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Double XP Weekend Starts July 18Jul 17, 2019 - Community Announcementshttps://i.imgur.com/DAMuQLH.jpg Rocket Pass 3 is still charging forward. So, if you need a boost to get to the Pro Tiers, this weekend will be the best time to play. Get ready for our next Double XP Weekend, which will kick off on Thursday, July 18 and end on Monday, July 22. Once 2XP Weekend begins, you'll earn double the amount of base experience in all Casual, Competitive, Extra, and Spike Rush mode Playlist matches via the "+100% special event" XP bonus. Check out the official start and end times below and enjoy the extra XP! 2XP Start Time: Thursday, July 18 at 2 p.m. PDT / 9 p.m. UTC 2XP End Time: Monday, July 22 at 10 a.m. PDT / 4 p.m. UTCK.I.T.T. Reporting For Duty during Radical Summer: TelevisionJul 16, 2019 - Community Announcementshttps://i.imgur.com/6DT6ayW.jpg Don't touch that remote! Radical Summer is entering its third phase next week: a celebration of '80s television. This final phase of our summer bash, which will run from July 22 at 10 a.m. PDT (5 p.m. UTC) through August 12, brings a new Premium DLC Car Pack - Knight Rider, brand new event items, and a limited-time mode. Knight Industries has crafted its own Knight Industries Two-Thousand (also known as K.I.T.T.) for one mission: to dominate the pitch. The iconic car headlines the Knight Rider Car Pack DLC that will be available July 22 for $1.99 (or regional equivalent), which also includes K.I.T.T. Wheels and K.I.T.T. Gullwing Topper. Sorry, self-driving capabilities are not included! A new phase of Radical Summer means new items are headed to the event store, and they're some of the biggest franchises to grace the small screen. Tune in for items from DreamWorks Voltron Legendary Defender, and WWE. Don't forget about the Golden Eggs in the event store! Golden Eggs include items from Elevation, Victory, Turbo, and Nitro Crates. And, you can collect up to five Golden Eggs per phase, so jump into Online Matches to start earning Cassettes. Hop into your Battle-Car, put on your aviators, and hit the sandy beaches of Salty Shores for the new limited-time Beach Ball Mode. This feel-good mode features 2-on-2 action with a large, reskinned ball that floats and curves just like a beach ball. We look forward to seeing your sweet beach montages in super slow-mo. The celebration of '80s Television ends on August 12. If you missed any of the event items from the previous phases, take a chill pill. The event store from all three phases of Radical Summer will reopen for a "Last Chance" redemption period. You'll be able to redeem leftover Cassettes for event items from all three phases until August 19. We hope you're digging Radical Summer so far! Get into our TV party next week and start earning more Cassettes. As always, stay radical! https://i.imgur.com/QLf0nrb.jpgRocket League's 4th BirthdayJul 11, 2019 - Community Announcementshttps://i.imgur.com/LlUUQn4.jpg Four years! That's how long it's been since Rocket League first started scoring goals on PlayStations and PCs around the world, which were soon followed by releases on Xbox and Switch not too long after. It's been an incredible journey for us that spans what amounts to an entire high school career. We think that's a fitting comparison too, because just like high school graduation, those four years are only the beginning of what we believe will be a long and prosperous move into maturity and bigger and better things. Rocket League is in it for the long haul. We firmly believe that our game will continue to grow and improve—not only for many years to come, but for many generations as well. Case in point: in the time since we last talked about our third birthday, we've seen an enormous amount of progress for Rocket League and the industry as a whole. In just the last year alone, we launched our new and highly successful Rocket Pass initiative, giving players yet another way to enjoy and unlock in-game content; along with the recently added (and highly requested) "Weekly Challenges" feature, that expands the Rocket Pass concept even further. In that same year, we've also added a ton of additional content in partnership with massive brands like Hot Wheels, McLaren, Shazam, and Major League Baseball to please fans of multiple backgrounds and interests, while also tapping into one of the greatest decades of all time—the 1980s—to bring classic IPs like Ghostbusters, Knight Rider, E.T.: The Extra-Terrestrial, The Karate Kid, Voltron, The Goonies, and WWE to Rocket League; courtesy of our biggest in-game event ever, Radical Summer! The last 12 months have also allowed us to achieve some of our most ambitious goals in the history of our studio. Specifically, TRUE cross-platform play, that allows you to play Rocket League with friends on ALL platforms, finally became a reality this past January when we joined Fortnite as the first two games to ever offer such a ground-beaking feature. That cross-play experience was made even better by the cross-platform parties function you have patiently waited for over the years. And let's not forget about our partners at Monstercat, who continue to introduce new songs and artists to Rocket League in-game (and