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Patch notes for 17/06/2025Jun 17, 2025 - Community Announcementsv3.7.28.42180BalancingBrazier split production will now always have a total value of 150% if more than one production is activeBug fixHippogriffFixed conquest achievement not granted (for real this time)Fixed Hippogriff IA not expandingFixed catapult not dealing damages to the Gate of Nidavellir in the final conquestFixed free camp upgrade bonuses in Conquest and BifrostFixed free unit bonuses for Varangian in BifrostFixed Abbey counting fame in production for BrazierFixed Military town hall upgrade not granting 1 more Varangian warband for each Varangian campFixed Mining/Forging speed bonus not sharedFixed "Rock Solid Statement" achievement granted when doing less than 200 damages in one shotModified text for: Ignite, Ignite information above the map, Sharing Ignite button, Furnace Keeper, tavern, Livability tooltip, Cathedral upgrade,start-withNew UI for sharing Ignite buttonSystem - Fixed decolonisation reward granted to the wrong playerEvent - Fixed participation on competitive event not working after loading a saveBifrost - Fixed crash when checking relation with neutral if the player name have a special typoBifrost - Added missing description for Muspelheim realmStoat - Localization on lore building addedKnown IssuesHippogriffBrazier UI overlapping on build menuBrazier UI Scaling on the rightPatch notes for v3.7.27.42134Jun 11, 2025 - Community Announcementsv3.7.27.42134Added Korean localizationAdded Ignite UI near concerned alliesAdded tooltip on sharing/Not sharing buttonAdded Start-with detail for Houses and tavernsModified Livability tooltips textModified Taverns description for HippogriffModified 1st and 2nd conquest available for the Clan of the HippogriffFixed Hippogriff ornament unlockable with silversFixed shared ignite button to not be visible when playing in soloFixed 2nd level of leadership not granting all bonus life to Sindri with 5 military upgradesFixed achievement not granted when finishing Hippogriff conquestKnown issueSome localization are missing (on the new texte added/modified)Investigating on lag/freezeClan of the Hippogriff | Patch Notes for v3.7.26.42112Jun 10, 2025 - Community AnnouncementsClan of the HippogriffThe clan of the Hippogriff is now available in gameThe clan will be playable in ranked at a later date↓ All details about the clan on the dedicated page ↓v3.7.26.42112Bug fixMilitary path - Fixed Legion old bonus supply malus being granted on level 2 with the new effectKnowledge - Fixed Military strategy working with enemy military units Cross Of Vidar - Fixed patrol not attacking in Mission 6 Conquest - Fixed a crash in Gods fury Known Issues Hippogrif Missing some Deutch localization Missing Korean localizationKnown IssuesHippogriffMissing Korean localizationHippogriff conquest victory does not count for successGameplay - Decolonisation system issue if an enemy scout is present on the tile when another player uncolonize the tileConquest - IA losing alone in TitanomachyEvent - Issue with competitive event (IA and loading a save)Bifrost - Crash when overing Ljosalf diplomacy menu if special characters are present in your pseudoLobby - Issue with lobby finderClan of the Hippogriff | Available Now!Jun 10, 2025 - Community AnnouncementsHello Warchiefs, You can now unleash the fury of your catapult, as the new kingdom of the Hippogriff is now available! Gear up and make the enemy taste your steel Descendants of two worlds, the smiths of Gardariki combine the forging skills of Svadilfari with the structure of a Southern Kingdom. The vigorous braziers supporting their industry allow them to forge the unmatched gear of their Varangian Guard. They are led by Sindri, older brother of Brok and Eitria ↓ You can buy the clan directly on its Steam Page ↓ https://store.steampowered.com/app/3691650/Northgard__Gardariki_Clan_of_the_Hippogriff Complete patch notes For more details on the patch, you can check the complete patch notes check the complete patch notes here: Full patch notes More to come during the week Thank you all for playing for playing Northgard! - Shiro Games https://store.steampowered.com/app/466560/Northgard/ Clan of the Hippogriff | RevealMay 27, 2025 - Community AnnouncementsHey vikings! Time to unveil the next