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Jump Off The Bridge

 
Preview of Version 2.6May 1, 2023 - Community AnnouncementsHello! It has been almost a year since Jump Off The Bridge has been updated, for everyone still here, thank you for your support. This past year I've learned a lot of important lessons, some difficult, some enjoyable, some sad, some happy. But in all I'm proud I was given the opportunity to learn them. If there's anything I want to impart with my game, it is that you don't fail until you give up - that every mistake is a learning opportunity, a potential stepping stone to something you never expected. I'm going to keep trudging along, I hope you will as well. Until then, good luck, and keep up the fight. Sincerely, Cody Penn Happy 4th Anniversary for Jump Off The Bridge! {STEAM_CLAN_IMAGE}/34910439/c1aa9a348b9499f4778ddc19c8e8d9442d9e2e22.png {STEAM_CLAN_IMAGE}/34910439/3bc6e8cbd58961ffcc2a5d35119ae9e3d63a6cdf.png {STEAM_CLAN_IMAGE}/34910439/7c9178e21a580d89915928daba438250edf8e18e.gif {STEAM_CLAN_IMAGE}/34910439/8df667d3179dade95ee3104ad49cc9877a427330.gif {STEAM_CLAN_IMAGE}/34910439/000aacdee2f0d1bc32c2290c285e2703a617ad9b.gif {STEAM_CLAN_IMAGE}/34910439/5f513b94fa9a13f0706d87d79747a3e627715ab3.png {STEAM_CLAN_IMAGE}/34910439/3a6836029f51f3b6aa048b6390e516e04d7cb630.gif {STEAM_CLAN_IMAGE}/34910439/cf7ea287248ce4cc3137682aebc8acf1bf45aa40.gif {STEAM_CLAN_IMAGE}/34910439/4d94db13fc5849ef821827ca2ad727fd3a960dcd.gif {STEAM_CLAN_IMAGE}/34910439/61e7a35e77b9749d59f59b975e877108eeacfae2.png {STEAM_CLAN_IMAGE}/34910439/76cb6b765ef1e64e0ca29a9361c3f6cecffad126.gif {STEAM_CLAN_IMAGE}/34910439/24ef5e92394f9762836326b2d531456ccae219c8.gif {STEAM_CLAN_IMAGE}/34910439/04bfbbbba5501efdabd6d5eccd47c911a99316a2.gif {STEAM_CLAN_IMAGE}/34910439/5112057281b763100ef0c82dbd53e3e31c8643f4.gif {STEAM_CLAN_IMAGE}/34910439/b5b80781aaabbd8fdba009b81a20bd27cfaa3112.gif {STEAM_CLAN_IMAGE}/34910439/2be98877fd9f70301c1e4b1db379a13f9b34f2e1.png {STEAM_CLAN_IMAGE}/34910439/55535797cf8f121cb4507eebd7858946c4f45361.gif {STEAM_CLAN_IMAGE}/34910439/965debd03caea1c44639935011355da78862f0af.gif {STEAM_CLAN_IMAGE}/34910439/e01cf0350b561e74d071a1255e945a4e406fc8f6.png {STEAM_CLAN_IMAGE}/34910439/89a3bcf31f440dd150b5c28cfe2568ed7d4cb7c8.png {STEAM_CLAN_IMAGE}/34910439/243693971b9798baedd34ae688e06f9a899682b5.png {STEAM_CLAN_IMAGE}/34910439/4044e2aa2b947cbed4ef2ba652260b7424290ed0.pngVERSION 2.5 Golf Level + Black Snake LevelMay 23, 2022 - Community AnnouncementsHello everyone! It's been a couple of months! It has been too long since the last content update. I spent a great amount of time trying to work on improving my focus, and while some of it succeeded (exercising, more time outside, adjusting diet, cutting out sugar, adjusting times, scheduling activities, adding vitamins, rearranging my room), some of it failed and made me much more scatterbrained (cutting out caffeine, no fruit diet). Now that I recognize the power of coffee in my ability to focus, I've been making some headway. In update V2.5 I've added two new levels: {STEAM_CLAN_IMAGE}/34910439/09254e0710ba90d3ab7fa484ca003afa3ad25f6a.png The Golf Level {STEAM_CLAN_IMAGE}/34910439/db531cc804d2756c714124c6efc7d61094be4b4d.png (I haven't added an achievement for this level yet because I'm not sure what I want to make the Par for the hole after adding the ability to see the arc of the ball.) The Black Snake Level {STEAM_CLAN_IMAGE}/34910439/5344164421c74deccbaf10d6b8f2378e2e2143c8.png What's Next? Sphinx Boss Level Patreon Backlog In-Progress Mac Version (Will figure this out soon) Hardmode Commission Large Patreon Backlog Xbox One Port (Waiting on GMS) V2.5 Changelog Added Golf Level Added Black Snake Level Changed sky color in the Slums Fixed Grandma/Dog Level, floating spiked platform could kill you while invisible. Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn Patrons also have access to the latest beta version of the game, which I update at the end of each month, until I finish the update for public release. {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected] VERSION 2.4 Clay Pots LevelFeb 9, 2022 - Community AnnouncementsHello everyone! It took more than a week, but the Clay Pots Level has been added to the game. I've also added a "Beat the Level without breaking a single pot" achievement, which is incredibly difficult. I'll endeavor to make some more extremely difficult achievements for the hardcore completionists soon! Next up will be Romance-themed Levels, some Patreon Backlog stuff, and more work on the Hardmode Commission. The Clay Pots Level {STEAM_CLAN_IMAGE}/34910439/117ff6531e53cdee3a290626864daf5daac2fabc.png In-Progress Mac Version (This is a nightmare) Romance Themed Levels Hardmode Commission Large Patreon Backlog Xbox One Port V2.4 Changelog Added Clay Pots Level Added "No Pots Broken" Achievement A and B are now the default menu Enter and Escape respectively when using controllers Sped up Gamepad Menu Movement (might be a bit too fast) Fixed jump-through platform bug with DPAD Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn Patrons also have access to the latest beta version of the game, which I update at the end of each month, until I finish the update for public release. {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected] VERSION 2.3 POLAR BEAR LEVELJan 31, 2022 - Community AnnouncementsHello everyone! It has been a couple of months! I ran into a bunch of bugs with the latest Betas of GMS2, so I decided to hold off until those had been patched before I exported a new executable. Since everything seems to be stable, I'm releasing an update with a new level: The Polar Bear Level (and an Achievement). This update also includes quite a bit of work on the Gamepad and Keyboard binding controls. The menus should work better overall, allow more intricate binding, and I've fixed the D-Pad movement. Now by default both the Joystick and the D-Pad work for movement, so you can use them interchangeably whilst playing. As well as there was an annoying bug that prevented rebinding on the Keyboard, so that's fixed now! Also I've enabled Screenshots! Press F12 to Screenshot a part of the game! Next up will be the Pottery Level voted by my Patreons, featured in the Previews, just have to finish up some work on it before I ship it. I'm aiming for sometime later this week! The Polar Bear Level {STEAM_CLAN_IMAGE}/34910439/afd039626713fc7335f981ab29a45ad22627edfc.png PREVIEWS Upcoming Levels: {STEAM_CLAN_IMAGE}/34910439/29a5592b86b18cbe66e379fc304173e72f48724a.png {STEAM_CLAN_IMAGE}/34910439/ace9a6b14c0439e0bd28379ead2f9a4ac311e07f.png In-Progress Mac Version Pottery Level Hardmode Commission Large Patreon Backlog V2.3 Changelog Font in Options Menu now matches correctly. Parallax backgrounds color in city fixed, to correspond with real life (I had the original colors backwards, the correct way is: things closer are darker, things further away are lighter/fade into the background). Queen Bee can now only be damaged via stingers. Fixed slow middle jump-pad on the Queen Bee Level. Discord Button added on front page. New levels now display "NEW" in upper right corner. After acquiring the level's achievement, this indicator goes away. Gamepad Binding has been reworked a bit, players can now bind different analog-stick directions separately. Gamepad movement in Level Select has been sped-up as well. Gamepad D-Pad movement now works correctly. Screenshots are now enabled, players can press F12. "Back to the Fun Mall?" text on pause menu, whilst in 2019 Halloween levels, now matches main font. Fixed Boomerang position not returning to unrotated position whilst holding it. Money no longer displays in the lower left if you have 0. Fixed Lancer pushing you into the left wall of the castle. Dragon head only makes blood if thrown correctly, not whilst holding it. Fixed blocks blocking above the treasure once buttons are hit on the Dog Puzzle Level. Revamped Keyboard Rebind menu, now controlled also with ArrowKeys+Enter+Escape, can bind same key multiple times as well. Escape Menu during gameplay now default also controlled with Arrow Keys+Enter, incase of rebind errors. Music now properly loads when you enter the city from the Level Select. Charging bees now drop stingers when killed. Fixed while-loop freeze in Alligator's House on the Bog Level Fixed repeating ...V2.2 Archiving/Saving Checkpoint Bug Fixed!Nov 30, 2021 - Community AnnouncementsBug Fix Hello again! The checkpoint