for FREE) throughout the year! Rocket League's Esports ecosystem is bigger and brighter than ever too! RLCS Season 6 introduced our first-ever $1 million prize pool in Las Vegas, while last month's RLCS Season 7 World Championship saw our most-attended event thus far, packing thousands of rabid fans into the Prudential Center in Newark, New Jersey! But that's just the tip of the iceberg for what's been a massive year for RLE, which includes: South America joining North America, Europe, and Oceania in RLCS7 The launch of the DreamHack Pro Circuit and $100,000 prize pools ($400K total) at four different events Collegiate Rocket League's first-ever Spring Invitational, held live at the NC...Play Rocket League for Free This Weekend!Jul 9, 2019 - Community Announcementshttps://i.imgur.com/7JAWch9.jpg Hit the Rocket League pitch this weekend, and be sure to bring your friends. The full game will be playable for free all weekend long on Xbox and Steam beginning Wednesday, July 10 until Monday, July 15. This is the best time to check out all the content jam packed into the game for the summer—specifically Radical Summer. Our '80s-themed in-game event is in full swing. Earn Cassettes from playing Online Matches, which can be redeemed for unique in-game items inspired by '80s culture. Jump into Casual, Competitive, and Extra modes, or try out the new limited-time mode, Spike Rush. Any items that are earned from the Free Weekend will carry over to the full game if you decide to purchase Rocket League during or following the Free Weekend. Check out the start and end time for the Free Weekend below. Keep in mind, you'll need Xbox Live Gold to play for free on Xbox. Good luck and have fun! Start time: Wednesday July 10, 10:00 a.m. PDT (5:00 p.m. UTC) End time: Monday July 15, 10:00 a.m. PDT (5:00 p.m. UTC)Double Drop Painted Weekend Starts July 4Jul 2, 2019 - Community Announcementshttps://i.imgur.com/7cJ9hTw.jpg Rocket League is celebrating its 4th Birthday! As if the start of Radical Summer's Culture phase weren't enough, we're adding to the party by activating a Double Drop and Double Painted Weekend starting July 4. During this weekend-long event, all Uncommon or higher free customization items and active Crates will drop twice as often after Online Matches of any game type. Plus, all Crates will have double the chance of containing Painted items. If you're holding onto Crates in your inventory, this is the perfect time to open them. The Double Painted bonus also applies to Trade-Ins. All Trade-Ins processed during this weekend will have double the chance of receiving a Painted item. The Double Painted item increase only applies to Crates and Trade-Ins, and not Golden Items from in-game events. This is because Golden Items already have increased odds of containing Painted Items. Be sure to check out the drop rates for Crates here. Here are the start and end times for the Double Drop & Double Painted Weekend: Start time: Thursday, July 4 at 2:00 p.m. PDT (9:00 p.m. UTC) End time: Monday, July 8 at 10:00 a.m. PDT (5:00 p.m. UTC) We hope you're totally stoked for Radical Summer's Culture phase, and the limited-time game mode, Spike Rush. From all of us at Psyonix, thank you for being the best rocket-powered fans for the past four years and counting, and best of luck getting those siiiick Painted items you've been looking for! Radical Summer - '80s Culture Live NowJul 1, 2019 - Community Announcementshttps://i.imgur.com/Uk9Midp.jpg Radical Summer is motoring into its second phase: a celebration of '80s culture. That means there are brand new items in the Event Store featuring the tightest trends from the 1980s. Pixelated Wheels? Totally. A VCR topper? Duh. An enormous cell phone? Like, for sure! Plus there's an all new limited-time game mode called Spike Rush that you'll dig big time. To celebrate Rocket League's 4th Birthday, we're taking the action back to Throwback Stadium, but gameplay is taking a sharp turn. Radical Summer's second phase introduces the all new limited-time game mode Spike Rush. In this 3v3 mode, every player has the Spike power-up from Rumble. Players who have possession of the ball lose all boost, but can disengage their spikes to perform some wicked shots or passing plays. But be careful! The ball carrier is demolished on contact. We can't wait to see what smooth moves you're able to pull off in this wild mode. Be on the lookout for the new Totally Awesome Crate, which will start dropping today. The Crate itself fits perfectly with Radical Summer's '80s style. As for what's inside, check out the new hot hatchback Fennec pictured below. The Totally Awesome Crate contains over a dozen customizations. In-game items from this crate are subject to the same drop rates as our previous Crates, which you can find here. Radical Summer's Culture phase will be live until July 22, so jump into Online Matches, start earning Cassettes, enjoy Spike Rush, and stay radical!Totally Awesome Crate Drops During Radical SummerJun 27, 2019 - Community Announcementshttps://i.imgur.com/8ay9BOJ.jpg Radical Summer is in full swing, and the new Totally Awesome Crate is ready to bring some righteous in-game items to the party. You can expect the crate to start dropping on Monday, July 1 at 