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Sid Meier's Civilization VI

Sid Meier s Steam Charts: Sid Meier s Sid Meier s EditionFeb 18, 2019 - Rock, Paper, Shotgun The game you like isn’t as good as the game I like. When you like the game you like, you are made to look a fool! Find out why in this week’s Steam Charts. (more…) Wot I Think Civilization VI: Gathering StormFeb 14, 2019 - Rock, Paper, ShotgunDeveloper: Firaxis Publisher: 2K Release: February 14, 2019 On: Windows From: Steam For: 35/$40/ 40 Ghengis Khan keeps sending me charity donations. The Aztecs are increasingly angrily demanding that I give them an Edgar Allen Poe novel. A volcano just erupted over Dutch Disneyland. The World Congress is trying to stop climate change by running a gameshow. I used to fret that Civilization VI wasn’t memorable. With the Gathering Storm expansion, for better or worse, it’s unforgettable. (more…) Civilization VI: Gathering Storm marches into stores todayFeb 14, 2019 - Rock, Paper, ShotgunConquer em up turn-based strategy game Civilization VI adds a flood of new content today with the Gathering Storm expansion including literal floods. Climate change is here, it’s bringing natural disasters, and it s probably your fault for getting too greedy with the factories while trying to outpace Pericles. Luckily, new diplomatic solutions are also arriving, so everyone will agree to work together and save the planet. Right? (more…) Civilization VI: Gathering Storm AVAILABLE NOWFeb 13, 2019 - Community Announcements Civilization VI: Gathering Storm is now available on PC, Mac and Linux! The choices you make in the game will influence the world ecosystem and could impact the future of the entire planet. To see the full list of changes to the base game and Rise and Fall click here: Looking for more info on the second expansion to Civilization VI? Watch our New Features Explained video below: You can also learn about all of the new civs and leaders with this playlist: If you encounter any technical issues, please contact 2K Support here: Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Gathering Storm Launch Update for Civilization VI + Rise and FallFeb 13, 2019 - Community AnnouncementsHello, Civilization fans! With the launch of Civilization VI: Gathering Storm drawing near, we wanted to take a moment to share some info on the update coming to the base game experience and Rise and Fall. We’re adding in a few new features like Play by Cloud and the Hall of Fame, as various tweaks and balances - all of which will be available in the base game and Rise and Fall expansion when the new Civilization VI: Gathering Storm expansion launches tomorrow. SUBSCRIBE on YouTube ► Here is the full list of changes: AI now builds and uses aircraft more effectively.Weaken AI garrisoning if they can use it to take an enemy city.Don't send more than one unit to capture a given unescorted civilian.In non-emergency situations, AI will not trade away more gold per turn than they make excluding trade deals.Improve AI ability to garrison ranged units during city attacks.When AI takes a city, automatically assign a defender.If an AI can take a city this turn, don't try to defend your units first in the processIncrease value of picking up resources for unit maintenance.Digging up artifacts in an ally's territory counts as an incursion.Barbarian raid timer now starts as soon as the first unit arrives in range, instead of waiting for the final unit.Allow barbarians to go through unexplored territory as part of an attack.AI will protect units assigned to defend a city from attack while they are trying to get to the city.Increase weighting for Naval Superiority AI trees to focus on building sea units.AI tries to figure out if a city is on the periphery before taking it, avoids jumping into the center of the Empire unless it needs to.Allow AI to levy for defensive purposes.AI now simplifies/focuses trade deals when requesting trades, rather than asking/offering a smorgasbord of items.Correct an issue that was preventing the AI from properly theming artifact collections.Don't warn or get angry if partner converts target city of religious emergency. New FeaturesFront End: Hall of Fame – Victory and defeat tracking with detailed statistics and graphs for each.In-Game: Build Queue and Multi-Queue, along with tabbed interface to toggle between modes.Lens: Empire Lens – When toggled, displays owned territory, as well as district locations and base yields from districts.World Resources Report: Breakdown of how many strategic and luxury resources each major civ possesses that you’ve met.Mini-map: New mini-map that is easier to read, and a new full-screen mini-map mode that you can toggle in-game.Map Labels: In-world text labels on Natural Wonders and National Parks. (Gathering Storm ruleset games only)Game Setup/Options additionsMultiple Colorblind Accessibility options available.Touch Input Enable checkbox availableCloud Shadows Graphics option available.Mouse Wheel Speed slider option available.Warning about Mod Compatibility checkbox available.Gathering Storm Benchmark options (requires Gathering Storm) av...Link your 2K Account to Unlock the Scout Cat in Civilization VIFeb 13, 2019 - Community Announcements Fancy yourself a friend of the felines? Sign up for a 2K Account and link it to your