system was working incorrectly. I have repaired it. If you have had this glitch, once you start the game, you should now be at the final boomerang level. After beating that level, deliver the nicotine patch to the thug, and jump off the bridge. Upon jumping off the bridge, you will receive the "Beat Easymode V1.0 Achievement". After receiving that achievement, all the rest of the levels will be unlocked for you. Thank You Thank you to Tobias, 樣逸, and 神山識, for bringing this to my attention. I apologize for the extra suffering I have caused you. Contact Me It anyone has any other bugs to report, please let me know at: [email protected]Smaller Version 2.1, +3 Levels, +3 Achievements, (MacOS Port Coming Soon!)Nov 21, 2021 - Community AnnouncementsIntroduction Hello again everyone! I'm changing my philosophy. I've spent too long working on this update, and entered a self-defeating cycle of "took more-time need more-content." My scope for V2.1 was far too grand, and so I'm cutting my losses, and am changing my philosophy. Every time I finish a level, I'm going to update the game. Sorry for the incredibly long wait, hopefully you enjoy what I have in store! All the levels that are a work-in-progress have been denoted accordingly. Life News With the help of my family, my patrons, and your support, I'm now renting an office space. We've spent the last few months setting everything up, painting, renovating, etc. I now have a place wholly dedicated to working on this project, which has done wonders for my productivity (and internet speed)! Jade painted my office room: {STEAM_CLAN_IMAGE}/34910439/fca504868e5b9d665b48872fd6dba82da7117af7.jpg Me after plenty of painting: {STEAM_CLAN_IMAGE}/34910439/9f584db4ddb19ddaf3ecf3eae932bd688c92f6b1.jpg V2.1 ADDITIONS +3 New Levels, they are marked with green: {STEAM_CLAN_IMAGE}/34910439/986d1c6f4c5dbfb4faae1fa2e790d2e65a1cd40e.png Escher: {STEAM_CLAN_IMAGE}/34910439/5cb3f7c5089458b3863c078e582ac3089f585f95.png Queen Bee Boss: {STEAM_CLAN_IMAGE}/34910439/d18aef65d38a9216fe8ffa6f9c47e2028776cec7.png Build-A-Bridge: {STEAM_CLAN_IMAGE}/34910439/8b1b15ee50da7e903a6fdf336ecc4b217e2ed687.png I've added three new achievements, one for completing each of these levels, so that you can prove you've beaten them! PREVIEW FOR NEXT UPDATE {STEAM_CLAN_IMAGE}/34910439/f16687ad6ddd6c12afdab92594522a3f62a7c433.png UPCOMING NEXT MacOS Port JOTB Soundtrack +Other Goodies (Map, Strategy Guide, Easter Egg Locations) 2021 Halloween Levels (I'm definitely late already!) (+Time Wizard Appearance) Hardmode Commission Levels (More FiFqo content) DJ FGT Level The rest of my backlog of work! P.S. Dear Freakazoid, I'd like to pre-emptively apologize for not adding more hard achievements for you. I promise the next update will have them. If it does not, please harangue me. Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn Patrons also have access to the latest beta version of the game, which I update at the end of each month, until I finish the update for public release. {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected]VERSION 2.1 PREVIEWJun 23, 2021 - Community AnnouncementsHello everyone! Thank you everyone for your continued interest in JOTB and your support. I'm working on a large update, with a bunch of new content. I'm working on levels, new mechanics, money, the hat shop, achievements, and narrative. I don't have an estimated time of arrival just yet, but I'd like to showcase my progress: PREVIEWS New Easymode Levels in the works: {STEAM_CLAN_IMAGE}/34910439/9418b36b991bd052141d2ca59231a9114bdce4e9.png Modern Man: {STEAM_CLAN_IMAGE}/34910439/49cc1b6d9fe83bba185b736db03c89948da2fda6.png Clown Fiesta Tent: {STEAM_CLAN_IMAGE}/34910439/08cb5dbc7efdf111683d39fc1536b218eb134a23.png Secret in Action: {STEAM_CLAN_IMAGE}/34910439/47672dea41db8c10a51f237af0450775ed80bfe5.gif Queen Bee Miniboss Preview: {STEAM_CLAN_IMAGE}/34910439/83d7305a859fa0a2c07a58abda4bdcd37f1751db.gif Bartender: {STEAM_CLAN_IMAGE}/34910439/a4a6171994424600a55b61ab1cbe4b8185740409.gif Casino's Horse Races Bet Menu Test: {STEAM_CLAN_IMAGE}/34910439/fa035429f106e962724e50957cc6100d8de8c6d9.gif Digging Sand: {STEAM_CLAN_IMAGE}/34910439/9b63f991d6e2f54fdde33f657be238278dfcad2b.gif Baby Mode: {STEAM_CLAN_IMAGE}/34910439/711281656d271ea40d252011d564ae12c8745e55.gif Sphinx Boss: {STEAM_CLAN_IMAGE}/34910439/5cf051b844ae1827ea288ecb506173f10805ad20.gif Parody Level Mechanics in Action: {STEAM_CLAN_IMAGE}/34910439/1c8b9acbec6186528c1a48f71cd8e52a52e1c10d.gif Hat Shop: {STEAM_CLAN_IMAGE}/34910439/9d73f974e3886f6c435bead0d735ae09a06d958f.png Water Pipe Mechanic: {STEAM_CLAN_IMAGE}/34910439/9e0addc98ba35142c164198d0f548f3eac77f317.gif Collecting Money: {STEAM_CLAN_IMAGE}/34910439/03b200032824e6ae3d4c0136ecc7284b4a7d6af5.gif Dice Roll: {STEAM_CLAN_IMAGE}/34910439/0ae5f32c9eb4c59afcec54a364f5c144e3cdd459.gif Balloon Parody Mechanic: {STEAM_CLAN_IMAGE}/34910439/d52b7677c1e33223ab9fc960619f40dc7768fb9a.gif Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn Patrons also have access to the latest beta version of the game, which I update at the end of each month, until I finish the update for public release. {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected] V2.0 THE HARDMODE TIME WIZARDFeb 3, 2021 - Community AnnouncementsHey everyone! Intro At long last I've finally managed to complete the Hardmode Time Wizard. This update features some bug fixes, and six new Hardmode levels, 3 of which are boss fights. Thank you everyone for your continued support, and the immense patience. I'm going to focus on smaller levels and maintain more consistent updates from this point forward. Hardmode Time Wizard Checkpoints: {STEAM_CLAN_IMAGE}/34910439/67d38f12883397108701395bfc79bc8c98e1bd2e.png Outside Hard Time: {STEAM_CLAN_IMAGE}/34910439/446a34a5a1fc35a92e2b0fc1d245997e095a245a.png DDR Battle: {STEAM_CLAN_IMAGE}/34910439/ef6781f1646e86aed71c6cad03066f1a439fc0a7.png Clocktower Fight: {STEAM_CLAN_IMAGE}/34910439/e11edbab859eb9ae05751c795ef41aac0c09a840.png Falling in the Clocktower: {STEAM_CLAN_IMAGE}/34910439/dacb8ed7705ffa8fe4924def481e6c177b77838c.png If you'd like to see me play the end cutscene song I wrote: https://youtu.be/SCRX0CI-kHc If you'd like to see a playthrough of the latest content: https://youtu.be/w-gxv3LBuak What's Next? More Achievements Hats (Ignore the parrot until next update) Bee Miniboss Anime Themed Level Clown Fiesta Finish Bog + Boss Implement Gold Previews Large Snowball: {STEAM_CLAN_IMAGE}/34910439/73abbda50adee13d4899e8bae062bc582f83a92e.gif Secret End Game Inventory System: {STEAM_CLAN_IMAGE}/34910439/ba5297bd4494cd78f102bf28a1d4b34d77e7ad03.gif Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn I've just rolled out an Alpha Version for the Patrons. Right now it previews some new content I'm working on, and I will be updating it so that they can playtest it and I can get some feedback. {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected] V2.0 Changelog Added 6 Hardmode Time Wizard levels. Added a turnip on the Sign Feint Level. Fixed a crash bug on Escape Menu in Bog Levels. Day 1 Patches Hotfix IMPROVED THE AUDIO A TON. Added more sounds as well. It was ruining my immersion for the Reverse Time in Fight 2/3 to not revive the player, so I fixed that. Fixed weird bug that allowed double damage on Time Wizard 1/3. Fixed Controller quick menu scrolling. Fixed delay on throw sound for the Time Wizard. Found Infinite Vibrate Controller bug on Pause after death, fixed. 2/6/20 Patches Hotfix 2 "WANT" Poster -> "WANTED" Poster ;) Fixed glitch where bartenders couldn't continue tackling you if you jumped close to them. Reverted Hourglasses, to allow them to be broken on the edge of the Time Wizard Fight 2/3. Added a blue telegraph that matches the wind wall in...[Teaser] Soon the Time Will ComeNov 27, 2020 - Community AnnouncementsComing very soon. Definitely before Christmas. See you soon ;) https://i.imgur.com/lj2YdkK.gifV1.9 Bug FixesNov 10, 2020 - Community AnnouncementsSummary Youtuber FiFqo recently released a video of him playing the Hardmode Dragon, and encountered several bugs that I have fixed with this update! I apologize for the bugs, and have fixed some other bugs I found as well! Bug Fixes Fixed Doused_FIreball colliding with the Peacock game crash. Fixed missing text reference, on Hardmode Dragon completion for all languages. Peacock now correctly displays health if hit during head rip-off animation. Hardmode Dragon can now be completed in all