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Occupy White Walls

 
OWW: 1.1 - ‘Hello world’ - Break all the rules update!Jun 23, 2023 - Community AnnouncementsOWW: 1.1 - ‘Hello world’ Someone once said:"Great things are done by a series of small things brought together." That someone was Van Gogh. While not being a game developer he describes the creative process very well. Hello Artinauts! We’ve been so busy we forgot to actually tell the world about our recent updates(!) and all the things we added/fixed in the past 12 months. We may be silent and introverted but rest assured we are nowhere near done with the Artiverse. So please accept our apologies and check out these cool new features in the game! PS Ever wanted to show one of your artworks on a phone because you didn’t have a gaming PC nearby? Well... Did you know you can use your OWW account on KULTURA.art? It’s a web/mobile interface that gives you access to your in game art collection, comments and notifications + some special features. It also has DAISY and art collected on KULTURA will show up in your OWW account. Give it a go… Broke all the rules: Expansions removed - no limits, run free :) New FreeForm rotation method with holding mouse button - 360 degrees of freedom - hold left mouse button and move the mouse. Ability to reset a gallery - ever wanted to nuke a gallery? Start fresh? Please be careful with the red button (you can find it in the main menu on your gallery list) Carpets to set spawn points in your gallery - those innocent (‘welcome’) carpets are connected to GPS satellites and allow you to set visitor spawn points if precise targeting. Complexity meter - showing the expected performance of your gallery - if you care about those things. Stickers! Customise your space even more (we didn’t think it was possible but hey :) {STEAM_CLAN_IMAGE}/33229108/6e2b5d1d5bf10e5c4e991c11003a1b21c835ad31.png Improvements and optimizations: Dramatic performance optimization (we did a lot), tons of it - Loading performance, graphics, UNREAL engine updates, tons of assets optimised, networking, replication, rendering etc. New main menu UI - a fresh coat of paint (and some ceramic coating!) never hurts. Your game account is now synced with the website (KULTURA.art) - you can log in with the same credentials, and it's perhaps easier to review your collection on a more convenient website. Ability to like art in game (replacing wishlist) New cursor (!!) looks much better now. Arrow assets now can be mirrored - so three lefts make a right now :) Localization updates Change the building distance (asset placing) - with a mouse wheel scroll {STEAM_CLAN_IMAGE}/33229108/179f1aa0bf711465db206a1234f835ad64997618.jpg Bug Fixes: Music volume balance on loading Artefacts on building/deleting assets effects Fixed avatars having wrong material Head bobbing finally removed (yay!) Economy problems (wrong income, NPCs not leaving cubes, incorrect charge for buying assets), now sorted. Login and registration problems - fixed! Fixed galleries search bar working incorrectly when gallery name has special symbols Fixed Environment tool not working when you are far away f...‘In no particular order’: June 2022 OWW Competition Winners Announced!Jul 18, 2022 - Community AnnouncementsWe are delighted to announce the winners of our June 2022 gallery building competition. It was a joy to explore and immerse ourselves in the galleries and to see the wonderful worlds this diverse and creative community produced. All of the Stikipixels were thoroughly impressed with the standard, scope and ambition of the galleries, well done to all those who built one. While everyone's a winner in our eyes, we chose the following 10 winners for the June 2022 competition - in no particular order: 4swift2 by swift2 {STEAM_CLAN_IMAGE}/33229108/e3d0f1ba7102103fd0850e48fc5d63a1bb73744d.jpg This gallery was more in the FX heavy vein but is expertly constructed by someone who knows how to build in a labyrinth style. It has a great use of light and reflective surfaces that make it very photogenic. Basalt Black Gallery by juliencfernandez {STEAM_CLAN_IMAGE}/33229108/018c7042106b312038d60354c21e03f3e821a73c.jpg We felt this was the perfect example of a 'small but perfectly formed' gallery and that it showed an obvious ability to build well using the assets and it didn't feel overly cluttered and demonstrated a good use of space, colour form etc Can Fla by flanagan {STEAM_CLAN_IMAGE}/33229108/979378162503d0469e6ba0bd62034968eb70c3d8.jpg We were impressed with this gallery because it is built around a central hub and has many impressive architectural flourishes - We think the builder made good use of light and reflective surfaces and glass again to create a feeling of ambience, and it has very much a ‘chill’ and look at art vibe Inside my head by gutfeeling {STEAM_CLAN_IMAGE}/33229108/184b8065b2c0727cd14c64c2d9b1fee1199e9600.jpg We liked the abstract and geometric forms of this gallery, it almost has the feeling of a mad scientist lab feeling which we appreciated a lot and it is certainly interesting as an unconventional gallery space with unique forms and details. Megaron by krfn {STEAM_CLAN_IMAGE}/33229108/52577db9a6ede86fa9db41ea7639e1295186f237.jpg This medium sized gallery was very consistent in style - it is a solid portrayal of a classical style of gallery with some nice touches such as a homely room with a fireplace. Observatory