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Metal Gear Solid V: The Phantom Pain

 
Metal Gear Solid 5's Quiet actress reflects on 'very revealing costume': 'I understand the perspective of people not as happy with how she was portrayed'Nov 3, 2023 - PC GamerEight years after Metal Gear Solid 5, the actor behind bikini-clad sniper assassin Quiet has spoken about the role and working with Kojima in a new interview with IGN. Actor Stefanie Joosten called making Metal Gear Solid 5 "an absolutely wonderful experience," but also reflected on "the perspective of the people that are not as happy with how she was portrayed," saying "I think the video game landscape has changed quite a lot since then.".. Read more.Spending two weeks behind enemy lines in Metal Gear Solid 5Aug 19, 2022 - PC GamerThis is a debrief report from Flaming Buffalo (I arrived late to codename assignment), from reconnaissance in the Soviet Army controlled region of Afghanistan. I was given two weeks to navigate and gather as much intel as possible on the USSR presence ahead of Big Boss' arrival. He's a busy guy, you know—it's not like he can be in two places at once. after all... Read more.MGS5 players tried to disarm the nukes and give peace a chance, but Konami said 'no'May 9, 2022 - PC Gamernew video by Did You Know Gaming has shed some more light on the mysterious nuclear disarmament cutscene first discovered in Metal Gear Solid 5 in 2015... Read more.Kojima says Bowie song holds the key to understanding Metal Gear Solid VMar 3, 2022 - PC GamerHideo Kojima recently went on a minor digression about Metal Gear Solid V: The Phantom Pain, interesting in its own right as part of the series creator talking a little more openly about the games in recent years—in the immediate aftermath of the Konami split, Kojima didn't talk much about Metal Gear. Before we go any further: spoilers, obviously... Read more.What if: Kojima made Metal Gear Solid 6, and it was a horror game?Jan 8, 2022 - PCGamesNWe remember Metal Gear Solid V: The Phantom Pain for lots of things. An unfinished conclusion, answers to questions no one really asked, and a woefully underused Keifer Sutherland displacing David Hayter's iconic growl in Snake's shoes are all among them, and perhaps better forgotten. But let's not forget the blood-curdling prologue. Years after its release, Snake's awakening in a Cyprus hospital that's being attacked by a ruthless hit squad remains one of the most captivating openings in the series. It's carefully paced and thick with the kind of tension you'd expect from a classic horror game, and there's even a pair of mysterious supernatural assailants that haunt Snake like menacing phantoms. After the hype surrounding P.T., Kojima's playable teaser for the since-cancelled Silent Hills, it was clear that he longed to explore the horror genre. He's no stranger to scary material, whether it's Psycho Mantis's mind games in Metal Gear Solid, Raiden facing a trippy AI with his junk in hand in MGS2, or The Sorrow making you face all the enemies you've killed throughout MGS3. Read the rest of the story... RELATED LINKS: Rumour: Castlevania "reimagining" and a Metal Gear Solid 3 remake in the works Metal Gear Solid movie to star Oscar Isaac as Solid Snake After five years, players finally unlocked Metal Gear Solid V's secret ending Rumour: Castlevania "reimagining" and a Metal Gear Solid 3 remake in the worksOct 3, 2021 - PCGamesNAccording to a new report, Konami is looking to revive three of its major franchises - Castlevania, Metal Gear Solid, and Silent Hill - with help from external developers. These would include a "reimagining" of Castlevania series and a Metal Gear Solid 3 remake. This is all according to a report by VGC, which says that multiple "publishing sources" at Konami have told them of various projects in the words. Rumours of new Silent Hill games have been doing the rounds for a while now, for starters, with The Medium developer Bloober Team specifically not denying that it was working on a Silent Hill title. However, it's the other two franchises that are more interesting. VGC's sources report a "reimagining" of Castlevania is on the way from Konami itself, with support from local Japanese studios. The Castlevania Advance Collection just launched a couple of weeks ago, so hopefully that's an indication that Konami is more open to reviving the franchise - as the last proper Castlevania, Lords of Shadow 2, was way back in 