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HotfixJun 19, 2021 - Community AnnouncementsFixed a bug where enabling alternative ports would stop your from being able to connect to the server.Phasmophobia's solo dev hires help as new update dropsJun 19, 2021 - EurogamerSteam hit Phasmophobia is, remarkably, developed by just one person. But the game has become such a big deal that help is finally on the way. The co-op ghost-hunting game is created by 25-year-old UK indie developer 'Dknighter', who took to Phasmophobia's Steam page to announce the expansion of studio Kinetic Games. "Over the past few years I have been developing Phasmophobia on my own however due to how much it has grown in both popularity and its future content plans it is now time to expand the team," Dknighter said. Read more Phasmophobia will no longer be a single-developer gameJun 19, 2021 - PCGamesNThe developer behind the smash-hit Phasmophobia - undoubtedly one of the best horror games on PC - has been a single-person studio for most of the game's existence, but the team is finally expanding due to the continued popularity of the fantastic multiplayer game. In an update as part of the game's latest patch, solo developer Daniel Knight (who goes by Dknighter) explains that Phasmophobia has grown in popularity so much that they are now looking for an experienced artist and a programmer to join Kinetic Games - bringing to an end its status as a single-person-made game. As Dknighter explains in the Steam update, "over the past few years I have been developing Phasmophobia on my own however due to how much it has grown in both popularity and its future content plans it is now time to expand the team. I have now started the process of hiring an experienced artist and a programmer to work on Phasmophobia. They will both start working with me on future content very soon as well as improving and expanding on the current content." Read the rest of the story... RELATED LINKS: Phasmophobia dev teases mystery update coming this Friday Phasmophobia's getting some new ghost types in the next beta update Hefty Phasmophobia update brings difficulty tweaks, quality of life changes, bug fixes Two new ghosts join Phasmophobia, plus the return of Dirty WaterJun 18, 2021 - PC GamerCo-op ghost hunting/found footage horror/cheesy documentary simulator Phasmophobia has rolled out a fat new content update today, alongside the announcement that the solo developer behind Kinetic Games has hired on two new hands to help manage the runaway success Phasmophobia has found. The early access release was a hit last year, consistently sitting in Steam's top-sellers list and enjoying big Twitch viewership for several months... Read more.Big announcement + New content updateJun 18, 2021 - Community AnnouncementsHey everyone, The latest beta changes have now been moved over to the main build. These include two new ghost types and a new map as well as many other fixes and changes that you can find listed below. As well as the update I would also like to make an announcement! Over the past few years I have been developing Phasmophobia on my own however due to how much it has grown in both popularity and its future content plans it is now time to expand the team. I have now started the process of hiring an experienced artist and a programmer to work on Phasmophobia. They will both start working with me on future content very soon as well as improving and expanding on the current content. In the meantime you can enjoy the latest content update which you can find the full patch notes listed below. New Added a new ghost type Yokai. Added a new ghost type Hantu. Added a new daily challenge "Capture a 3 star ghost photo". Added a new daily challenge "Capture a Dirty Water photo". Added a way to reset corrupt save files. This is a very rare occurrence, if you get this please join our discord and ask for help. Added a profanity filter for user and server names. Please report if your name is not offensive and is being caught by this. Added a sell button in the item store that will give you back 50% of the price. Added text to show the name of the level below the map in the truck. Added a confirmation timer if you change your resolution. Added a new small house map called Willow Street House. This map has no closets or lockers to hide inside and has been designed around hiding behind furniture. Changes The smudge sticks smoking time has been reduced from 15 to 6 seconds to match the ghost delay during a hunt. The ghost will now walk to the front of the closet/ locker if it sees or hears you inside rather than walking past. If you fall out of the map or go out of bounds you will now be teleported to the last place you were instead of back to the truck. The high school top and bottom floor corridors have now been split into 3 sections each. This will make evidence be more accurate to where the ghost is. The Truck has been moved closer to the entrance on Prison. Kicked players will now be automatically kicked when they re-join. The ghost now has a small chance to wander far from it's