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Добби недоволен: WB Games отказалась выпускать Hogwarts Legacy Definitive EditionMar 28, 2025 - Gamemag.ruИздательство WB Games приняло решение отменить планы по выпуску расширенной версии Hogwarts Legacy. Об этом сообщает издание Bloomberg. Официально: WB Games закрывает три студии, включая Monolith ProductionsFeb 25, 2025 - Gamemag.ruНовое руководство издательства WB Games инициировало масштабную реструктуризацию внутренних студий. Об этом сообщило издание Bloomberg, после чего новость официально подтвердили представители Warner Bros. Discovery. Очередной провал: WB Games отключит сервера файтинга MultiVersusJan 31, 2025 - Gamemag.ruИздательство WB Games приняло решение о сворачивании поддержки провального файтинга MultiVersus. Согласно заявлению, сервера игры будут закрыты уже в мае 2025 года, а Пятый сезон контента станет последним. Warner Bros platform fighter MultiVersus goes offline for good in MayJan 31, 2025 - GamingOnLinuxPlayer First Games / Warner Bros. Games have announced that the Super Smash Bros.-like game MultiVersus is officially closing. Read the full article here: https://www.gamingonlinux.com/2025/01/warner-bros-platform-fighter-multiversus-goes-offline-for-good-in-may/ MultiVersus UpdateJan 31, 2025 - Community Announcements{STEAM_CLAN_IMAGE}/41622172/8da2ac0d968146653625cc00fa97f7581f274b7b.png Season 5 will serve as the final seasonal content update for MultiVersus. As January 31, 2025, real money transactions are no longer available. Season 5 will begin on February 4, 2025, and run through May 30, 2025. All online features will continue to be available until Season 5 concludes on May 30, at which point MultiVersus will no longer be available to play online or download. Unused Gleamium and character tokens can be used to access and purchase content in-game until the end of Season 5 on May 30. To play MultiVersus offline after May 30, download the latest version of the game and log in during Season 5, between February 4 and May 30.Официально: Глава WB Games покидает издательство на фоне серии проваловJan 25, 2025 - Gamemag.ruГлава издательства WB Games Давид Хаддад покидает компанию на фоне серии провалов. Об этом сообщили официальные представители компании Warner Bros. Discovery. Season 4 1.4.5 Patch NotesJan 14, 2025 - Community AnnouncementsCharacters Legend: + = Buff - = Nerf ~ = Change * = Bugfix Note: Attacks callouts reference default controls. Marceline the Vampire Queen These changes directly affect the zero-to-death loops Marceline the Vampire Queen was able to perform. Air Neutral Attack ~ Hitpause reduced - Hitstun reduced Ground Neutral Special ~ Now maintains stacks of bass rhythm buff upon exiting bass stance Air Neutral Special * Fixed an issue where this attack could not be performed as an Instant Dodge Aerial special Air Side Special * Fixed an issue where this attack could not be performed as an Instant Dodge Aerial special Air/Ground Up Special * Fixed an issue where this attack could instantly ring out enemies under certain conditions Marvin Air Down Special * Fixed an issue where flag visuals were incorrect under certain conditions The Powerpuff Girls This small change is meant to address a toxic combo that could score early ringouts without the victim able to defend themselves. Air Neutral Attack - On-hit cancel window into Air/Ground Up Special delayed 7 frames Nominate Multiversus!Nov 27, 2024 - Community AnnouncementsNow in Season 4, the creators of Multiversus have released an epic of amount of cross-platform fun with new characters, maps and modes. There’s always something new brewing in the constantly evolving Multiversus!Season 4 1.4.2 Hotfix NotesNov 25, 2024 - Community AnnouncementsGeneral Fixed an issue