10:00 a.m. PDT (5:00 p.m. UTC). The Totally Awesome Crate will have more than a dozen customization options including the brand-new, bodacious Battle-Car, Fennec. Plus, the three new Wheels being introduced will have Special Edition variants. In-game items in the Totally Awesome Crate are subject to the same drop rates as our previous Crates, which you can find here. We hope you're digging the '80s celebration throughout Radical Summer. As always, stay radical! https://i.imgur.com/sbOoGvH.jpg https://i.imgur.com/qcMfEHN.jpg https://i.imgur.com/3Yipcbe.jpg https://i.imgur.com/noabkhW.jpgPatch Notes v1.65Jun 24, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/9036925/fc44d9df0fd76aa2e81480c5b8a6c2fa08f60da9.jpg Scheduled Release: 6/24/2019, 10 a.m. PDT / 5 p.m. UTC, all platforms NEW CONTENT General Salty Shores (Night) is available in Local Matches, Private Matches, and Training MLB ‘American League’ Topper ‘National League’ Topper Monstercat (Antennae) ‘7 Minutes Dead’ ‘Ephixa & Heartful’ ‘Televisor’ ‘Tut Tut Child’ ‘Varien’ ‘WRLD’ BUG FIXES General Adjusted Esports Wheels to ensure they’re symmetrical on both sides of the car (Nintendo Switch) Fixed a bug causing players to enter a match stuck in an incorrect camera view Players should no longer enter a match with an invisible Battle-Car (Nintendo Switch) Fixed the appearance (thickness) of several Rocket Boosts This fix was included in an earlier release (v1.64) on PS4/Steam/Xbox One Earned Tier Points now display correctly at the end of a match, and in the Rocket Pass menu Adjusted appearance of Black Painted Generator II Wheels KNOWN ISSUES Ball indicator may not appear near the middle of Throwback Arena (Salty Shores) Lighting in the arena tints some Decals more blue than normal Tournament creators may not be able to spectate Tournament matches Several Wheels may show the rotor or hub clipping through on certain Car Bodies Crates received while playing will not stack with Crates in inventory, but they will stack correctly after a game restart (Xbox One) The ‘Slash Beam III’ Rocket Boost may reduce your frame rate Post match XP bar is blue instead of green for Rocket Pass Premium users On ‘Double Goal’ and ‘Underpass’ Arenas, the Orange team goal displays Blue shields (Nintendo Switch) Pushing the ball normally causes the supersonic ball wind audio sound to play (Farmstead) Goal walls don't become invisible when camera is positioned behind the goal Radical Summer is live!Jun 10, 2019 - Community Announcementshttps://www.youtube.com/watch?=29&v=QBp3_vJBAVQ Join us for the biggest ’80s summer bash Rocket League has ever thrown! Radical Summer is now live, and it all starts with a totally awesome celebration of '80s Blockbusters. The first phase of Radical Summer celebrates some of the most beloved franchises of the decade, starting with Ghostbusters, which is celebrating its 35th Anniversary this June. The Ghostbusters Ecto-1 Car Pack Premium Licensed DLC includes the Ecto-1 Battle-Car, Ecto-1 Wheels, Slimer Topper, Proton Pack Boost, Ghostbusters Avatar Border and Player Banner, and the Stay Puft Goal Explosion. The Car Pack is now available for $1.99 USD (or regional equivalent). Also try out the new limited-run Ghost Hunt mode! Two teams of three enter a spooky version of the Urban Central Arena and attempt to trap the ball with their proton stream power-ups in the Containment Zone. Ghost Hunt will be available throughout the Blockbusters phase of Radical Summer. There are plenty of tubular in-game Event Items to earn throughout Radical Summer. The Blockbuster phase features items inspired by '80s movies like Back to the Future, E.T. the Extra-Terrestrial, The Goonies, and The Karate Kid. You can earn these items in the Event Store by redeeming Cassettes. Cassettes can be earned by playing Online Matches in Casual, Competitive, and Extra Playlists. Check out some of the rad event items below. The Blockbusters Phase will last until July 1, when the extremely excellent celebration of ’80s cultures begins. The event store will refresh with new items for each phase of Radical Summer with the most choice 80s-inspired items. But, don't have a cow if you didn't get a chance to score your favorites. All three Event Stores from each phase will open for a short redemption period after Radical Summer ends in August. Expect more info on the Culture and Television phases of Radical Summer very soon. Stay tuned, and start earning those Cassettes for some of the most radical items in Rocket League! Stay gnarly! https://i.imgur.com/3IKtGn9.jpg https://i.imgur.com/h02zMgS.jpg https://i.imgur.com/02y1EqY.jpg https://i.imgur.com/6CJ4Apd.jpg Rocket League is going full-on 80s in its Radical Summer event next weekJun 5, 2019 - EurogamerSummer is (supposedly) upon us, and Rocket League is celebrating the season with a nostalgic trip back to the 80s - and a nine-week run of events and goodies, inspired by the era's most iconic movies and TV. Developer Psyonix is calling its sun-bleached 80s event Radical Summer, and things get underway on Monday, 10th June. The focus is entirely on iconic movies until 1st July, with the highlight arguably being the arrival of Rocket League's new Ghostbusters Ecto-1 Car Pack. This introduces the Ghostbusters