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Project CARS 2

 
Project CARS 1 and 2 will soon be delisted from SteamAug 22, 2022 - Rock, Paper, ShotgunIt's sadly not uncommon for racing games to disappear from sale due to expiring licenses. Next for the scrapheap are Project CARS 1 and 2, the simulation racing games from Slightly Mad Studios, which will disappear from sale on October 3rd and September 21st respectively. Read more Slightly Mad Studio's CEO and founder is leaving the companyOct 29, 2021 - EurogamerIan Bell, the founder and CEO of Slightly Mad Studios, is to leave the Project Cars developer. Bell made the announcement via Twitter, with the news verified by our partners at GamesIndustry.biz. His departure comes in the aftermath of EA acquiring Codemasters this year - Codemasters having themselves acquired Slightly Mad Studios in 2019. Read more Project CARS 3 is Available Now!Aug 28, 2020 - Community AnnouncementsRace 200+ elite-brand cars on 120+ gorgeous layouts and chase your racing dreams. Upgrade your cars, customise your drivers, battle through a fully-fledged career, and experience the emotions and thrills of authentic motorsport. If you can't get enough of the track, you'll want to pick up the Deluxe Edition! Not only will you receive the Season Pass, packed with iconic cars and content, you'll also receive the Bonus Pack, which features 20 exclusively created liveries for the Honda Civic Type R, Jaguar F Type SVR, 2020 Acura NSX, Corvette Stingray, Mercedes AMG GTR, Radical RXC Turbo, Mitsubishi Lancer Evo VI Racing, Alpine A110 GT4, Aston Martin Vulcan Pro, and Koenigsegg Jesko. Slip behind the wheel of Project CARS 3 today! Project Cars studio pull into the Codemasters garageNov 30, 2019 - Rock, Paper, Shotgun Codemasters, the makers of many zoom ’em ups, apparently want more power under their hood. They purchased the entirety of Slightly Mad Studios, developers of the Project Cars and Need For Speed: Shift games, this week to the tune of 23 million. The entirety of Slightly Mad’s 150-person team will reportedly join the company. (more…) Project Cars developers making own console, the Mad BoxJan 3, 2019 - Rock, Paper, Shotgun Slightly Mad Studios, the makers of honk ’em ups including Project Cars and Need For Speed: Shift, have announced plans to launch a games console of their very own. Less than one week into 2019, we already have a strong contender for Gaming Folly Of The Year. Unlike the Ouya, the last big attempt to establish a new player in the console market, this is to be a big, fancy, expensive console like yer PlayBoxes and Xstations. What does this have to do with PC gaming? Well… I hope this daft plan doesn’t drag down a studio who make pretty deece games and employ 160-odd people. (more…) Project CARS 2 - Update 1.7.1.1Dec 4, 2018 - Community AnnouncementsUpdate 1.7.1.1 includes: Added support for Tobii Eye Tracker.Project CARS 2 - Update 1.7.1.0Oct 2, 2018 - Community AnnouncementsUpdate 1.7.1.0 includes: Adjusted issue with the number of drivers in an online game to allow for private broadcaster/director games without a broadcaster role being assigned. Resolved a problem where custom setups would be reverted to defaults when pitting. Fixed an issue where qualifying penalties were only applied to the host in an online game. Fixed a problem with loading the "Loose" tuning setup when the game language was not set to English. Project CARS 2 - Update 1.7.0.0Sep 10, 2018 - Community AnnouncementsUpdate 1.7 includes: Fixed various stability issues. Improved usability of in-game tools. Improved AI ability at various tracks. Improved the penalty system. Improved pitstops and repair logic. WMR headset support now enabled. Various other minor fixes. The 24-Hours of Le Mans comes to Project CARS 2 with the “Spirit of Le Mans” Pack.Jun 5, 2018 - Community AnnouncementsThe 24-Hours of Le Mans comes to Project CARS 2 with the “Spirit of Le Mans” Pack, available as a standalone purchase, or as part of the Project CARS 2 Season Pass. Experience two of the most thrilling eras of sportscar racing at the world’s most evocative endurance race and discover the true Spirit of Le Mans as today’s LMP1 heroes meet yesteryear’s electrifying prototypes in one classic Pack that captures the pure essence of the 24 Heures du Mans. Along with the 9 cars (incl. 4 modern LMP1s and epic prototypes from Ferrari and Porsche ), comes the faithfully recreated 1971 track, 5 Career events, and 10 bespoke liveries to bring the Spirit of Le Mans to life like never before. You can learn about Update 6 and purchase the Spirit of Le Mans Pack here. Project CARS 2 - Update 1.6.0.0Jun 4, 2018 - Community AnnouncementsUpdate 1.6 includes: Fixed occasional stability issues. Improved usability of in-game tools. Improved AI ability at various tracks. Improved the penalty system. Optimised tyre wear in wet conditions. Optimisations to LiveTrack at various tracks. Improved track-limit zones. Other miscellaneous fixes. Project CARS 2 - Update 1.5.0.0Apr 5, 2018 - Community AnnouncementsUpdate 5 includes: Addition of the Ferrari 488 Challenge car, and liveries from the 2017 Ferrari Challenge series. This is the latest Ferrari to feature in Maranello’s single-marque championship, and the most powerful car in the series’ 25-year history.  