where the Star Contenders game mode for Wacky Weekend was not working properly Fighters Fighters can now be purchased for tickets or fighter currency from the fighters tab. (Note: these purchase options will only appear if you have enough tickets or fighter currency to purchase the fighter.) Rifts Fixed an issue where timed-release difficulties would show as "Expired" rather than counting down until their release Perks Static Electricity * Text has been updated to say "3 seconds" instead of "2 seconds," now matching perk behavior ~ Light projectiles no longer count as a distinct attack for the purposes of charging this perk ~ Direct damage like fire/shocked debuffs no longer count as a distinct attack for the purposes of charging this perk Characters Legend: + = Buff - = Nerf ~ = Change * = Bugfix Note: Attacks callouts reference default controls. Agent Smith Air/Ground Neutral Attack (Cooldown) - On-hit cancel window delayed 8 frames Side attack 1 - Hitstun reduced from 1.9 to 1.5 ~ Animation and attack properties have been updated, hitbox size adjusted to match new visuals Arya Air/Ground Neutral Special * Fixed an issue where Arya could cancel the start-up of any face-steal attack Batman Air/Ground Neutral Attack * Fixed an issue where Batarang would not be reflected properly by certain attacks Air/Ground Neutral Special ~ Bat bomb will no longer be applied to map enemies like Mojo Jojo Bugs Bunny Air/Ground Down Attack (Pie) + Pie projectile is no longer broken by enemy melee attacks that otherwise would not normally destroy projectiles * Fixed an issue where the pie would be destroyed after being melee attacked by an ally under certain conditions Iron Giant Rage Air/Ground Side Special ~ Plasma orb projectile now stops moving after successfully trapping an enemy fighter Jason Air Down Attack ~ Hitbox size adjusted to better match visuals LeBron Air Down Attack (No Basketball) ~ Hitbox size adjusted to better match visuals Raven General * Updated several animations for more visual clarity Ground Neutral Attack * Fixed an issue where this attack was not properly blocked by certain projectile blocking effects Reindog Air Up Special * Fixed an issue where Reindog could not be grabbed by enemies during this attack Samurai Jack Air Neutral Special * Fixed an issue where grabbing certain projectiles would instantly fill Samurai Jack's focus meter Taz General * Fixed an issue where Taz was rotated perpendicular to terrain when terrain bouncing under certain conditions Air/Ground Neutral Special * Fixed an issue where eaten fighters would not follow Taz as he moved Air/Ground Up Special + First hit now more reliably combos into follow-up hits The Joker Air Neutral Special ~ Visuals adjusted to better match hitbox Velma Passive * Fixed an issue where spawning evidence would consume the electric projectile buff from the Static Electricity perk Ground Down Special (Mystery Machine) + Cancel window after summoning Mystery Machine a...Season 4 1.4.1 Patch NotesNov 19, 2024 - Community AnnouncementsGeneral Replaced the "Harley Total Damage Dealt" badge in step 23 of the battlepass with the "Harley Highest Damage Dealt" badge Minimum time required on end of game rewards screens reduced 75%. It should be much easier to mash through the end of game UI now. Improved memory management to reduce some uncommon crashes Perks Sturdy Dodger ~ Now applies 2 seconds (4 when stacked) of armor to the defending fighter after parrying a projectile, changed from applying armor to both team members after either fighter dodges a projectile Characters Legend: + = Buff - = Nerf ~ = Change * = Bugfix Note: Attacks callouts reference default controls. Banana Guard General ~ On the defeat screen, Banana Guard's friend will now equip the same