Ecto-1 Battle-Car, Ecto-1 Wheels, Proton Pack Boost, Slimer Topper, Ghostbusters Player Banner, Ghostbusters Avatar Border, and the Stay Puft Goal Explosion - all for an entirely reasonable $1.99 USD (likely to be around 1.69). Players can also take part in online matches to earn Cassettes during the whole nine-week event, and these are used to unlock in-game items - inspired by the likes of Karate Kid, Back to the Future, ET, and The Goonies during movie weeks - in the Radical Summer Event Store. Read more Rocket League returns to the '80s with Ghostbusters and Knight RiderJun 5, 2019 - PC GamerRocket League will take a trip back in time next week with the start of a new in-game event called Radical Summer. Beginning June 10 and running for nine weeks, the event will return players to the glory days of the 1980s with three separate celebrations of "iconic movies, television, and culture" from the era with new items, time-limited game modes, and cars.  First up, from June 10 to July 1, is '80s Blockbusters, which will feature the Ghostbusters Ecto-1 Car Pack, with the Ecto-1 Battle-Car, Ecto-1 Wheels, Proton Pack Boost, Slimer Topper, a Ghostbusters player banner and avatar, and the Stay Puft Goal Explosion, for $2. It will also feature the event's first limited-time game mode, appropriately called Ghost Hunt, a 3v3 contest in which players use proton streams (don't cross them) to capture the ball and then deposit it into the opposing team's Containment Zone. The Blockbusters segment will also feature other big summer flicks from the day including Back to the Future, ET, The Goonies, and Karate Kid.  Once the films are finished, it'll be time to move on to '80s Culture, whatever that was. A new Spike Rush mode that gives all players the Spike powerup from Rumble will be playable from July 1-22, and there will also be new items "highlighting the iconic culture of the '80s" (so, leg warmers, the Walkman, and ridiculous haircuts?) available in the Rocket League store.  Last but not least, from July 22 to August 12, '80s Television will step into the spotlight with a tribute to that inimitable cultural touchstone, Knight Rider. There will of course be a Knight Rider car pack featuring KITT and other Knight Industries-themed items (details will be revealed later) and a 2v2 Beach Ball mode with a larger ball, lower ball gravity, and the Curveball mutator in play. The television segment will also feature appearances by DreamWorks Voltron Legendary Defender and stuff from WWE but not, apparently, Hardcastle and McCormick, despite it having the vastly superior-to-KITT Cody Coyote. I don't even know Psyonix could be thinking here.  I'm also a bit mystified by the absence of a segment built around '80s music. Videogames are more of a visual than an aural medium, sure, but music is one of the few things from that era that most of us who lived through it don't reflexively disavow—except, ironically, stuff like this. An update to prep Rocket League for the big blast from the past will be rolled out today, and should be live by the time you read this. You can stay on top of the situation at rocketleague.comGet Ready for Radical SummerJun 5, 2019 - Community Announcementshttps://www.youtube.com/watch?v=Sk3qh7bjoIY See more at: https://www.rocketleague.com/special-event/radical-summer/blockbusters/ You're totally invited to Radical Summer—a summer-long celebration of all things ’80s. Grab your aviator shades and mixtapes, and prepare to go back in time to experience the most righteous movies, television, and culture from the decade. Radical Summer is an in-game event, kicking off on June 10. The 9-week event will feature free items, new Premium Licensed DLCs, limited-time game modes, and more! (shhh, it’s a secret) This extremely choice event is split into three celebrations of the 1980s: Blockbusters, Culture, and Television. Each celebration lasts three weeks. Similar to previous events, play Online Matches to earn ‘Cassettes’ and redeem them for in-game, '80s-themed items all summer long. Radical Summer's Event Store will change for each phase of Radical Summer, bringing in new items for your Battle-Car. And don’t worry, at the end of the event, we’ll give you a week to redeem Cassettes for any items you may have missed. Celebrating the biggest franchises of the '80s You can't throw a summer bash without friends, and we're inviting the biggest '80s franchises to Rocket League. Here's every '80s franchise you can expect to see in Radical Summer: Ghostbusters Knight Rider Back to the Future E.T. the Extra-Terrestrial The Goonies Karate Kid DreamWorks Voltron Legendary Defender WWE Plus, Golden Eggs are back as part of Radical Summer, and this time will contain items from Elevation, Victory, Turbo, and Nitro Crates. Up to five Golden Eggs can be acquired for each phase of the event. Ecto-1 and K.I.T.T. enter the arena Radical Summer will start and end with two new Premium Licensed DLC with the Ghostbusters Ecto-1 and Knight Rider Car Packs. Get ready to go ghost hunting in the Ecto-1. The Ghostbusters Ecto-1 Car Pack will include a bunch of fan-favorite items from the iconic Ghostbusters, which is celebrating its 35th Anniversary, including the Ecto-1 Battle-Car, Ecto-1 Wheels, Proton