clan to join Northgard, this time a kingdom with strong ties with some of our earliest clans! Have a read and don't forget to wishlist the Clan of the Hippogriff using the link at the end of the news! {STEAM_CLAN_IMAGE}/25920479/e9623a010503278266bf03d24bbba751b801c4d6.pngFrom Southern Lands, Sindri, eldest brother of Brok and Eitria, returns clad in fire and steel, his twin hammers echoing both legacy and defiance. A figure of both might and mastery, bringing with him the legacy of the forge and the discipline of distant Kingdoms. Thus rises the Clan of the Hippogriff, where ancient Norse spirit meets the tempered structure of the South. {STEAM_CLAN_IMAGE}/25920479/87283c3c04e4dd4fbd8e529f3b5349fa6fbc8175.png{STEAM_CLAN_IMAGE}/25920479/3890cc57769f3e6f5e504d7a47319a5eb2811a89.png{STEAM_CLAN_IMAGE}/25920479/c7747aacda56ccaf563606933af3b2bfad50ab5f.png{STEAM_CLAN_IMAGE}/25920479/7e86c695743cc6ff423c047991e468118a2719be.png The clan of the Hippogriff, fueled by the fire of their braziers and southern craftmanship will join Northgard in June! ↓Wishlist now on the page below↓ https://store.steampowered.com/app/3691650/Northgard__Gardariki_Clan_of_the_Hippogriff/SOCIALS - DISCORD | REDDIT | X/TWITTER | FACEBOOKPatch Notes for 24/04/2025Apr 24, 2025 - Community Announcementsv3.6.94.41685 Changes Squirrel - Warchief can be recruited in the Stove Korean localization imported Bugfixes Fixed crashes caused by Dragon IA in solo/conquest/multiplayer After placing a relic After creating a military upgrade for kingdoms After building a Monument of God In case of UI freeze When loading a save with an IA dragon Added security to avoid crash when killing a neutral faction Animation - Fixed Warrior/Champion and Shield Bearer/Fantassin attack animation Units - Fixed move speed of military units Units - Fixed vikings being able to send further villager to build Kingdom - Fixed Armored Shred being triggered all the time Military Path - Fixed Legion second level not working for Mercenaries for the Raven Owl - Fixed Nomad Branches that could be bitten by werewolves in Moonlit Betrayal Text - Fixed some typo issue Known Issues Dragon - Merchant in no work in specific case (to avoid try to not have a Trading Post with a Longship Dock on a same tile) Multiplayer lobby issue Stoat - Sentry cost issue with "marches of Brittany" knowledge https://store.steampowered.com/app/466560/Northgard/Patch notes for 18/04/2025Apr 18, 2025 - Community Announcementsv3.6.91.41640 Changes Warrior 10 -> 11 attack Piercing Strike ignore more armor depending on the difference of defense Changed size of new model military units Bugfixes Fixed crashes when loading conquest/story save Known Issues Dragon - Merchant in no work in specific case (to avoid try to not have a Trading Post with a Longship Dock on a same tile) https://store.steampowered.com/app/466560/Northgard/Patch notes for 17/04/2025Apr 17, 2025 - Community Announcementsv3.6.92.41644 Bugfixes Story Mode- Fixed crashes when starting a mission Fixed SFX of military units not working Fixed upgraded bonuses granted multiple time in specific cases Fixed military building having 50% less upgraded cost if an upgraded building is present on the same tile Fixed a crash when loading new save Clicking on a notification from military path unlock doesn’t open the military path menu Updated military path notification so it no longer opens the military path menu when clicked Hounds - Fixed fame 200 not giving back 50% of Military Experience from a dead Berserker Turtle - Fixed caravan that can’t be deployed on multiplayer games Kingdom - Fixed issue on upgrading cost and refund cost Conquest - Fixed crash when starting Bifrost conquest battle Conquest - Fixed Guest not having free unit in No Cost, No Mercy Text - Fixed upgrading military building descriptions Known Issues UI - Dragon military path doesn’t show the correct amount of military Experience to reach a new level (1st - 50 | 2nd 500 | 3rd - 1250 | 4th - 2000 | 5th - 3000) End Stat - No tracking for the Dragon military path Mac - Fight FX issue Creative - Crash when trying to spawn an Hawk on a tile Missing some korean localization for some text https://store.steampowered.com/app/466560/Northgard/Winds of Fate - Out Now!Apr 16, 2025 - Community AnnouncementsHey Warchiefs! After a month of experimentation with