variant equipped by the losing Banana Guard Raven Ground Neutral Attack - Full charge final hit hitbox active duration reduced 3 frames; now better matches visuals Ground Side Attack 1 ~ Can now redirect Raven's Ground Up Attack rock projectile Ground Side Attack 2 ~ Can now redirect Raven's Ground Up Attack rock projectile Air/Ground Side Special * Fixed an issue where Lenore or the cooldown projectile could continue moving infinitely under certain conditions * Fixed an issue where Raven could T-pose during this attack under certain conditions "Telekinetic Takedown" Perk * Fixed an issue where the cooldown for this attack was not refreshing after Raven was rung out * This perk is still causing sporadic crashes, so it will remain deactivated for a short time. We hope to reactivate this perk in a future patch. Samurai Jack Air Neutral Special - Throw damage reduced to 4 from 7, grab victims are now hit by the hand hitbox (3 damage) and throw hitbox (4 damage) for a total of 7 (this change was unlisted in the 1.4.0 notes) - On-hit weakened debuff removed (this change was unlisted in the 1.4.0 notes) Taz Air/Ground Side Special ~ Now allows fast fall during attack Air/Ground Down Special ~ Boot projectile is no longer broken by melee attacks that otherwise would not normally destroy projectiles The Joker Air Neutral Special * Fixed an issue where stored charge would not be consumed when using this attack Season 4 1.4.0 Patch Notes Part 3Nov 15, 2024 - Community AnnouncementsThese Patch Notes are a continuation of Part 1 and Part 2 Characters Legend: + = Buff - = Nerf ~ = Change * = Bugfix Note: Attacks callouts reference default controls. Stripe General + Ground movement speed increased to 2350 from 2250 - Head hurtbox size increased; will fix certain projectiles whiffing versus Stripe on the ground Air/Ground Neutral Attack - Start-up window increased 1 frame ~ Now limits fall speed during attack recovery Ground Side Attack 1 - Hitbox size reduced so the attack is less likely to hit behind Stripe Ground Side Attack 2 ~ Hitbox size adjusted to better match visuals Ground Side Attack 3 ~ Hitbox size adjusted to better match visuals Ground Up Attack 2 ~ Hitbox size adjusted to better match visuals Ground Down Attack ~ Hitbox size adjusted to better match visuals Ground Side Special ~ Hitbox size adjusted to better match visuals Air Side Attack ~ Now limits fall speed during attack recovery Air Up Attack ~ Now limits fall speed during attack recovery Air Side Special ~ Hitbox size adjusted to better match visuals Air/Ground Down Attack ~ Now limits fall speed during attack recovery Superman Ground Dash Attack + On-hit cancel window advanced 2 frames ~ Knockback angle made more diagonal Ground Side Attack 1 - Hitbox size reduced so the attack is less likely to hit behind Superman Ground Side Attack 2 - Hitbox size reduced so the attack is less likely to hit behind Superman Ground Side Attack 3 - Hitbox size reduced so the attack is less likely to hit behind Superman Ground Side Attack 4 - Hitbox size reduced so the attack is less likely to hit behind Superman ~ Knockback angle made more horizontal Ground Down Attack + Uncharged knockback increased to 1350 from 1250 - Hitbox size reduced so the attack is less likely to hit behind Superman ~ Knockback angle made more horizontal Air Neutral Attack - Final hit knockback reduced to 1400 from 1500 - Hitbox size reduced so the attack is less likely to hit behind Superman + Now maintains more momentum during attack start-up ~ Now limits fall speed during attack recovery Air Side Attack ~ Hitbox size adjusted to better match visuals - On-hit cancel window delayed 4 frames Air/Ground Neutral Special ~ Now limits fall speed during attack recovery Ground Up Special ~ Hitbox size