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The Phasmophobia hype might have died down, but if you never gave it a shot, you might want to pick it up before the price goes upJul 14, 2024 - VG247If you've been meaning to pick up Phasmophobia, you might want to do so soon, as the price is going up later this year. While you don't hear about it as much these days, Phasmophobia is still going relatively strong. It's received consistent updates over the years, though the one thing that many have been waiting on is a console release. Well, good news for those of you who have been waiting for that time, as in a recent Steam post, developer Kinetic Games finally confirmed that the console release is coming this year. "We're thrilled to announce that the console update will be released this year, during our in-game Halloween Event," Kinetic Games wrote. "Once launched, all players will have access to cross-play, allowing you to play the newest version of the game with everyone, including those using VR on any platform." The team also explained that it is "collaborating with Unity to work on the console release, as well as general performance optimisations for both console and PC" which will "ensure that the console update runs optimally and to the high standards that we set for the game. Working with them means that we can work alongside them on new content for all platforms, allowing faster development of new updates. Future updates for the game will be released on all platforms simultaneously to ensure that cross-play is always available." Read more Phasmophobia is about to go up in price, so get it while you canJul 12, 2024 - PCGamesNWe're spoiled for choice nowadays when it comes to the best horror games on PC, and especially so if you like being scared with your friends. While in theory having people with you should help mitigate the fear, the likes of Demonologist, Labyrinthine, The Outlast Trials, and Lethal Company prove that's really not the case. Before them all, however, Phasmophobia was a key figure in sparking a wave of attention for the genre. As it moves closer to the 1.0 launch, developer Kinetic Games warns potential players that a price increase is on the way. Read the rest of the story... RELATED LINKS: The highly requested Phasmophobia shop update is almost here Forget Lethal Company, another 10/10 co-op horror is getting an update As Lethal Company reigns, an old co-op horror king prepares a big 2024 Phasmophobia for ConsolesJul 12, 2024 - Community AnnouncementsThe Console Update Hey Ghost Hunters, we've got some news for you, and it's exciting... Firstly we want to thank our incredibly passionate community for being patient with us while we work on the console update. With last year's estimated release date ultimately being delayed, we shared the frustration with console players and had to make sure that when we announced a new release date, it was one that we could meet. {STEAM_CLAN_IMAGE}/37002678/684396fe62057f7c1e1026edd6dbe2a95c47088c.png We are collaborating with Unity to work on the console release, as well as general performance optimisations for both console and PC, this will ensure that the console update runs optimally and to the high standards that we set for the game. Working with them means that we can work alongside them on new content for all platforms, allowing faster development of new updates. Future updates for the game will be released on all platforms simultaneously to ensure that cross-play is always available. {STEAM_CLAN_IMAGE}/37002678/c9a2f0bf74a4cff8b5335fe6609c4ccaa19d8b50.png We're thrilled to announce that the console update will be released this year, during our in-game Halloween Event. Once launched, all players will have access to cross-play, allowing you to play the newest version of the game with everyone, including those using VR on any platform. {STEAM_CLAN_IMAGE}/37002678/4b6a63844313962e47edff67d72ac73e27a89a56.png Below are some answers to the most frequently asked questions we've noted from our community about the console update. Will consoles support voice recognition? At the current stage of development console players will be required to use our Text input for Voice Recognition, we are working on a solution for this. We will announce if this changes. How much is it going to cost? We will be increasing the price of Phasmophobia on all platforms later this year to $19.99, due to the amount of content and playtime added since the start of early access we feel this is a fair increase. What will the age rating be? Phasmophobia will be rated as "16+/teen", however, this will vary in some regions. Will it be available on Xbox Game Pass? Currently we have no plans to be on Xbox Game Pass. What update will console release with? All platforms will be on the current major