you, it is finally time to deliver the Community Update to all of the community. Thank you all for your participation and, if you haven't followed our most recent blog posts, have a read before hoping into the game {STEAM_CLAN_IMAGE}/25920479/7dd461fe97fd2678e4fd22e8442d7571e007a5b5.png Major Rework All rework has been addressed in previous blog post, if you’re interested in one topic in particular, be sure to check them! New combat reworked The “power triangle” has been revamped to make multi-unit armies viable again, with shared bonuses across all unit types. Major tweaks affect all clans, including a fully reworked Legion path, a unique military path for the Clan of the Dragon, and a new southern Kingdom forge to support both mono and mixed armies. Lobby reworked and ranked gamemode 2v2 is back in Quick and Ranked games, giving players a long-requested competitive mode in the new lobby system. A new pick system has also been added: clans are now chosen one by one in team modes (2v2 and 3v3) to improve strategy and fairness. In FFA and Duel, picks are now hidden to avoid last-second countering. New visuals All military units from both Northern clans and Southern kingdoms have received visual upgrades, following the improvements made to Warchiefs and specialized workers. Expect higher-resolution models, new animations, and more personality in each fighter. Battles now feel more intense with improved combat effects, especially in large engagements. Feedback is welcome as we polish the final visuals! New conquests 3 new conquests has been added, linked to the clan of the Hounds {STEAM_CLAN_IMAGE}/25920479/650d01bbf33ed69cdce99ee75ef44d987144ab17.png For more details on the update, be sure to check the patch notes Complete Patch Notes Thank you all for following this journey for 7 years onward! We know there are still a lot of things to address, so be sure to stay tuned until then. We'll see you later for the release of the next Kingdom! -Northgard Team https://store.steampowered.com/app/466560/Northgard/Patch notes for Winds of Fate updateApr 16, 2025 - Community AnnouncementsGreeting Vikings! After the open beta period, we are now ready to provide all the modifications we tested to all players. Thanks again to all the players who participated in the beta, reported issues, shared their feedback, participated in the discussions, and helped us with the update!! The main focus of this patch is around military unit and fight strategy to make all units more viable than only focusing on warriors. In this idea, this patch brings new unit abilities, forges, military path, but also some ranked change, some visual improvement, new conquest for the Clan of the Hounds, some QoL and a bunch of bug fixes. Let’s check them out! v3.6.90.41614 Military changes Trinity The first big change for this update is to really assume the trinity of base military units. Now in 1v1 a shield kills an axe that kills a warrior then kills a shield. We wanted this change to push you to play more with further units instead of only focusing on only one. We don’t forget clans that play only with one kind of unit and made some changes to avoid them to be left behind. Same for kingdom clans, they are not affected directly by this trinity change but we bring them a little change that will help them to stay on course. Here what we changed: Warrior Def 5 > 4 New ability Piercing Strike: Attacks partially ignore defense if the target has higher defense Weapon forge: Doesn’t give charge but break also the projectile resistance Shield Bearer Def 8 > 7 Weapon forge: Gain charge ability Axes Thrower Attack 11.5 > 12 Military building upgrades for vikings clan now share 50% of the stats to all other military units (except for Warchiefs, valkyrie and ghost). Military unit cost now scale back as before, each unit increase the price of all unit by 6 krowns instead of 3 for other unit type. Kingdom gained a new military upgrade, Armor shred: unit with it has a chance to break the defense and projectile defense of his target for 2 seconds. Military Path With this change, we felt that Legion will not fit well with the trinity update and the clan of the Dragon was really too much impacted. So we modified the Legion path and we created a new unique path for the clan of the Dragon. For the Dragon, we also rework some of their