Pack Rocket Boost, Slimer Topper, Ghostbusters Player Banner and Avatar Border, and the Stay Puft Goal Explosion. K.I.T.T., the high-speed, talking futuristic car outfitted with high-tech gadgets and a personality of its own from the hit '80s show Knight Rider, is reporting for duty and will come as part of its own Car Pack later in Radical Summer! The Ghostbusters Ecto-1 Car Pack will be available for $1.99 (or regional equivalent) on June 10. Stay tuned for more info on the Knight Rider Car Pack later during Radical Summer. New Limited Modes The Radical Summer party starts on the field with three new limited-time game modes that will be featured individually throughout the event. To celebrate the arrival of Ghostbusters' Ecto-1 Battle-Car, jump into the new wickedly spooky Ghost Hunt Mode. Ghost Hunt, which will be featured in the Blockbusters phase of Radical Summer, is a 3v3 mode where each team uses their proton stream power-ups...Patch Notes v1.63Jun 5, 2019 - Community Announcementshttps://i.imgur.com/FU1fbZh.jpg Scheduled Release: June 5, 2019, 10:00 a.m. PDT / 5:00 p.m. UTC (All Platforms) NEW CONTENT Monstercat (Antennae) ‘Julian Calor’ ‘Snavs’ ‘Xilent’ CHANGES AND UPDATES General ‘DeLorean Time Machine’ hitbox has been changed from Octane to Dominus Lighting has been adjusted on ‘Salty Shores’ based on community feedback Friends List You can now block players through the in-game Friends List Once you block a player, you will no longer receive notifications from them, and your online presence will not be visible to them Remember that you may still be friends with this player through your platform’s friend’s list Blocked players will appear in the new ‘Blocked Players’ list within the Friends List menu You can unblock players by selecting them from your Blocked Players list, and choosing ‘Unblock Player’ Replay FX ‘Scene Depth’ Image Filter and Vignette have been adjusted Two new Replay FX Image Filters have been added ‘Outlines’ ‘Subpar’ BUG FIXES General In Free Play, ball now properly launches upward when playing Hoops and Dropshot Re-adjusted size of rear wheels on ‘’16 Batmobile’ Fixed an exploit that would display non-Certified Customization Items with a certification during trading Fixed sorting by “Most Recent” in inventory Fixed a bug with all three Slash Beam Rocket Boosts causing framerate issues Preset colors no longer change unintentionally when changing to a new Preset at the end of a match Fixed the Disruptor power-up in Rumble so it no longer affects boost pick-ups (Xbox One) Fixed an exploit within chat that could disrupt a match (Steam) Rapidly cycling through Presets will no longer close the game Players can no longer jump infinitely when sitting on top of the ball while using Spikes in Rumble Fixed an issue causing a Club Tag to be filtered for only one member of a Club during an Online Match Completing a trade while opening a Crate and selecting ‘Equip Now’ will no longer close the game Fixed a bug causing the “Minimum score threshold not met” message to appear erroneously at the end of a match Adjusted effects inside the ‘Celestial’ Wheel Fixed colors on the ‘RC Rivals’ Decals Attempting to trade a recently-acquired item will no longer cancel or time out the trade KNOWN ISSUES Ball indicator may not appear near the middle of Throwback Arena Lighting in the arena may tint some Decals more blue than normal One player’s car may be invisible at match start, will reappear after a goal is scored Tournament creators may not be able to spectate Tournament matches Several Wheels may show the rotor or hub clipping through on certain Car Bodies (Nintendo Switch) Players may enter an Online Match stuck in an incorrect camera view until a goal is scored Community Spotlight: Training Packs by the ProsMay 30, 2019 - Community AnnouncementsThe World Championship of the Rocket League Championship Series (RLCS) are mere weeks away. Starting June 21, the best in the world will compete for the title of World Champion live at Prudential Center in Newark, NJ. But, these pros didn't get to that level overnight. It took thousands of hours of practice and perseverance. Nobody knows Rocket League like these players do, which is why you're not going to want to miss the latest featured Training Pack if you're trying to elevate your game. This batch of Training Packs has been custom made by current and former RLCS pros. They'll help you brush up on high-level mechanics like redirect shots and backboard reads, and hone your skills for fundamentals like defense and striking. Check out this batch of Training Packs below. https://i.imgur.com/Gw1C0Uv.jpg #AuthorNameTeamCode 1RizzoStrikingG2 Esports3D82-C00D-1050-A35D 2WonderRedirectsRogue8983-5089-F5B0-DDA0 3TorsosdeevoRenegades0CB0-16C8-DAAD-B578 4ZenDefensive SituationsRenegadesE494-9C3E-61BD-9097 5LethamyrRedirect Mechanics WarmupGhost Gaming42B5-985A-EF76-12A1 6LethamyrHigh Clear Defense 2/2Ghost GamingF0C9-173D-C328-8BCE 7CJCJDefensive backboard reardsIcon Esports7EEC-AFC2-FFEB-5B14 8WonderReboundsRogueB669-69C8-B477-090A 9CaioTG1Backboard Reads CaioTG1Erodium41E2-C45B-ACBC-174E Tickets for the Season 7 RLCS World Championship are on sale now. Be sure to get your seats at Prudential Center in Newark, NJ soon. You're going to want to watch this live! Think you've created the next great Custom Training Pack? Let us know by sharing it on Discord, Reddit, and Twitter. We go through fan-submitted Training Packs each month, and could even choose yours in our next CommunityThe Making of Replay FXMay 17, 2019 - Community Announcementshttps://i.imgur.com/5ViC6A7.jpg Photo courtesy of @ToastyVeteran Photo modes have become a mainstay in video games across a wide variety of genres over the past couple years. They give players an up-close look at every distinct detail that goes into the visuals of our favorite games, plus allow content creators to craft truly amazing, unique images.