copy of Civilization VI and you’ll unlock this free skin for the Scout that replaces his usual trusty canine companion with a clowder of cat explorers! Please note: Scout Cat will be available in-game when Civilization VI: Gathering Storm launches. New 2K Account Signing up for a 2K Account is easy! Simply go to and register. Once you’ve completed the sign up, link your Steam account and boot up Civilization VI. Once in the game, log into your 2K Account. You can also create an account in-game. Boot up Civilization VI and navigate to the 2K Account button in the bottom right-hand corner. Click it, then follow the instructions to register a new account. Existing 2K Account If you’ve already registered a 2K Account, first allow us to thank you for your support. Unlocking the Scout Cat is a cinch – all you have to do is boot up Civilization VI, click on the 2K Account button in the bottom right-hand corner, then log into your 2K Account. Once your account is linked, you’ll have access to the Scout Cat. Enabling the Scout Cat Unit Once you’ve linked your 2K Account to Civilization VI, you’ll need to enable the Scout Cat skin. Restart Civilization VI and click the Additional Content tab. On the left side, you’ll see a list of all your additional content. Scroll down to “DLC: Scout Cat” and click it, then click on the “Enable” button. Please note: Scout Cat will be available in-game when Civilization VI: Gathering Storm launches. Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Here's the best price for Civilization 6: Gathering StormFeb 13, 2019 - EurogamerThe latest expansion to the game that burns midnight oil like no other is out tomorrow - so we've gathered up the cheapest Civilization 6: Gathering Storm deals for you to peruse right here. There really isn't much between all of the major online digital retailers but Green Man Gaming is offering the best price for Civilization 6: Gathering Storm at 27.29/$31.19. The second expansion to Civilization 6 adds a whole host of new features and systems to the game, including environmental effects, a World Congress to discuss global issues, a new approach to consumable resources, a new era of technology and civics, as well as the usual selection of extra civilizations and leaders. Read more Civilization 6 is free to play on Steam right now, and for the next few daysFeb 12, 2019 - EurogamerIf you've got a hankering for global domination, but don't particularly fancy leaving the house today, then here's a little thing that might appeal: Sid Meier's Civilization 6 is currently free to play on Steam. Should you be a 4X fan that hasn't, for whatever reason, given Firaxis' 2016 instalment of the long-running series a go, you've got from now until 6pm on Thursday, February 14th, in the UK to change that. A quick word of warning to new players though: whatever you do, don't pick Queen Victoria as your first leader unless you want to be driven almost completely insensible by the endless repetitions of Scarborough Fair. I barely made it out alive. Of course, as canny sorts will have realised, this current freebie event isn't just a case of publisher 2K suddenly finding itself in an altruistic mood. Rather, it's all perfectly timed to prime players for the release of Civilization 6's latest expansion, Gathering Storm, which arrives at precisely the same moment the free-play event ends. Read more Play Civilization 6 for free on Steam for the next couple of daysFeb 12, 2019 - PC GamerIf, somehow, you've never played a Civ game, for the next couple of days you can try Civilization 6 for free on Steam. Maybe you've been holding out with Civ 5 until all the expansions launched (seriously, there are still thousands of you), or maybe you just haven't had the time. Either way, this is a good opportunity to pick up Firaxis's 2016 4X game and give it a go. The game is also discounted on Steam by 70 percent during that time.  This, of course, coincides with the launch of Civ 6: Gathering Storm later this week. The latest expansion adds global warming as a factor once you reach the modern age, as well as a detailed world congress system that offers a different way to gain control throughout the game.  Fraser liked the expansion to the tune of 81 percent. "Civilization 6: Gathering Storm bites off a lot, but it proves more than capable of juggling big concepts like climate change and global diplomacy. It turns them into coherent but still complex systems that you'll constantly be interacting with, even before you start noticing that the beaches are vanishing." Gathering Storm launches on February 14th. Launcher Update (2/11/19)Feb 11, 2019 - Community AnnouncementsHello, Civilization fans! As we prepare to launch Civilization VI: Gathering Storm, the largest expansion in Civilization franchise history, we wanted to offer some info on an update to the game’s launcher that will be available alongside the expansion’s launch. This new update will fix a bug causing a process to continue running on some users’ machines after exiting the launcher. Additionally, Civilization VI: Gathering Storm requires users to be on the latest patch. Any users who enabled the Legacy beta branch for Civilization VI on Steam will need to opt out of it in order to play Gathering Storm. We are incredibly excited for the launch of Civilization VI: Gathering