start with and knowledge to work well with the new path. Here what we’ve done: Legion Lvl 1 - 50 xp]Foundations of war - Next military camps upgrade is free, and max warband generate Military Experience (10 max) Lvl 2 - 500 xpShared Ration - Basic military units Food consumption is reduced by 5% for each type of basic military unit in the zone. Lvl 3 - 1500 xpVeterans - Increase the bonus from military building upgrades to other units by 50% Lvl 4 - 3000xpValhalla calling - When on a battleground zone, units have a boost of power and attack speed of 25% (instead of 30%) Leadership Lvl 1 - 50 xpBodyguard - Warchief produce 1 Military Experience Lvl 2 - 500 xpArmed Wing of the Clan - Each military forge grant 5% more health to your Warchief DRAGON Dragon...Community Update Sneak Peek #3 - GraphicsApr 15, 2025 - Community AnnouncementsHey everyone! It’s time to dive into the final major rework coming in the upcoming Community Update. We’ll also be revealing when you can expect its release! A revamped army In line with the recent updates to Warchiefs and specialized workers, the same visual improvements have now been applied across the board. These graphic updates affect military units from both from the Northern clans and the Southern Kingdoms. {STEAM_CLAN_IMAGE}/25920479/03716b4f988559666cd381a1a5584cd5357818d0.jpg{STEAM_CLAN_IMAGE}/25920479/51efd390c5575e025f464da0a1ebea13a5e19ce3.jpg In addition to the newly detailed units, new animations have been added to bring them to life and give more personality to these victorious fighters. {STEAM_CLAN_IMAGE}/25920479/0f30d854c5e638a989971dcfd25eedd7521a6e16.gif{STEAM_CLAN_IMAGE}/25920479/2477df704d3faaabc94085956d0ffdfc2ee17fa5.gif{STEAM_CLAN_IMAGE}/25920479/0a7507ccaede7600d1e7346320828498c5e509fa.gif More impacting battles If you’re in the public beta you might have noticed it already, but this update also includes new battle effects to create a real sensation of a complete brawl when enough units are involved. {STEAM_CLAN_IMAGE}/25920479/fa950b26c7c93aafd004a1d3eb2ae3781d689062.gif effect increased for dramatic effect 💥 If you’ve been playing the public beta, you might have already noticed but this update also introduces new battle effects, creating the true feeling of a full-on brawl when enough units clash on the battlefield. That’s it for this release’s sneak peek! A big thank-you to everyone who participated in the experimental branch and shared their feedback. Plenty more is coming beyond what we’ve shown here (including more bug fixes). See you tomorrow for the release! https://store.steampowered.com/app/466560/Northgard/Community Update Sneak Peek #2 - MultiplayerApr 11, 2025 - Community Announcements2v2 is back As many of you have long requested the return of the old ranked mode in the new lobby finder, we’ve now added the one missing that best fits the “ranked” spirit of the game. You can now play 2v2 matches in both Quick and Ranked games! {STEAM_CLAN_IMAGE}/25920479/febbab1caffdaf4c9a3ccf39c7350462dfe0888b.png Improvement on lobbies As requested by many of you and to help address several issues that can arise in Ranked mode—a new pick system has been added to the experience! New pick system for 3v3 and 2v2 In Quick and Ranked team games, players will now select their clans one after another. This change allows each team to observe their opponents’ strategy and respond accordingly, while also eliminating the issue of last-second picks. New blind system for FFA and Duel In line with this approach, clans selected in Ranked games will no longer be visible to the opposing team in the lobby, preventing the same last-second counter-picking issues. What about bans? We’ve heard your requests for a pick-and-ban system, but that’s not a direction we want to pursue. With only 6 clans available for free, introducing bans could severely limit options for many players—especially those without DLC, potentially forcing them into paywalled choices. Free clans remain competitive, and our goal is to keep Ranked fair and accessible. A ban system could lock players out of key roles (like clear roles only available through clans such as Wolf) simply by targeting specific picks. That would go against our core vision: ensuring success is based on strategy and skill, not ownership of content. {STEAM_CLAN_IMAGE}/25920479/fa90389cd37780e52f0cad83de5b7046500dd103.png