version, 0.10 at the console release. New content such as the farmhouse reworks will release afterwards. If you have any further questions, please head to our Developer QnA channel in our Discord server where we have previously given answers. Feel free to ask any unanswered questions and we will be happy to do another FAQ in the future. We'll see you in-game this Halloween... Happy Huntin'! Thanks, The Kinetic Games Team Eventide | Hotfix v0.10.0.1Jul 5, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/37002678/3b4d73cfc7cdab8a17461a9522427d85bcb864af.png Moved the games room fire gate to stop an unintended hiding spot "Lights out" now has UV Tier II instead of Tier I {STEAM_CLAN_IMAGE}/37002678/05bd697e26a0a87bed6def30016fc6feebc348b5.png Fixed several safe spots Spray paint cans now have impact sounds You will no longer crash if you have an event badge set if you fail to connect to the unity servers Badges will no longer show the unlock popup again if you have already unlocked them The tutorial can no longer be chosen as the challenge map If you failed to receive your apocalypse badges, you will now receive them after your next game The TV in the Point Hope living room will no longer be required to be on to negate sanity drain You can now pick up the parrot in VR on Point Hope Placing a sound sensor in the closet in the Point Hope living room will now register as the correct room You can now place sensors consistently on the blue rug in the Point Hope living room The chess pieces in Point Hope now have the correct visuals when placing them Players can no longer get stuck inside buckets Sounds are now audible on the correct floors in Bleasdale Bleasdale hiding spots will now be blocked correctly Bleasdale sound sensors, breaker, CCTV camera and player icons will now be set to the correct floor Removed Tanglewood's Point Hope riddle Photo cameras no longer break when the journal is full, these photos are not counted towards objectives Taking a photo of a phantom when the journal is full will now make it disappear Firelight III interaction photo will now work Igniters and Firelights will no longer blow out in heavy rain in the entry house and maintenance room of Point Hope The wood burners in Point Hope will no longer blow out in heavy rain Tapping the flashlight button will no longer sometimes fail to do anything Tabbing out will no longer turn off other players thermometers When reviving, players will now return to 4 equipment slots, instead of 3 The next update will include many more fixes including the swap over to a new voice chat system. If you experience any issues, please join the official Phasmophobia Discord: Thanks, The Kinetic Games Team Eventide | Major Update v0.10.0.0Jun 25, 2024 - Community AnnouncementsWelcome back, we’ve got an update for you. Due to the size of this update, we have given it the version number of v0.10, even though the Roadmap originally planned different content for that version number. The following updates planned in the Roadmap will instead have increased version numbers, but the content and order of updates remain the same. {STEAM_CLAN_IMAGE}/37002678/0c2ce10172806d413c69877e34c5669787e17f5d.png Point Hope was recently refurbished by a young family seeking something unique to call home. You'll be welcomed by a modern extension, complete with a hallway, closets and a downstairs bathroom, before entering into the Lighthouse's main Living Room. Decorated with nautical knickknacks, you'll be faced with spiral staircases and round rooms, a first for ghost hunters. This new location features 10 floors, 12 rooms, and a unique layout which will challenge players in new ways. You'll have to use different techniques for some of those pesky ghost abilities while playing on lower-evidence game modes. Unlocks at level 15 {STEAM_CLAN_IMAGE}/37002678/56a4cce010a0c2dfb48222ebd25f5ceac7bfa962.png {STEAM_CLAN_IMAGE}/37002678/800c51c3da001b05af4588f7275a30349c2753ad.png Several progression and equipment items have been adjusted, based on community feedback: Player levelling and rewards The required EXP to level from 1-100 has been reduced by around 10%, making levelling faster Players can now level up to 9999 for each prestige The required experience needed to level up between 999 and 9999 will increase every level Sunny Meadows Restricted is now categorized as a medium location Increased rewards for correctly identifying the ghost in medium and large locations Medium: from $125 to $150 Large: from $150 to $200 DOTS Tier I’s light range has been increased Tier III's scanning effect can now be paused by interacting with it while it is rotating EMF Tier I’s needle will no longer flicker near or past the 5 value during events and hunts, to stop confusion with evidence Tier III’s EMF5 reading now plays