2014. Read the rest of the story... RELATED LINKS: Metal Gear Solid movie to star Oscar Isaac as Solid Snake After five years, players finally unlocked Metal Gear Solid V's secret ending Here's a Metal Gear Solid 5 mod that makes shadows much nicer Rumor: Konami working on new Metal Gear, Castlevania, and Silent Hill gamesOct 1, 2021 - PC GamerKonami is getting back into the business of making Metal Gear, Castlevania, and Silent Hill games, a report from VideoGamesChronicle indicates... Read more.Metal Gear Solid movie to star Oscar Isaac as Solid SnakeDec 4, 2020 - PCGamesNOscar Issac has been cast as Solid Snake in the upcoming Metal Gear Solid film adaptation. The actor, who played pilot Poe Dameron in the latest Star Wars trilogy and Duke Leo Atreides in Denis Villeneuve's upcoming adaptation of Dune, has been attached to the Sony Pictures production along with director Jordan Vogt-Roberts, who helmed Kong: Skull Island and directed the New Legends Will Rise trailer for Destiny 2. Sources confirmed Isaac's role in the production to Deadline, which further reports that the script is being handled by Derek Connolly, a writer whose credits include Detective Pikachu and The Rise of Skywalker. He also worked with Vogt-Roberts as a writer for Kong: Skull Island. While the news may come as a surprise, it's worth noting that Isaac has made no secret of his love of the Metal Gear Solid series. During a cast interview about the Netflix film Triple Frontier, Isaac said he'd love to work on an adaptation of Hideo Kojima's landmark stealth games. Read the rest of the story... RELATED LINKS: After five years, players finally unlocked Metal Gear Solid V's secret ending Here's a Metal Gear Solid 5 mod that makes shadows much nicer A Russian defence official has accused Metal Gear of being created by US spy agencies A dude in Reading, UK, now has Venom Snake's prosthetic armNov 11, 2020 - PC GamerAfter five years, players finally unlocked Metal Gear Solid V's secret endingJul 28, 2020 - PCGamesNMetal Gear Solid V: The Phantom Pain has a secret ending that only unlocks when every single player of the game has eliminated nuclear weapons from their in-game bases. While the cutscene triggered on PC as a result of a glitch two years ago, it's never been unlocked legitimately - until this week. Each version of MGS5 has a separate nuke counter, which you can track through the fan-made nuke watcher site. The PlayStation 3 version finally dipped down to the magic number of zero on July 27. While the nuke count quickly bounced back up to 40, the total disarmament lasted long enough for the special cutscene to trigger and be captured, as you can see below. Community efforts, like those on the Metal Gear anti-nuclear subreddit, have been pushing to legitimately earn the disarmament scene for ages, across every platform. The Steam version of MGS5 still has nearly 20,000 nukes, while the PlayStation 4 version has around 2,500. It's unlikely that those versions will come down far enough to trigger the cutscene anytime soon, but I would've said the same about PS3 just a few months ago. Read the rest of the story... RELATED LINKS: Here's a Metal Gear Solid 5 mod that makes shadows much nicer A Russian defence official has accused Metal Gear of being created by US spy agencies Metal Gear movie director backs Oscar Isaac's bid to play Snake Here's a Metal Gear Solid 5 mod that makes shadows much nicerJul 17, 2020 - PCGamesNSure, plenty of us are ogling over Hideo Kojima's Death Stranding, which has finally gotten a PC port - and a damn good one, at that. But 2015's Metal Gear Solid V: The Phantom Pain is still a pretty decent-looking game at times, even if it tends to look a bit dusty and flat out in the mountains of Afghanistan. Part of that is due to how near to the player the Fox Engine stops drawing shadows, and now there's a fix that can make scenes pop nicely without doing a number on your performance. Titled the 'Beyond Ultra' mod, it removes some of the limitations and LOD settings on plants and shadows, and can actually add in new ones if you're so inclined. As the comparison screenshots at NexusMods show, even at Extra High graphics settings, there's a pretty quick dropoff in shadow rendering in MGS5. Beyond Ultra does a few things to correct the flat look at medium and far distances. First, it adjusts the draw distance and LOD, pushing the low-detail versions of terrain back further from your point of view. That'll