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Sons of the Forest

 
Small PatchApr 18, 2024 - Community AnnouncementsHey everyone, Here’s a small patch that adds a new skunk animal type, the ability to catch, hold and breed rabbits and some small fixes and improvements. As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub Features Added Skunks Added new rabbit breeding and holding structures Small animal traps will now trap rabbits and keep them alive. Trapped rabbits can now be picked up. Scarecrow will now prevent eagles and seagulls from grabbing food or landing nearby Improvements Improved some animations Speared fish visuals are now synced on characters in multiplayer Creepy attack parties will now be sent towards the plating structure instead of player Improved bird awareness to prevent multiple landing in same location Fixes Fixed issue with crafting menu obscuring crafting mat after crafting Fixed rabbits not being saved on load if caught in trap Improved cannibal culling ranges when viewed with binoculars Cannibal spears will now match culling range of cannibals Fixed small trap not being plateable unless triggered Fixed some missing static world colliders Fixed rare instances that could cause multiplayer disconnects with traps Fixed issue causing player to get into bad state with grab-bag, lighter and campfire interaction Fixed canned food placement on shelves Improved deer and moose dynamic avoidance Fix for grave digging not rendering correctly in some locations Fixed issue with severed limbs not syncing their perishable states correctly when on a drying rack or being cooked on a campfire. Fixed thrown severed limb orientation changing after first impact Fixed issue with storage sometimes losing items when full Fixed duping issue when adding items to storage Fixed issue with ui being stuck on in some cases when dismantling Fixed rare case of client being kicked when consuming items Fixed some instances that would push the player through collision when being knocked down Fixed issue with shotgun ammo cycling not working as expected Fixed collision on some cellar entrances Fixed bug with demon boss cutscene becoming broken when teleporting Fixed multiplayer arrows losing upgrade type when dropped by Kelvin Fixes for Heavy Cannibal sitting interaction, and reaction when taking damage while sitting Fixed cannibal look out tower visuals disabling too soon Fixed instances where characters could sometimes spawn in view of players Fixed orientation issues after relocating some SCREW structures such as wall torch Fixed issue causing player to get into a bad state when interacting while being revived Sons of the Forest overtaken by The Forest on Steam, but don't worryMar 18, 2024 - PCGamesNSons of the Forest has been slightly overtaken by the original The Forest on Steam, as both games go up against one another in the ongoing Spring Sale. With The Forest getting a much steeper discount, it looks like more players are taking a trip down memory lane, despite Sons of the Forest's recent 1.0 launch. Read the rest of the story... RELATED LINKS: 10 top games to grab during the Steam Spring Sale 2024 Sons of the Forest system requirements The Sons of the Forest 1.0 launch is here, and an old nemesis is back 10 top games to grab during the Steam Spring Sale 2024Mar 16, 2024 - PCGamesNWith the Steam Spring Sale 2024 in full bloom, trying to find your next favorite game to play can be quite the daunting task. There's big discounts and deals galore, with savings on many big titles including older classic PC games and new releases, including some of the best games of the past year. Fortunately, we here at PCGamesN have put our heads together and come up with some of our top choices for you to check out. Read the rest of the story... RELATED LINKS: One of 2023's best indie games is dirt cheap, get it while you can Sea of Stars is one of 2023's stunning nominees for best indie game New game from Limbo and Inside dev gets rave reviews, already on sale Small PatchMar 13, 2024 - Community AnnouncementsHey everyone, This patch gives Kelvin the ability to get into golf carts, allows players to create a new armor type, and adds improvements to the auto foundation snapping system. There are also some additional fixes and improvements, listed below. Features Added ability for Kelvin to get into golf carts Added seat occupied indicators for golf carts Added new Armor type Auto foundation now allows snapping at various heights instead of only the highest Improvements Arrows and spears are now easier to collect after thrown or shot Gps tracker will now correctly align to player direction (i.e. when