a unique sound Firelight Increased the visible light intensity and range for both Tier I and II Tier I duration increased from 3mins to 5mins Tier II duration increased from 5mins to 10mins Firelights and Igniters will now be extinguished accurately in heavy rain. For example, they will no longer be extinguished under house porches and inside small tents Head Gear A customizable keybinding has been added to the Controls page for turning on and off Head Gear Turning Head Gear I on and off will now play different sounds to help know which state the equipment is in While within range of a ghost event or hunting ghost: Tier III will now have visual interference All Tiers will now play a new sound Parabolic Microphone Tier I’s red light will now flicker when a sound is detected Tier III can now receive sounds 1 floor above or below the player using it, with new UI to show which floor the sound is coming from You now have to hold Parabolic Microphones ...The next update, console, merch and more...Jun 18, 2024 - Community AnnouncementsWelcome back, we've got some news for you! {STEAM_CLAN_IMAGE}/37002678/1c20ce3348d99e59cdbb94d46d95435bc0fc1a39.png Our Twitter followers and users in the Discord may have noticed that we have been expanding the company this year. So far we've hired an additional 2 Artists, an Email Support, a Sound Designer and a QA Lead. Additionally, we are actively interviewing for several other roles, with new employees joining us throughout the year. We are committed to expanding our team at a manageable pace, taking extra precautions while we continue working from home. Our new office will soon be ready and we're looking for talented and passionate people to join us in our journey. If you're interested in joining our team and can work in the UK, you can find a list of our currently available positions on our website. Kinetic Games Careers {STEAM_CLAN_IMAGE}/37002678/a033219895e09abbf7da5effffd492351b703501.png We appreciate your patience and understanding regarding the delay of Phasmophobia for consoles. Our team is still working to meet the high standards we've set for the game. While we understand that delays can be disappointing, we believe that the wait will be worth it. Our goal is to ensure that the console release delivers the best possible experience at release. We will share more information on the development and plans for the Console within the next few weeks. {STEAM_CLAN_IMAGE}/37002678/81b73aba2489d518ce88c1fa05905909fc810120.png Initially, the "Point Hope" and "Adjusting the Ascension" updates were planned as separate releases earlier this year. However, we decided to address significant game optimizations and combine them with the new content. This approach ensures a much smoother experience for you when the new update is released! We're excited to announce that Phasmophobia's "Eventide" Update will launch next Tuesday, June 25th. This update will include the brand-new location: Point Hope, the Ascension adjustments, and a host of optimizations, changes, and fixes. Our Official Partners will be streaming the update on Monday the 24th! {STEAM_CLAN_IMAGE}/37002678/f5062c2f98c79c34d6eb7f19a68ba3503c01eec6.png I wish for something real... We're currently selling a limited-time plushie of the Cursed Possession: The Monkey Paw. It's a high-quality plushie made by the folks at Makeship; it's incredibly soft, has a felt tag and even has fur on the back of the hand! This is a one-time run and won't be sold again, so don't miss out! Find more information and purchase one for yourself here: Makeship - Monkey Paw Join our official Discord to enter a free giveaway later this week for one of five free plushies! Phasmophobia Official Discord {STEAM_CLAN_IMAGE}/37002678/6796ac17022e5da3d1af41a254fadbd9eedc8ccc.png Thanks, The Kinetic Games Team Ascension | v0.9.6.1Apr 10, 2024 - Community AnnouncementsChanges Removed Easter 2024 event Easter 2024 | Update v0.9.6.0Mar 26, 2024 - Community AnnouncementsWelcome back ghost hunters, we've got some news for you. {STEAM_CLAN_IMAGE}/37002678/52fa8ca354692dcf52433e00e453a08e7810c5dd.png The Easter 2024 event has begun, it will be around for 2 weeks, so get investigating and earn those exclusive rewards! More information can be found in-game ID cards have had a facelift! All badges now have a unique background when using that badge’s ID theme Prestiges 11-20 have animated backgrounds to match their badges Several colors have been adjusted VIP and Artist have received new Badge designs Volume slider colors are now the same as the EXP bar colors Headphones are now visible when listening through the parabolic microphone {STEAM_CLAN_IMAGE}/37002678/3b4d73cfc7cdab8a17461a9522427d85bcb864af.png The middle lines of the ID card have been removed to make space for the new background