by helioworld {STEAM_CLAN_IMAGE}/33229108/27520975253df006a49af2cedbe1371c613cf077.jpg We found this gallery to have an interesting well formed layout, and again it also explored a science lab type theme effectively The End of the World as we know it by Shan Show {STEAM_CLAN_IMAGE}/33229108/0910be0c51236a68764e82cae99a77fb53a77a61.jpg This gallery impressed us all with its complexity and scope. We liked how it uniquely mixed organic forms with a classical architecture style in an interesting and engaging way. The Halls of Liminus by good mourning {STEAM_CLAN_IMAGE}/33229108/132336d441ab7b99a1b930b8e908da0d20215678.png A fantastic 'theme based' gallery - It starts off dark and bizarre and we all liked the idea of making a gallery exploring liminal spaces. The Eternal Garden by Kaleidoscopicdragon {STEAM_CLAN_IMAGE}/33229108/53...GALLERY BUILDING COMPETITION!May 29, 2022 - Community AnnouncementsOver the past year there were tons of updates and cool new assets added to the game so we feel it’s a good time for a new trailer, featuring cool player galleries. And... you guessed it, we need your help! {STEAM_CLAN_IMAGE}/33229108/172dad2c99f66189a75662737252e0d88c14865b.png WHAT IS IT? We’re launching a gallery building competition to showcase the limitless possibilities of art (and OWW), endless player creativity and just for fun. We want to see ‘showcase’ galleries that can be used to impress people who don’t know about OWW and its special vibe. RULES/REQUIREMENTS ⚀ The only rule is about size, it should be a new gallery with no more than 100 expansion cubes (should be enough, less is more etc :) ⚁ It can be in any style/design in fact the more original the better ⚂ Keep an eye on the Complexity meter; try keeping it green or yellow - please 🙏 ⚃ Featured galleries should not be changed until the end of 2022 TIME Starting NOW until June 14th! Extended to June 21st! REWARDS Rewards for every player who enters a gallery: ⚀ 2 million cubes ⚁ An additional gallery slot ⚂ One cool (unreleased) car statue REWARDS FOR ALL WINNERS (where we feature your gallery in the new game trailer) ⚀ 10 Art upload codes (you can gift them if you'd like) ⚁ Another additional gallery slot (2 extra total) ⚂ Added to the gallery featured screen until at least the end of 2022 ⚃ 3 additional unique statues (so 4 in total) ENTER NOW Steam does not trust google form links, so the submission form link may be blocked and you may need to copy and paste to access the entry form. https://forms.gle/LndX4DG3xEKoUH8SA {STEAM_CLAN_IMAGE}/33229108/c3bd6944a4725bc81bf228a1aec7ff429213b486.png {STEAM_CLAN_IMAGE}/33229108/60f7ffc5dbfb2d3789a9ceb3d56ec5742b6169eb.png {STEAM_CLAN_IMAGE}/33229108/d3a58b10c090a479921c1a62f982bd431e1bde60.pngOWW: 9.9.7 - Getting there! Or Still NFT-freeDec 24, 2021 - Community AnnouncementsHighlights OWW Free form placement mode (!!!) Increased gallery slots to 5! Amazing New chat! Private messages! Brand new tutorial - Optional, not obligatory! Gallery loading speed greatly improved! Highlights Kultura Introduced Likes and Dislikes Notifications Follow your favourite artist Reorder artworks on boards Add curational text to artworks on boards New: Free form placement mode (!!!) Holiday assets 2022! Improvements and optimizations: Added support for nested comments Fixed issues with shadows on some settings Added support for email login Increased gallery slots to 5! Changed the way new galleries are unlocked and increased the number to 5 (buy with cubes instead of leveling up. 1st slot is free, 2nd - 150k, 3rd - 600k, 4th - 2.5M, 5th - 5M) Bug Fixes: SoundCloud Fixes (third time lucky) Fixed camera movement while standing still (so called head bobbing) Camera collisions against the walls Fixed Azerty keyboard layout bugs Fixed height of the camera while standing and crouching Fixed wrong server movement corrections (so called Rubber banding) Fixed NPCs running speed Fixed avatar feet collisions to stay on top of floor Fixed bugs with lights assets not casting light on some occasions Fixed bugs with saving action bar state Fixed money change animation freeze Fixed text asset size not changing Fixed visual artifact when NPCs spawn near reception desk Fixed input settings reset to default Fixed enigmas edit mode Fixed login credentials not saved in game Fixed spawning in world origin instead of near reception desk Fixed ability to place text assets Fixed the issue with the enigma notification sent to everyone Kultura Updates: General Introduced Likes and Dislikes Vault is no longer a part of Kultura - was replaced with Likes Activity feed Notifications Help menu Added covers to the Board comment section on the Discover page Changed the way you can scroll Comments section on Discover page Long artwork description now collapsed by default Added support for line breaks on texts in Kultura Added support for email login Collections section on Discover page now has arrow buttons for better navigation Reorganized and updated navigation bar Added ability to better manage used and remaining art codes on profile page Added live chat and help menus Improved search logic to give better results Daisy and Maisy AI Greatly improved “Find similar” loading speed Optimized and improved Daisy algorithm(now 6th generation!) Boards Added the ability to reorder artworks on boards Ability to add curational text to artworks on boards Slideshow mode (board presentation) Added