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On a Roll

 
Custom World maps are here!Aug 2, 2019 - Community AnnouncementsHey On a Roll fans! There is a new update available which features the ability to load your own custom built maps. You can now build your own levels right inside of the Unity Engine and play them in the game. All info can be found in the installation folder of your game. Enjoy!UPDATE (Optimization, gameplay improvements etc.)Oct 12, 2018 - Community AnnouncementsHey hey extreme sporters! Finally a new UPDATE! Thanks for your patience. NOTE: MAKE SURE TO CHECK THE INTEGRITY OF YOUR LOCAL FILES. You can do this by right clicking On a Roll in your Steam library and then navigating to the LOCAL FILES tab. Then simply click 'VERIFY INTEGRITY OF GAME FILES...' and wait for it to finish. Here are some of the things you can expect in the new update: Added Inverse Kinematics to the avatars feet, this system makes sure that the feet always nicely align to the surface and also prevents the feet from sinking through the ground. You can now skate over low obstacles such as curbs and low ledges without bumping into them or without the need to jump. The avatar now turns its head slightly whenever you turn the camera (only while standing still) 2 NEW droppable object added. Changed Cess slide input: instead of tapping the cess slide input once, players are now required to hold the input for as long as they wish to keep up the trick. Optimisation: Far less in-game loading hiccups, although there is still an occasional stutter. Improved reaction time for reversing (L1/R1), should feel a lot more responsive now. Pumping on quarterpipes no longer requires you to release the acceleration button, you can just keep holding while rolling up and the avatar will give it his maximum push. Lots of previously un-grindable rails are now grindable. these are the major improvements, there's a bunch more small tech stuff which has improved as well. Added support for NVIDIA Ansel which enables players to create up to 64K screenshots etc.. That's it for now, hope you enjoy! Cheers! JelleNEW UPDATEApr 20, 2018 - Community AnnouncementsReady for a new update?! Here we go: Level loading optimization Slower (none-prewind) grind inspins for more control over alleyoop tricks Several smaller benches are now grindable whereas they weren't before Additions of some small new spots near the Info Center and the Waterpark entrance etc. The entire world is now open for exploration, but keep in mind that several new areas are still very much a work in progress Added warning message to indicate 'work in progress' areas. Improved ability to grind rails close to a wall, but keep in mind that some rails are in fact too close so weird glitches are still possible. No worries though, these rails will be modified for better functionality. WINTERCLASH SALEFeb 14, 2018 - Community AnnouncementsNEW PRO SKATER ADDED Just added Pro Skater Dustin Werbeski as a playable character. Dustin's character features the brand new aluminium FLAT frames with 80mm wheels on the outside and 70mm wheels on the inside. Enjoy everyone!WINTERCLASH SALEFeb 14, 2018 - Community AnnouncementsNEW PRO SKATER ADDED Just added Pro Skater Dustin Werbeski as a playable character. Dustin's character features the brand new aluminium FLAT frames with 80mm wheels on the outside and 70mm wheels on the inside. Enjoy everyone!PLEASE IGNOREFeb 1, 2018 - Community AnnouncementsJust a small update to comply with VAF funding guidelines.PLEASE IGNOREFeb 1, 2018 - Community AnnouncementsJust a small update to comply with VAF funding guidelines.SMALL UPDATEJan 10, 2018 - Community AnnouncementsFixed lighting in tutorial area Fixed bug: Jump animation will get stuck in spinning mode after doing one inspin grind. More will follow soon. Thanks for you support as always!SMALL UPDATEJan 10, 2018 - Community AnnouncementsFixed lighting in tutorial area Fixed bug: Jump animation will get stuck in spinning mode after doing one inspin grind. More will follow soon. Thanks for you support as always!UPDATE: Character EditorDec 12, 2017 - Community AnnouncementsHey everyone! Ready for a new update?! The Character Editor is now operational. Create your own avatar and decide what he's wearing. More custom items will be added to the in-game store as things evolve. You can access character customization from within the game by going to the mall or via the menu by selecting 'character'. That's it for this update. Next update I'm tackling the environments. Enjoy everyone! Cheers Jelle UPDATE: Character EditorDec 12, 2017 - Community AnnouncementsHey everyone! Ready for a new update?! The Character Editor is now operational. Create your own avatar and decide what he's wearing. More custom items will be added to the in-game store as things evolve. You can access character customization from within the game by going to the mall or via the menu by selecting 'character'. That's it for this update. Next update I'm tackling the environments. Enjoy everyone! Cheers Jelle SOUND TRACKNov 13, 2017 - Community AnnouncementsPeople have been asking about the names of the songs in On a Roll. Since there is no credit section in the game at this time I'll list the songs over here for the time being. Make sure to check out Dun Robin on Spotify as well: Dun Robin on Spotify Dun Robin : BREXIT - Dun Robin Checked In - Dun Robin Dental Plan - Dun Robin Front Desk - Dun Robin Getaway - Dun Robin Girl - Dun Robin Interracial friends - Dun Robin It's A War - Dun Robin Quick and the Dead - Dun Robin Rossi - Dun Robin Scratching at something - Dun Robin Sea Monsters - Dun Robin Slap Stick - Dun Robin Yelling at Birds - Dun Robin SOUND TRACKNov 13, 2017 - Community AnnouncementsPeople have been asking about the names of the songs in On a Roll. Since there is no credit section in the game at this time I'll list the songs over here for the time being. Make sure