languages. (Fixed a game crash error) Fixed Bog shader error on Pause Event. Fixed game_crash on Pause Event in Bog Level 1. Fixed game_crash on JttW Completion in other languages. Thank you everyone for your support, I'll see you at the end of the month for the regular update! Sincerely, Cody Penn If you find any other bugs, please send me an email to [email protected]V1.8 Boomerang CheckpointsNov 5, 2020 - Community AnnouncementsHey everyone! Intro Got a small update for everyone! After much deliberation, I've decided to add checkpoints for each of the Boomerang levels. So hopefully that'll help more people get past them! I've also added some fog effects in the Bog levels, this is the first of many punishments that will be added to the Bog levels. As well as I roughly implemented a hot potato idea in the Bog at Max Punishment. Boomerang Checkpoints: {STEAM_CLAN_IMAGE}/34910439/c6f0a629ca369b9fdece2a27804b3b17c9bd6b31.png Bog Max Punishment Fog Effect: {STEAM_CLAN_IMAGE}/34910439/b20539ab1879e038321c578878f30fd5d90c205e.png Removing the Punishment Effect: {STEAM_CLAN_IMAGE}/34910439/3ecce470fd6952b8565dfc1a587a4736dd63fc36.gif This month I am going to spend entirely working on the Hardmode Time Wizard. I'm looking to finish and release him by the end of this month. So I'll try my best. As for the Bee Level and the Anime-Themed level, I'm going to put those on the backburner for now, I don't really like what I have for them yet, so I'm going to subject them to my Patrons soon and have them playtest it until we get something we all like. What's Next? THE TIME WIZARD More Achievements (Sorry FreakaZ0id, next update!) Then I'll go back to doing the other stuff I promised. Previews I've spent some time this last month playing with lighting effects, and some shaders: {STEAM_CLAN_IMAGE}/34910439/449a1ad1859ed747c362ff6caf58f7d30c16ac0d.gif This is one of the apartments for the Czech Translator I'm working on, but I made a nice basketball hoop animation, so I'm thinking about using that somewhere else as well: {STEAM_CLAN_IMAGE}/34910439/aeb3679d515d4eaad586030db0b853bda5f0dea7.gif Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn I've just rolled out an Alpha Version for the Patrons. Right now it previews some new content I'm working on, and I will be updating it so that they can playtest it and I can get some feedback. {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected] V1.8 Changelog Added Boomerang Checkpoints Fixed small Slovak Language Error Changed platform layout slightly in the Fun Mall Clothing Area Programmed a light system for the Bog, with some fog effects. Added a hot potato to the Bog. V1.7 OLD RUST BOSS & NEW CHECKPOINTS FOR ALL LEVELSOct 2, 2020 - Community AnnouncementsHey everyone! Intro First off I'd like to thank my playtesters. They helped me find a ton of bugs, and as a result I patched a bunch of broken stuff this update. Second off I'd like to thank my Patreon Supporters, I'm a bit behind on content for the poll currently, and I appreciate their support, and most of all, their patience. I also have been watching a bunch of playthrough videos on BilliBilli of the game, and have been reading the comments on those videos which has helped motivate me a ton as well as better understand what levels are the most entertaining, so thank you! And if you are reading this, thank you, for being interested in my strange little game. Update V1.7 New Easymode Boss Fight: Old Rust Slovak Language Support Checkpoints for every Easymode Level (If you already had some unlocked, they will be automatically converted into the new system) Checkpoints for every Journey to the West Level. Checkpoints for all three Halloween Levels. Added some turnips to the Cop and Infantry levels in the beginning of the game as well as I added the ability to pickup and throw them. I've spent a lot of time working on these two commission levels. An awesome person reached out to me about two months ago, and commissioned me to produce levels mocking the Slovak Streamer Fifqo. Originally it was only going to be a single level, but halfway through working on Old Rust, Fifqo got into a scooter accident, and broke a bunch of his ribs. So naturally, I had to mock that. So now we have the Scooter