page of boards which contain specific artwork August OWW: 9.9.0 Stability update! Better late than never! Highlights Amazing New chat! Private messages! Out with the old, in with the new! Private messages Follow users Brand new tutorial - Optional, not obligatory! The tutorial can be viewed at any time by pressing F1 Now more visual All assets (except for vendor) are unlocked from first lo...Director builds astonishing new art gallery from scratch during lockdownMay 29, 2021 - Community AnnouncementsMany museums have created online galleries during the pandemic. But Pere Izquierdo Tugas, director of the Consorci del Patrimoni de Sitges, in Catalonia, has gone one better, creating a complete virtual version of the exhibition centre itself. {STEAM_CLAN_IMAGE}/33229108/63ffac6fa9b9564169cf87be4dadb4f43467fcc0.png Pere Izquierdo, 57, an archaeologist and art historian, loves technology. “I'm a digital native,” he says. “I started using a computer in 1975, at the age of 12". Thus, when he discovered KULTURA/Occupy White Walls (OWW), a new online art platform and game with 80,000 galleries already created by players, he realized that he had found the right place to give visibility to the museums he directs and the art collections in them. “We have an interesting collection, but it's not well known,” he explains. "Visitors are surprised when they see it". He first thought OWW would be just a way to show the collection during the lockdown. He then realised it could be a permanent way to show the centre and its collections to a wider global audience. OWW is built around its pioneering art discovery AI that 'finds art you'd like, even if you don't know what art you like’. This is how it has already attracted tens of thousands of ‘non artsy’ gamers to engage with art and create their own virtual display spaces. "Our mission is to spread art and OWW is an excellent opportunity to reach out to those who would love art but may not be very familiar with museums," continues Izquierdo. “We especially focus on young people, many of whom think that museums are sad and serious places. We must make them understand that we exist and make the works of art in our museums more popular ". So he rolled up his sleeves and started building in his free time the environments of Sitges' museums by himself. Thus, was born a parallel architectural complex where you can spend a few hours among masterpieces of all times. “First, we made a parallel version of the Sitges museums to show the paintings in rooms similar to the real ones.” I looked for the OWW elements most similar to those in reality, even if our decorations are very particular, so in part, it is my reworking. There are mosaics, stained glass windows, ceramics, freely inspired by those of real museums." {STEAM_CLAN_IMAGE}/33229108/5321c811d06e43d200045524cfdea7c81e66ccc1.jpg The online visit starts with the presentation in the Piazza dei Miracoli, one of the central places in the game. A short presentation tells the story of Sitges and its vocation to be an artistic and cultural centre. In an environment of great atmosphere, part of the square’s futuristic architecture, it is explained how, in 1891, Santiago Rusiñol, an artist of great charisma, first came to Sitges, a Catalan village near the sea, and created the cradle of Catalan Modernism. Rusiñol knew, and corresponded with, with all the great artists of Paris, from Toulouse-Lautrec to Degas. {STEAM_CLAN_IMAGE}/33229108/1afbff8adf121383ce0ffac86674b5e978266aa1....OWW: 9.8 CloudSound update!Apr 4, 2021 - Community AnnouncementsHello players and robots, Us Pixels have been busy working on a huge update that we are very proud to announce today. We have more cool features in the oven, stay tuned. New: CloudSound Add music from SoundCloud to your gallery 2 unique speakers, 2 Jukeboxes, and a turntable to choose from 4 different animation effects Load songs from SoundCloud to anywhere in your gallery Choose the radius distance of the music Let visitors hear your music all over your gallery with the global setting Place multiple speakers and only hear only closest (great for specific rooms) Grid Snapping Perfectly align art and objects 6 different grid snap sizes Enable/disable snapping using the checkbox on the left Select the Grid Rotation option to snap to the default grid New Piazza Dei Miracoli Formally known as Plaza, this new Piazza is unlike anything you have seen before New starting zone Take a walk with nature, even into the ocean, dynamic day/night sky An easter egg, or two Build an exhibit in one of the 16 large rooms Mysterious vortex (New feature coming soon) Zero Gallery New starting gallery 33 new assets, including ladders and stone paths! (search 'zero' in inventory) Mouse unlock Faster building! Use F to unlock/lock mouse, faster deleting, building, etc Ability to interact with the UI using the mouse Use any tool (Build,Delete,Move,Expand,Frames,Puzzles,Picker) New vendor assets New assets are available over the next few weeks Tags on artworks Added Owned and Placed tags on Artworks in Daisy Owned shows when you have the artwork bought Placed shows if the gallery you are currently in has the artwork on display {STEAM_CLAN_IMAGE}/33229108/a2504ae4df17f810ef3a32970c2265b3a78e37e0.jpg Improvements/fixes and optimizations: Building Improvements Increased the distance of Expand tool Removed backlight from artworks and replaced it with more even