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Sid Meier's Civilization VI

Civilization VI: Gathering Storm – June 2019 Update Available NowJun 18, 2019 - Community Announcements Hello, Civilization fans! As we revealed on the Sid Meier’s Civilization YouTube channel a few days ago, we have been hard at work on a new update for Civilization VI and it’s now ready for release. Watch the video below to see the developer rundown for this latest update: SUBSCRIBE on YouTube â–ş Thank you all for your continued feedback on Civilization VI. This update automatically installs through Steam; if you’re having trouble, please restart your Steam client. Please note: Due to the character count limit of Steam Community posts, you'll have to go to for the full update notes. Click the link below to go to the post! Click here to read the full update notes Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Civilization VI: Gathering Storm – June 2019 Update Coming SoonJun 3, 2019 - Community AnnouncementsHello, Civilization fans! A new update is coming soon to Civilization VI: Gathering Storm and it's a big one. For all the details, watch the full preview video here: SUBSCRIBE on YouTube â–ş Civilization VI: Gathering Storm is available now. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Daily Deal - Sid Meier s Civilization VI, 67% OffMay 6, 2019 - AnnouncementToday's Deal: Save 67% on Sid Meier’s Civilization® VI and the Digital Deluxe Edition!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends May 20 at 10AM Pacific Time Civilization VI Great Works and Trade UpdateApr 11, 2019 - Community Announcements A new update, addressing issues that have emerged in the community following the release of the Antarctic Late Summer Game Update, is now available for Civilization VI. Please see below for details on this update. Great Works no longer use Drag and Drop. They have been returned to the previous functionality of “click to move.”Addressed the following trade exploits reported within the community:Fixed: User could trade low Gold-per-turn for high Gold-per-turn with AI players, essentially “stealing” large amounts of Gold.Fixed: AI was not valuing Strategic resources correctly. You could sometimes trade 1 iron for 18 iron. Once you offered over 20 Strategic Resources, the value from the AI would drop to 1 Gold regardless of quantity. It now properly levels off.Fixed: AI would give the player hundreds of Gold for a single Luxury Resource. While AI can give a healthy amount (Gold per turn plus some additional Gold) if they really need the Resource, it should rarely if ever be 10+ Gold per turn.Fixed: The AI would give the player hundreds of Gold for very low quantities of Diplomatic Favor, regardless of whether they were pursuing a Diplomatic Victory or not. This should now be back in line with everything else, with offers weighted accordingly if the AI is chasing a Diplomatic Victory. Civilization VI: Gathering Storm is now available. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Civilization 6 art director releases a mod that makes it look like Civilization 5Apr 8, 2019 - PC GamerHave you ever played Civilization 6 and thought to yourself, this is great, but I really wish it looked a little... older? If the answer to that question is yes for some reason, Civ 6 art director Brian Busatti has come up with just the thing: A Civ 5 "Environment Skin" mod that's now available through the Steam Workshop.  The mod "changes the visuals of the game to better match the colors and tones" of Civ 5, with changes to texture details, a more neutral color palette for buildings and units, and other changes.  "I was challenged by the team to create an expansive mod using Mod Buddy, and this was the end result," Busatti wrote. "It's an example of how much you can change the visuals and I hope it provides inspiration to try your own modifications."  The mod is compatible with all releases of Civilization 6, including the recent Gathering Storm, and will not cause any problems with saved games. Performance should also be unaffected. "The deciduous trees have a smaller vertex count, but they are more numerous. It should all balance out," Busatti explained in the comments. "I tried to keep it close to the specs of the original game so it would not slow anyone down. It's also why there are fewer trees if your graphics settings are lower."  The response to the mod seems very positive so far, and while it might seem a little odd that so many people want their new game to look more like their old one, it fits the pattern. More than a year ago we dug into why Civilization 5, which came out in 2010, was still more popular than Civilization 6, which arrived in 2016, and that situation hasn't changed as much as you might expect since then: Civ 6 got a big concurrent player boost in February with the release of Gathering Storm but is quickly settling back to its pre-February numbers, according to Steam Charts, while Civ 5 just keeps chugging along.    