That’s it for this sneak peek! We hope this cleared up all the additions and changes made in response to feedback from our Ranked players. If you have more thoughts or suggestions, feel free to share them in the comments below! And don’t forget, these features come alongside various other bug fixes and improvements included in the upcoming update. https://store.steampowered.com/app/466560/Northgard/Northgard looks like the Game of Thrones strategy game we deserveApr 10, 2025 - PCGamesNNorthgard is a strategy game based on Norse mythology in which you control a clan of Vikings as they try take over a mysterious new land that isn't England. Sharpen your tactics in our list of the best strategy games. Read the rest of the story... RELATED LINKS: Beloved 9/10 Viking strategy game gets free update and new clan DLC Viking RTS Northgard gets new 'Expeditions' content in free update Northgard clans - a quick guide Community Update Sneak Peek #1 - New combat reworkApr 8, 2025 - Community AnnouncementsOhoi, Vikings! The public beta is ending soon, and as we get closer to the Community Update, it's time to recap everything coming to the game! Today, we'll present the new additions and the rework of the combat system—ranging from the military path to some more specific changes. Remaking the power triangle The main change in the update is a rework of the “power triangle” between the different military units. Depending on your playstyle and chosen game mode, you might notice it less—but there’s no denying that many of you rely solely on warriors, and we decided it was time to address that. With numerous changes (detailed in the patch notes at release), we've made multi-unit armies viable again. Bonuses for one unit type are now shared across all fighters. This applies to camps and relics as well, making specialized military units even stronger in their respective roles. {STEAM_CLAN_IMAGE}/25920479/70132e53d1b5a6261603d67e6335a327ed83aeb1.png Shield Bearers charge Axe Throwers | Axe Throwers weaken Warriors from afar | Warriors’ attacks pierce Shield Bearers’ defenses Other mechanical changes These changes affect all clans, and for that reason, many tweaks have been made to maintain balance across all factions. While some required only minor adjustments (like Ox warriors keeping their charge), here are the three most important ones: A new Legion The Legion path has been completely reworked in response to your feedback. It’s now designed to support the creation and evolution of a versatile, multi-unit army more effectively. Here’s the new version: Lvl 1 (50xp)Foundations of war - next military camps free / max warband generate military exp (10 max) Lvl 2 (500xp)Shared Ration - Basic military units Food consumption is reduced by 5% for each type of basic military unit in the zone. Lvl 3 (1500xp)Veterans - Increase the bonus from military building upgrades to other units by 50% Lvl 4 (3000xp)Valhalla calling - When on a battleground, units have a boost of power and attack speed of 25% New Clan of the Dragon Since the clan has its own unique units, it also needed a dedicated military path. For that reason, a unique progression has been created for Surtr and his followers. This military path allows you to tailor your experience with specific choices that best align with your playstyle. {STEAM_CLAN_IMAGE}/25920479/397a5ee2c1eda63f2b9138bf26f9305b32646ed4.pngBe sure to experience it in the public beta! Kingdom forge To balance the changes affecting the Northern clans, the Southern Kingdoms are also receiving new features, including a new military upgrade to unlock: {STEAM_CLAN_IMAGE}/25920479/08328d4918912186b370bcb775b4e19ead252cee.gif When landing a hit, this unit has a chance to reduce Defense and Projectile Resistance its target for 2 seconds We hope you’ll enjoy all these changes, most of which were requested by (and tested with) the community! Another blog post will be available later this week, and the update will be released... soon.