level, as well as the originally commissioned Old Rust Boss fight! I also decided to make my game a bit less frustrating and added checkpoints for all the levels in the game. I've also spent a bunch of time working on Patreon content as well, so look forward to that content shortly, I will be uploading it as soon as I finish it. Old Rust Checkpoint Icon: {STEAM_CLAN_IMAGE}/34910439/ebf2981e2bbe5190f506f029b59ac677b614fb37.png Old Rust: {STEAM_CLAN_IMAGE}/34910439/9b4ac1b03dab219b84a41ef918b2515cf2e0c25f.gif New Easymode Checkpoints for every level: {STEAM_CLAN_IMAGE}/34910439/0a286a3619344490fa1206023dc41c8dcfdbf5b5.png Journey to the West Checkpoints: {STEAM_CLAN_IMAGE}/34910439/7ee15d9fc6282054194dc42c627656bf6540b038.png Halloween Checkpoints: {STEAM_CLAN_IMAGE}/34910439/506a1d04b40a11502382e90cde6efe1198ee3829.png Slovak Support: {STEAM_CLAN_IMAGE}/34910439/a79eb4cdaed014f61621d9fa7b230ffa3e755747.png Turnips and Cops: {STEAM_CLAN_IMAGE}/34910439/7ad5d9c650afbf28660e9e60e87b69749bd34c65.gif 16 Minutes of me dying to Old Rust: https://youtu.be/qiPMjE3mMpc Scooter Completion Video: https://youtu.be/8rnRctQ-T2I What's Next? THE BEE BOI LEVEL A HAREM NIGHTMARE THE TIME WIZARD? Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-S...V1.6 Language Support Update!Sep 12, 2020 - Community AnnouncementsHey everyone! Update V1.6 Version V1.6 adds more language support: Russian, Spanish, Japanese, German, and Czech. As well as fixes a few bugs! For more info please look at the changelog below. {STEAM_CLAN_IMAGE}/34910439/21825ecba99f994c7d01015435e5479b06f82f4c.png What's Next? Slovak Language Support Commissioned Level Part 2/2 Bee Level An Anime-Themed Level The Time Wizard? Here is a preview for the next update: {STEAM_CLAN_IMAGE}/34910439/9e1888c1b3e321583e41352d6fdefefa4a62856e.gif Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected] V1.6 Changelog Fixed infinite siren noise on Pause Menu Exit. Added higher spike wall on Scooter Level to prevent jumping over it. Added more languages! Only the in-game text has been implemented so far, I am aiming for all the Title Screen stuff to be implemented for the next update! Russian/русский Spanish/español Japanese/日本語 German/Deutsch Czech/čeština V1.5 Commissioned Level Part 1/2Aug 31, 2020 - Community AnnouncementsHey everyone! Update V1.5 Version V1.5 adds a new level. This is part 1/2 of the commissioned levels. I'll drop part 2 soon. If you'd like to see any other changes, please look at the changelog below. Here is the new level: {STEAM_CLAN_IMAGE}/34910439/30df75b8545eb76a7b89d00c4864e4ddf345cdef.gif The level can be accessed from the Easymode Menu: {STEAM_CLAN_IMAGE}/34910439/7e192f14b13b099bf11785cad5f2f41743dc45e3.png What's Next? Commissioned Level Part 2/2 Bee Level An Anime-Themed Level The Time Wizard? Here is a preview for a future update: {STEAM_CLAN_IMAGE}/34910439/98f74f4af9c089ae445a5adf4f199680b10ca787.png Patreon If you'd like to support what I do, and vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected] V1.5 Changelog Added part 1 (of 2) of the Commissioned Level Added new signs to the Fun Mall Building for their respective floors. Small hat tweening/tweaks. Tried to fix a bunch of little details. Like when you throw the Iron Ball the hat flies off, or if you are sitting the hat is in the correct position. Reduced Bog Ragdoll to Standup Timer from 1 second to 1/3 a second (and more accurate). Which makes the player feel more controllable and quicker to standup. Armor is now represented in ragdoll form in the Bog Using the Escape Menu within the Halloween Levels, will now return you to the Fun Mall instead of the Title Screen. V1.4, +1 Level, No Time Wizard Just Yet, Bug FixesAug 1, 2020 - Community AnnouncementsHey everyone! The new level, heavily inspired by Dwarf Fortress: {STEAM_CLAN_IMAGE}/34910439/6d1408b9fa3ac7d42e75dffc789501793a3c4ba2.png Update V1.4 I added a new level, after the boomerang level, but before the Bog levels (I also added a checkpoint to it). I did a ton of bug fixes, if you'd like to see exactly what was done, check the end of this announcement. Also I'm swapping over to numbers for updates now. I know this isn't technically what I had planned for V1.4 so many months ago, but I