Thanks, PCGamesN. Firaxis dev releases mod that makes Civ 6 look like Civ 5Apr 8, 2019 - EurogamerI love Civilization 6, but sometimes I pine for the art style of its equally wonderful predecessor, Civilization 5. Civilization 6's cartoony vibe is all well and good, but when you've got an entire civilisation's worth of people resting on your every decision, a serious look is sometimes required. Thankfully, there's a mod for that - and this one's from a developer at Firaxis. The Environment Skin: Sid Meier's Civilization 5 mod for Civilization 6, by the game's art director Brian Busatti, changes the visuals of the game to better match the colours and tones of Civ 5. Read more Civilization 6 artist mods it to look more like Civ 5Apr 8, 2019 - Rock, Paper, Shotgun Ah, 2010! Lady Gaga and Beyonc were tearing up the dancefloor with Telephone, Inception was fuelling one million drunk ‘philosophical’ conversations, Jackass had gone 3D, and Civilization V had yet to reach that point in every Civ game’s lifespan where it’s declared superior to its successor. If you wish to party like it’s 2010, you might enjoy a new Civilization VI mod made by actual Civ 6 art director Brian Busatti. It aims to make Civ 6’s landscape, buildings, and units look more like Civ 5, less vibrant and more ‘realistic’. Yeah, but like, what if we’re still dreaming we’re playing Civ – does the game ever stop or will “one more turn” keep going forever? Makes you think, maaan. (more…) Civilization 6 gets cross-platform cloud saves for PC and SwitchApr 3, 2019 - EurogamerIn the middle of a tense Civ 6 barbarian battle but really need the loo? Well, now you can take your game with you, as 2K has implemented a cross-platform cloud system allowing players to transfer their saves between Switch and Steam. This essentially means players can instantly close down a game on one device, boot up the other, and continue playing the same game. To do this you'll simply need to link your 2K account and select "multi-platform cloud save" in the in-game options. It's a pretty neat idea, with the only catch being Civ 6 on Switch does not yet have either of the two expansions released so far for the PC version. Vanilla only saves for now, I guess. Read more Civilization 6 now has cross-platform cloud saving between PC and SwitchApr 3, 2019 - PC GamerThe future is finally here. Our jetpacks only work in the water and our hoverboards are crap, but at least we can now save a game of Civilization 6 on PC and then continue it on the loo, bus or wherever else we don't normally find PCs, all thanks to the Switch and the new cross-platform cloud saves.  Civ is one of the few games I haven't bought a second copy of on Switch. Into the Breach, Enter the Gungeon, Minit, Stardew Valley and more sit on both my PC and console, and I have no regrets. I don't even need the excuse of cross-platform cloud saves, which aren't yet standard, but it makes a second purchase even more tempting.  There are caveats, however, as the Switch version doesn't yet have the expansions, so you'll be stuck with the base game. This does reduce its usefulness, unfortunately, and the expansions add so much that you really wouldn't want to give them up just for a bit of portability. The good news is that the expansions will eventually appear on the console. Well, it's good news if you have the willpower to take the occasional break. Unfortunately, I don't, so expect to find my corpse on the toilet, clutching my Switch.  Sign up for a 2K account and you can use cross-platform cloud saves now. Civilization VI: Gathering Storm makes climate change slower but meaner todayApr 2, 2019 - Rock, Paper, ShotgunIt’s a little harder to kill the planet in Sid Meier’s Civilization VI: Gathering Storm today, but it’ll kill you back twice as hard after today’s major update. In today’s Antarctic Late Summer update, Firaxis have heavily revised how fast climate change sets in, but greatly increased the damage it can do to the planet if you let it escalate too far. For those who want to see the world burn without having to spend any fossil fuels on it, there’s also a world creation slider that lets you increase the frequency of disasters, just for funsies. You can see the full patch notes here, and a video summary below. (more…) Civilization VI: Gathering Storm - Antarctic Late Summer Update Available NowApr 2, 2019 - Community Announcements Hi Civilization fans! As we hinted at last week, the first major update for Civilization VI: Gathering Storm is here and you can download it today. Hear about the developers’ vision for this update in our preview video below: SUBSCRIBE on YouTube â–ş This update automatically installs through Steam; if you’re having trouble, please restart your Steam client. Please note: Items listed below are for Gathering Storm’s ruleset only unless otherwise specified. New and improved version of Map Pins (now called Map Tacks) that includes pin icons for many new specific markers (Districts, etc.), in addition to a new grouped scrollable list of pins that