designs (funds / ready status) A ready sticker will now appear on the player ID card when that player is ready {STEAM_CLAN_IMAGE}/37002678/05bd697e26a0a87bed6def30016fc6feebc348b5.png Fixed several Lobby-Equipment desync issues between players UI will no longer overlap when applying a locked difficulty You can now complete the “Survive with starter items” daily challenge You can now place a video camera on a tripod more than once in VR Parabolic microphone III will now determine the direction of sounds properly in VR EMF Reader III will now determine the direction of EMF spots based on your screen position (non-VR only) Shop gamepad buttons no longer still activate when not focusing on shop The VR cursor is now in the correct position when highlighting Thermometers You now get insurance when you die in Amateur or Intermediate difficulty Hovering over the corkboard in the truck no longer appears as interactable The thermometer tiers now highlight correctly when hovering over them Tier 1 upgrades are no longer locked in the inventory manager when you are at the required level Ambient Occlusion will now correctly turn off when the setting is disabled Firelights will no longer blow out as soon as they are turned on again after being blown out by the ghost Known Issues One of the lobby effects after completing the event may not be visible in every lobby Leaving the main lobby and rejoining may fix the visual, until you return from a contract where it will break again. If you experience any issues, please join the official Phasmophobia Discord: Thanks, The Kinetic Games Team Ascension - Shop Overhaul | Minor Update v0.9.5.0Feb 22, 2024 - Community AnnouncementsWelcome back Ghost Hunters, we've got some news for you. The long-awaited shop rework is finally here, boasting a new, easier way to manage your gear! {STEAM_CLAN_IMAGE}/37002678/29405184533d77c7ef7bc186399f9eae27a752ad.png Based on player feedback, the shop has had a complete overhaul! 3 separate pages for more intuitive usage Easy buy options for controller Renamable loadouts Player-specific colours for supplied equipment Quick shortcuts to navigate between screens to unlock equipment Full tutorial for each page Shortcuts for gamepad users {STEAM_CLAN_IMAGE}/37002678/52fa8ca354692dcf52433e00e453a08e7810c5dd.png New accessibility options: You can now customize each player's color for many areas in the game: Main menu stickers Shop interface Sanity screen in the truck You can now customize your cursor Shape Color Opacity Size Additional options when highlighting objects Note: VR players can only adjust their highlight cursors colour and opacity {STEAM_CLAN_IMAGE}/37002678/3b4d73cfc7cdab8a17461a9522427d85bcb864af.png You can no longer receive a photo of a DOTS ghost while it’s not inside a DOTS Projector's light You can now rotate the Sound Sensor III whilst placing it Greatly improved the DOTS Ghosts AI navigation, this will result in more consistent evidence across the board Reduced the brightness of the Journal Reduced the volume of various sounds {STEAM_CLAN_IMAGE}/37002678/05bd697e26a0a87bed6def30016fc6feebc348b5.png General: Improved the AI pathing for the Phantom and Wraith abilities Ouija board will now break if you do not have enough sanity to use it instead of answering a question then breaking The shop screensaver will no longer appear and disappear when walking into/away from the shop screen in non-VR Fixed a ghost AI navigation issue on the Tanglewood living room DOTS Ghosts AI navigation will now work correctly when you are in the same room as the ghost Ghosts can now correctly interact with all telephones The grandfather clock ghost interaction now works correctly The sound sensor “offline“ text is now translated for non-English languages You can now swap to the 'Blocked Players' page using the gamepad shoulder buttons The Sunny Meadows Apocalypse sticker will now show during single player You can no longer back out of the menu with a gamepad while the Journal is open You can no longer use the Main Menu left and right UI arrows while the Journal is open The Haunted Mirror will now correctly break straight away if you do not have enough sanity (20%) Gamepad 'Local push to talk' rebind tape is now the correct image VR: VR players can now prestige Sound sensor III can now have its shape changed in VR Motion sensor II can now have its shape changed in VR (while placed) Up and down arrows now work in the VR journal You can swap between hold and toggle grab types again in VR You can now drop the Sound Sensor III in VR Fixed a lag spike when a VR player joins the game The VR Journal sounds can no longer be heard from far away Spirit Box 3 ...Ascension | Hotfix v0.9.4.3Feb 15, 2024 - Community AnnouncementsFixes You will no longer get a black screen if you had an error