lighting. Decreased delay between tool usage (building, deleting, expanding, etc) Structures now allow floors to be placed on top Fixed bugs when some users were not able to create a second/third gallery Duke boxes and Turntables can have SoundCloud tracks playing on them. DAISY MAISY (Similar) screen now shows 3 pages (36 artworks) of suggested artworks Pagination added to Wishlist, Artist, and Collection windows. Fixed repetition of the same artworks in DAISY over a short period of time Fixed bug when owned artworks would appear in DAISY Fixed bug when collection page wouldn’t show all artworks General performance/optimization fixes Greatly optimized loading of artworks Improved loading speed in galleries Optimized tutorial, made some steps skippable Game UI and visualization updates Mirror button moved to a side menu (M) and now clickable with the mouse Updated visualization of player name tags Game cursor is now more visible Updated Help menu to reflect changes and fixed formatting bugs A guiding quest icon has been added to the tutorial Updated teleportation effect, no more paint! Slightly updated Mosaic UI Added par...OWW: 9.7 Mosaic to Your EarsJan 23, 2021 - Community AnnouncementsNew: Mosaic updates Added the ability to Undo/Redo (Ctrl+Z / Ctrl+Shift+Z) Zoom in/out with the mouse wheel Use the right mouse button to pan the canvas Palette was added, allowing colors to be saved (alt + click to select) A colour history bar was added which shows recent colours used Improvements: Loading of galleries should be improved Updated settings menu Updated mosaic UI DAISY fixes and updates Fixes: Music and sound: Music is now looped on the login screen Teleportation music and gallery music should no longer overlap Added proper transitions to Jukebox/Turntable (and other in-game music sources) Muted sounds should no longer play after teleport Sound settings now affect all sounds in the game Stay tuned for even more exciting news, SOON™ StikiPixels London, January 2021 https://media.giphy.com/media/5E6RLOi0nqjWRnEqQB/giphy.gifOWW 9.6 - Build a Snowman!Dec 24, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/33229108/994958da2288b8ad08d1f47cbe98919b24158de8.png New Snowman Kit - Everything you need to create a cool snowman - that won't melt either! New vendor assets Candles! {STEAM_CLAN_IMAGE}/33229108/d26cb096b0a9cecdaf766f4cfa6835beb9b4375e.gif Improvements: Teleport speed ‘slightly’ improved Animations in art UI: Daisy, Artist, Wishlist etc Teleport search menu and gallery image loading Loading times should be better Bugs fixed After some tough negotiations, DAISY agreed to release the missing artworks that she held hostage last week and will now display all artist's artworks on the artist's profile page. The runaway asset outlines were caught and returned to their original location. The field of view reset bug after using the free camera (F8) should be fixed (again) Order has been restored to chat and tooltips now correctly align to the right! Galleries should no longer catch the rare bug which returned players to their starting location when teleporting. Fixed issue when the game wouldn’t launch if latest VC++ redist is not installed Stay tuned for even more exciting news, SOON™ StikiPixels London, December 2020 {STEAM_CLAN_IMAGE}/33229108/178605cdaa959882c8d70005347395443b0fbf22.png Paint me like one of your French avatars contestsDec 17, 2020 - Community AnnouncementsCheck out the Outdoor Contest winners and entries Hello, we have a slight twist for this next contest, we are running TWO contests at the same time and for longer! Challenge 1: Mosaics Challenge 2: Screenshots, Avatars, and Monoliths What Challenge 1: We all like mosaics right? But some like them more than others, and this contest is for those mosaic lovers. Create a mosaic that represents your favorite artist or location in your home city. Challenge 2: OWW is an MMO which means that there are many players across the artiverse doing many different things, whether it is building, making mosaics, dancing, partying with friends, jumping, or even shopping at the vendors in the Plaza, there is bound to be something to catch your eye. Create an in-game screenshot/poster that shows avatars/players with monoliths (Type "Monolith" in your inventory search) in interesting scenarios across the artiverse.. When Entries open Now - Jan 24th Winners will be chosen between Jan 25th - 8th Feb, winners will be announced by Feb 12th Rewards 5 winners for each challenge (10 in total) will receive; Either 5 upload codes or our soundtrack DLC (Art codes can be gifted to anyone even if they don't play the game) 2 million cubes Mosaic contest only reward: Your gallery featured in the new teleport menu (terms apply, the gallery must be accessible) A choice of one of 12 special masks, with a special halo (can you collect them all?) https://media.giphy.com/media/CBZCKsly6aTidf9APZ/giphy.gif {STEAM_CLAN_IMAGE}/33229108/993710ef3ad7c7cbe122a22cbdc4457199f89a20.png Rules All entries must be submitted by midnight EST on Jan 10th Entries must be made entirely in-game (some minor edits outside the game are permissible for the poster entries) You may enter one time in each contest. Art uploads must follow our upload guidelines How to enter Submit all entries via the following forms Challenge 1: Mosaics, enter by clicking here Challenge 2: Screenshots, enter by clicking here Minor Asset UpdateDec 8, 