adjusted to better match visuals Ground Down Special + Head hitbox start-up window reduced 4 frames + Head hitbox active duration increased 6 frames - Head hitbox size reduced so the attack is less likely to hit behind Superman + On-hit cancel window advanced 3 frames - On-whiff cancel window delayed 7 frames ~ Laser explosion hitbox size adjusted to better match visuals Aerial Down Special ~ Head Hitbox position adjusted to better match visuals Taz Ground Down Attack + Knockback increased to 1450 from 1200 ~ Knockback angle made more horizontal + On-hit cancel window advanced 2 frames ~ Hitbox size adjusted to better match visuals Air Neutral Attack ~ Now limits fall speed during attack recovery Air Side A...Season 4 1.4.0 Patch Notes Part 2Nov 15, 2024 - Community AnnouncementsThese Patch Notes are a continuation of Part 1 Characters Legend: + = Buff - = Nerf ~ = Change * = Bugfix Note: Attacks callouts reference default controls. Agent Smith Ground Side Attack 2 ~ Hitbox size adjusted to better match visuals Ground Side Attack 3 ~ Hitbox size adjusted to better match visuals Ground Up Attack - Hitbox size reduced so the attack is less likely to hit behind Agent Smith Ground Down Attack ~ Knockback angle made more horizontal - Knockback influence multiplier increased to 1.2 from 1.0 Air Up Attack ~ Now limits fall speed during attack recovery Air Neutral Special * Fixed an issue where this attack could be on-hit canceled before all shots were fired, causing inconsistent on-hit cancel combos Air/Ground Side Special ~ Now limits fall speed during attack recovery Arya General + Ground movement speed increased to 2190 from 2125 Ground Down Attack ~ Hitbox size adjusted to better match visuals Air Neutral Attack ~ Knockback angle made more horizontal ~ Hitbox size adjusted to better match visuals ~ Now limits fall speed during attack recovery Air Side Attack ~ Hitbox size adjusted to better match visuals ~ Now limits fall speed during attack recovery Air Up Attack ~ Now limits fall speed during attack recovery Air/Ground Side Special (all versions) ~ Now limits fall speed during attack recovery Banana Guard Ground Dash Attack ~ Hitpause reduced Ground Neutral Attack ~ Hitbox size adjusted to better match visuals Ground Down Attack + Movement distance from charge increased + On-hit cancel window advanced 2 frames Air Neutral Attack - Now allows less movement control when used near the ground ~ Now limits fall speed during attack recovery Air Side Attack ~ Now limits fall speed during attack recovery Air Up Attack - Second hit hitstun reduced ~ Now limits fall speed during attack recovery Air Down Attack + Hitbox active duration increased 1 frame Ground Down Special - On-hit cancel window delayed 18 frames - Final hit hitstun reduced Air Side Special ~ Now limits fall speed during attack recovery Air Up Special; Ground version unchanged - Final hit knockback reduced to 2300 from 2500 ~ Final hit knockback angle made more diagonal - Final hit knockback influence multiplier increased to 1.2 from 1.0 Batman Passive - Attacks no longer apply weakened debuff on-hit while Batman is invisible + Attacks have a small increase to knockback while Batman is invisible Ground Side Attack 1 - Hitbox size reduced so the attack is less likely to hit behind Batman Ground Side Attack 2 - Hitstun reduced - Hitbox size reduced so the attack is less likely to hit behind Batman Ground Side Attack 3 ~ Hitbox size adjusted to better match visuals Ground Up Attack - On-hit weakened debuff removed Ground Down Attack, Kick Follow-up - Knockback reduced to 1850 from 1900 - Knockback scaling reduced to 22 from 23 - On-hit weakened debuff removed Ground Down Attack, Sweep Follow-up + On-hit cancel window advanced 4 frames Air Neutral Attack (Cooldown) ~ No...Season 4 1.4.0 Patch Notes Part 1Nov 15, 2024 - Community AnnouncementsGeneral Azarath, Metrion, Zinthos! Raven joins the Multiverse. Raven is now available for purchase with Gleamium, a Character Ticket, a direct purchase, or through the "White Raven: Trigon's Heir" bundle. She can be purchased for 6,000 Fighter Currency or accessed through the Fighter Road starting November 15th. {STEAM_CLAN_IMAGE}/41622172/b04af64bed6fc30c61edcb7af2da247084af297b.jpg *NEW* Arena Mode Bring a friend or twelve in this all new way to play Multiversus! With support for up to 16 players, eight teams of 2 battle it out in round after round of intense combat. With each round, teams purchase power-ups to build their strength and become the last team standing. Learn more from our teaser trailer! {STEAM_CLAN_IMAGE}/41622172/3b304b7ef9d9e1d6d9bd71c52749238cc5bd99e5.png {STEAM_CLAN_IMAGE}/41622172/b964b1e9e7e94d8e03bbd0a3824011c14ceef523.png *NEW* Fighter Road Starting with Season 4, fighters can be acquired through our new rewards track called the Fighter Road. Learn more from our developer blog about Fighter Road! {STEAM_CLAN_IMAGE}/41622172/8d2c59d8a71c764cd1d04e0a9028df55df6e5aff.png Wacky Weekend returns with a new game mode Queueing for Wacky Weekend has a chance to start a game of Star Contender! Use a limited moveset to knock star coins out of your opponents. First team to 7 coins wins. Ice Pit game mode has been removed from Wacky Weekend. Rifts The "Trigon on the Loose!" PvE Rift is NOW AVAILABLE! The "Welcome to Mythic Vista" PvE Rift has been added and will unlock later in the season: {STEAM_CLAN_IMAGE}/41622172/216fc55c8f8af2c0f5ccd3b0cd4b8812bf85526c.png Events The "Enter the Arena!" Event is NOW AVAILABLE! {STEAM_CLAN_IMAGE}/41622172/897a98f0cfe6a13324433169dfd17bb9c1dd8329.png The "Azarath Metrion Zinthos!" Event is NOW AVAILABLE! {STEAM_CLAN_IMAGE}/41622172/330d5a50da0980869b1d8137eca117911e0af7b9.png The "Trouble at the Academy" Event will be released later in the season. {STEAM_CLAN_IMAGE}/41622172/cad886e3ed84c80558317d47bd6e7f71f5e307f0.png Maps New Maps: Back to the Past Back to the Past (The Future) {STEAM_CLAN_IMAGE}/41622172/6113843b4cdd2dbacf120c77c3ac036c77fca258.png {STEAM_CLAN_IMAGE}/41622172/65af40ab025cc220be4c0d908a533f6623e24009.png New Bonus Maps: Space (Station) Space (Jam) Beach 2 Beach (Boat) {STEAM_CLAN_IMAGE}/41622172/1ba64d5b3c59097a29fc2c30b2e512c3dcdb47a2.png Beach Fixed an issue where background audio would not play Batcave (Hammer Time) Blast Box width increased 15% Hammers starting speed increased by 120% Hammers max speed increased by 25% Hammers now alternate activation when the center Button is hit Ranked Map Pools Back to the Past has been added to the 1v1 and 2v2 pools Beach has been removed from the 1v1 and 2v2 pools Space has been removed from the 1v1 pool Dexter's Lab 3 has been removed from the 1v1 pool Unranked Map Pools Back to the Past has been added to the 1v1 and 2v2 pools Back to the Past (The Future) has been added to the FFA pool Bamboo's E.D.G.E. has been added to the FFA pool Ba...WB Games потеряла 100 млн долларов из-за провала MultiVersusNov 7, 2024 - Gamemag.ruВ течение 2024 года издательство WB Games потеряло около 300 миллионов долларов. Об этом стало известно из свежего финансового отчета компании Warner Bros. Discovery. MultiVersus - Official Raven "Too Dark to Care" Gameplay TrailerNov 7, 2024 - Community AnnouncementsSpells, secrets, and a few family issues, Raven's not here to play nice. MultiVersus is a free-to-play platform fighter with an ever-expanding cast oficonic characters and legendary universes, various online modes, in-gameevents, on-going content-filled seasons, and more. Check out our updated website: https://go.wbgames.com/MVSFAQ Questions? Give