* Rocket League's* most recent update added a similar feature called Replay FX—a suite of controls that made it possible for fans to heavily edit the look of their best plays from the pitch. Replay FX adds the ability to adjust the look of saved replays by adding filters, focus points, vignettes, and greenscreen effects that make the fan art possibilities endless. The controls are still in beta as this is the first time a feature of this type have been added to the game. The development team is still exploring how content creators are using these tools, what's working, and what can be added in the future. But, just because it's in beta doesn't mean it came together overnight. The team leading the charge behind Replay FX is led by senior graphics engineer Art Mata, graphics engineer Nate Danque, and tools engineer Mark Masilionis. A photo mode for Rocket League had been in talks for a while, and it took the team roughly a year to make it a fully-fledged feature. What would eventually become Replay FX started as a series of behind-the-scenes tools made for different teams at Psyonix. The video producers wanted a mod that could give their highlight or promotional videos a different look and feel, and give them more freedom when capturing gameplay footage. Mark's job as tools engineer is to create those types of tools. Adding a couple tools for players to adjust replays was a good start, but changing the depth of field wasn't quite enough to pursue as a new game feature by itself. Then Mark got a new request to make a greenscreen effect for the creative services team, the group that creates graphic designs for Rocket League websites and high-resolution screenshots of Battle-Cars and items. "That project took me a couple of days," Mark said. "Obviously, it didn't have to be production quality or anything. They just needed it to work." Mark made these tools designed to be used by these different parts of Psyonix development. Then game director Scott Rudi took notice. "We just had gotten it to a point where we were comfortable giving it to the video producers," Art recalls. "Then a week later, Scott asked, 'hey, what's it going to take to get this into a patch?' We had to take a long look at the work ahead of us." The reality: console work to make sure Replay FX would run smoothly on all platforms, and a user interface (UI) that worked the way they wanted it to, and still made it easy to use for players. UI can be a particularly daunting task since the UI team is often busy on different Rocket League projects. At that time, Nate had just joined the Psyonix team, and was handed the Replay FX project roughly a ...Rocket League's Summer 2019 RoadmapMay 9, 2019 - Community Announcementshttps://i.imgur.com/iygScY5.jpg It's hard to believe that we're almost to the halfway mark of 2019, but believe it you should, because it means that we're ready for a brand new Roadmap that sheds some light on the new features and improvements we're bringing to the game over the next several months. Of course, you've probably already read this month's "Epic News," which is why we also want to assure you (and the rest of our community) that Rocket League will continue to be shaped by the same development team that it always has even if our family is getting quite a bit bigger. The game will also continue to be fueled and inspired by the passion and feedback of our dedicated playerbase just as it was before. With that in mind, let's take a closer look at what you can expect to see in the next few months of 2019! Summer Event with Limited-Time Events Next month, we will kick off the biggest in-game event that Rocket League has ever had, featuring several limited-time events. While the event on the whole will share the same in-game currency for items that can be redeemed inside the event store, the items found in the event store itself will change as we move through different points in the promotion; giving you more in-game items to earn than ever before. We know that players can sometimes earn more event currency than they sometimes use, so we're addressing that by adding XP Level-Up Packs in the event store as well (a Rocket League first)! That means that players will be able to redeem event currency for XP Level-Up Packs that grant 10 Tier Points for Rocket Pass -- allowing you to boost your Rocket Pass Tiers in a super-fast and super-convenient way! Party-Up System, Inventory Management, and Trading The community has been asking us for quicker ways to party-up with strangers following a good match. That functionality will be coming later this