room. Slightly increased the Demons chance to hunt. Increased the size of the Thermometer text to make it easier to read in VR. Changed how the alternative ports value is saved. This means you will have to enable this again if you had this enabled. Increased the ghosts chance to open or close a door when it's not hunting. Increased the ghosts chance to interact with objects. Flipped the High School and Asylum truck maps to make them less confusing to navigate. Fixes Improved the performance and load times on most house maps. Fixed a bug where player voices would sometimes go high pitch. High School: Fixed a bug where sound sensors showed the wrong corridor names. Fixed a bug where equipmen...Phasmophobia dev teases mystery update coming this FridayJun 9, 2021 - PCGamesNAh, Phasmophobia. A horror game perfect for those who love tracking down spooks just as much as they love being chased by - and falling victim - to them. It's seen a fair number of updates ushering in new content since it launched in early access last year, with the most recent looking to add two new Phasmophobia ghost types to the game's beta build. Now, there's something else on the way - but it's a bit of a mystery. Developer Kinetic Games has posted a couple of cryptic tweets on the indie game's channel which indicate there's something new, and potentially pretty exciting, coming to Phasmophobia's beta build (where new content gets tested ahead of its release into the live game, as you'd expect), and soon. "New beta patch will be out this Friday. Not everything is on Trello", the tweet reads, with a beady eyes emoji hinting at... something. "What could it be?" a follow-up post teases, with the most teaser-y of emojis next to that, too: the thinking face. But that's it. Hmm. Read the rest of the story... RELATED LINKS: Phasmophobia's getting some new ghost types in the next beta update Hefty Phasmophobia update brings difficulty tweaks, quality of life changes, bug fixes New Phasmophobia update makes the horror game's ghosts quicker and savvier Phasmophobia is adding two new types of ghosts to the beta branchMay 21, 2021 - Rock, Paper, ShotgunWould you look at that, it's Phasmo Friday again. That's right, it's the time of the pre-weekend where I'm trying to decide if I need to pack up my ghost gear to do a bit of spook simming before Monday. Signs point to: probably. Phasmophobia has teased that it's about to get two new types of ghosts on the game's beta branch. Phasmo has gotten lots of changes during early access, but this will be the first time it's introduced new ghosts. The upcoming Yokai and Hantu both sound like they're going to be tough to flush out without getting killed. Perfect. Read more Phasmophobia's getting some new ghost types in the next beta updateMay 21, 2021 - PCGamesNGhosts. Ghouls. Spectres. Whatever you want to call them, Phasmophobia's got them in buckets - and we can expect more to saunter into the horror game when the next beta build drops, too. Developer Kinetic Games has teased an exciting development on the game's Twitter channel, which reveals two new ghost types are on their way. Kinetic Games' latest tweet highlights that the two new Phasmophobia ghost types will be called Yokai and Hantu. The snapshot is of the ghost-hunting game's public Trello board, which details what we can expect from these new spooks. The Yokai (a term that refers to supernatural beings in Japanese folklore) is "a common type of ghost that is attracted to human voices. They can usually be found haunting family homes." Its unique strengths are basically very good hearing coupled with a bit of a temper: "talking near a Yokai will anger it and increase its chance of attacking". The Yokai's weakness, however, is only being able to hear voices close by to it when it's hunting. Evidence for this beastie is a spirit box, ghost orb, and ghost writing. Read the rest of the story... RELATED LINKS: Hefty Phasmophobia update brings difficulty tweaks, quality of life changes, bug fixes New Phasmophobia update makes the horror game's ghosts quicker and savvier Now the Phasmophobia ghosts can touch you if you dress like Andy Serkis Hefty Phasmophobia update brings difficulty tweaks, quality of life changes, bug fixesMay 18, 2021 - PCGamesNGood news, Phasmophobia fans - the horror game's just got a pretty hefty news update ushering in a bunch of bug fixes, ghost changes, new features, and more. Kinetic Games says the patch brings "lot of important difficulty changes with the ghost hunting phase that helps move the gameplay towards what it needs to be", and is the culmination of several months' testing. But, the studio's also given us an idea of what's coming in the future, too, and it includes a lot of nifty new content. In the latest patch notes on Steam, indie dev Kinetic breaks down the raft of changes into four categories: new, ghost changes, changes, and fixes. The new content is quite limited, adding some new volume controls to the game as well as some hiding places to the Grafton Farmhouse and Bleasdale Farmhouse maps. However, the ghost changes - which have previously been tested on the game's beta build - are pretty significant, folding in changes such as stopping ghosts moving during hunts' kick-off phases, and just generally making them faster and savvier. Though, you can now outwit them by using furniture to break their line of sight, which is handy. Read the rest of the story... RELATED LINKS: New Phasmophobia update makes the horror game's ghosts quicker and savvier Now the Phasmophobia ghosts can touch you if you dress like Andy Serkis Huge Phasmophobia update fixes bugs, adds features, makes game "much more stable" Update: Difficulty changes, quality of life improvements and more.May 14, 2021 - Community AnnouncementsHey everyone, This update brings a lot of important difficulty changes with the ghosts hunting phase that helps move the gameplay towards what it needs to be. Some changes may seem significant however they have been tested over the past few months on the beta version to make sure they are all well balanced. While there are still a lot more needed features that will be added, future updates will include new maps, ghost types and new equipment. You can find out what is currently being worked on from our Trello: https://trello.com/b/9QrnqQ1j/phasmophobia New Added player volume controls to the main menu server screen which will carry over between games. Added several new hiding places to Grafton and Bleasdale. Ghost Changes The ghost will no longer move at the start of the hunt in the starting phase which is now 5 seconds instead of 8. This is to prevent confusion as to when the hunt has actually started. All ghosts except Revenants will now move increasingly faster over time if they see you during a hunt. The speed will only drop if they can't see you after they have checked your last known location. The ghost now has a chance to slightly open both closet doors at the same time during a hunt. The ghost now has a 50% chance to remember where it last saw you during the last hunt and will search that area in the next hunt. If you keep talking inside a locker or closet and the ghost knows you are in there it will now fully open both of the closet or locker doors on it's second attempt even if you are grabbing them. Furniture will now block the line of sight between you and the ghost. This means that there are now a lot more places you can hide in all maps rather than just closets and lockers. Changes Asylum: Increased the size of player icons on the truck map. Prison and School: Optimisations to significantly improve load times and fps. You can no longer click any multiplayer related UI buttons (join, create etc.) on the main menu when you are still connecting to the server or a new region. Crucifixes will now cause a 5 second delay in between each hunt attempt after it gets used by the ghost. Removed the Garage and Basement keys as they currently have no purpose. Bleasdale: Some minor lighting changes to help with performance. The Non-VR area light will now light up the equipment in your hand which will allow you to see what you are holding in the dark. bHaptics: Removed the footstep haptic effect. More haptics will be added in the future. Tanglewood: The Garage room has been slightly changed to prevent some exploits. Fixes Fixed a bug where an Oni wouldn't throw objects faster than other ghosts including Poltergeists. Fixed an issue where the amount of hunts stat would reset if the host disconnected. Fixed an issue where you could hear the ghost footsteps from far away. Fixed a bug where some rooms wouldn't start cold on Professional. Fixed an issue where you could complete the EMF objective during a hunt. Fixed a bug where the farm house outside fol...Phasmophobia's ghosts are now even harder, better, faster, strongerApr 26, 2021 - Rock, Paper, ShotgunYes, I know it is now half a year past the prime month for spooky games but ghost sleuthing sim Phasmophobia has not let that stop its continual updates. So I will not let it stop me from talking about them either. As of a beta branch update last weekend, Phasmo's ghosts are, once again, much harder, better, faster, and stronger than before. Yes, all four. I will prove it to you to justify my tortured, dated reference. Read more New Phasmophobia update makes the horror game's ghosts quicker and savvierApr 26, 2021 - PCGamesNPhasmophobia developer Kinetic Games has sure been busy experimenting of late. The horror game has just got several new updates, in which the studio's trying out a whole bunch of gameplay changes. And, going by the patch notes, it looks we could see Phasmophobia's ghosts get a whole lot savvier. In the latest beta build update notes posted on Twitter (below), ghosts get a lot of love. For example, "all ghosts except Revenants will now move increasingly faster over time if they see you during a hunt" - and this new-found speediness will "only drop if they can't see you after they have checked your last known location". On this topic, ghosts also now have a "slightly increased" maximum chase speed overall. Additionally, ghosts in the indie game's beta build now have