our FAQ a look see: https://go.wbgames.com/MVSFAQ Warp into MultiVersus: Twitter: https://go.wbgames.com/MVSTwitter TikTok: https://go.wbgames.com/MVSTikTok Instagram: https://go.wbgames.com/MVSInstagram Facebook: https://go.wbgames.com/MVSFacebook Reddit: https://go.wbgames.com/MVSReddit Discord: https://go.wbgames.com/MVSDiscord Season 3 1.3.4 Hotfix Patch NotesOct 24, 2024 - Community AnnouncementsRifts Rift Updates Fixed the incorrect "Win with a Tank" mission and replaced it with "Win with a Bruiser" on node 2B in Rift 3 Wacky Weekend Queue Fixed issues where certain characters could inadvertently switch side during the Volleyball game mode Characters Legend: + = Buff - = Nerf ~ = Change * = Bugfix Note: Attacks callouts reference default controls. Agent Smith Ground Side Attack 3 * Fixed an issue where this attack could cause more knockback than intended Arya Ground Side Attack 2 * Fixed an issue where this attack could cause more knockback than intended Banana Guard Ground Up Attack * Fixed an issue allowing Banana Guard to cancel this attack much earlier than intended Beetlejuice Ground Side Attack 3 * Fixed an issue where this attack could cause more knockback than intended Bugs Bunny Air/Ground Neutral Special * Fixed an issue where the Safe would occasionally inherit the attack properties of Bugs Bunny’s charge attacks Finn Air Side Attack 1 + On-whiff cancel window into Air Side Attack 2 advanced 6 frames - On-whiff cancel window into attacks other than Air Side Attack 2 delayed 9 frames Iron Giant Air/Ground Down Special ~ Landing hitbox size reduced to better match visuals Jason Air Neutral Special * Fixed an issue where grab victims could be thrown with higher velocity than intended Nubia Air/Ground Neutral Special * Fixed an issue where Nubia could fly off a platform during her ground neutral special; air version unchanged * Fixed an issue where Nubia could use this attack to pull enemies underneath terrain Air/Ground Up Special * Fixed an issue where the ground up special did not consume an air special use; air version unchanged Rick Air Side Attack - On-whiff cancel window into Air/Ground Cooldown Side Special delayed 9 frames; non-cooldown side special cancel window unchanged Shaggy Ground Side Attack 3 * Fixed an issue where this attack could cause more knockback than intended Air Down Special * Fixed an issue where fighters could get stuck to Shaggy during his grab attack Air Down Special (Sandwich) * Fixed an issue where a sandwich item would occasionally inherit the attack properties of a Rage mode super sandwich Rage Air/Ground Side Special * Fixed an issue where the on-hit weakened debuff was not properly removed on the ground side special Rage Air Down Special * Fixed an issue where fighters could get stuck to Shaggy during his grab attack Superman General * Fixed an issue where Superman would occasionally load with incorrect textures in the game menus The Joker Air Neutral Special * Fixed an issue that allowed The Joker to float in the air more than intended The Powerpuff Girls Ground Side Attack 1 * Fixed an issue where The Powerpuff Girls would dodge the wrong direction when buffering a dodge after this attack Ground Side Attack 3 * Fixed an issue where this attack could cause more knockback than intended Season 3 1.3.3 Midseason Patch Notes Part 2Oct 15, 2024 - Community AnnouncementsThese Patch Notes are a continuation of Part 1 General Combat Ground forward dodges that do not successfully dodge an attack now have an additional 10 frames of recovery before the fighter can perform another action; recovery lag on successful dodges is unchanged Ground forward dodge immunity hurtbox size has been increased to make successful dodges more likely. Upon a successful hit, victim fighters