2020 - Community Announcements87 additional new assets for 26 current sets are available in-game now. 40 columns 16 walls 4 windows 9 doors 15 ceilings A plinth and a balustrade Asset sets Renovation Paneled Eindejaar First Steps Lemon delight English Green Art deco Hortensia Rose Garden Marengo 2055 Steampunk Canon and Fugue White Checkmate Crystal Foliage Deepstate The Factory Kraftwerk Painted Brick Kakudan Azur Ratland Rancho Macintosh White From military to monks, to virtual art galleriesNov 25, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/33229108/d9389dc6c3e0e09cecf6566512cfdb040220b1f7.jpg Imagine you’re standing in front of a captive audience at a Taiwanese stationery store. You’re an artist, and you’re there to show off your work - but this isn’t your typical show and tell. You’re Benedict Yu, a multi-disciplinary artist and researcher who explores Eastern philosophy, psychology, and human behavior through the lens of contemporary arts, technology, and artificial intelligence. Now imagine you’re there to introduce Occupy White Walls to a room full of people who might never have played a videogame. Exciting, isn’t it? I got the chance to chat with Yu about how he wound up exhibiting an OWW gallery featuring his work to physical audiences and the role he sees the game playing in an art world still dominated by capitalist structures. Yu’s only 24, but he’s already lived a more interesting life than most. Despite growing up in Taiwan, as a dual citizen of Singapore, he served two years of military service in the Singaporean army. While there, he kept an art diary, with pieces that reflected and expressed his homesickness - and then the pain of returning to a home that no longer felt the same, with his experiences overseas laying bear “political problems and social illusions” that were now clear for him to see. "As Yu puts it on his website, “leaving home is tough, but accepting the reality of those changes is harder.” Confronting those changes was, in part, what ultimately lead him to Tibet. After securing an art residency at the Lasalle College of the Arts and exhibiting his work in London, Taiwan, and Singapore, Yu’s college sponsored a trip that saw him live and work with Tibetan monks. The result of that trip is a sprawling mandala entitled “Conversations between Heaven and Earth,” reflecting Yu’s belief that our souls can communicate and exchange the energy between us to the heavens and the earth. To the monks, that manifested through song - and through Yu, into art. {STEAM_CLAN_IMAGE}/33229108/ddbca3bb418307c2161c03af1a31c6d99962272d.jpg But let’s go back to that stationery store in Taiwan and how Yu first started dabbling with Occupy White Walls. His interest was sparked by the global pandemic and the resulting closures of local art galleries. To Yu, the virus was as much a threat as it was an opportunity to explore new artistic horizons - except he didn’t quite have the kit. That’s when the boss of Ipaper, that stationery store, stepped in and lent Yu a PC powerful enough to boot the game. You can see how Yu set about building his gallery for yourself here. For those who can’t make it to Taiwan, it’s well worth visiting in-game, too. Just search for Benedict Yu. It’s a sprawling place, split into four wings that explore consciousness, intelligence, gender identity, and religion. Yu’s exhibited his in-game gallery at four separate events, each time seeking to explain how Occupy White Walls acts as a platform to explore those ideas. Many, though, are impre...Going global in lockdown - Check out BMAG in gameNov 19, 2020 - Community AnnouncementsIt’s Birmingham Museum & Art Gallery (BMAG), but not quite as you know it! You can now curate your own exhibitions in a virtual BMAG from the comfort of your own home, as Birmingham Museums Trust has embarked on a collaboration with the new online game Occupy White Walls (OWW), making it the first official museum to partner with the AI-driven art platform that allows users to explore a growing fantasy world of art. ​ Two hundred artworks from Birmingham’s collection of Public Domain images, including some of the city’s most famous Pre-Raphaelite works such as The Last of England by Ford Madox Brown and Proserpine by Dante Gabriel Rossetti, are now available to players in the digital world and can be explored at www.oww.io. As the partnership continues, it is planned to upload the full collection of Birmingham’s public domain images, which are accessible via Birmingham Museums’ online database. In a year where we are all spending more time at home and museums have closed again due to the latest lockdown restrictions in England, the collaboration means players can discover art from galleries around the world and curate, design, and build their own without stepping foot outside. Created by London-based start-up StikiPixels, OWW currently has over 75,000 users and is looking to expand the online art collection that players can interact with through museum collaborations. https://media.giphy.com/media/DSybwxQwsahXQHg7Pw/giphy.gif In the game, players collaborate to curate their exhibitions. As their vision is not bound by conventional museum curation guidelines or the physics of a brick and mortar building, players can create environments that combine Renaissance masterpieces with modern art gems or artworks from Birmingham, UK can sit alongside artworks from the USA in displays that