Addition of two new layouts to the Porsche Leipzig on-road circuit. Corrected a small number of turbo and suspension issues on various cars. Resolved an issue where some drivers would appear stuck on track during qualification or race session. Resolved an issue where the end of race results would display incorrectly. Resolved multiple ghost loading issues in time trial. Polished the Online Reputation calculations, including tweaks for when players retire due to excess damage. Corrected an occasional issue of players being taken to the wrong lobby if the host set up a new lobby whilst the old one was populated. Mechanical failures no longer include aerodynamic damage. Various improvements to the AI at a number of tracks and conditions. Solved an issue in career when, under certain circumstances, the standings would not display correctly. Multiple other miscellaneous fixes and optimisations. Project CARS 2 - Update 1.5.0.0Apr 5, 2018 - Community AnnouncementsUpdate 1.5 includes: Addition of the Ferrari 488 Challenge car, and liveries from the 2017 Ferrari Challenge series. This is the latest Ferrari to feature in Maranello’s single-marque championship, and the most powerful car in the series’ 25-year history.  Addition of two new layouts to the Porsche Leipzig on-road circuit. Corrected a small number of turbo and suspension issues on various cars. Resolved an issue where some drivers would appear stuck on track during qualification or race session. Resolved an issue where the end of race results would display incorrectly. Resolved multiple ghost loading issues in time trial. Polished the Online Reputation calculations, including tweaks for when players retire due to excess damage. Corrected an occasional issue of players being taken to the wrong lobby if the host set up a new lobby whilst the old one was populated. Mechanical failures no longer include aerodynamic damage. Various improvements to the AI at a number of tracks and conditions. Solved an issue in career when, under certain circumstances, the standings would not display correctly. Multiple other miscellaneous fixes and optimisations. Weekend Deal - Project CARS 2, 50% OffMar 8, 2018 - AnnouncementSave 50% on Project CARS 2 as part of this week's Weekend Deal*! The ultimate driver journey! Project CARS 2 delivers the soul of motor racing in the world’s most beautiful, authentic, and technically-advanced racing game. *Offer ends Monday at 10AM Pacific Time Project CARS 2 - Update 1.4.0.0Feb 9, 2018 - Community AnnouncementsPC Solved link to Facebook page when user selects the Facebook option on the Extras tab whilst Microsoft Edge is set as default browser on PC. Corrected multiple options in Photo Mode not being reflected when playing in VR. Solved VR flicker. Dedicated Server: corrected session duration automatically changing to 140 minutes when the player sets the time to more than 140 minutes. Dedicated Server: improved client and server code that uses older net API, allowing for more reliable connections. Changed the default drawing distance when playing in VR to minimize intermittent texture flickering. Improvements to droplets on camera in both VR and non-VR. Corrected an issue in VR where driving lines would disappear if camera view was changed during race. Solved an issue where Dedicated Server lobby weather conditions would always display as ‘clear’. Corrected an issue where Dedicated Server lobby vehicle images weren’t updated correctly during multiclass selection. Corrected an issue in post-race results where the mouse would not switch between the Driver List and footer menu. Improved an Online Lobby issue where players were able to select a vehicle before info was fully set. Refined incorrect message 'Multiple inputs were detected. No action was assigned' when player presses Esc key and message 'Please assign a new configuration' is displayed. Polished the missing background for ‘return to position’ messages in VR. Stability improvement for when a user would join an in-progress session. Corrected AI behaving erratically leading to a crash to desktop. Corrected an issue in VR handling two screen systems to ensure that they are both treated separately, allowing either to be the default. Resolved a save fail if ‘my documents’ folder is set to a network location. User Interface Corrected an inconsistency between info on the Track Select screen and the Loading screen. Refined the Online Browser filter not closing properly. Fixed the Password Protected Lobby icon that was missing on the Lobby Details screen. Improvements to Career Dashboard Standings UI. Corrected some display unit values not changing when switching between metric and imperial units. Stability improvement