using the glider) Players can now carry 16 bones Improved Timmy run animations and added Muddy cannibal sleeping animations and 180 turn on rock for male cannibals Raccoon’s will now trigger some trap types and eagles will now sometimes grab fish out of water Balanced fire torch Improved performance of effects when plater is active Fixes Fixed case where golf cart particles could cause visual distortion Fix for knife equip when waking up under water Fixed some keyboard keys displaying name incorrectly in some languages Blocked mounting knight V while healing from downed state in multiplayer Fixed Knight V tire decal disappearing when dismounted Fixed a bug when trying to sled in ice caves Fixed canvas scaling for save game menu on dead screen Fix for HUD coming back when pressing esc after quitting Fixed a case of auto foundation placement being blocked when it shouldn't Fixed various beams linking and dismantling issues Fixed case where eagle could visually pop on landing Add splash sound on killer whale jump Increased cooldown on bat scare inside caves Fix decapitated carried cannibals not hiding their facial deformations Improved chopper rotation for clients in multiplayer games Improved moose path following issues and interruption issues Fixed issue were projectiles like spears could hit and be blocked by player hands Kelvin will now drop carried items when forced into sleep state when player sleeps Fixed shark missing some audio events Fixed seagull missing transition from "eat" to “fly” Fixed seagull sometimes falling through collision after landing Add raccoon ragdoll audio for thump on ground falling out of tree dead Fixed wooden crate position popping on break Fixed boat engine missing audio for impact/slide Wall will need 4 door cuts instead of 3 to be considered passable by ai actors Fix cannibals often looking away at other cannibals when taunting a bound player Fix case where Virginia or Kelvin could be stuck in place swimming after jumping into water Fix case where Kelvin could be stranded if he somehow got very far off the NavMesh Fix for zipline blocker at Bunker Residential and Bunker Entertainment exits Fix for some holes in Cave C collision meshes Removed a few trees in rocks above Cave B entrance As always, please continue to post your bug reports and feedback in the Discussions area of the Community HubHotfixMar 4, 2024 - Community AnnouncementsHey everyone, Here is another hotfix, fixing some issues that have come up recently. Reduced volume of bat audio Fix for locked inputs after quitting to main menu in golf cart Re-enabled AddCharacter, AddPrefab and Goto commands Fixes for some contexts where defensive walls and locked structures still allowed enemies to path inside while player sleeps As always, please continue to post your bug reports and feedback in the Discussions area of the Community HubHotfixFeb 29, 2024 - Community AnnouncementsHey Everyone, Here is a small hotfix. Fixed a visual issue that would cause screen artifacts near the landed helicopter. As always, please continue to post your bug reports and feedback in the Discussions area of the Community HubHotfixFeb 28, 2024 - Community AnnouncementsHey Everyone, Here is a small hotfix fixing some issues that have come up recently. Fixed some new achievements not triggering correctly Fixed some additional issues with head trophies visuals not matching for late joining clients Fixed a bug with dismantling apex elements when it should be prevented Fixed a bug that could cause some radios to duplicate Fixed some objects getting snow while indoors As always, please continue to post your bug reports and feedback in the Discussions area of the Community HubHotfixFeb 26, 2024 - Community AnnouncementsHey Everyone, Here is a small hotfix fixing some issues that have come up over the last few days. Fixed issue with rope interaction breaking after using a short rope. Fixed bug with binding for new actions not working after update. Added some additional credits Fixed defensive wall sometimes snapping to wrong object when placing on locations with overlapping cliff and terrain Fixed Ancient Armour pickup not working if you have already collected a specific Artifact piece As always, please continue to post your bug reports and feedback in the Discussions area of the Community HubHotfixFeb 24, 2024 - Community AnnouncementsHey Everyone, Here is another small hotfix. Fixed an issue where some GPU’s could get stuck on loading a new or saved game. As always, please continue to post your bug reports and feedback in the Discussions area of the Community HubHotfixFeb 23, 2024 - Community AnnouncementsHey Everyone, Here