would never usually be seen gracing the same wall in the physical world. While Birmingham Museums is the first collection to officially work in collaboration with the game, public domain artworks from galleries, such as the National Gallery in London and New York’s Metropolitan Museum, also sit within the game’s digital collection ready to be discovered. As you delve into the cyber world, players can visit an official digital version of Birmingham Museum & Art Gallery (BMAG), inspired by the actual museum but is a playful and creative space. Players can acquire digital copies of any BMAG artworks they find inspiring and build their gallery around those (and others). For Birmingham Museums, partnering with OWW is another way for people to explore the collection if they cannot physically access it in person. It also opens up data and analytics about how the public engages with the collection on a level never seen before in ‘brick and mortar’ collections. https://media.giphy.com/media/2AzrKFVo4UXyv5Dsbj/giphy.gif Linda Spurdle, Head of Digital at Birmingham Museums, said: “Working with such an exciting, forward-thinking company like StikiPixels, which brings art to life in s...Pulsating lovers, space fairies, and psychedelic fever dreamsNov 7, 2020 - Community AnnouncementsNothing spurs creativity like a little competition. To see the truth in that, all you need to do is stroll around the seven winning entries from October’s gallery contest. Every victor was rewarded with seven upload codes, but the rest of us get to enjoy something even better: the fruits of their labour. I hope you like your fruit spicy. Every gallery here is an ode to an individual artist, from the kaleidoscopic medley of Larskristo to the restrained deities of Mohrbacher. These are, genuinely, some of the best virtual spaces I’ve been treated to - so I’m extra glad I got to chat with their designers about how they came to be. LinkCube LinkCube exudes elegance. By honing in on the work of Rodrigo Aguilar (or Zapatoverde, as he’s known online) Linkmyboy has shown what’s possible when you mould a space to suit a particular aesthetic - as long as you have a few tricks up your sleeve. Cute meets macabre in Aguilar’s monochrome etchings, which surround a chamber lit largely from above. Perfectly placed windows cut the room with shadows, merging each piece with its surroundings while never overwhelming them. It’s all topped off with a short bio and quote from Zapatoverde, cleverly snuck beneath your feet and behind a pane of glass. Not an inch of space feels wasted. Linkmyboy told me it was all possible thanks to the Gray and Red Sky skybox, which came out at the start of the competition and “really caused the spark of inspiration” that lead to the gallery’s construction. Aspiring shadow artists: take notes. R'lyeh Nothing screams ‘fever dream’ like the work of Larskristo - or at least, nothing did until Artisan built a temple to him. His gallery provides a psychedelic descent into a crustacean-adorned ocean, with all sorts of demonic creatures to meet along the way. Each lives in a biome of its own: ladybirds and flying eyeballs glide across a multicoloured meadow, Cthulhu strides out from a tentacle-rich sea, and death himself floats aside neon pentagrams. There’s even a semi-secret passage to a hidden woodland deer god. “I love how each artwork tells a story, and I tried to follow these stories with my gallery”, says Artisan. Even more impressively, for me, is how the gallery itself tells a sort of story. The chaos becomes more orderly as you descend until you emerge into that ocean and find it complemented by the calm orange glow of ambiguously satanic beasts. Look into that ocean, though, and you’ll see a trilobite resting in an ocean of its own that spirals out into space, with bubbles blending into planets. Reaching the bottom brings you back to the heavens. Neat. Jgs3 Do you ever look up at the sky and think, ‘what are all those rotating disks, and why does that one keep flipping back and forth?’ You would if you spent time in Jgs3, where the backdrop frames Robert Delaunay’s art so perfectly you’d be forgiven for thinking it was made for it. Joelgshot’s gallery may be small, but it feels disproportionately grand. You’re first confronted with ...Come with me and you will see, this our town of OwwlloweenOct 31, 2020 - Community AnnouncementsThe dread time beckons. Beastly creatures are lifting wet noses to the air, while grizzly plots are hatched. Munch's are Screaming. Videogames are doing Halloween events. In Occupy White Walls, that means more of you than usual are neck-deep in gargoyles, dungeons, and haunted abodes. I’ve been wandering the Artiverse, though, and I’ve found nowhere so fearsome as the town of Owwlloween: a sinister and sprawling collaboration between eight separate architects. I even dared to ask some of them about it. Some say Owwlloween is ancient and predates the folly of modern man. Others say it exists outside of time, and all thoughts of rigid linearity should be renounced as anthropocentric falsehoods. Then again, other others insist the framework was laid down by Shan Snow Celebrindal in October 2019 and added to by Whiterabbit, Digital Dugong, Blackrabbit, and Whitecaps in the days and months that followed. In the last two weeks, Owwlloween saw a fresh lick of (blood-based) paint from Artisan, Heliotrope, and Noice. It is, as Heliotrope