make it less obvious as you approach terrain and other objects that the game is swapping a low-poly version out and replacing it with the one you're supposed to see. Read the rest of the story... RELATED LINKS: A Russian defence official has accused Metal Gear of being created by US spy agencies Metal Gear movie director backs Oscar Isaac's bid to play Snake Konami's latest Metal Gear Solid 5 patch will break your mods Kong: Skull Island director shares concept art for MIA Metal Gear Solid movieMay 19, 2020 - EurogamerWhat would a Metal Gear Solid movie look like if worked on by the visual artists at ILM? As the years pass and the reality of a Metal Gear film feels less and less likely, we have at least got a glimpse at what could have been. Step up Jordan Vogt-Roberts, director of Kong: Skull Island and self-professed Metal Gear Solid fan, who has been linked to the missing in action Metal Gear Solid movie for more than six years. Over the past week, Vogt-Roberts has been sharing work from visual effects studio ILM concepting ideas for his Metal Gear Solid movie plans. Oh, and he kicked the whole thing off with a new codec video featuring Mr. Snake himself, David Hayter. Read more You can now play Metal Gear Solid 5 as Snake from Escape From New YorkOct 7, 2019 - PC GamerIt's a truth universally acknowledged that Kurt Russell's performance as Snake Plissken in Escape From New York is one of the greatest things to ever happen on film. It was great enough, that it inspired Hideo Kojima not only to name the (main) protagonist of the Metal Gear Solid series after him, but also to fairly closely mirror his appearance.  But it's also true that the Snakes, whether Solid, Venom or Naked, aren't actually Snake Plissken. That's a cross we've had to bear until now, with the arrival of a mod for Metal Gear Solid 5 that lets you play as Kurt Russell's Plissken. As a bonus, Jack Burton from Big Trouble in Little China – another classic Russell / Carpenter collaboration – is also playable with the same mod. It's the benevolent work of modder JinMarr, and it's available now on NexusMods, where you'll also find instructions on how to install it. And install it you must, at least until someone mods in Roddy Piper's John Nada from They Live. Then the cycle will be complete. Here's a video showcasing the work:  Cheers, Bloody Disgusting. This Metal Gear Solid mod gives Snake an intimidating bananaAug 5, 2019 - PC GamerIf you're still upset about Snake not sneaking into Tekken 7, this wonderful mod might cheer you up and inspire you to fire up Metal Gear Solid 5 again. It gives Snake a banana.  That's it.  It's not a deadly banana. Just a fruit rich in potassium. In Snake's hands, however, even a banana can be a powerful tool.  While the banana is not the kind that shoots bullets, it comes with its own accessory (a jacket), and its shape means it's easily mistaken by intimidated soldiers for a gun. It's also much healthier than the other things Snake brings with him on missions. Unless he tries to smoke it.  If you add the tasty snack to your loadout, it will replace your water pistol. Metal Gear Solid 5: The Definitive Experience is dirt cheap right nowSep 10, 2018 - PC GamerThough objectively not nearly as good as Metal Gear Solid 2 or 3 (fight me), the fifth and final Kojima entry in the Metal Gear Solid series, The Phantom Pain, and its brief but excellent predecessor, Ground Zeroes, are cracking games. Right now, they’re also extremely cheap.  Metal Gear Solid 5: The Definitive Experience collects both games and more DLC than you could probably be bothered to buy individually in one package. If you want to traipse around Afghanistan in a tuxedo, that is absolutely your prerogative. Lamentably, D-Dog doesn’t get a matching tux.  The whole thing is normally £25, but you can get it for £5.37 on Fanatical at the moment. You'll get a Steam key, though there do appear to be some region restrictions. And while there’s no tuxedo for D-Dog, you can put horns on your horse.  The PC Gamer Top 100Aug 31, 2018 - PC GamerFor a constantly updated list of our favorite games on PC, check out our list of the best PC games right now.  