a chance of slightly opening both closet doors at the same time while a hunt's going on - and, they've now got a 50% chance of remembering where they last saw you during a previous hunt, too. That means they'll be heading to that area to search for you during the next one. Gulp. Read the rest of the story... RELATED LINKS: Now the Phasmophobia ghosts can touch you if you dress like Andy Serkis Huge Phasmophobia update fixes bugs, adds features, makes game "much more stable" Phasmophobia fan makes Instagram filter for finding (virtual) fingerprints in real life Bug fixes, new objectives, photo reward changes and moreMar 27, 2021 - Community AnnouncementsFixes Fixed a bug where the ghost would not leave any EMF if the host was dead. Fixed a bug where the heartbeat sound could play when you were outside. Fixed a bug where if you were holding a lit candle your sanity would drain in some locations. Fixed a bug where the photo evidence wouldn't always be for the evidence that is closest in the photo. Fixed a bug where the ghost orbs were sometimes moving inside the rooms floor and were not visible. Fixed an issue where the CCTV monitor was changing cameras whenever a camera got turned on or off. Fixed a bug where you couldn't play offline if you failed to connect to the authentication servers. Fixed a bug where VR players had a white glare around their vision. Fixed an issue where the default VR hand rotation when you weren't grabbing something was rotated the wrong way. Fixed a bug where the ghost would still interact with objects far away if the object was grabbed near it. Fixed a bug where you could hold down the radio and talk during a hunt. Your voice will now be instantly cut off. Fixed a bug where the room temperatures would lower before you unlocked the main door on Amateur and Intermediate. Fixed a bug where VR dead bodies didn't spawn. Fixed an exploit where multiple people could use the same sanity pill at the same time. Changes The Crucifix will now have a visual change with each use instead of disappearing with it's final use. The photo reward values now use a quality level which is based on the distance you took the photo rather than the reward being random. This quality level will show in the Journal. Each player will now have a unique colour on the mini map and sanity monitor. The VR rendering path has been changed from deferred to forward rendering. This will give better VR performance as well as fixing several graphical issues. Changed the look of the sanity monitor to help players who are colour blind see the sanity values. New The ghost will now have a chance to blow out candles if they are close and the room lights are off. Added a new objective: Get a Ghost to blow out a Candle. Added a new Intermediate and Professional objective: Have a member of your team escape the Ghost during a hunt. Added a new Professional objective: Repel the Ghost with a smudge stick while it's chasing someone. Added a new Multiplayer objective: Get an average sanity below 25%. Added support for bHaptics tact suits and face covers. With the VR change to forward rendering MSAA can now be used with VR and will default to 4xMSAA if enabled in the graphics settings. Added a post game screen showing some stats about your investigation. This update also brings a new save file system. You old save file will be converted to the new system when you launch this update for the first time. If you experience any issues with your save file after this update please join our discord and file a bug report: https://discord.gg/phasmophobiaNow the Phasmophobia ghosts can touch you if you dress like Andy SerkisMar 19, 2021 - PCGamesNCo-op ghost game phenomenon Phasmophobia is plenty spooky enough: you're creeping through houses looking for ghosts, and sometimes you actually find ghosts. In the latest beta build, things get even spookier, because the ghosts can actually touch you, the player. Physically. We should point out that certain conditions have to be met for this to happen. First, you have to be wearing a haptic feedback bodysuit by bHaptics - a company that makes cool-looking vests to use in VR to get that extra feeling of immersion. The latest Phasmophobia beta build adds in support for these tactile suits and face coverings, and so presumably, the next time you're searching an empty house for what's haunting it, that presence will be able to make itself felt - literally. All you have to do is dress the way Andy Serkis does when he shows up on the set for just about any big feature film. There's a whole list of additional changes as well. The beta includes a new system for scoring photo rewards that's based on your proximity to the subject, rather than just giving out a random reward. You'll be able to see the quality of the photos you've taken in the in-game journal. Read the rest of the story... RELATED LINKS: Huge Phasmophobia update fixes bugs, adds features, makes game "much more stable" Phasmophobia fan makes Instagram filter for finding (virtual) fingerprints in real life Phasmophobia beta update makes banshees "now hunt