will now hold their active pose for a longer duration. This will address issues where fighters transitioned into their hit react animations causing attacks to appear to hit from much farther than intended. Multiple attacks have received hitbox sizing passes, with more coming in a future patch. Automatic techs that occur near terrain corners will no longer send fighters off the side of the map Fixed an issue where certain input settings would not properly charge certain attacks. Perks Troll Tactics No longer triggers if taunting immediately after using another taunt Characters Legend: + = Buff - = Nerf ~ = Change * = Bugfix Agent Smith Air/Ground Neutral Special ~ Hitbox size adjusted to better match visuals ~ Hand Cannon Perk Hitbox adjusted to better match visuals Air/Ground Side Special ~ Hitbox size adjusted to better match visuals Ground Down Special + Agent projectile hitbox size increased Arya Air/Ground Side Special (Dagger Dash) - Hitstun reduced Air/Ground Side Special (Cooldown) + Movement increased Banana Guard General + Ground movement speed increased to 2100 from 1775 Ground Up Attack * Fixed an incorrect update listed in recent patch: On-Hit cancel window advanced 4 frames "The Iron Temple" Perk + Projectile shield activation advanced 2 frames Batman Ground Side Attack 1 - On-whiff cancel window delayed 7 frames Ground Side Attack 2 - On-hit cancel window into dodge delayed 12 frames + Hitstun increased Ground Up Attack + On-hit cancel window advanced 13 frames Ground Down Attack - On-hit cancel window into Neutral Attack removed - On-hit cancel window into Jump removed Air/Ground Neutral Attack - Cooldown refund from collecting Batarang reduced to 50% max cooldown from 65% max cooldown - Batarang cooldown increased by 2 seconds Air Up Attack - Second hit knockback reduced to 1550 from 1650 - Second hit on-hit weakened debuff removed Ground Up Special - On-whiff cancel window delayed 7 frames Air/Ground Side Special + Grappling hook aim speed increased Air/Ground Neutral Special - Batbomb cooldown increased by 4 seconds Beetlejuice Ground Up Attack + Uncharged knockback scaling increased to 18 from 16.5 ~ Visuals updated to better match hitbox Ground Down Special + Knockback increased to 2000 from 1850 Black Adam Ground Dash Attack + Hitbox start-up window reduced 4 frames to better match visuals Bugs Bunny Air Up Attack - Damage reduced to 9 from 10 ~ Hitpause reduced Air/Ground Down Special ~ Projectiles that travel through a tunnel will reset their hit history, allowing them to hit fighters that have already dodged the attack Finn Fi...Season 3 1.3.3 Midseason Patch Notes Part 1Oct 15, 2024 - Community AnnouncementsGeneral Another Amazonian joins the Multiverse! Nubia is now available and can be purchased with Gleamium or a Character Ticket. She can be purchased for 6,000 Fighter Currency starting October 18th. {STEAM_CLAN_IMAGE}/41622172/a277eb86c034c102c0bd58f7d4ad843eab12a6c1.jpg NEW Queue: Introducing the Wacky Weekend queue, only available on Fridays, Saturdays, and Sundays, but will be available for a limited time with the launch of this patch. The Wacky Weekend queue features a randomized assortment of specialty game modes, including: Volleyball Spotlight Cart Race 3 vs. 1 Counter Splat ... and MORE! NEW Queue: Introducing a new Casual queue with low-intensity game modes. The Casual queue will launch with a 2-player vs. 2-bots game mode. Rifts The "Hunter on the Trail" PvE Rift is NOW AVAILABLE! {STEAM_CLAN_IMAGE}/41622172/a353636f8d4b0b1e58e4fb186fc0c9706ceb5fa9.png The "Haunted Megamix" PvE Rift has been added and will unlock later in the season: {STEAM_CLAN_IMAGE}/41622172/ed895bb4d32bb873856fa67ec846ab94716c95c5.png Rift Updates Enemy combatants of varying toughness have been added