before the patch Ascension | Hotfix v0.9.4.2Feb 15, 2024 - Community AnnouncementsNew Added the Unity Gaming Services notification system to be compliant with the EU Digital Services Act The highly requested Phasmophobia shop update is almost hereFeb 15, 2024 - PCGamesNThe rise of Lethal Company late in 2023 somewhat took over the co-op horror game conversation, but one of its most defining games, Phasmophobia, has a big year planned, and one of its most-requested upgrades is set to arrive "sometime next week." Boasting an 'overwhelmingly positive' 96% Steam rating from more than half a million reviews, Phasmo still stands tall even among the ever-growing crowd of scary multiplayer games such as Labyrinthine, The Outlast Trials, Escape the Backrooms, Demonologist, and Devour. Read the rest of the story... RELATED LINKS: Forget Lethal Company, another 10/10 co-op horror is getting an update As Lethal Company reigns, an old co-op horror king prepares a big 2024 Huge Phasmophobia update Ascension is the one you've been waiting for What's coming next? #17 | 15/02/2024Feb 15, 2024 - Community AnnouncementsWelcome back, we've got some news for you! We thought we'd update you with what's currently happening in development, and what's coming! Any information and images are Work In Progress (WIP) and may change drastically before releasing {STEAM_CLAN_IMAGE}/37002678/29405184533d77c7ef7bc186399f9eae27a752ad.png If all goes well, the highly requested Shop Update is planned to be released sometime next week! It features a brand new design for the Shop and Equipment pages, with simplicity in mind. And a new Loadout page for getting into your games as quickly as possible. We've taken in loads of feedback from the community and our beta team to make sure this is the best shop it can be, for all players, each page even has a short tutorial to help you out if you get lost! For controller players, you'll be able to use buttons on your controller to quickly buy, sell and do other functions without having to move your cursor around the whole screen. Ghost Huntin' Distribution Shop {STEAM_CLAN_IMAGE}/37002678/896f7680ea057b41272d411ad457bb7c41a216a4.png Equipment Manager {STEAM_CLAN_IMAGE}/37002678/0c43e1317ed569e1f23a227d786fd924b701e719.png Quick Loadouts {STEAM_CLAN_IMAGE}/37002678/959a9e6ae0accca01b0d31ff8ea04f2083ca7f79.png You may notice some new features in the loadout screen too; players using a keyboard will be able to rename their loadouts, and you can adjust the quantity and tiers of all items at once with the new buttons located at the bottom of the screen! Alongside the new shop comes the ability to change player colours (for the sticky notes on the main menu/contract board, at the top of the shop and on the sanity screen), as well as customisation for your cursor during gameplay. You'll be able to pick which icon you want, the colour, size, transparency level and how it changes while you're highlighting something interactive. The new highlight options are also available for VR players! If you like how the cursor is currently in Live, you can easily recreate that too! {STEAM_CLAN_IMAGE}/37002678/a776f7632e0ef235bbbeeac1f25d1c5bc8256a58.gif {STEAM_CLAN_IMAGE}/37002678/00624b27159671fd0c339e2e05db540a6c54d760.gif {STEAM_CLAN_IMAGE}/37002678/0c2ce10172806d413c69877e34c5669787e17f5d.png Point Hope construction continues, and now that the final few areas are being populated with new assets, we'll soon be able to set it up for gameplay and get testing.** Here's a look at the nearly completed Games Room, featuring loads of new assets; a pool table, fishing rod, large armchairs, a chess board*, and a perfect looping spot provided by a large central pillar. {STEAM_CLAN_IMAGE}/37002678/061db9341753cd3e39ced45b087e951353a674ea.png {STEAM_CLAN_IMAGE}/37002678/b915526b9ff21f999d7f7bd561aeb8167e43376f.png Zec has been hard at work continuing to white-box and create concept art for the farmhouse reworks. Today we're showing you just how run down Grafton is in the new version. As you can see the shape of the building has been changed slightly, making the layout mor...Ascension | Hotfix v0.9.4.1Jan 31, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/37002678/3b4d73cfc7cdab8a17461a9522427d85bcb864af.png Smudge Sticks now block the Onryo’s hunt ability If the Onryo is hunting and blows out a third candle, it will now cancel the Onryo hunt ability and no longer start a hunt after that hunt ends Upgraded Unity version from 2022.3.5f1 to 2022.3.17f1 {STEAM_CLAN_IMAGE}/37002678/05bd697e26a0a87bed6def30016fc6feebc348b5.png The bear in the Grafton Nursery has been moved so it doesn’t get stuck when the hiding spot is blocked Fixed ghost navigation issues on Grafton Farmhouse The bone will no longer spawn in the bath in Grafton The monkey paw will no