year. Soon, you'll be able to easily party-up with teammates from the post-game screen. Inventories are growing too, and that calls for better ways to organize all of your in-game items. We're happy to say that additional inventory management tools will also be added via a future update. Finally, one of our long-term goals for 2019 and beyond is to make a number of under-the-hood, quality-of-life updates to our trading system. We’ll have more to share on that later this year. RLCS Season 7 World Championship Incoming! The RLCS Season 7 World Championship at the Prudential Center in Newark, NJ is just around the corner and tickets are selling fast. Get your tickets now to catch all the live action from the world's best Rocket League teams. Also, Competitive Season 10 ends on Monday, May 13, so make sure you fulfill your Season Reward Level wins at your rank to earn the appropriate goodies. Stay tuned next month for the full reveal of our upcoming event. Plus, you can expect to see the aforementioned features (and more) later this year. For fans looking to find out more regarding what our acquisition by Epic G...Rocket League is getting review bombed because Epic bought PsyonixMay 3, 2019 - PC GamerEpic's acquisition of Rocket League studio Psyonix earlier this week resulted in a predictable reaction: A review bombing campaign that hit the game with more than 2,700 negative reviews on Steam since May 1. Yet in spite of that effort, the user review rating, including recent reviews, remains "very positive."  That's because of the system Valve implemented in March that excludes "off-topic review activity" from review score calculations—effectively an anti-review-bomb shield. An asterisk on the Rocket League review chart leads to a message stating that "this time range has been marked as containing an abnormal set of reviews that we believe are largely unrelated to the likelihood that you would enjoy the product."    The reviews themselves remain visible in that section of the Steam listing, so you can still see entries like, for instance, the one from the player with nearly 1,900 hours of playtime who spends multiple paragraphs describing how great the game is before giving it a negative review because, "You sold your honor."  The backlash comes despite the fact that neither Psyonix nor Epic have said that Rocket League will be removed from Steam, and in fact have pledged to continue supporting the Steam edition for existing owners, even after the game goes on sale on the Epic Store. For now, nothing has changed except the studio ownership, and even that may not be a dramatic shift given the longstanding relationship between Epic and Psyonix: Rocket League is obviously the studio's best-known game, but the Psyonix website says it has also worked on Epic games including Gears of War, Bulletstorm, Unreal Tournament 3, and UT2004.  Review bombs are nothing new, but it's interesting to see Valve's anti-bombing mechanism in action, and I think it might actually prove to be a reasonable compromise solution to user review abuse: Committed players get their say, but casual "need something new" browsers won't be forced to dig down to figure out why the recent reviews of a phenomenally popular game have suddenly tanked. As the great philosopher once said, a good compromise leaves everybody madCommunity Spotlight: JZRMay 2, 2019 - Community Announcementshttps://i.imgur.com/z0IZSFM.jpg Big things have humble beginnings. Learning to pull the most insane aerial backboard double touches starts out by just trying to strike a slow-moving ball with all four wheels firmly planted on the ground. Becoming one of the biggest content creators in the Rocket League community—someone who produces seemingly impossible freestyle goals—can start as a quick upload of someone practicing freekicks in soccer. That's Joni "JHZER" Humaloja (now simply known as "JZR"). Before he was pushing the limits of what was possible on the virtual pitch, this is precisely how the aerial extraordinaire started his YouTube career. His very first upload was a simple, single-cam video of him practicing his soccer skills in his hometown of Nummela, Finland. Like so many who have turned Rocket League skills into a career, JZR's love for soccer proved to be the gateway to the video game. Before JZR was showing his viewers how to be one of the best players in a Rocket League lobby, he started by learning the basics of Supersonic Acrobatic Rocket Powered Battle Cars (SARPBC). This turned out to be the first game JZR started taking seriously. "I started playing SARPBC seriously pretty much from the beginning," JZR said. "I loved the game because it was really similar to real-life sports. You're in total control of the car. SARPBC gave players the car, boost, and the ball. From there, it’s all about what you can do with them. It's the best feeling when you realize how you struggled with something last time you played and now you are more comfortable with it. You feel proud and want to improve on the next thing." https://i.imgur.com/w7vdUIM.jpg That improvement would eventually lead to the creation of content including some of the most insane Rocket League goals on YouTube. Before his YouTube channel got fully off the ground, JZR