to Season 2 and Season 3 Adventure bonus nodes: Temple Raider (Season 2) Grid Escape (Season 2) Coffin Run (Season 2) Rainbow Three (Season 3) Target Break, Race, and Golf stages now display a preview image in Node detail windows and during Pre and Post match. Rift Combat Updates Rift Ice Pipe hazards no longer apply knockback on contact. Fixes for the Batman Mega Mix Laughing Gas Chase node. Events The D��a de Muertos-Verse Event is NOW AVAILABLE! {STEAM_CLAN_IMAGE}/41622172/d8835374cc96b7b335a6a06453924f5c9910d990.png The Halloween Crossover Costume Bash Event will be released later in the season. {STEAM_CLAN_IMAGE}/41622172/54ccb48ecba5fee6244b1834f5df74ff1b8b2f6d.png New Event Theming: Now during major Events, the home screen will get a new look to pair with the Event theme, starting with the Halloween Crossover Costume Bash Maps New Maps: The City of Townsville (1v1) Trophy's E.D.G.E. 3 (horizontally moving middle platform) Dexter's Laboratory 3 Space Beach New Maps available in Custom Games, Local and Training: Batcave (Hammer Time) Bamboo's E.D.G.E. Trophy's E.D.G.E. (No Floor) Dexter's Laboratory Modules 1-5 Space (Ice Pit) Beach (Sandworms) Water Tower: Increased blast box height by 10% on all variants. Increased the size of Balloons' hurtbox to improve interactions with character projectiles. The Court: Adjusted hitbox timing on basketball hoop explosion. Active hitbox duration reduced to 0.1 seconds from 0.5 seconds. Matchmaking Map Pool Changes: Ranked: The City of Townsville (1v1) has been added to the 1v1 queue. Dexter's Laboratory 3 has been added to the 2v2 queue. Beach has been added to the 2v2 queue. Trophy's E.D.G.E. 3 has been added to 1v1 and 2v2 queues. Space has been added to 1v1 and 2v2 queues. Unranked: The City of Townsville (1v1) has been added to the 1v1 queue. Dexter's Laboratory 3 has been added to the 1v1, 2v2, and FFA queues. Beach has b...MultiVersus - Official Nubia "Long Live the Queen" Gameplay TrailerOct 14, 2024 - Community AnnouncementsBow down to the Queen of the Amazons. A regal warrior joins #MultiVersus TOMORROW, October 15! Fight like a Queen with Nubia and earn your crown. MultiVersus is a free-to-play platform fighter with an ever-expanding cast of iconic characters and legendary universes, various online modes, in-game events, on-going content-filled seasons, and more. CCheck out our updated website: https://go.wbgames.com/MVSFAQ Questions? Give our FAQ a look see: https://go.wbgames.com/MVSFAQ Warp into MultiVersus: Twitter: https://go.wbgames.com/MVSTwitter TikTok: https://go.wbgames.com/MVSTikTok Instagram: https://go.wbgames.com/MVSInstagram Facebook: https://go.wbgames.com/MVSFacebook Reddit: https://go.wbgames.com/MVSReddit Discord: https://go.wbgames.com/MVSDiscord #MultiVersus #Nubia #DCComics #dc1.3.2 Patch NotesSep 26, 2024 - Community AnnouncementsCharacters Legend: + = Buff - = Nerf ~ = Change * = Bugfix Note: Attacks callouts reference default controls. General Fixed an issue where players were only receiving 3 daily missions instead of 7. Batman Ground Down Attack 2 + On hit branch was advanced to frame 8 from 9 - Removed Weakened - Knockback influence increased by 25% ~ Knockback angle adjusted to be more horizontal Marvin General *Fixed an issue where Marvin's Helmet Shake taunt was not working in build Power Puff Girls Aerial Neutral Attack - Added a clamp to neutral air to prevent rising movement with nair "Rainbow Dash" Perk ~ Added a limit of 1 use per air refresh to the aerial dash attack Tom and Jerry Up attack - Removed branch window before the final hit of the attack Wonder Woman General ~ Fixed scale of Wonder Woman that was reduced in a previous update bringing her back to original size.
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