longer mark you as a hacker and only half revive the host if you tried to revive the host while they were dying You can no longer change your system clock to skip ahead to another week or days challenge The fog will no longer be inside of the Prison truck The ghost can no longer get stuck behind walls in Willow The ghost can no longer get stuck inside the tree in Woodwind You can no longer get stuck behind one of the fuse boxes on Maple Campsite You can no longer get on top of the table in Storage Tent 2 in Maple Campsite If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : Thanks, The Kinetic Games Team Forget Lethal Company, another 10/10 co-op horror is getting an updateJan 17, 2024 - PCGamesNPhasmophobia was probably the first co-op horror game experience I ever really put a good few hours into, and anyone who has played it will understand why. Kinetic Games' spooktacular paranormal adventure is unique to say the least, allowing players to group up and tackle a variety of supernatural beings. Following its massive Ascension update a few months back though, many fans have awaited news of any changes or fixes. Now, we finally have our first look at the developer's plans. Read the rest of the story... RELATED LINKS: As Lethal Company reigns, an old co-op horror king prepares a big 2024 Huge Phasmophobia update Ascension is the one you've been waiting for The best ghost games 2024 Adjusting the Ascension!Jan 17, 2024 - Community AnnouncementsWelcome back, we've got some news for you! Any information and images are Work In Progress (WIP) and may change drastically before releasing Since the Ascension Update, we've had plenty of feedback on how the game currently feels for players. We wanted to share our thoughts on how we're planning to adjust the game to make sure progression and other areas are the best they can be for all types of players. We'd love to hear your feedback on these proposed changes and get the ball rolling! We'll be looking to make the following changes, with additions, straight after the upcoming Shop rework! Progression Leveling rates are currently too slow We originally made the levelling rate slightly slower so that we could increase the pace if need be, so we'll be doing exactly that; less required XP per level across the board Equipment Tier unlocks are too linear and too slow Alongside the progression rate changes above, we're going to change Tier unlocks so that multiple are unlocked at once instead of only one. This means you'll have more choice on which Equipment you want to upgrade first, and which you want to save for later We'll also be increasing the cost of some upgrades as at the moment players can unlock almost everything straight away, when some upgrades should be something you save up for Prestiges Prestiges are a completely optional part of Progression, however, we understand that there aren't many incentives right now to encourage players to prestige: With new player models we will be adding unique Prestige-related unlocks for players to purchase with in-game $, such as accessories for your player model or a cool new jacket! Coming soon for each prestige, players will be able to choose one of the following: A sum of extra starting money to kickstart their equipment loadouts or to save for their first few upgrades Or a small XP boost for that prestige only, allowing players to level up slightly faster, but have to manage their money better. Equipment Evidence Equipment DOTS T1 is slightly too hard to use, so we'll be making it brighter and increasing the range of the light it emits EMF Reader T1's needle often gets too close or even goes past the mark during events and hunts, so we'll be clamping that pesky needle a little harder to make sure people aren't mistaking it for evidence T3 will receive a new sound for an EMF5 reading, making it easier for evidence without having to pick it up Additionally, we'll be changing where the T3's sensor reads from for PC players. This will make the directional indicator more accurate and feel more intuitive to read Thermometer T1 never had its randomness to the readings, making it much more accurate than the other tiers. We'll be implementing a slight fluctuation on readings to reduce it's effectiveness T2 and T3 will be adjusted so that after the initial "hold to scan", continuing to hold the use button will keep refreshing the temperature reading every second or so T3 will have its randomness reduced further...Ascension | Minor Update v0.9.4.0Jan 9, 2024 - Community AnnouncementsWelcome back ghost hunters, we've got some news for you. We’ve received your lighting feedback and we have now implemented several new systems to improve on these areas. With the below changes and new settings, this will alleviate many