to check out Dun Robin on Spotify as well: Dun Robin on Spotify Dun Robin : BREXIT - Dun Robin Checked In - Dun Robin Dental Plan - Dun Robin Front Desk - Dun Robin Getaway - Dun Robin Girl - Dun Robin Interracial friends - Dun Robin It's A War - Dun Robin Quick and the Dead - Dun Robin Rossi - Dun Robin Scratching at something - Dun Robin Sea Monsters - Dun Robin Slap Stick - Dun Robin Yelling at Birds - Dun Robin NEW UPDATENov 13, 2017 - Community AnnouncementsCHANGES added: in-game basics tutorial for: striding/steering, pumping, grinding, balancing added: monorolls (avatar will automatically switch to a monoroll when one of its feet is not touching the ground fixed: truespin grinds are now named correctly fixed: grind inspin bug where halfcap grinds would always revert to alleyoop grinds improved: manual trick animations (added leaning/bending) NEW UPDATENov 13, 2017 - Community AnnouncementsCHANGES added: in-game basics tutorial for: striding/steering, pumping, grinding, balancing added: monorolls (avatar will automatically switch to a monoroll when one of its feet is not touching the ground fixed: truespin grinds are now named correctly fixed: grind inspin bug where halfcap grinds would always revert to alleyoop grinds improved: manual trick animations (added leaning/bending) NEW Bugfixes + pre wind spins from grindsNov 6, 2017 - Community AnnouncementsCHANGES: added: pre wind spins from grinding added: squat animation for jumping from a grind added: controller detection system (start menu) fixed: jumps are no longer speeding up during replay fixed: camera jittering during replay while using the standard follow cam (in idle state) fixed: infinite wallrides fixed: rolling on ceilings/walls fixed: bug where avatar was occasionally doing a landing sequence immediately after switching from idle to striding tweaked: impact of locking angle on grindspeed NEW Bugfixes + pre wind spins from grindsNov 6, 2017 - Community AnnouncementsCHANGES: added: pre wind spins from grinding added: squat animation for jumping from a grind added: controller detection system (start menu) fixed: jumps are no longer speeding up during replay fixed: camera jittering during replay while using the standard follow cam (in idle state) fixed: infinite wallrides fixed: rolling on ceilings/walls fixed: bug where avatar was occasionally doing a landing sequence immediately after switching from idle to striding tweaked: impact of locking angle on grindspeed Halloween updateOct 26, 2017 - Community AnnouncementsWhat's up everyone! Just wanted to announce a small Halloween update. The update contains the following: major grinding improvement: your avatars feet are now perfectly following the curvature of the rail even while grinding through kinked or curved rails making grinding look a lot smoother. Added a new character called 'bones' to celebrate our Halloween sale! NOTE: I'm working on much bigger things as well, such as extending and optimizing the game's environments so far I've been able to achieve a significant increase in framerate. However, because there's still quite a bit of work to be done in these areas, I decided to not yet include this in the current update. Obviously there will be a lot more bug fixes as well in the upcoming weeks. Thanks for your continued support and have a scary Halloween :)!Halloween updateOct 26, 2017 - Community AnnouncementsWhat's up everyone! Just wanted to announce a small Halloween update. The update contains the following: major grinding improvement: your avatars feet are now perfectly following the curvature of the rail even while grinding through kinked or curved rails making grinding look a lot smoother. Added a new character called 'bones' to celebrate our Halloween sale! NOTE: I'm working on much bigger things as well, such as extending and optimizing the game's environments so far I've been able to achieve a significant increase in framerate. However, because there's still quite a bit of work to be done in these areas, I decided to not yet include this in the current update. Obviously there will be a lot more bug fixes as well in the upcoming weeks. Thanks for your continued support and have a scary Halloween :)!UPDATE: infinite loading screen fix and more!Sep 8, 2017 - Community AnnouncementsHey everyone! There was a bug which caused the game to get stuck at an infinite loading screen if the player selected ‘CANCEL’ from the character selection menu. This issue has now been addressed. NOTE: Keep in mind that if your system specs do not meet the minimum requirements listed at our store page (especially your graphics card + RAM), the game could still get stuck during loading. This is simply because your computer does not have sufficient RAM or video RAM to successfully load all graphical assets into its memory. minor changes: Added controls reference PDF to installation folder as well as to the in-game menu under settings. Added Grinds menu to the in-game menu. This menu provides an overview of all currently available grinds + their respective input combinations. Once again thank you so much for all of your support, feedback and patience with me. I’m just a one-man team so occasionally it can take some time for me to respond or fix things, but please know that I have the best intentions of making this game as amazing as I possibly can. Interesting links: The On a Roll community has been super active and passionate lately. People have taken it upon themselves to start all sorts of community pages and groups, here are some of the ones I found out about, though there may be many more (If so don’t hesitate to let me know). Feel free to check them out: Discord: https://discordapp.com/channels/352450214574948353/354667142794444810 Forum: http://onaroll-studio.proboards.com Facebook Feedback Group: https://www.facebook.com/groups/onarollgroup/ A big thank you goes out to the people responsible for settings up these pages / communities