Every year, the PC Gamer team embarks on an epic quest to choose the top 100 PC games. Where previously we voted for our favourite games, this year we talked: discussing each of our nominations and deciding which games should make the list. The result is a more honest, considered reflection of our conflicting tastes and opinions as PC gamers. This list represents what we think are the greatest PC games you can play today. We wanted to celebrate the breadth and variety of PC gaming, and so, for the most part, have restricted ourselves to one game per series. You'll also find a selection of personal picks: games we individually love that didn't quite make the cut. Enjoy! If you're looking for a list of the games that helped shape PC gaming as we know it, try the 50 most important PC games of all time. 100. Path of Exile RELEASED 2013 | LAST POSITION New entry Steven Messner: Path of Exile has quietly become one of the best action RPGs around thanks to its almost incomprehensible depth and wildly different seasonal leagues, where whole new systems are introduced. But the best part is its character customisation and spell crafting system. Path of Exile encourages players to make marauders who let spell totems do all the killing for them, witches who melt hordes with a fiery beam, or duelists that cover every inch of the map in a deadly rain of arrows. 99. Twisted Insurrection RELEASED 2010 | LAST POSITION New entry John Strike: Tiberian Sun's best mod brazenly shames the original Firestorm expansion in almost every way. It’s bigger and bolder, offering new buildings, a whole fleet of new units and even a new faction. There’s a completely new musical score and dozens of single player missions, some of which are based on the original Command & Conquer. Not only are new missions and units still being added, but, as a standalone free download, it's the most accessible way to play one of C&C's greats. 98. Killing Floor 2 RELEASED 2016 | LAST POSITION 81 Evan Lahti: There are disturbingly few places in video games where I can cut an evil clown in half with a quad-barrelled shotgun. Killing Floor 2 is the world’s greatest gore effects system laid atop an enjoyable skeleton. Hordes of monsters trickle into the map, magnetized to your position, and you mulch them with buzzsaw-spitters, incendiary shotguns, rocket launchers, or a microwave cannon that heats enemies from the inside until they burst. The dynamic slow-mo system adds so much, dampening the chaos just enough—granting extra moments to take aim or take in the sight of an intestine flying across the screen. Tripwire is a skilled digital gunsmith, and the detail lent to particle effects and reload animations holds up wonderfully even under the scrutiny of these plentiful, slowed-down sequences. I also love that KF2 doesn&#x...6 ways Metal Gear can have a future after SurviveAug 8, 2018 - PC GamerA few weeks ago, Konami released an annual update for Metal Gear Solid 5 that lets you play as Quiet in FOB missions. This, in turn, reminded me that a new Metal Gear game came out in 2018 that I've somehow forgotten about already—Survive, which didn't get a tremendous reception from us, and has just 23% positive reviews over the last 30 days on Steam at the time of writing (and mixed overall).   According to Steam Charts, 91 people were playing Survive in the last hour, with a 30-day average of 82.1. It's not spectacular for a game with a big multiplayer component that only came out in February. Metal Gear Solid 5's average player number has never dropped below 1500, however, and as I write this, well over 2000 people were playing it an hour ago. That's probably because it's one of the best stealth games ever made, and it's been discounted a lot since launch. I'd hesitate before labelling Survive a total failure from a critical perspective, though, even if it's hard not to see it as an extremely late cash-in on the DayZ-era survival games boom from three or four years ago. I recommend reading Rich Stanton's thoughts on Kotaku UK, where he endured the game's tough early hours and eventually found something to like. That said, it sucks to see Metal Gear try something new, miss the mark, then seemingly be ignored. Ever since I started paying attention to games in the late '90s, Metal Gear has never been ignored.  There's such a dense and rich legacy to that series. Metal Gear has had a captive audience of millions that cares about a singleplayer stealth series for almost twenty years. It would be a waste not to make the most of that, at least from the point of view of someone who appreciates it. Without wanting to get into the departure of Hideo Kojima from Konami, the effect of which is impossible to measure from the outside looking in, here I want to discuss some fun possible directions that Metal Gear could explore. I would argue there's not a magic formula to Metal Gear that's impossible to replicate—it is fundamentally a stealth action series with a great sense of humour, that rewards player experimentation with surprises and detail.  