can't bring myself to use another letter in the update haha. Price Increase Coming Next Week I've been grinding and adding content to this game for quite some time, and I'd like to increase the price to reflect that. But I'd also like to give everyone a warning first. Thank you everyone for your support. When is the Time Wizard Coming Out? I'm not sure, but I'm working on it! I apologize! I'm keeping at it though! Below are some previews for content coming soon. What's Next? Small Update August 13th. Patrons voted on a Bee Boss/Bee Level for August {STEAM_CLAN_IMAGE}/34910439/51529eb8443129bbaed17c8bc6402a4dcd3be823.png Finishing up some other Patron Voted Easymode Levels Collectible Hats The Hardmode Time Wizard Bog Additions Commissioned Level Here are some previews for future updates: {STEAM_CLAN_IMAGE}/34910439/78e23a7a60671d01d00dda6d3890692d0cd6bd7a.png {STEAM_CLAN_IMAGE}/34910439/4fec87238370f39dbf3209d8c438f7d1ecc7200e.gif {STEAM_CLAN_IMAGE}/34910439/be697e87f214fdf58faff4a94f6d48aeee21c4d1.png Patreon If you'd like to support what I do, consider joining my Patreon: https://www.patreon.com/codypenn {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Discord Feel free to join the Discord as well: https://discord.gg/fpAHfyT Crypto-Support You can also support me through Crypto: Bitcoin: 1LtZb986cQWm31eUN6UcP8eXyurtREAwMx {STEAM_CLAN_IMAGE}/34910439/9e1a11da28cab4df9658527273806514401b6f98.png Contact Me If you have any questions, comments, criticisms, complaints, requests, inquiries, anything, please send a message to: [email protected] V1.4 Changelog Added ASCII "Gamedev is Poor" Level Played around with the jump through platforms, they should work a bit better now. Fixed magnetization issue to the ground in the JttW Water levels. Fixed Text Scaling bug on resizing window. Fixed ESCAPE Menu Scaling on resizing window. Fixed Death Banner Scaling when resizing window. Fixed Fade-Out clipping in Old House Added an Apartment inside the Sxy Pub for each Translator of JOTB. (If you're interested in translating the game in your native language, hit me up: [email protected]) Fixed text cut-off on long texts (Mainly the Explorer and the Snake) Player now spawns on Iron Ball in Bog Levels instead of ragdoll_leg. Fixed annoying double screen transition in the Bog Levels when restarting. Items now slightly change more red when you are holding them and they collide with a wall, notifying you that you cannot throw them. Wo...Hardmode Time Wizard [TEASER]Jun 30, 2020 - Community AnnouncementsHey everyone! I was originally going to update on June 30th, but I have a few very ambitious ideas, and I'd like to see them through. I apologize for the wait. Thank you everyone for your continued support. Here are some previews: {STEAM_CLAN_IMAGE}/34910439/c2acb813f11c869ab65da617652e711b9dd81288.gif {STEAM_CLAN_IMAGE}/34910439/99841fdc95e913b344a3310fe0a9fd2bfd07d361.gif {STEAM_CLAN_IMAGE}/34910439/d906b15410e73bf3790951bf21de8ac581fb62f0.gif {STEAM_CLAN_IMAGE}/34910439/1bbd91fe71bbca52b48acea2db659daa49115279.gif {STEAM_CLAN_IMAGE}/34910439/e155a01fe3210b85d14c13a92a44884fe30a4753.gif {STEAM_CLAN_IMAGE}/34910439/46d194d67a1a1d06fb20a125da7602c0da23c79a.gifV1.B Bog Levels + Oracle Slayer + More Easymode CheckpointsMay 31, 2020 - Community AnnouncementsHey Everyone! I'm releasing this small update a bit early. I have more stuff I want to add to the bog levels, but I also wanted to give you guys something to play, so I released it ahead of time. After taking into consideration a recent review, I decided to add a checkpoint right before the Boomerang levels. If you already have the Easymode Achievement, the new Bog Level will be accessible in the Easymode Level Select. I also added a character/enemy when you skip the Infinite Bridge joke by immediately going left (The Oracle Slayer). -Cody Other News I'm upgrading my computer, so hopefully that should speed up the compiling and content creation for the game! V1.B Notes +Added Bog Levels (Work in Progress) +Added Oracle Slayer +Added a couple more Easymode Checkpoints Previews Boomerang Checkpoint: {STEAM_CLAN_IMAGE}/34910439/4fe5763fc6b81840bd412183dc52d82984877967.png Bog Levels: {STEAM_CLAN_IMAGE}/34910439/c61d448112f05e505fba53765603afc2229164e2.gif