were placed. Thanks to Bradd Szonye for his Mod inclusion! Map text search: Located on the mini-map tool bar. Players can now search for map items via text search and have them highlight on the map. For example, type “Iron”, or “Knight”. Includes search history, search suggestions, and “go to” buttons. CivsCanada: Receives +1 Production from mines on Snow and Tundra (Including hills).China: Great Wall can only be pillaged (never removed) by natural disasters. +2 Gold for improvement itself. Add +1 Gold and +1 Culture to that received for each adjacent Great Wall.Egypt: Update the Egyptian Chariot Archer to not replace the Heavy Chariot.Egypt: Sphinx now provides +1 Culture if built on Flood Plains. Cannot be built on Snow, Snow Hills, Tundra, or Tundra Hills. +2 Appeal (since they are encouraged to build on Flood Plains). Cannot be built next to another Sphinx.France: Château now provides 1 Culture for each adjacent wonder. 1 Gold for each adjacent Luxury Resource.Hungary: Mathias ability now only 75% resource and Gold discount to upgrading levied units (instead of 100%).India: Cities gain an Amenity for every Religion with at least 1 Follower. Missionaries have +2 spreads. +100% Religious pressure from your Trade Routes.India: Varu ability no longer stacks but maintenance reduced to 2.Mali: Nerf the Mali + City-State + Democracy Combo/Exploit. Democracy is now a 15% discount on purchases with Gold.Mali: Increase Mali desert weighting.Maori: Toa ability no longer stacks, and Strength is reduced to 36.Maori: Reduce the Marae ability to +1 of each bonus yield, instead of +2.Netherlands: Add a Production bonus towards Flood Barriers and Dams.Norway: Allow Norway (only) to receive Science and Culture from pillaging improvements in addition to Gold or Faith.Spain: Mission: +2 Faith; +1 Food, and +1 Production if on different continent than your capital. +1 Science for every adjacent Campus and Holy Site. Improve leader victory preference weighting.Environment Systems and Climate ChangeReduce Dust storm yields by 33%. Add some Food yields from Blizzards. Reduce damage to population and structures from Blizzards by about a third.Detach cli...Civilization VI: Gathering Storm - Antarctic Late Summer Game Update Coming SoonMar 29, 2019 - Community AnnouncementsHello, Civilization fans! We're happy to announce that the first major game update for Civilization VI: Gathering Storm is coming soon. We're calling it the Antarctic Late Summer Game Update, and you can learn all about it in this update preview video from the developers of Civilization VI: Gathering Storm! SUBSCRIBE on YouTube â–ş The developers will be live later today to show off the new update. Be sure to tune in at 11am PT / 2pm ET / 8pm CET via one of these links: Twitch â–ş YouTube â–ş Steam â–ş Civilization VI: Gathering Storm is available now. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Steam Charts: Extremely Jet Lagged EditionMar 25, 2019 - Rock, Paper, Shotgun John had the presence of mind to take today off, after flying back from San Francisco on Sunday. Young Matt and I got a red eye that took off on Friday night and landed on Saturday afternoon. I didn t sleep for 30 hours, then slept for 12, was wired for the next 16, and then slept for another four. Which brings us to today, when I am writing these charts, unsure which meal I should be having next and shaking off a lingering dose of The Fear, which I get from long haul flying more than I ever did from hangovers. With that in mind, it s me, back once again with the ill behaviour, to fill in doing the Steam Charts. I m very much flying by the seat of my pants here, so let s see what I come up with, shall we? (more…) Civilization VI explains what it s tracking about you and whyMar 21, 2019 - Rock, Paper, Shotgun 2K Games have taken the curious and welcome step of explaining what data Civilization VI collects about you, your computer, and your play – and why. It’s fairly common for games from big publishers to report back, but rare for publishers to say what it’s doing and why. The license we have to agree to ostensibly gives them permission, after all. Most evidently don’t think it’s in their best interests to be open, which is unfortunate because it is in ours. Whether you’re okay with how much data they collect, ah, that’s up to you; at least now we can make a more-informed decision. (more…) Civilization VI EULA and Privacy ClarityMar 20, 2019 - Community AnnouncementsHello Civilization fans, We’ve noticed some questions in the community surrounding our EULA (End-User License Agreement), the Take-Two (T2) Privacy Policy and how T2 collects data and other information from Civilization VI players. We want to take a moment and address this, as well as provide some clarity. Like other T2 games, Civilization VI uses T2’s EULA and Privacy Policy, both of which apply to the broad portfolio of T2 games and cover various genres, platforms and business models. T2’s Privacy Policy, referenced and linked to within the EULA, was last