Storm on February 14, and we can’t wait to hear your feedback as we embark on this journey together. Stay civilized! Steam Charts: The Worst Ever EditionFeb 11, 2019 - Rock, Paper, Shotgun I took it for granted. I knew I shouldn’t, I think I even knew I was doing it at the time. But last week, when the charts were filled with new and interesting games, pushing out the tired and bloated titles, I didn’t take the time to recognise what we had. And now, as can only be the direct responsibility of my careless credulity, everything has fallen apart. This week’s charts are the worst I’ve ever seen. And I’m sorry. I’m… look, I’m just sorry. (more…) Civilization VI: Gathering Storm – Eleanor of Aquitaine Leads England and FranceFeb 5, 2019 - Community Announcements For the first time in Civilization franchise history, we have a leader able to lead two different civilizations! Eleanor, duchess of Aquitaine, was queen consort of France from 1137 – 1152, followed by England from 1154 – 1189. She was one of the most influential figures of the Middle Ages, thanks to her vast land holdings inherited at a young age, making her one of the most sought-after brides of the time. She was a leader in the Second Crusade and is credited with establishing many of the royal court’s chivalric rituals– the social codes rooted in Christianity that guided the behavior of knights and women of high social standing. SUBSCRIBE on YouTube ► Eleanor Unique Ability – Court of Love Great Works in Eleanor’s cities each cause a loss of Loyalty per turn in nearby foreign cities. A city that leaves another civilization due to a loss of Loyalty and is currently receiving the most Loyalty per turn from Eleanor skips the Free City step and instantly joins her civilization. Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Civ 6: Gathering Storm brings welcome drama to an increasingly busy 4X gameJan 31, 2019 - PC GamerI started my journey through the history of civilisation adrift on the ocean. Gathering Storm’s Maori don’t begin a game of Civilization 6 like the other civs. Instead of my settler and warrior appearing right next to a prospective city site, they were in boats, floating in between the map’s chilly southern pole and the tip of the continent to the north. For maybe the first time in over 20 years, I wasn’t rushing to found my first city.  The Maori civilisation is one of several joining the game in Gathering Storm, but it piqued my interest the most because it promised to break my routine. Not only does it start on and have a general affinity with the ocean, it benefits from not settling too early. Every turn waited pays dividends, but also comes with some big risks, not least that your entire civilisation could be undone if a barbarian chooses to attack your sole settler.  I wasn’t bold enough to wait for more than a handful of turns, but it was enough time to find a nice spot near a natural wonder and several exploitable resources, giving me benefits that most other capitals would have missed. Having the extra time to find the perfect home is an even bigger boon given the new threats facing humanity in the expansion. Volcanic eruptions, rivers bursting their banks, rising sea levels—there are quite a few ways for Mother Nature to enact her revenge. Initially, these threats are unpredictable and unstoppable, but you can avoid them with a bit of common sense. Don’t build underneath a volcano, don’t make your home on a flood plain and don’t get a beachfront property. Simple! Except it isn’t. All these places are actually good places to settle near, giving you access to more resources and more fertile soil. The risk might be worth it. At least that's certainly what I thought as I merrily built next to rumbling mountains filled with scorching lava.  Climate change, arguably the headline attraction, doesn’t start affecting the game until the Industrial era, when civs can start to exploit natural fossil fuels, but that doesn’t mean bad weather and natural disasters can’t kick off at any time. Even when they weren’t affecting me, messages about droughts and storms reached my civilisation, like an ancient Weather Channel. I could even see storm clouds in the fog of war, or at least little drawings of them, so I knew where they were even if I didn’t have cities or troops there at the time.  Fully settled, the Maori function like most of the other civs, though there remain quirks thanks to some unique abilities, like additional benefits from rainforest tiles and immediately starting with shipbuilding tech. I was, I confess, hoping for something more like Civilization 5’s Venice, which plays unlike any other civ and never grows beyond a single city, but there is still a hint of that asymmetry.   With my scouts sent ou...Learn how climate change works in a new Civilization 6: Gathering Storm videoJan 30, 2019 - PC GamerCivilization 6 will get eight new Civilizations and nine new Leaders in the upcoming Gathering Storm expansion, along with some big changes to its core systems and a major late-game challenge to deal with in the form of man-made climate change. A new trailer released today showcases how it will all come together, from early-game difficulties with the environment to randomized 21st-century Technology and Civics trees in the new "Future Era."  