where the game would become unresponsive when attempting to save a setup with no description. Solved incorrect message when entering an invalid password. Solved Career nationality not defaulting to console / Steam user's location. Improved Session and Race settings not updating in Online Championship rounds if the user applies a Motorsport Preset, thereby adding a round to the schedule. Corrected options under Realism Settings in Online Lobbies not displaying correctly and being inaccessible to Host after accessing the Realism Settings from the Online Lobby. Added name of tyres on the car within the pre-race menu. Improved language translations throughout the game. Added message for when ‘ghosts’ and times are not uploaded due to invalid car-and-track combinations. Resolved 'Pedal Type' and...Project CARS 2 - Update 1.4.0.0Feb 9, 2018 - Community AnnouncementsPC Solved link to Facebook page when user selects the Facebook option on the Extras tab whilst Microsoft Edge is set as default browser on PC. Corrected multiple options in Photo Mode not being reflected when playing in VR. Solved VR flicker. Dedicated Server: corrected session duration automatically changing to 140 minutes when the player sets the time to more than 140 minutes. Dedicated Server: improved client and server code that uses older net API, allowing for more reliable connections. Changed the default drawing distance when playing in VR to minimize intermittent texture flickering. Improvements to droplets on camera in both VR and non-VR. Corrected an issue in VR where driving lines would disappear if camera view was changed during race. Solved an issue where Dedicated Server lobby weather conditions would always display as ‘clear’. Corrected an issue where Dedicated Server lobby vehicle images weren’t updated correctly during multiclass selection. Corrected an issue in post-race results where the mouse would not switch between the Driver List and footer menu. Improved an Online Lobby issue where players were able to select a vehicle before info was fully set. Refined incorrect message 'Multiple inputs were detected. No action was assigned' when player presses Esc key and message 'Please assign a new configuration' is displayed. Polished the missing background for ‘return to position’ messages in VR. Stability improvement for when a user would join an in-progress session. Corrected AI behaving erratically leading to a crash to desktop. Corrected an issue in VR handling two screen systems to ensure that they are both treated separately, allowing either to be the default. Resolved a save fail if ‘my documents’ folder is set to a network location. User Interface Corrected an inconsistency between info on the Track Select screen and the Loading screen. Refined the Online Browser filter not closing properly. Fixed the Password Protected Lobby icon that was missing on the Lobby Details screen. Improvements to Career Dashboard Standings UI. Corrected some display unit values not changing when switching between metric and imperial units. Stability improvement where the game would become unresponsive when attempting to save a setup with no description. Solved incorrect message when entering an invalid password. Solved Career nationality not defaulting to console / Steam user's location. Improved Session and Race settings not updating in Online Championship rounds if the user applies a Motorsport Preset, thereby adding a round to the schedule. Corrected options under Realism Settings in Online Lobbies not displaying correctly and being inaccessible to Host after accessing the Realism Settings from the Online Lobby. Added name of tyres on the car within the pre-race menu. Improved language translations throughout the game. Added message for when ‘ghosts’ and times are not uploaded due to invalid car-and-track combinations. Resolved 'Pedal Type' and...Project CARS 2 - Patch 1.3.0.0Nov 28, 2017 - Community AnnouncementsOnline / Multiplayer New game mode - The Online Championship game mode is now available, allowing players to compete online in full championships, spanning multiple rounds. Fixed an exploit where some players could load custom setups in Community Events when Default Setups are enabled. Improved logging and syncing when joining online games already in progress. Fix for an online issue where players would be shown an incorrect error message when attempting to join a game session which was full. Online Reputation: When being kicked from a race, the system now checks your recent history to help decide if points should be deducted from your ranking score. Online Reputation: Fixed a bug where remaining players would not score for a win against disconnected players. Resolved a problem where a previously kicked player, joining back into a game after accepting an invite, would be auto-kicked. For players joining an active qualifying or practice session, there is now a 3-minute cut-off as the session approaches completion, after which it will no longer be possible to join