like other ghosts" Phasmophobia just got even spookier with haptic suit supportMar 19, 2021 - Rock, Paper, ShotgunPhasmophobia is scary enough as it is. I've been playing for months and I still sometimes squeal like a small child when a ghost chases me. I won't ever muster the courage to play in VR and I will never, ever have a desire to play wearing a haptic suit. I'd really like to watch someone else do it though. For you absolute horror fiends, Phasmophobia has just added support for Bhaptics Tactsuits for some extra jumpscare fuel. Read more Phasmophobia's latest update means ghosts can open doors and follow your voice when hunting you downMar 7, 2021 - EurogamerKinetic Games, developer of indie smash horror Phasmophobia, has unveiled a raft of changes coming to the ghost detective game, including a new accessibility feature and quality of life improvements. "Over the past few months there has been a beta branch running with regular experimental updates," the developer said in an update shared over the weekend. "With these updates the game has been fixed, optimised and changed in various ways to improve the gameplay for everyone. "Some of these changes are quite significant however these changes are made to improve the overall gameplay experience. This update now puts the game into a much more stable state which will allow for new content to start being worked on." Read more Huge Phasmophobia update fixes bugs, adds features, makes game "much more stable"Mar 7, 2021 - PCGamesNA massive Phasmophobia update has been released, adding new features, fixing bugs, and generally improving the horror game. In an opening comment, developer Kinetic Games says it all makes the game "much more stable." The patch notes are published on Steam, and it's long list of changes. Off the bat, we have the latest features, these include the power to choose contract difficulty, more information on the sanity meter to show the average sanity level of the team, being able to switch the sound to mono, and an in-game button for switching ports. The latter two require a restart if used. The ability to enter room codes using the numpad, a delay on shutting the truck door, changing character no longer unreadying everyone, and a "max amount" button for item selection are among the quality of life improvements. Ghosts become even trickier, now that they can open lockers and closets outside of a hunt, can follow you around corners, and will listen for voices and search the vicinity of the sound. Some of these features were already available to players in beta. Read the rest of the story... RELATED LINKS: Phasmophobia fan makes Instagram filter for finding (virtual) fingerprints in real life Phasmophobia beta update makes banshees "now hunt like other ghosts" Games like Phasmophobia: the best ghost games Update: Bug fixes, balance changes and new features!Mar 6, 2021 - Community AnnouncementsOver the past few months there has been a beta branch running with regular experimental updates. With these updates the game has been fixed, optimised and changed in various ways to improve the gameplay for everyone. Some of these changes are quite significant however these changes are made to improve the overall gameplay experience. This update now puts the game into a much more stable state which will allow for new content to start being worked on. New Additions Added an accessibility page where you can swap your sound to mono. This requires a game restart. Added a button to select the contract difficulty rather then it being random. Added a button in the game options to change the ports the game uses. This can help significantly in some situations where you are getting a lot of disconnects. This option requires a game restart. Added text on the sanity monitor to show the teams average sanity that the ghost uses to hunt. Quality of Life Improvements Improved the server and contract selection navigation on gamepads. You can now enter the room invite code with the keyboard numpad. Added a button to add the max amount of each item so you don't have to spam click each item. Added a server region prefix in front of the room invite code to help show what region you are in or trying to connect to. Added a delay for closing the truck door once it has been opened to prevent trolling. Changing character will no longer unready everyone. Added an "Are you sure?" check after clicking the training button on the main menu. Ghost AI Improvements The ghost will now follow your around corners if it has lost sight of you rather than searching a random location. The ghost will now listen for player voices when hunting and will search those locations. This will not work if you are not the banshee target. The ghost can now open lockers and closets outside of a hunt. The ghost will now open doors, closets and lockers during hunts. This can be stopped by holding the door however the ghost can still walk through room doors like usual. Slightly increased the ghosts chance to wander on all difficulties. The ghost will now search around the location it last saw a player rather