Disasters aren't necessarily all bad. Volcanoes are inherently risky to build around for obvious reasons, but volcanic soil is extremely fertile; flooding rivers can wash away village improvements, but you may also see increased food yields when the floodwaters recede. Some of them, like grassland tornadoes, are bad news all around, while others will apparently have civ-specific benefits: Blizzards are tremendously destructive, but can also confer some "nice benefits" if you happen to be playing as Russia. Strategic resources will be divided into Fuel, which will be of particular importance once you his the Industrial Era, and Material. Unpowered buildings in Industrial (and beyond) cities will produce less than half their normal yield, and military units lacking the requisite Fuel and Material will be weaker in the field. The flipside of that new feature is that using some fuel types will release carbon dioxide into the air, driving up global temperatures—climate change—and leading to "unique consequences including increased storms or flooding, and rising sea levels."  Green technologies can help alleviate the impact of climate change (careful with those nukes, though), and if you can make it into the new Future Era you'll have the opportunity to make friends and influence people (and maybe save the world) through the World Congress, and advance through the randomized 21st-century Technology and Civics trees.  Civilization 6: Gathering Storm comes out on February 14. If you haven't already met them yet, here's Corvinus, Laurier, Kristina, Suleiman, and DidoCivilization VI: Gathering Storm - New Features ExplainedJan 30, 2019 - Community Announcements Learn about all the new features being added to Civilization VI in this extensive gameplay preview of the Gathering Storm expansion! Click the embedded link below to watch, and be sure to subscribe to the Sid Meier's Civilization channel on YouTube! SUBSCRIBE on YouTube ► Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Civilization VI: Gathering Storm – Dido Leads PhoeniciaJan 29, 2019 - Community Announcements The ancient Mediterranean civilization of Phoenicia sets a course for Civilization VI: Gathering Storm. Led by Dido, the legendary founder and first Queen of Carthage, Phoenicia is a great civ for players looking to subjugate the seas. Combined with Dido’s unique ability to move the capital from one city to another, it’s easy to see how Phoenicia can adapt in ways other civs cannot. SUBSCRIBE on YouTube ► Dido Unique Ability – Founder of Carthage Allows Phoenicia to move its capital to a city with a Cothon by completing a unique project in that city. Unlocks additional trade route capacity with the construction of a Government Plaza district and subsequent Government Plaza buildings. Increased Production toward districts in the city with the Government Plaza. Unique Ability – Mediterranean Colonies Unlocks Writing technology Eureka at the start of the game. Coastal cities founded by Phoenicia on the same continent as its capital are 100% loyal. Settlers have additional movement and sight range while embarked, and ignore additional movement costs associated with embarking and disembarking. Unique District – Cothon Naval district that replaces the Harbor and is cheaper to build. Must be on Coast or Lake Terrain adjacent to land. Increases Production toward naval units and Settlers in the city. All naval units in this city’s borders heal completely in one turn. Unique Unit – Bireme Ancient era naval unit that replaces the Galley. Has increased combat strength and movement, and friendly Trader units are immune to being plundered if on a water tile and within four tiles of a Bireme. Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.  Suleiman and the Ottomans bring warlike ways to Civilization 6: Gathering StormJan 22, 2019 - PC GamerFraser said last week that the addition of Sweden to Civilization 6 in the Gathering Storm expansion will be just the thing for players who prefer cultural or diplomatic victories over the more traditional route of violent imperialism. If, on the other hand, violent imperialism is really your bag, then allow me to introduce Suleiman the Magnificent, head honcho of the Ottoman Empire.  Suleiman's unique ability is Grand Vizier, which unlocks a new governor named Ibrahim. A potential "major player in diplomacy," Ibrahim has his own promotion tree, is the only governor who can be established in another civilization, and is available only to Suleiman. The unique Ottman building is the Grand Bazaar, which replaces the Bank in commercial hubs and adds extra amenities and strategic resources in cities where it's placed.  The Janissary, a replacement for the Musketman, is Suleiman's unique unit: It's stronger and cheaper to build than a Musketman and starts with a free promotion, but consumes a population point from the city it's trained—unless it's raised in a conquered city. Make use of that knowledge as you see fit. The Ottomans also have access to the Barbary Corsair, a unique replacement for the Privateer that becomes available earlier in the game and does not incur a movement cost when conducting coastal raids.  The unique Ottoman ability is Great Turkish Bombard, which enables them to construct siege units much more quickly than other civilizations and grants them additional combat strength. Conquered cities do not lose population, and will also gain amenity and loyalty bonuses while under Ottoman control.  