wasn't sure if YouTube would be his career path, despite it being his dream. Even though soccer was his first YouTube upload and the beginning of his love for competition, he decided to hang up the cleats after playing for 9 years to focus on his college. At that time, the goal was to go from college to university to study nanoscience (university comes after college in Finland). Even while juggling higher education, college brought free time, and free time began to fill with SARPBC. But, he wasn't able to drop everything and embrace SARPBC just yet. After college, it was time to complete his military service—a government mandate for all men over 18 years old in Finland. JZR, who served as a Navy Scout, describes it as one of the toughest times of his life, but credits his service for teaching him discipline and respect. Following military service, JZR found himself at a crossroads. He was back at university, but his passion for SARPBC still lingered. Creating videos on a regular basis for a YouTube channel is no easy task by itself. JZR taught himself to edit his videos, and had to learn new techniques as he went alo...Epic acquires Psyonix, will remove Rocket League from sale on Steam later this yearMay 1, 2019 - EurogamerUPDATE: Epic has offered an update on the confusingly worded statement issued to press earlier today regarding Rocket League's future status on Steam, now insisting that it has "not announced plans to stop selling the game there". In its initial press release, Epic wrote that "The PC version of Rocket League will come to the Epic Games store in late 2019. In the meantime, it will continue to be available for purchase on Steam; thereafter it will continue to be supported on Steam for all existing purchasers." That combination of In the meantime and thereafter reading as if Rocket League's sale on Steam would continue only until it transitioned to the Epic Games Store later this year. In a new statement issued to US Gamer, however, Epic has said, "We are continuing to sell Rocket League on Steam, and have not announced plans to stop selling the game there...Rocket League remains available for new purchasers on Steam, and long-term plans will be announced in the future." All of which feels a lot like a game of semantic evasion, but for now the takeaway is that Rocket League may or may not continue to be sold on Steam post its Epic Games Store debut. Make of that what you will. Read more Rocket League studio Psyonix acquired by Epic GamesMay 1, 2019 - Rock, Paper, ShotgunRapidly expanding industry monolith Epic Games have snapped up Psyonix, the studio behind esports car-football phenomenon Rocket League. In an official announcement, Psyonix have declared that they’re “joining the Epic family”, and the game will come to the Epic Games Store. In the short term, that means very little for players, but longer-term, they may eventually stop selling the game on Steam, although they do plan on continuing support for existing owners. Unsurprisingly, the Steam store page for the game is being flooded with negative reviews. Update: Epic have expounded on their announcement. Speaking to USGamer, an Epic Games spokesperson said “We are continuing to sell Rocket League on Steam, and have not announced plans to stop selling the game there”, although a removal from sale on Steam isn’t ruled out either, following up with the maddeningly vague “long-term plans will be announced in the future”. See the original story below. (more…) Rocket League's Playerbase is Now 20X Bigger Than 2 Years Ago at Launch on SteamJul 12, 2017 - GitHypRocket League didn’t have much of a following when it launched on July 7, 2015 with a modest 2k players per hour on Steam. But positive word-of-mouth resulted in the game quickly exploding in popularity. And by the end of its first month on Steam, Rocket League saw its playerbase spike up to an average of 12.8k players per hour. Since then, Rocket League has shown no signs of slowing down with the playerbase continuing to increase. And now, Rocket League is celebrating its second year on Steam with a current average of 39k players per hour – a number that’s twenty times the game’s debut playerbase and that keeps it in Steam’s daily top 10 most played list. [caption id="attachment_276892" align="aligncenter" width="800"] Rocket League's Average Players per Hour via GitHyp[/caption] Most recently, the developers at Psyonix discounted Rocket League by 40% during the Steam Summer Sale -- reducing the price from $19.99 to $11.99 -- which they've done multiple times since the game's release. However, it was actually the dev’s big Year 2 update featuring a new map, Rick and Morty content, and the first-ever double drop-rate weekend that resulted in a 28% increase in players right after the sale. Rocket League’s constant updates and lack of competition are two of the biggest factors attributed to its player gains. Aside from Psyonix’s own previous game on PlayStation 3, 2008’s Supersonic Acrobatic Rocket-Powered Battle-Cars, there’s nothing quite like Rocket League to challenge it and steal away players. And until there is, Rocket League’s playerbase is on track to continue increasing on Steam with the devs already announcing tons of new content on the way.