issues. {STEAM_CLAN_IMAGE}/37002678/52fa8ca354692dcf52433e00e453a08e7810c5dd.png New graphics settings have been added to the Journal (Currently not available for VR and requires a graphics card): Eye Adaption: Simulates your eyes adjusting to light or dark areas over time Screen Space Global Illumination (SSGI): Simulates bounced lighting; making lighting and shadows look less dark. This may affect performance so there are three quality settings. Static lighting has been overhauled in all locations Ambient light has been increased Light from outside sources (moon, street lights) will now shine through windows Larger rooms or rooms with darker materials such as farm houses may look darker, however this is intended {STEAM_CLAN_IMAGE}/37002678/3b4d73cfc7cdab8a17461a9522427d85bcb864af.png Removed the Holiday Event Reflections will now update quicker and more consistently when lights are toggled on or off The brightness slider has been adjusted to 0%-250% and its maximum value lowered slightly due to the new brighter ambient light The cursor brightness slider has been adjusted to be 0%-100% Moved the wardrobe and lights in the Nursery in Grafton for better lighting Adjusted the range and brightness of the passive player light Adjusted the range and brightness of several location lights to make them more realistic Grafton hiding spots The upstairs hallway armchair and nursery crib are now hiding zones and can be blocked The upstairs armchair has been moved closer to the wall to make it safer Adjusted the player post processing to give slightly more cinematic colours Improved performance when toggling the fuse box Ghost writing books can no longer be thrown by a poltergeist ability {STEAM_CLAN_IMAGE}/37002678/05bd697e26a0a87bed6def30016fc6feebc348b5.png Metallic door knobs are now shiny again Fixed several safe spots in Willow “Deja Vu” weekly challenge now has the correct items “Glow in the Dark” weekly challenge now has the Fuse Box as the correct state: Broken “Hide and Seek: Extreme” weekly challenge now correctly has 3 evidence Adjusted several reflection probes in Tanglewood to stop glowing objects when a light is turned on in a different room You can now take a photo of the Sunny Meadows summoning circle Motion sensors now correctly show detections on the truck map Fixed safe spots in the Sunny Meadows male room 5 and Maple Campsite Storage Tent 2 The ghost can no longer get stuck on the fallen down locker in the School hallway Campsite A and B in Maple Lodge Campsite will now work correctly If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : Thanks, The Kinetic Games Team As Lethal Company reigns, an old co-op horror king prepares a big 2024Jan 3, 2024 - PCGamesNBefore Lethal Company took over Steam, and before the likes of Labyrinthine, Escape the Backrooms, The Outlast Trials, Demonologist, GTFO, and Devour, Phasmophobia helped to define a new wave of co-op horror games on PC. Tense, frantic, and making impeccable use of positional audio to enhance the terror, the ghost-hunting game boasts a 96% Steam rating across over half a million user reviews. Now, developer Kinetic Games gives us another look at the next map coming, along with everything else lined up ahead of the game's full 1.0 launch. Read the rest of the story... RELATED LINKS: Huge Phasmophobia update Ascension is the one you've been waiting for The best ghost games 2024 Phasmophobia update gives Steam horror game "major graphics overhaul" 2024 Roadmap and beyond | Development Preview #16Jan 3, 2024 - Community AnnouncementsWelcome back, we've got some news for you! Any information and images are Work In Progress (WIP) and may change drastically before releasing {STEAM_CLAN_IMAGE}/37002678/2b358f952d6045bfd653b5097f620b7b1d14564d.png Stepping into 2024 means new beginnings and a new roadmap for the game! You may notice some changes on the new roadmap, one of which is we've removed any predicted dates for upcoming releases. Secondly, there's a new section at the bottom of the roadmap. These new features, maps and smaller updates will be pushed live as soon as they are ready, without the need to wait for a major update. Lastly, you can see that Horror 2.0 will be the last major milestone for the game and the one that takes us out of Early Access. This doesn't mean development for the game will cease, as we'd still like to add more equipment, ghosts and locations after 1.0 finally arrives! {STEAM_CLAN_IMAGE}/37002678/83646a91d74f86e66721a008b0a254767253e390.png {STEAM_CLAN_IMAGE}/37002678/0db57d24c6248deb206a718ada49036cc7fa510f.png As many of you know, Console was delayed from last year's predicted release date due to several reasons. We're still hard at work trying to get this ready for you eager console players, and it'll arrive as soon as it's ready. On the other hand, with the delay comes extra