👀 - Northgard ...Southern Kingdom Closed Beta SignupMar 26, 2025 - Community AnnouncementsHey vikings! As we enter the final phase of the public beta for the Community Update, it's time to find some warriors who are ready to test their might with the next kingdom that's heading to Northgard... Participating in the betaJust like with the Clan of the Turtle, we would like to include you as early as possible in the development phase in order to gather your feedback! For this beta, we will prioritise players who are more versed in the Southern Kingdoms. {STEAM_CLAN_IMAGE}/25920479/181fb653c6cf6dd4adcdfb1710b4f8668bd49202.jpg A few questions you might have: What is a beta tester? A beta tester provides feedback and reports bugs from the current beta build, allowing our team of developers to make necessary adjustments and fix reported issues effectively. When do you plan on starting the beta? The beta will start in a few weeks, you will be contacted via mail with a special link to our beta test server as well as the beta branch. How can I expect to be contacted? We'll be sure to contact you via mail by the end of April if you are selected! How can I sign up for the closed beta? Click on the button below and fill the registration form. This will allow us to select participants and notify you if you are chosen Fill the form Thanks to everyone who has signed up, we look forward to telling you more about the new clan. In the meantime, let's get back to the upcoming Winds of Fate patch 👀 -Northgard team https://store.steampowered.com/app/466560/Northgard/ SOCIALS - DISCORD | REDDIT | X/TWITTER | FACEBOOKbeta patch notes for 20/03/2025Mar 20, 2025 - Community Announcementsv3.6.80.41373-public-beta Greetings Vikings! Some changes for the Dragon clan, Kingdom and legion this week, let us know what you think about them! We see your proposition to create a specific military path for the Kingdom, it can be a solution but we're running out of time to test this for this patch. We hope the new changes on legion will fit better with the kingdom clan. Global Change Military path Legion Some bonuses of the path weren't really easy to use for most of the clans. The second bonus was indeed the same as the first one and asked too many conditions to be really interesting and optimised. It also didn’t fit well with Kingdom clans. The third bonus was too weak in comparison with other bonuses. 2nd level → 500 xp Supply Malus is decreased by 10% for each unit kind in a zone (max 50%) 3rd level → 1500 xp Increase the shared bonuses to upgraded military building by 50% Kingdom will share 50%, Viking 100% Others Shared bonuses on viking upgraded military building give 50% to other unit instead of 100% Kingdom break armor extension : 30% chance to trigger instead of 20%, 20% break armor instead of 15% Clan of the dragon Military path 2nd level → 500 xp choose between Draconics unit with a forged weapon gain 10% move speed Whirlwind forge gain 50% more range instead of 10% more chance to trigger 4th level → 2000 xp choose between Draconic Nightmares absorb 30% of damage done to Dragonkin (without triggering all forge of all Draconic Nightmares) Whirlwind deal 80% of damage instead of 100% Rework Unit Thrall cost formula : Cost increase for a fixed amount and price decrease by 15% each month Knowledge Draconic Rage : Allow all Draconic units on the same tile as Surtr to capture units. Captured unit have a chance to be a converted into a Dragonkin if there is place in the Warband Bugfixes Dragon - Fixed military path notification not displayed Dragon - Fixed save not keeping player choice in the military path Dragon - Fixed capturing a berserker keeping their abilities and UI Dragon - Fixed military path UI info for other players when reaching the last level Known Issues Text issue on break armor forge of the kingdom https://store.steampowered.com/app/466560/Northgard/Northgard join the Spring SalesMar 13, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/25920479/40c454138282e49722250ff15896ea93c7ad60ba.pngOhoï Vikings! Northgard and its clans are part of the Spring sales! For the occasion, the base game is 80% off its original price! In honor of Shiro Unlimited new release, you have access to an exclusive bundle to get Northgard as well as Ale Abbey in the Ales & Axes bundle Get the base game at 80% off its original price! And lead your clan to victory https://store.steampowered.com/app/466560/Northgard/ Ales and Axes Bundle Build and expand your monastery, craft recipes and brew holy ales in this unique brewery tycoon! https://store.steampowered.com/bundle/50761/Ales__Axes/ Share the Starter pack with your friends! Including