If war is your thing, then, it sounds like Suleiman could be your guy. Civilization 6: Gathering Storm is set to come out on February 14. It will also include Hungary, Canada, and catastrophic climate changeCivilization VI: Gathering Storm – Suleiman Leads the OttomansJan 22, 2019 - Community Announcements One of the most fan-requested civilizations, the Ottomans, is coming to Civilization VI: Gathering Storm. Led by Suleiman the Magnificent, remembered for his societal reform and militaristic expansion of the empire, the Ottomans are a great civ for war with unique units and bonuses aimed towards conquering the competition. SUBSCRIBE on YouTube ► Suleiman Unique Ability – Grand Vizier This ability unlocks Ibrahim, a new Governor available only to Suleiman. Ibrahim has his own unique promotion tree and is the only Governor you can establish in another civilization. Suleiman Unique Unit – Janissary Replaces the Musketman unit and is stronger and cheaper to build, but consumes a Population point in the city in which it is trained - unless it is a conquered city. The Janissary also starts with a free Promotion. Unique Building – Grand Bazaar Replaces the Bank in the Commercial Hub. Adds additional Amenities and Strategic Resources available in the city. Unique Unit – Barbary Corsair This naval raider unit replaces the Privateer and is available earlier in the game. Coastal raids do not incur movement cost. Ottoman Unique Ability – Great Turkish Bombard Not only are siege units much faster to produce, but they also receive boosts to Combat Strength. In addition, conquered cities do not lose population, and they benefit from Amenity and Loyalty bonuses while under Ottoman control. Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI. VI: Gathering Storm – Kristina Leads SwedenJan 15, 2019 - Community Announcements Sweden shines as a beacon of culture in Civilization VI: Gathering Storm. Led by Kristina, one of the most educated women of the 17th century, Sweden is one of the best civs to pursue a Culture or Diplomatic victory. Fill up those Great Work slots, settle cities on as many varied terrain types as possible, and build Open Air Museums in every city and Sweden will be well on its way to outpacing its competitors. SUBSCRIBE on YouTube ► Unique Improvement – Open-Air Museum Limit one per city. Increases Loyalty, and boosts Culture and Tourism for each type of terrain in which at least one Swedish city has been founded. Unique Building – Queen’s Bibliotheque Constructed as a second tier building within the Government Plaza, where it provides two Great Works slots of Writing, Music, and any type of Art. Awards a Governor Title once completed. Unique Ability – Nobel Prize When earning a Great Person, Sweden receives additional Diplomatic Favor. Sweden gets extra Great Engineer points from Factories and extra Great Scientist points from Universities. Unlocks three unique World Congress competitions in the Industrial Era if Sweden is in the game. Unique Unit – Carolean Anti-cavalry unit unlocked in the Renaissance era. Replaces the Pike and Shot, has faster movement, and receives additional Combat Strength for each unused Movement point. Kristina Unique Ability – Minerva of the North Allows Kristina to construct the Queen’s Bibliotheque building in the Government Plaza, and buildings with at least three Great Work slots and Wonders with at least two Great Work slots are automatically themed when all of their slots are filled. Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI. VI: Gathering Storm – Mansa Musa Leads MaliJan 8, 2019 - Community Announcements The Mali civ is the latest to bless the Civilization VI: Gathering Storm roster. Led by Mansa Musa, arguably the richest man who has ever lived, the Mali are an adaptable civ suitable for any victory condition. With strong economic and faith-based perks, the Mali can easily make up for, and surpass, the limitations hindering most desert-based empires. SUBSCRIBE on YouTube ► Unique District – Suguba This replacement for the Commercial Hub allows Mali to purchase Units, Buildings, and Districts at a reduced cost, with either Gold or Faith. Also provides additional Gold for adjacent Holy Sites, tiles containing a River edge, and bonus Gold for every two adjacent District tiles. Unique Ability – Songs of the Jeli Provides City Centers with additional Faith and Food for every adjacent Desert and Desert Hills tile. Mines provide less Production to the city, but grant additional Gold output. Mali may purchase Commercial Hub district buildings with Faith, but suffer an overall Production penalty when constructing buildings or training units. Unique Unit – Mandekalu Cavalry This Medieval-era unit replaces the Knight and prevents Mali Trader units from being plundered, as long as they are on a land tile within four tiles of a Mandekalu Cavalry unit. Combat victories provide Gold equal to the unit’s base Combat Strength. Mansa Musa Unique Ability – Sahel Merchants International Trade Routes grant Gold for each flat Desert tile within the originating city’s borders, and Sahel Merchants unlocks an additional Trader slot whenever Mali enters a Golden Age. Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.