Oracle Slayer: {STEAM_CLAN_IMAGE}/34910439/b535aad60884399e800d00927338d059e7b584ee.gif Month of June Vote Results My Patrons ended up in a 4-way tie, so for the month of June, I'll be focusing on: more Halloween Levels, more Journey to the West Levels, Hardmode Timewizard, and Wearable Hats. Thanks everyone, for your continued interest in Jump Off The Bridge If you'd like to join the vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpgNew Chinese Translation/Bug Fixes/TeaserMay 15, 2020 - Community AnnouncementsThank you everyone for your support recently! I've noticed a surge in players, thank you for taking the time to play my game, if you have any questions, comments, criticisms, or if you'd like to translate the game in your native language, or if you found bugs, please email me at [email protected] Additions > New Chinese Translation > Added more color options in the Fun Mall > Controller now vibrates on death. > Added slope support: {STEAM_CLAN_IMAGE}/34910439/16e6cf31e533ddc9bb40bf8412fe08bf53412f70.gif The only immediate affect this has on gameplay is the Giant Tree Level. It makes running up and down the branch on Screen 2 smooth. Bug Fixes > I found and fixed a freezing glitch on the Egyptian Dog boss battle. > Fixed text error that shows rebinded buttons for the tutorial. > Fixed text position based on resizing window. > Fixed black death banner not scaling to window size properly. Teaser > Here is the preview for a new mechanic, and level that was suggested by, and voted for by my Patrons on Patreon: {STEAM_CLAN_IMAGE}/34910439/662fa6ee7c0c39c50db200a70cf785a8c26c59b5.gif Thanks everyone, for your continued interest in Jump Off The Bridge If you'd like to vote for future content, consider joining my Patreon: https://www.patreon.com/codypenn {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpgGAMEPAD SUPPORT/COLLISION REVAMPED/CONTROLS REVAMPED/PAUSE MENU/NEW OPTIONSApr 19, 2020 - Community AnnouncementsAdded Gamepad Support >Tested with an XBOX 360 Controller and a SNES Buffalo Classic Gamepad >Controls are rebindable. >If you have a PS4 Controller, you may have to configure Steam to recognize it as an XBOX 360 controller. Main Controls REVAMPED >Default Controls are now and for pickup and throw. >Please rebind them to something more comfortable for you! Collision Revamped >No more getting stuck in walls! (Hopefully) Revamped Player Movement >The player now can change direction without moving a pixel. >The player can now move 1 pixel by tapping the movement quickly. >Overall this makes the movement smoother, more precise, and allows players to get close up to the edge of blocks for jumps, making the game slightly easier. Changelog V1.G >Added Gamepad Support >Revamped Player Collision >Revamped Player Movement >Revamped Object Collision >Added new Options Menu >Fixed Rebindable Controls >Added Pause Menu (Pause now works on all levels) BUGS If you find any bugs, please email me at [email protected] THANK YOU TO MY PATRON The gamepad update, as well as the work I am currently doing on the Hardmode Time Wizard, was voted for by my Patron on Patreon. If you'd like to support me, and have a say in what I release next, please consider joining my Patreon Community: https://www.patreon.com/codypenn {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg Hardmode Dragon ReleasedApr 5, 2020 - Community AnnouncementsI've released the Hardmode Dragon. Changes for V1.D: >Hardmode Dragon is accessible, and playable. >Added Achievement for Hardmode Dragon >Nerfed Zombie Groans >Nerfed Skeleton Throwing Arm >Fixed Spawn-killing Fish in the JTTW Water Level. >Lumberjack can now be beaten to the top of the tree. (Added for speedrunners.) Contact Me: If you find any bugs, any comments, any criticisms, please contact me here: [email protected] JOTB ON PATREON, VOTE FOR CONTENT: I have a Patreon as well for JOTB: https://www.patreon.com/codypenn I am aiming to have Patrons vote for the content they'd like me to work on each month. There's no one there yet... but maybe you'll be the first! {STEAM_CLAN_IMAGE}/34910439/4c1c8bdebb4314d2450fcb639a28995240513e15.jpg What's Next? I'm focusing on Hardmode levels. I'll release them as I finish them. Thank you for being patient.