three additional clans with diverse gamestyle https://store.steampowered.com/bundle/33943/Northgard_Starter_Pack/ Complete your collection with the Viking Age Edition Cross of Vidar | Clan of the Turtle not included https://store.steampowered.com/bundle/12024/Northgard_The_Viking_Age_Edition/ SOCIALS - DISCORD | REDDIT | X/TWITTER | FACEBOOKBeta Patch Notes for 06/03/2025Mar 10, 2025 - Community Announcementsv3.6.74.41286-public-beta Greetings Vikings! Thanks for your return on the new Dragon path and their rework. Again they are really appreciated. With all your feedback we will propose to you this week some changes to try to make it even better. Let’s find what we tried this week just under this :) Clan of the Dragon Adding choice in the military path We agreed that the new path was a bit straight forward without having choice and it was a little bit annoying, so instead of changing the legion path with the new one (we felt that not a really good solution because the path has one more level and both guardian and Leadership are not the best for this clan) we prefer to propose further choices on each level except the first and last one. Concerning the fact that the first level does not give a bonus, we think that with the other changes on the clan, adding another little buff will be too much, in addition, this new path gets one more level so we find that compensates for this. 2nd level → 500 xp choose between: Draconics unit gain 10% move speed Whirlwind forge gain 10% more chance to trigger, and Battlecry forge gain 100% range 3rd level → 1250 xp choose between Reduce the base cost of Draconic Unit by 20% Draconic Nightmare doesn't cost draconic essence 4th level → 2000 xp choose between Draconic Nightmares absorb 30% of damage done to Dragonkin (without triggering all forge of all Draconic Nightmares) Whirlwind deal 100% of damage 5th level → 3000 xp New ability on Surtr Cost 5 essence to increase attack power by 30% during 5 seconds for all other draconic units in the zone. Rework We made a little change on Blood, Sweat & Tears, let us know what you think of it. Concerning Draconic Frenzy, the nerf in early game is effectively too problematic, so we are proposing you something new, where the bonus decreases the more units you have on a same tile to zero. We think that it could give more versatility to this knowledge during all the game and be used more in the idea to be specific situational. Unit Thrall now produces lore and fame when assigned to Longship Dock. Thrall cost formula : change the formula to buy Thralls from a flat amount to a percentage Fame Fame 200 : You now gain fame depending on the unit captured. Knowledge Blood, Sweat & Tears : You can assign 1 extra Thrall to production buildings. If the building is upgraded, Thralls increase specialized workers production by 15% Draconic Frenzy : Give 100% attack for a unique unit. For each unit on the same tile as another, the bonus is divided by 2. (Once 6 unit are on a same tile the bonus will be set at 0%) Draconic Rage : Allow all Draconic unit on the same tile as Surtr to capture unit Others Military Path Leadership This path is all about your Warchief and being able to clear more easily so we didn’t agree on the fact that all units should give 2 military experience because the other path did that (except Ox, but I mean, they have other tools for that). This path will earn military expe...Road Map Early 2025Mar 7, 2025 - Community AnnouncementsOhoï Vikings! You’ve been expecting it for a while, it is now time to unveil the road map for 2025! This year we want to do things differently, but be sure you’ll still have more information for the next Community Update as well as the next things to come until this summer… Road Map for next update This past year has been an eventful one, with three major updates and two DLCs expanding the game in exciting ways. However, as we move forward, we want to take a step back and shift our focus to a more direct approach, tackling one thing at a time to ensure quality and refinement. Our primary goal for this year is to listen to your feedback and prioritise the features and improvements that matter most to you and can be done in time. We start the year with the "Winds of Fate" season, including a Community Update and a new clan! Community Update Our next goal is the Community Update, you can already get a first look by testing it in the current open beta! This update brings significant changes, including a battle system rework, adjustments to certain clans (currently being tested), and the introduction of Turtle Conquest. But that’s not all, new additions are on the horizon, and you might even spot some fresh visual effects and the comeback of a familiar game mode in Ranked! 