the session. An error message is now displayed when an incorrect password is entered when joining a password-protected lobby. Career New Invitational Event - McLaren 720S VIP Challenge. Fix for career multi-class races, so that the finish position within the class is used for series progression, rather than the overall race position. Nissan Skyline Silhouette, Nissan Skyline BNR32, Nissan R89C, and Porsche 961 can now be used in Career mode. Fix for an issue where pop-ups for unlocking Invitational events were displayed in the wrong location. VR Improvements to the VR-specific replay camera system. Fix for screen dirt and rain drops not rendering correctly in VR. Fix for an issue when VR combined with NVIDIA Surround caused the game to attempt display of ultra-widescreen content in the VR headset. Changed the VR Gaze pointer behaviour to also hide when the UI is disabled in Photo Mode and Replays. Fix for VR Photo Mode initial FOV settings when switching camera mode. Fix for screenshots taken in VR Photo Mode not saving correctly to the folder. Controllers Logitech - Fix for G29 and G920 lock stops. Fanatec - improved anti-jolt and high-frequency anti-vibe on the CSWB series. Thrustmaster - Improvements for the 458 Italia. Improvements to various controller’s vibration effects. GUI and HUD improvements Session information such as race duration is now displayed on the pre-race menu. Changed the HUD colouring scale for race rain tyres. Added a dialog to show replay saving progress. Change to the way the Start Type is displayed on the Round dialog so that it matches the Race Settings dialog. Fix for an issue where a menu would become disabled when moving 'down' from the bottom of the menu. Updates to various buttons to better indicate when a button is selected/highlighted. Fix for buttons on online post-race results screen so that they only show when they can be pressed. Fixed cases where th...Project CARS 2 - Patch 1.3.0.0Nov 28, 2017 - Community AnnouncementsOnline / Multiplayer New game mode - The Online Championship game mode is now available, allowing players to compete online in full championships, spanning multiple rounds. Fixed an exploit where some players could load custom setups in Community Events when Default Setups are enabled. Improved logging and syncing when joining online games already in progress. Fix for an online issue where players would be shown an incorrect error message when attempting to join a game session which was full. Online Reputation: When being kicked from a race, the system now checks your recent history to help decide if points should be deducted from your ranking score. Online Reputation: Fixed a bug where remaining players would not score for a win against disconnected players. Resolved a problem where a previously kicked player, joining back into a game after accepting an invite, would be auto-kicked. For players joining an active qualifying or practice session, there is now a 3-minute cut-off as the session approaches completion, after which it will no longer be possible to join the session. An error message is now displayed when an incorrect password is entered when joining a password-protected lobby. Career New Invitational Event - McLaren 720S VIP Challenge. Fix for career multi-class races, so that the finish position within the class is used for series progression, rather than the overall race position. Nissan Skyline Silhouette, Nissan Skyline BNR32, Nissan R89C, and Porsche 961 can now be used in Career mode. Fix for an issue where pop-ups for unlocking Invitational events were displayed in the wrong location. VR Improvements to the VR-specific replay camera system. Fix for screen dirt and rain drops not rendering correctly in VR. Fix for an issue when VR combined with NVIDIA Surround caused the game to attempt display of ultra-widescreen content in the VR headset. Changed the VR Gaze pointer behaviour to also hide when the UI is disabled in Photo Mode and Replays. Fix for VR Photo Mode initial FOV settings when switching camera mode. Fix for screenshots taken in VR Photo Mode not saving correctly to the folder. Controllers Logitech - Fix for G29 and G920 lock stops. Fanatec - improved anti-jolt and high-frequency anti-vibe on the CSWB series. Thrustmaster - Improvements for the 458 Italia. Improvements to various controller’s vibration effects. GUI and HUD improvements Session information such as race duration is now displayed on the pre-race menu. Changed the HUD colouring scale for race rain tyres. Added a dialog to show replay saving progress. Change to the way the Start Type is displayed on the Round dialog so that it matches the Race Settings dialog. Fix for an issue where a menu would become disabled when moving 'down' from the bottom of the menu. Updates to various buttons to better indicate when a button is selected/highlighted. Fix for buttons on online post-race results screen so that they only show when they can be pressed. Fixed cases where th...Three cars and the truth: a