is a small hotfix for some issues that came up in yesterdays release. Fixed issue where you could get into a broken state pick up a log while entering water with specific timing Fixed Artifact UI counts not being show in inventory Fixed weather occlusion system not working for multiplayer clients after completing a ghost construction Fixed oysters in the ocean spoiling before being picked up Added failsafe to potentially prevent freeze during loading screen Fix for ammo boxes duplicating on shelves Fix for Timmy t-pose for client if they loaded in to game during boss fight Fixed radio effect staying on if push to talk was held As always, please continue to post your bug reports and feedback in the Discussions area of the Community HubSons of the Forest 1.0 launches with creative mode, a new ending, and an answer to one of the game's biggest mysteriesFeb 22, 2024 - PC GamerIt's another busy week for survival games. Nightingale entered early access on Tuesday, survival driving game Pacific Drive launched today, and last year's survival horror smash Sons of the Forest is back because it just hit version 1.0... Read more.v1.0Feb 22, 2024 - Community AnnouncementsHey Everyone, Today is our 1.0 Release of Sons Of The Forest. We are super excited for you guys to play all the new additions, changes and fixes. If you have an older save game it will still work, but we recommend starting a fresh save if you want to experience the story and all the new features fully. The biggest features, improvements and balance changes are listed below, but beyond this list there are many more small fixes and improvements. As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub. Features New title scene and end credits details, visuals and music Added new choice alternate ending Added 5 new cutscenes Revised and added new voice acting and details to dining room, gold room, get down son and Jianyu intro cutscenes Added new voice acting to Sahara confidential found footage Added proximity voice chat with filters for in caves & underwater along with adding additional filtering to the walkie talkie Added creative mode, with a new alternate creative inventory, and ability to skip build animations (unlocks when players complete the game story) Added Raccoons and gave ability for squirrels and raccoons to climb trees Added 2 new mutants; Legsy and Holey Added new stronger puffy variation ‘Spotty’ Added higher tier gold armor level for cannibals Added new sickness system tied to drinking unclean water or eating bad food. Drinking clean water or eating meds will cure sickness Many new story item pickups added and most story item pickups re-worked, along with new in world decorative notes and magazines Renamed glider to Foldable glider and it can now be hot-keyed and stashed to inventory Golf Carts now come equipped with radio decks and a GPS screen Added new world details, more paths, partially dug tunnels by excavators, new Jianyu camps, 14 new mini caves and cellars and many other environment tweaks and updates Revised hell cave door opening, will now require additional steps to open Added NPC Timmy to hell cave Added 2 final artifact pieces and final artifact can now be crafted You can now *(Spoiler)* or create a *(Spoiler)* with the combined artifact Jianyu helicopters will now take off and leave from bases around map, and may occasionally hover over player structures to check on them Added dying tactical soldiers with red flares that can be seen from a distance to help direct players towards locations Added new findable dead Tactical and Worker dudes with GPS locators that appear when nearby, helping direct players towards interesting locations Added campfire smoke plumes to cannibal villages that can be seen from a distance and will go out if there are no cannibals there to tend to the fire Added various details to the snowy mountains; outdoor Solafite areas that attract lightning, snowmobile versions of carts, and small radar dishes Added new cave (unlocks after end game sequence) Added a new Arrow Storage structure and a new explosive storage structure Added new nice chair ...The Sons of the Forest 1.0 launch is here, and an old nemesis is backFeb 22, 2024 - PCGamesN2023 saw the return of one of Steam's best survival games, as sequel Sons of the Forest made its debut in early access in February. Boasting a peak player count far eclipsing some of its biggest rivals such as Ark and Rust, and putting it in close contention with the mighty Valheim, the cannibal-infested horror survival sim from Endnight Games has scored a 'very positive' 85% user rating after its first year in early access. Now, almost one year