That's when it's at its best. The stories, odd dialogue, choices of themes and characters all matter too, but it's Metal Gear's design as a stealth game that counts the most. Just for fun, then, here's how I think Konami can make people care about its future.  Release an expansion for MGS5 (or make MGS6) With The Phantom Pain still getting updates almost three years later, I wonder if a new environment, or maybe even remixes of the existing ones, might bring some fresh life and new interest to MGS5. The lifeblood of the game is in tools, enemies and environments. A new story chapter seems pretty impractical given the demands of making MGS's cutscenes, but what about a snow...Metal Gear Solid 5 update makes Quiet playable in FOB missionsJul 24, 2018 - PC GamerAn unexpected update to Metal Gear Solid 5 enables players to take on FOB missions as Quiet, the steady-handed sniper who wears a skimpy bikini into battle not for reasons of jiggly titillation, but because she breathes through her skin.  Quiet is a master sniper who can take long shots with minimal shake, and she also moves very quickly and can jump over objects that other characters would require a ladder to traverse. Standing still "will make her stealthy," and she has a dash ability that enables her to close and engage with enemies very quickly.  You cannot change her outfit or headgear, however, again because of that whole skin-breathing thing, the result of horrific injuries suffered during an attempt to kill Big Boss that had to be treated by parasites that healed her, granted various superpowers, and eliminated her need to eat, drink, or breathe—but also required that she run around in a ridiculously revealing outfit all the time. Funny how that worked out.  The update also adds a number of FOB-exclusive items including, appropriately, a pair of sniper rifles, and adds a new Event FOB difficulty level. The full update notes are available at konami.comSurprise Metal Gear Solid 5 update lets you play as QuietJul 24, 2018 - EurogamerMetal Gear Solid 5 has a new update - its first in nearly a year - that lets you play as Quiet. Quiet is the scantily-clad assassin from the main Phantom Pain game. She's scantily-clad because she breathes through her skin. Yes, really. Now, you can play as Quiet to infiltrate FOBs. You can't change her uniform or head options (because she'd suffocate, right?), but she is great with a sniper rifle. She's proper fast and can jump over high steps you'd normally need a ladder for. She also has a special dash, and staying still for a bit makes her stealthy. Read more… This guy's Metal Gear Solid collection is incredibleJul 16, 2018 - PC Gamer Bayu Arafat loves Metal Gear Solid. Like, really loves it. So much in fact that he's turned part of his home in Jakarta, Indonesia into a shrine for the Japanese developer, his games, and his new development studio. "When I was in junior high school, I fell in love with the first Metal Gear Solid," he tells me. "I still remember that boss fight with Psycho Mantis where he breaks the fourth wall. And for me, no game came close to it in terms of story, graphics, voice acting, music. It was all so memorable." Bayu started his collection around 2005, but being a poor college student, he never had enough money to fund his obsession. "But then I got a proper job in 2014 and the hype of The Phantom Pain inspired me to start taking my collection more seriously," he says. "Then, in 2016, when Kojima created his own studio I decided to collect everything related to him." I ask Bayu what the most important item in his vast collection is to him. "It has to be the life-sized, wearable Ludens suit," he says. "Kojima and Yoji Shinkawa both signed it, and Shinkawa even sketched Ludens on the shoulder armour. This is probably the only suit like this in the world!" Bayu is also proud of his collection of every Metal Gear Solid game, all of which are signed by Kojima. "Kojima likes my collection," he says. "He retweeted it. And this year I even got to meet him face to face." "Metal Gear Solid 3: Snake Eater is my favourite Hideo Kojima game," he says. "But I think Death Stranding will surpass Metal Gear!"