belated Project Cars 2 demoNov 24, 2017 - Rock, Paper, ShotgunMy 2018 prediction: the demo is coming back, baby, back. With so many games to choose from, and so many big names that haven’t chart-topped with the expected ease, The Man will pursue new ways of making people crave his output. By new ways, I mean old ways. Free, limited demonstration editions of videogames: they are the future. Earlier this week, Bethesda offered a belated Wolfenstein 2 trial, and now Project CARS 2 has also embraced the promotional techniques of yesteryear. There’s now a three car/one track demo available for the hyper-realistic, ultro-graphics racer. (more…) SAMPLE THE WORLD OF PROJECT CARS 2 WITH THE OFFICIAL DEMONov 24, 2017 - Community AnnouncementsTwo months have passed since the September 22nd release of Project CARS 2, and the community is racing hard and growing bigger with every passing day. Now, for those who haven’t yet had the opportunity to be part of the Ultimate Driver Journey, Slightly Mad Studios and BANDAI NAMCO Entertainment Europe are proud to announce that he Official Project CARS 2 Demo is now available. Get a taste of the variety of racing action on offer in the full game, and experience for yourselfes why Project CARS 2 is one of the highest rated multi-platform racing games of the year. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/050b8fdd0712f0825d8e244561b22dde30e02046.jpg Jump into a Ferrari 488 GT3, Lamborghini Huracán LP610-4, and Formula Renault 3.5, all in action at the laser-scanned Red Bull Ring. The three different types of cars have been precisely chosen to offer both a glimpse at the diverse motorsport disciplines available in the full game, as well as the sublime physics and handling of the in-game vehicles. The two track variations, set in a stunning landscape, highlight the visual and handling impact of the peerless weather simulation. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/785dcde77b8b7df5f7b1d67f6ecfd284f0e8238d.jpghttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/06ff50d5d13b08b406ad11ea098c82a6fe46df7e.jpghttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/7ea9570ac5a14be08c44f4c7db6f9dca75df2c9a.jpg The demo also showcases the extensive virtual reality support in the PC version of Project CARS 2. . The three scenarios in the demo will test you with escalating challenges, allowing you to experience class-leading physics in various cars and varying conditions, and give you a taste of what there is to be experienced in the full game. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/c4be702b953fc720032b4f3e77fcaa31552246e3.jpghttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/e0fb94b27591630a45659c060d6a1c480299f660.jpghttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/d88749e0a090f4081f0dd730399aa8c0e630a033.jpgSAMPLE THE WORLD OF PROJECT CARS 2 WITH THE OFFICIAL DEMONov 24, 2017 - Community AnnouncementsTwo months have passed since the September 22nd release of Project CARS 2, and the community is racing hard and growing bigger with every passing day. Now, for those who haven’t yet had the opportunity to be part of the Ultimate Driver Journey, Slightly Mad Studios and BANDAI NAMCO Entertainment Europe are proud to announce that he Official Project CARS 2 Demo is now available. Get a taste of the variety of racing action on offer in the full game, and experience for yourselfes why Project CARS 2 is one of the highest rated multi-platform racing games of the year. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/050b8fdd0712f0825d8e244561b22dde30e02046.jpg Jump into a Ferrari 488 GT3, Lamborghini Huracán LP610-4, and Formula Renault 3.5, all in action at the laser-scanned Red Bull Ring. The three different types of cars have been precisely chosen to offer both a glimpse at the diverse motorsport disciplines available in the full game, as well as the sublime physics and handling of the in-game vehicles. The two track variations, set in a stunning landscape, highlight the visual and handling impact of the peerless weather simulation. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/785dcde77b8b7df5f7b1d67f6ecfd284f0e8238d.jpghttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/06ff50d5d13b08b406ad11ea098c82a6fe46df7e.jpghttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/7ea9570ac5a14be08c44f4c7db6f9dca75df2c9a.jpg The demo also showcases the extensive virtual reality support in the PC version of Project CARS 2. . The three scenarios in the demo will test you with escalating challenges, allowing you to experience class-leading physics in various cars and varying conditions, and give you a taste of what there is to be experienced in the full game. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/c4be702b953fc720032b4f3e77fcaa31552246e3.jpghttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/e0fb94b27591630a45659c060d6a1c480299f660.jpghttp://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27752753/d88749e0a090f4081f0dd730399aa8c0e630a033.jpg