👀 A new clan? Clans play a crucial role in helping us continuously work on new updates for the game after so many years. Following the Community Update, a brand-new clan will make its debut. One from a region we haven’t explored in quite some time and that has been quite demanded now… {STEAM_CLAN_IMAGE}/25920479/cfae058e3a1a375bde8d2358fb1edd1c318a8ad3.pngFurther info for the rest of the year will be shared once we’re closer to it and according to your feedback! Any more information? You’ve probably heard about the new Kickstarter for the board game expansion. If you haven’t, you can still participate! On top of that, it seems something else from OpenSesame might be on the horizon. Stay tuned and keep an eye on their channels… The Northgard Team https://store.steampowered.com/app/466560/Northgard/Beta patch notes for 27/02/2025Feb 27, 2025 - Community Announcementsv3.6.69.41192-public-beta Greetings Vikings! Thanks for all your feedback on the rework of the Military path, forge and upgrade. They help us a lot! We are near a good version to give to all players but, we still feel that some point of Legion need to be tweaked! The usual feedback posts will stay available even if less considered in future updates. In this new update we are going to try new things for Legion AND Leadership. These changes are made to reinforce the identity of both paths : Leadership about your Warchief in early and mid game, and Legion about your army around mid and late game! But this is not the only point we are trying to find a solution. It is time to step into a new phase of the beta, less focused on the global changes and more on specific changes ... Looking at you Dragon! With the reworked legion path, the clan ends up not fitting to any of the classic military path, that’s why we want to introduce one specific to the clan. At the same time, we also want to modify some knowledge to answer some doubts some of you expressed regarding the Knowledges and Start-With for the clan. That way we hope to make them more useful/used for you! We let you test all these new changes and give us feedback, nothing is definitive at this point so don’t be too dramatic if you find some changes that aren’t balanced yet :) Clan of the dragon A new military path This unique path will basically work as a normal path. You will need to gain military experience to unlock new levels. The only difference is that there is one more level. 1st level → 50 xp Thralls population generate military Experience (max 10)2nd level → 500 xp Draconics unit gain 10% move speed3rd level → 1250 xp Reduce the base cost of Dragonkin and Draconic Nightmares by 20%4th level → 2000 xp Draconic Nightmares doesn’t require Essence5th level → 3000 xp Draconic Nightmares absorb 20% of damage done to Dragonkin Rework We noticed some specificities of the clan were neither used nor…useful (according to you). For example, the mechanics around the thralls were often abandoned mid-game and those poor souls ended up only gathering food instead of working on your production buildings. We’ll try to address that via some changes to make them more efficient for the clan Start With Thralls - Gather 50% of the same resources as the specialized worker of the building they are assigned at. Fame Fame 200 - You now gain 5 fame for each capture. Knowledge Blood, Sweat & Tears - You can assign 1 extra Thrall to production buildings. If the building is upgraded, they benefit from the production bonus. Draconic Frenzy - 30% attack power for a military unit with no other unit of the same kind in their zone. Capture has taken Defensive strategy place Military Strategy has taken Capture place {STEAM_CLAN_IMAGE}/25920479/3f74425d99da90c4d130a204cadf70d4e8a6dda3.png{STEAM_CLAN_IMAGE}/25920479/85511d3abbce3890a6fa904be1d7e6c7be074e3c.pngOld placementNew placement Others Military Path Legion We agreed on so...
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