updated on May 8, 2018. When a player agrees to the Privacy Policy, the player’s SteamID and Steam Alias (if the user has one) are collected and stored securely by T2; this data is used to improve Customer Service. Personal information, such as email address and birth date, is collected when a user voluntarily registers for a 2K Account and is required to participate in our Online Services. The amount of personal information we collect depends on your use of our Online Services. Civilization VI collects telemetry for gameplay actions like session start/stop times, system information (e.g. video card type/DXX11 and DX12 devices), in-game economics, tech boosts, game settings and other stats that help with our ongoing commitment to improve the gameplay experience and make the AI a better player. We collect select hardware information for tuning the game to run better on the wide variety of systems used by our players. We also may collect bug reports containing game logs; these help us proactively fix bugs without users having to contact our Customer Service department. We have also seen some questions about Red Shell, a marketing analytics tool we implemented and ultimately removed from Civilization VI. We originally implemented Red Shell into Civilization VI on February 8, 2018 in build version CL332786 and, based on community feedback, removed it on July 8, 2018 in build version CL362541. After removing Red Shell from Civilization VI, T2 instructed Red Shell to destroy all collected Civilization VI data. If you are still using a version of Civilization VI between CL332786 and CL362541, rest assured the Red Shell servers are not collecting any data. The legacy of the Civilization series is as much about the games as it is about you – the fans who play them. You are the reason why the Civilization series has continued for nearly 30 years, and we care about what you have to say – good and bad. We thank you for your ongoing support and hope you will continue being active participants in this great community we all love. Stay civilized!Steam Charts: Devil May Die TwiceMar 18, 2019 - Rock, Paper, Shotgun Oh hello! John is away in San Francisco gobbling up gum left on the underside of chairs at the Game Developers Conference, so I’m filling in for our regular rundown of last week’s top-selling games on Steam. As is customary for weeks where I need to take over, the charts are full of the surprises he grumbles they never have. What can I say, John – video games must make more of an effort for me. And for goodness’ sake, leave that gum. I don’t care if Sid Meier himself stuck it there. (more…) Civilization 6 is seriously cheap in the new Humble Strategy BundleMar 12, 2019 - PC GamerDo you like strategy games? Then you might like the new Humble Strategy Bundle for 2019, which gets things rolling with Niche: A Genetics Survival Games, Ashes of the Singularity: Escalation (a standalone expansion, so you don't need the original to play) and Throne of Lies: The Online Game of Deceit, for $1. That's good stuff all around—but there's more.  Beat the average price to add Dungeons 3, Offworld Trading Company, and the OTC: Jupiter's Forge expansion pack to the bundle, or pay $9 and get Stellaris and Plague Inc. Evolved. Things get really interesting at the top tier: For $15, they'll throw in Civilization 6, which normally goes for $60 all on its own.    That's cheaper than Civilization 6 has ever been previously, according to Steam Database, and that's without taking the other games into account. If you haven't picked it up yet because you're waiting on a deal that's just too good to ignore, you might want to give this one a look. The Humble Strategy Bundle 2019 is available until March 26.  Some online stores give us a small cut if you buy something through one of our links. Read our affiliate policy for more info. Steam Charts: Weeping Sore EditionMar 11, 2019 - Rock, Paper, Shotgun Hahaha, I can’t believe you think the game you like is good! The game you like ISN’T good! Your liking the game you like makes you look just SO silly. Find out which games everyone else likes, and then start liking those games instead, with our handy Steam Charts guide. (more…) Steam Charts: Pretty Broken EditionMar 4, 2019 - Rock, Paper, Shotgun I’m nothing if not a hypocrite. Week after week I lament you utterly awful people buying the exact same five games again and again and again and again and again and again and again. This week I shall lament people buying games that barely even exist. Hold my hand, let me walk you through this most peculiar of weeks, and into oncoming traffic. (more…) Steam Charts: Historical EditionFeb 25, 2019 - Rock, Paper, Shotgun Of course the original editions of the Steam Charts focused on those maps used by the early pioneers of steam-based exploration, so this week we take a historical look back at the origins of your favourite game series. For just one week, put aside your modern electricity-based computing, and come on a journey through time. (more…)