later to the day, the Sons of the Forest 1.0 launch is here, with plenty of new tricks to its name. Read the rest of the story... RELATED LINKS: Sons of the Forest system requirements Sons of the Forest ending explained Sons of the Forest weapons list Helldivers 2 от Sony не остановить: Шутер стремительно набирает аудиторию и бьет рекорды онлайна в SteamFeb 21, 2024 - Gamemag.ruHelldivers 2 продается уже две недели, но не показывает ни малейших признаков замедления. Даже несмотря на проблемы с серверами, которые уже начали чинить патчами, кооперативный шутер от Arrowhead Game Studios и Sony привлекает все больше и больше игроков. In case you don't have enough survival games this month, Sons of the Forest leaves early access next week (and it's getting raccoons)Feb 14, 2024 - PC GamerI've heard of opening a can of whup-ass, but 2024 has opened up a can of survival-ass. Does that even make sense? Sorry, I've been up late every night this week playing a survival game and I can't really tell... Read more.I played 40 hours of Sons of the Forest without the killer cannibals, and it was a blastDec 25, 2023 - PC Gamers an enjoyer of survival games, I feel like one of the few people who didn't play The Forest. Perhaps that's a good thing as I didn't have any expectations going into its sequel: I figured that there would be a few cannibal-related scares to accompany what I assumed would soon be a renewed annoyance for certain aspects of survival games. Instead, I was pleasantly surprised—or at least, I was once I discovered Peaceful mode... Read more.HotfixDec 11, 2023 - Community AnnouncementsHey everyone, Here are a couple small fixes to some visual issues that have come up recently. Fixed weapons not getting bloody or if already bloody not getting cleaned off in rain/water Fixed missing forest fluff particle visuals As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.HotfixDec 8, 2023 - Community AnnouncementsHey everyone, Here are some fixes for few issues that have come up recently. Rolled back unity to version in last weeks patch 15 release to fix various issues (should also fix mods not working) Fixed light visuals breaking when too many are placed Fixed various issues with enemy armor not behaving as expected or cannibals not wearing armor when they should be As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.HotfixDec 6, 2023 - Community AnnouncementsHey everyone, Here’s another small fix for last weeks patch release. Fixed some tree types not correctly switching to current season As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.HotfixDec 6, 2023 - Community AnnouncementsHey everyone, Here is a small update with some balance tweaks and some fixes. Updated unity version Rebalanced Hydration, fullness, and Health values for consumable items for regular and hard survival Increased Armor health for all armor types Adjusted some Cooking recipes and values Fixed issues with Seasonal assets sometimes reverting to incorrect materials Fixed some cooking recipes not applying their buffs correctly Fixed Cooked Ramen noodle recipe loading incorrectly in save games Fixed blurry particles on Fire Arrows and Lava Splash effect Fixed some items appearing pink on crafting mat in certain cases As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.Sons of the Forest is 2023’s Second Biggest Launch Yet with a Peak of 269k Players on SteamFeb 24, 2023 - GitHypOriginally averaging only a few thousand concurrent players, we’ve watched Endnight’s The Forest grow in popularity each year since the developer released the game in early access back in 2015. Maintaining Overwhelmingly Positive reviews from players, The Forest recently peaked with 75k concurrent players on Steam last November as hype for the sequel increased among open-world survival horror fans. Now, 8 years after the first game debuted on Steam and after numerous delays of the highly anticipated 8-player co-op sequel, Endnight’s decision to finally just ship Sons of the Forest in its current state seems to be paying off already with close to 4x more concurrent players than The Forest’s all-time peak. With a peak of 269k concurrent players on Thursday, Sons of the Forest is a massive hit for the small development team at Endnight Games and has become the second biggest launch yet for a new game in 2023, behind Hogwarts Legacy’s peak of 877k concurrent players. And with Overwhelmingly Positive reviews again for the sequel and new features/updates like VR on the way, Sons of the Forest is on track to get even bigger and better as time goes on and hang around at the top of Steam’s Most Played list for a long time just like the original.