puts it, “a time capsule”. {STEAM_CLAN_IMAGE}/33229108/9ca316f4bf678e5f3c31f01859cdbb60203ff8a8.jpg I say you should explore it for yourself before you let me spoil the best bits. I also say you should switch the usual music off and put on the Nightmare Before Christmas soundtrack because it’s far more thematically appropriate and “This Is Halloween” is a banger. It’s also what Shan happened to be watching when he got the idea. That song is particularly appropriate because its lyrics adorn the tunnel leading to the town proper. They’re embedded and reflected in a near-fluorescent orange tube, along which you must walk and weave before entering civilization. Civilization starts with a menacing orb in a creepy basement. {STEAM_CLAN_IMAGE}/33229108/3f40a2174240efdb51e7c419be3d61ddecca5f32.jpg At this point a coward might heed the sign back at the beginning, informing attentive readers that the street above can be reached with a respawn. A fool, though, might press on, and eventually be rewarded with a dark side tunnel, some sealed-off frogs, and an opening you need to jump up towards before you’re coughed up outside. {STEAM_CLAN_IMAGE}/33229108/ec3987ad15424227f62a1954565060b37bb0e0b0.jpg THIS is Halloween. Buildings stretch before you, each a different flavoured horror show. You’ve emerged from Whiterabbit’s Hall Of Justice, or a part of you has, but the tour has just begun. To your right lies the Church of Noice, a pillar of neon and devout amphibians. If you creep past the congregation, more horrors lie a-lurking in the basement - but at least there’s also a nice garden. If you can find it. {STEAM_CLAN_IMAGE}/33229108/3152c7380fd4c86b6c788812edefb6c30cad7ee6.jpg {STEAM_CLAN_IMAGE}/33229108/1ef654e34ff17255d64e7c818618e04432d69b25.jpg Across the street, a face screams out from the gloom. Next to it, a lost soul screams out from wooden signs, spelling out a cry for assistance. Beyond them and around them, more surprises awa...November Contest: Open-air GalleryOct 30, 2020 - Community AnnouncementsCheck out the October Contest winners and entries What Create an Open-air gallery space (outdoors) centered around your favorite artist, up to 6x6x6 expansions. Winners will be chosen based on originality, creativity, and performance/accessibility. When Entries open Nov 1st - Nov 22nd Winners will be chosen by Nov 30th Rewards 5 winners will receive; Either 5 upload codes or our soundtrack DLC (Art codes can be gifted to anyone even if they don't play the game) 2 million cubes Your gallery featured in the new teleport menu (terms apply) A choice of one of six special masks (can you collect them all?) {STEAM_CLAN_IMAGE}/33229108/a87d96c0ec3ed2d7fe006e047b04ddfeafe7fbfb.png Rules All entries must be submitted by midnight EST on Nov 22nd. Galleries must be open-air and no larger than 6 wide, 6 long, and 6 high. (expansions) Entries must be entirely made in-game. You may enter one time. Galleries should be available until the end of December. Art uploads must follow our upload guidelines How to enter Submit all entries via this form OWW: 9.3: Mini UpdateOct 30, 2020 - Community AnnouncementsNew Content: Added additional assets to the following sets La Galerie Nationale (60) Temperance (12) Steampunk (4) The Factory (28) Paneled (1) Deep State (1) Corbusier (2) Hacienda (13) White (7) Tropicalia (24) New vendor assets (coming soon) La Galerie Nationale - Benches (2) Hacienda - Casa Xamitl (6) Mexican Contemp - Casa Xamitl (10) Malmo (1) Paranormal (1) Improvements: Improved gallery search to show relevant on top Fixed: Enigmas - they should now work properly Building permissions - You can now remove users from your build list The FOV settings no longer reset when exiting F8 Free cam You can now place objects over the junctions/edges of assets Fixed having to press login button twice Fixed having to press login button twice Notifications should now show for comments made in a gallery Portals should no longer reset Collection URL on artworks Enigma UI overlapping when there was a lot of text Kultura: You can now reset your password on Kultura Greatly improved loading and performance Fixed login session expiry bug Fixed password and registration requirement bug Fixed bugs with search Stay tuned for even more exciting news, SOON™ StikiPixels London, October 2020 The Artiverse as seen through players 'eyes' - Sept 12th- Oct 2ndOct 3, 2020 - Community AnnouncementsThese are some of the top picks of player screenshots and galleries recently shared. (Sept 12th- Oct 2nd) Art uploads and multiple galleries now open! https://www.oww.io/artists View previous player content here https://www.oww.io/gallery zahns mystery {STEAM_CLAN_IMAGE}/33229108/5ee60f27c8730483f0a5c9ddb01459ceb9c379dc.jpg reflectedgreenery {STEAM_CLAN_IMAGE}/33229108/477dd983db15602e5dd8e5bc6207779e2703e85f.png sharkhenge {STEAM_CLAN_IMAGE}/33229108/f2f5c9f5f0b73a12921927510c5d5f9e4911fd64.jpg jc gallery {STEAM_CLAN_IMAGE}/33229108/7317425007243314fa6116575b97f655f3e894eb.png {STEAM_CLAN_IMAGE}/33229108/4261b8333359c80c452628b230ed7071e898a87d.png dustintheclouds {STEAM_CLAN_IMAGE}/33229108/a4b69ec4af0584870e60b46fe1cf9e5045ad2f8e.png AlisonSakura {STEAM_CLAN_IMAGE}/33229108/41d286b7d27a80dbe9ce3e1cfafbbaa57c6717c4.png To have a chance to be in the next news blast please share your screenshots/ galleries and videos on Discord Email at [email protected] Tag us on social medial! Facebook @OccupyWhitewalls Twitter @whatisoww Instagram @whatisowwOctober Contest: Favorite Artist Mini Gallery ChallengeSep 28, 2020 - Community AnnouncementsWelcome to the first of our monthly contest series. Each contest will offer a unique opportunity to win a special in-game mask of your choice (see below) along with other cool rewards. To kick off our new series we are offering 5 players/artists a special reward of either a DLC or FIVE upload codes that can be gifted or used for your own artworks. Check out our latest patch notes What Create a gallery no larger than 4x4x4 expansions centered around your favorite artist. Winners will be chosen based on the originality and creativity of the gallery When Entries open Oct 1st - Oct 22nd Winners will be chosen by Oct 31st Rewards 5 winners will receive; Either 5 upload codes or our soundtrack DLC 2 million cubes Your gallery featured in the new teleport menu (terms apply) A choice of one of six special masks (can you collect them all?) {STEAM_CLAN_IMAGE}/33229108/a87d96c0ec3ed2d7fe006e047b04ddfeafe7fbfb.png Rules All entries must be submitted by midnight EST on Oct 22nd. Entries must be entirely made in-game. You may enter one time. Galleries should be available until the end of November Art uploads must follow our upload guidelines How to enter Email [email protected] with the following information Gallery name username Any additional information or captions or Post on social media and tag us your entry with one of the following tags and state '#October' and your gallery name. Twitter - @whatisoww Instagram - @whatisoww Facebook @OccupyWhitewalls OWW: OPEN (9.0) - Art Uploads OpenSep 16, 2020 - Community AnnouncementsHello artists, gamers, and robots, After many hours developing our web portal KULTURA, we are finally ready to open up user uploads! Check out https://www.oww.io/artists for information on uploads. Furthermore, we have released multiple galleries per account! Each player has 3 gallery slots, what will you create? A contemporary masterpiece? An underwater adventure? A vaporware dream? The possibilities are endless. New Features/Content: Upload Your Art - Create an account (in-game or on KULTURA), confirm your email, buy codes, and upload! After uploading your first masterpiece, you can edit your artist profile, including adding external links to other sites. Uploads are added to OWW instantly! Multiple Galleries are here! - 3 gallery slots per an account (unlocks lvl 20 & 30) Gallery Name Change - Do you regret naming your gallery a boring name like *‘gallery1’*? Want a super cool name like * *, now you can - Capital Letters and spaces allowed(!) {STEAM_CLAN_IMAGE}/33229108/7194da8debef152720bd8dbc66b2f15d3bc637cb.gif Zahn Cam - Use the Zahn Cam to take a preview snap of your gallery for everyone to see in the preview UI and teleport menu. Find the 'Zahn Cam' (lvl 2) by searching 'Zahn Cam' in your inventory, placing the camera, and pressing . Functional Dice! - 5 new dice (D6, D20). D&D/Monopoly Mashup anyone? Text Update - Now you can change the text and background color, plus a new larger *‘wall sized’* text asset. Gallery Preview UI - Click on a gallery name to see a UI where you can share to chat, favourite, see the gallery preview image, and teleport. New Teleport Menu - Search, preview and favourite any gallery, even if it is offline New Login UI - Preview and travel to favourites, owned and featured galleries Gallery Descriptions - Add a description your gallery via the teleport menu {STEAM_CLAN_IMAGE}/33229108/8dfb2e527790f78f8273fe95358521b454bf4d81.gif New vendor assets - Available from Sept 23rd - 29th at the plaza dealers Fishnado - sorry, no sharks in this tornado! Underwater Skybox - with sharks, debris, easter eggs, and a sky above! {STEAM_CLAN_IMAGE}/33229108/e4083bbb443e87d6c4064519674df819f6d60a6d.gif Improvements: Improved DAISY AI Text UI and color picker Portal UI now has a search function Improved search in KULTURA Help menu updates Improved reception desk UI Stay tuned for even more exciting news, SOON tm *StikiPixels* London, September 2020 The Artiverse as seen through players 'eyes' - Aug 29th- Sept 11thSep 15, 2020 - Community AnnouncementsThese are some of the top picks of player screenshots and galleries recently shared. ( Aug 29th- Sept 11th) Art uploads and multiple galleries now open! https://www.oww.io/artists View previous player content here https://www.oww.io/gallery allisonsakura swanknight {STEAM_CLAN_IMAGE}/33229108/c92d5a0fe1aa6e4d1f676e9ba152ed845888b6d6.jpg justtryingtosurvive {STEAM_CLAN_IMAGE}/33229108/256205489bb364d1d30a8b3cc60c0c45d1b8512d.png Liaartx {STEAM_CLAN_IMAGE}/33229108/37458159a8480cee1f6880271460682a286e80ce.png EternalSunset {STEAM_CLAN_IMAGE}/33229108/4ed06f11f91c323bbc0958662c68134dbbc4c76c.jpg {STEAM_CLAN_IMAGE}/33229108/8075e98eb1f365ab0f1fa5a9a136b078951208b9.png Artdinner {STEAM_CLAN_IMAGE}/33229108/68b0410fd96c443a5d04644caf82116432a2bdfa.jpg linkware {STEAM_CLAN_IMAGE}/33229108/662da556b710804a6399bf751ee17528646f0652.png midzomernachtdroom {STEAM_CLAN_IMAGE}/33229108/08f9b40352414c1c401702df2b926784a9b15ba7.png threedle {STEAM_CLAN_IMAGE}/33229108/2da77bb369f6151a3823f1574055f6fe28c83f66.jpg To have a chance to be in the next news blast please share your screenshots/ galleries and videos on Discord Email at [email protected] Tag us on social medial! Facebook @OccupyWhitewalls Twitter @whatisoww Instagram @whatisoww