changes for console players on day one; the new and improved upcoming Shop experience, the upcoming adjustments to the leveling and equipment tiers, as well as minor balance changes. This will all result in Console players getting the best experience as soon as they receive the game, instead of large portions of gameplay and progression changing just after it releases. Additionally, when it is released, console players will receive a game that looks and runs better. We plan to implement a large amount of optimizations across the board, which will allow us to keep the game's graphical quality as close to PC as possible. {STEAM_CLAN_IMAGE}/37002678/0c2ce10172806d413c69877e34c5669787e17f5d.png The next, long-awaited location for Phasmophobia will soon be upon us: Point Hope Lighthouse. As many of you avid ghost hunters deciphered our clues last year, we thought it was time to give you a sneak peek into how the new location looks. We originally planned for the lighthouse to come out sooner, but since hiring our first Concept Artist 'Zec', we thought it was best to spend a little extra time making this unique location look extra special. Since then, CJ and Skinner have been hard at work to bring the newly created concepts to life. Not only does Point Hope feature a new visual theme, but it also offers a widely different gameplay experience, similar to the Campsites. As it's a lighthouse, the rooms are circular and encompass a whole floor. This allows us to create several looping spots and plan hiding spots near or far from staircases forcing players to make a quick decision whilst running from a paranormal attacker. Below, you can see the maintenance room, as it's near the top o...Holiday 2023 | Hotfix v0.9.3.1Dec 24, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/37002678/05bd697e26a0a87bed6def30016fc6feebc348b5.png You will no longer get Point Hope as a weekly challenge map Years with an extra week will no longer break the weekly challenge on the last week of the year Fixed localisation issues with the Holiday event in some languages If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : Thanks, The Kinetic Games Team Phasmophobia Creeps Back into Steam's Top 10 Most Played Games with Its “Exposition” UpdateAug 30, 2021 - GitHypWith just one month until Phasmophobia's 1-year anniversary, the 4-player co-op horror game has released its biggest update yet and creeped back into Steam's Top 10 most played games. Offering gamers a unique first-person/VR haunted house experience from the “comfort” of their own homes during last year's Covid-19 lockdowns on Halloween, the only thing more shocking than Phasmophobia's ghosts was learning that the game was created by a single developer. Now, after bringing on a few more devs and releasing some minor updates over the past year, the team at Kinetic Games have released the game's biggest update yet, Exposition, that introduces two new ghost types, new equipment, and many more changes/fixes. As a result, Phasmophobia's player base tripled over the weekend with a peak of 62k concurrent players. The highest player count the game has seen since its peak of 112k players during its record-breaking first month on Steam.Phasmophobia, a Co-Op VR Horror Game Made by 1 Person, Just Cracked Steam's Top 5 Most Played ListOct 12, 2020 - GitHypOver the summer, we saw the meteoric rise of indie games like Fall Guys and Among Us while gamers searched for new ways to socialize during the Covid-19 lockdown. Now, with Halloween just a few weeks away and gamers still stuck indoors, a new 4-player co-op horror game called “Phasmophobia” is seeing similar explosive growth on Steam. During its second weekend on Steam, Phasmophobia's player counts peaked at 61k concurrent players – placing the game as high as #6 on Steam's list of most played games. And in its third weekend, the game saw a new peak of 86k concurrent players that placed it at #5 on Steam. Although Phasmophobia doesn't require VR to play on PC, such high player counts for a game with a VR-focus is extremely rare on Steam. And despite its janky mechanics and numerous bugs, players seem to be loving the PT-esque experience with Overwhelmingly Positive reviews from 13k owners who paid $13.99 for Early Access. Similar to Fall Guys and Among Us, another huge factor in Phasmophobia's success has been its popularity on streaming platforms like Twitch and YouTube. Over the weekend, Phasmophobia easily topped other popular new releases like Crash Bandicoot 4 and Star Wars: Squadrons, hitting #1 on Twitch with a peak of 247k concurrent viewers. But what's most impressive is that the new ghost-hunting game's developer, Kinetic Games, consists of only a single developer - something that probably won't last long now that the scary game is a huge success.