than searching a random location. The ghost will now target any player that gets close to it whilst it's already chasing another player. Gameplay Changes Professional Difficulty: You will no longer be told if the Ghost responds to groups or only if you are alone. Professional Difficulty: The power will now always start off. Removed the dirty water objective as it was too hard to get. It will still remain as extra photo evidence. Removed the temperature objective due to the temperature changes listed below. The Activity Monitor will now show an estimated value rather than the true value. Glow sticks will now have the same brightness when you are holding them as when they are thrown. Improved the movement of ghost orbs so that they stay inside the room longer and are easier to see. EMF Readers will no...Phasmophobia fan makes Instagram filter for finding (virtual) fingerprints in real lifeFeb 25, 2021 - PCGamesNFingerprints are a key bit of evidence tied to several of the Phasmophobia ghost types, giving you an inkling about what kind of beastie you've got on your hands. Poltergeists, banshees, wraiths, and more - many will give clues as to what they've been putting their grubby ghosty hands on. And now, you can replicate the effect IRL - as the kids say - thanks to a new Instagram filter. Phasmophobia fan Spiderlex has posted a preview of their creation for the social media platform on the horror game's subreddit, announcing: "I made a Phasmophobia filter on Instagram that lets you search for fingerprints in your own room!" As you can see in the clip they've included below, the filter recreates the feel of wandering around Phasmophobia's spooky settings on the hunt for ghosts really well. With just a 'torchlight' illuminating spots in the dark, the filter then has a UV-like switch to flick, which starts showing up gruesome green handprints layered over the real world, which are just like the 'real' thing in Phasmophobia. Read the rest of the story... RELATED LINKS: Phasmophobia beta update makes banshees "now hunt like other ghosts" Games like Phasmophobia: the best ghost games The best horror games on PC Phasmophobia beta update makes banshees "now hunt like other ghosts"Feb 19, 2021 - PCGamesNWith Phasmophobia still in Steam Early Access, the survival-horror game's frequently given updates that tweak its gameplay and banish its bugs, with some recent patches stopping you from locking other players inside rooms and adding quality-of-life changes. Now, a new patch has dropped for the survival game's beta build that - among other things - changes how one of the Phasmophobia ghost types work. "Banshees will now hunt like other ghosts and target any player when its target player is outside," the latest beta build notes say on the indie game's Twitter channel. So, it sounds like rather than chasing down one dedicated target and not stopping or changing targets until its chosen player is down - as this ghost type does - the banshee will now behave as the other ghosts do, and pursue others while its chosen target is outside. So, other players should probably keep an extra eye out for roaming banshees following this change. The new patch's other gameplay tweak adjusts the game's $50 photo reward challenge, changing it to "be a total $50 reward over multiple games". Read the rest of the story... RELATED LINKS: Games like Phasmophobia: the best ghost games The best horror games on PC Phasmophobia update stops you from locking other players inside rooms Phasmophobia, a Co-Op VR Horror Game Made by 1 Person, Just Cracked Steam's Top 5 Most Played ListOct 12, 2020 - GitHypOver the summer, we saw the meteoric rise of indie games like Fall Guys and Among Us while gamers searched for new ways to socialize during the Covid-19 lockdown. Now, with Halloween just a few weeks away and gamers still stuck indoors, a new 4-player co-op horror game called “Phasmophobia” is seeing similar explosive growth on Steam. During its second weekend on Steam, Phasmophobia's player counts peaked at 61k concurrent players – placing the game as high as #6 on Steam's list of most played games. And in its third weekend, the game saw a new peak of 86k concurrent players that placed it at #5 on Steam. Although Phasmophobia doesn't require VR to play on PC, such high player counts for a game with a VR-focus is extremely rare on Steam. And despite its janky mechanics and numerous bugs, players seem to be loving the PT-esque experience with Overwhelmingly Positive reviews from 13k owners who paid $13.99 for Early Access. Similar to Fall Guys and Among Us, another huge factor in Phasmophobia's success has been its popularity on streaming platforms like Twitch and YouTube. Over the weekend, Phasmophobia easily topped other popular new releases like Crash Bandicoot 4 and Star Wars: Squadrons, hitting #1 on Twitch with a peak of 247k concurrent viewers. But what's most impressive is that the new ghost-hunting game's developer, Kinetic Games, consists of only a single developer - something that probably won't last long now that the scary game is a huge success.