Show/Hide Show/Hide

Moonscars

 
Moonscars - v1.6 Update AnnouncementJun 20, 2023 - Community AnnouncementsHey everyone, We're happy to announce the v1.6 patch which introduces 3 new languages, 2 new Special Weapons, and a lot of small improvements and bugfixes! You can read a more detailed list below: Added support for Ukrainian, Brazilian Portuguese, and Turkish languages. Introducing two powerful Special Weapons: - Scimitars: An efficient way to deal with airborne enemies. {STEAM_CLAN_IMAGE}/42123936/d6b37bd4f778e2cf62d07662a82d81da208c5649.gif - Gauntlet: A good way to keep enemies at a safe distance with a strong blow! {STEAM_CLAN_IMAGE}/42123936/205f05fd1c4abce3cc05088a531d61a456eca756.gif Discover two new amulets that will enhance your experience, whether you're struggling, or you want a tougher challenge: Improved inventory items: - Breakable Amulets will leave behind Leftovers, which can be sold back to The First One. - Memory Moulds can be reused to repeatedly listen the lore-discovering dialogues with Vladyslava. Improved the Map with various additions. New icons added for Upgrades, Collectibles (Adelinka's Earrings), and Locked/Unlocked states for Doors and Flesh Walls. {STEAM_CLAN_IMAGE}/42123936/e940c11e9acd028371aa60c000889fb151e9d7f1.png Superdash: Altered its input mechanics to avoid accidental triggering during combat. Also added the Up button as an alternative to the Jump button. Steam Cloud Saves are now here!May 2, 2023 - Community AnnouncementsHey, everyone! We're pleased to announce the introduction of Steam Cloud save in this minor update. With this feature, you can now seamlessly pick up your progress on any device running Steam, be it your PC, Laptop, or Steam Deck. We hope you will enjoy this new feature, and, as always, thank you for your support!Moonscars - v1.5.004 Update AnnouncementApr 3, 2023 - Community AnnouncementsHi everyone, We've listened closely to your feedback, and we're excited to announce this update which focuses on late game improvements. Gilded enemies reworked: Instead of a permanent resistance to sword attacks, Gilded enemies now will have a magic shield that will be destroyed by a single Spell. Once the shield is broken, the enemy will receive weapon damage as normal. Lajos Boss got nerfed and also will be affected by the new Gilded magic barrier. This should make fighting him more intuitive, and feel less like grinding ichor. Parry system update: adjusted which enemy attacks can or cannot be parried. The unparriable attacks will now have a Blue Eye effect for clarity. Fixed many freezes when fighting some large enemies. Chokran Boss nerfed a bit. Childspawn Spell improved: now it will properly attack airborne units and bosses. Fixed a progress blocker in Earth Bowels, where a door wouldn't open after a broken mirror. Other miscellaneous fixes and performance improvements overall. Thank you for playing! {STEAM_CLAN_IMAGE}/42123936/96bcc531a79254c0ad6d5639b0bd37c1d862819d.gifMoonscars - v1.4.007 Update AnnouncementNov 11, 2022 - Community AnnouncementsHi everyone, It’s been one month since release and we’ve been hard at work on Moonscars while listening to your feedback. We’re happy to announce this update and hope it will improve your experience. Controller rebinding option added, fixed old input rebinding bugs. DualShock support can be toggled in the menu. Navigation map completely overhauled. Added markers and other fixes related to it. A new type of Dark Mirrors introduced. Now only rare, CORRUPTED mirrors require sacrificing in order to be unlocked. Moonhunger system modified - now for it to activate, the player has to achieve at least 3 Spite Levels before dying. Dark Mirrors gland drop bonus now costs Bone Powder instead of Glands. Spells mana cost, upgrade costs and timings are better balanced. Late-game balancing, including the boss Lajos. Tutorial parts improved. Multiple general fixes leading to soft locks or progression stopping. We appreciate the feedback, and we'll continue working on the game. Thank you for playing! {STEAM_CLAN_IMAGE}/42123936/3a745c5727a55070d0dd82f7cea4e8b1e6806058.gif {STEAM_CLAN_IMAGE}/42123936/c5aade4117b5e0c8a3860fb69c9a78d35ae7c155.png Moonscars - v1.3.002 Update AnnouncementOct 4, 2022 - Community AnnouncementsHi everyone! Moonscars has been released and we want to thank you all for playing! We feel grateful that so many of you are enjoying the game, and this motivates us a lot. We’re closely monitoring your feedback and bug reports and actively working on fixing them! So please, keep them coming and we hope you’ll be patient enough until we iron out all of them. In this update we addressed multiple critical issues reported by the community: Soft locking in multiple situations across the game Balancing for late game enemies, Moon Hunger system and many others. Inability to cast a Witchery that requires more Ichor than your maximum pool Grave spawning at wrong positions Progress lock when defeating a Boss and dying at the same time. (If you already encountered this issue in your saved game, please go back into the room of the Boss where this bug was encountered - it should be automatically fixed and progress allowed to continue.) We’re going to continue working on fixing the critical and urgent things first, and then we’re planning to work on a series of overall improvements. We want to thank you, the community, for continued support and patience!