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In Celebration of Violence

 
New game!Sep 26, 2019 - Community AnnouncementsI've released a new game on Steam! Thy Kingdom Crumble Owners of In Celebration of Violence can use this bundle to get a discount. I hope you get a chance to play :)We gettin publishedAug 3, 2019 - Community AnnouncementsDolores Entertainment is working on porting ICoV to the Switch and PS4, and maybe XBone and Vita. It's still pretty early so there aren't a lot of details. They will also be handling translation to Spanish, Italian, French, Japanese, and Chinese. And some bug-fixing. Publisher stuff. They emailed me and I had already played a couple of the games in their library so why not. Their timeframe would put the release around late 2019, early 2020. The PC version will receive any updates, such as localization. I'm excited for it because they do all the hard work at basically no risk to me. As much as I love ICoV, the code is a mess. I'm afraid to change the map system in case boars start shooting arrows. My dream for the future is to make a well organized sequel with mods and blackjack. I don't envy the work they've got coming :P Ask any questions you may have. If I don't know the answer (I'm pretty hands off on this) then I'll ask Dolores. :brearg:Update 1.2: Co-op!Jun 1, 2019 - Community AnnouncementsAdditions Added local co-op. Up to four controllers may be used to play as various player-controlled NPCs. It's something! Added an option in the controls menu to explicitly use a gamepad. When unchecked, the player will be mostly limited to keyboard/mouse and any controllers will be dedicated to co-op. The Captain of the Guard collects the bodies of killed civilians. Adjustments NPCs will make a stronger effort to jump away from spike traps. Flies are smaller. Small particle system adjustments. Bugfixes Fixed a bug that could reduce performance when not connected to Steam. Please be aware that this update will reset your controls. ****** Also! ****** I'm working on a new game called Jousting Off. It's free right now and coming to Steam soon so try it out and let me know what you think :)Patch 1.1.3Oct 11, 2018 - Community AnnouncementsA little patch to fix a couple issues that players brought to my attention. Adjustments The Defensive achievement is a little easier to accomplish. Bugfixes When playing through Steam, Steam achievements should always update the in game achievements. Patch 1.1.2Aug 20, 2018 - Community AnnouncementsJust a wee patch to fix some bugs. Have a nice day :D Bugfixes Removed some obsolete lines of code that hindered performance a bit. The insanity effect noise that plays while looking at horrors is correctly affected by the sound slider. Fixed some minor map generation bugs. Adjusted some objects to prevent bad map generation. I GOT A NEW PUPPYJun 19, 2018 - Community AnnouncementsHis name is Chernobog and we think he's a shepherd/corgi/pit mix and he's the best. https://i.imgur.com/Dn2fTsy.jpg https://i.imgur.com/RQCadHP.jpg https://i.imgur.com/sYGNwXL.jpg You may not have noticed this, but he's super fucking cute. BONUS: His big sister stoked that he stole her crate. https://i.imgur.com/m9tTykA.jpg Apologies for being slow to respond on social media and such but this is my excuse.Update to In Celebration of Violence's Privacy PolicyMay 24, 2018 - Community AnnouncementsjkUnknown Pleasures: A doughty dozen new Steam gamesApr 6, 2018 - Rock, Paper, ShotgunWe’re back! Unknown Pleasures has been on unplanned hiatus as I have been grotesquely ill. The lack of communication or cover was entirely my fault, and I apologise for that unreservedly (and extend further thanks to the Hivemind for their extraordinary patience). I’m sorry. Wait, hang on, Adam’s leaving. I can blame him! It was Adam, everyone! Shake your indignant fists. There’s a bumper of 12 games this week, and then we’ll be back to normal. So, assaulting our ailing bodies this week: third party candidates, pugilistic ducks, and a JRPG that wait where are you going no come on, be fair. (more…) Patch 1.1Mar 25, 2018 - Community AnnouncementsAdjustments Most enemies now have a maximum number of experience they can drop. It's still absurdly high. The player can no longer pick up surges on the ground if they are both surging and at maximum surges. Bugfixes Destroying a wall will correctly remove the fog above it. The player's resistances are no longer reset after taking the clock at the end of a run. Experience will no longer be added to a player's total if any spells still need recharging. The cost of a spell when The Quill memento is in effect will now correctly adjust for a player's Intelligence. Spells will spawn with the appropriate sound effect. Fixed an issue that could cause The Daughter of Sow to disappear. Fixed some rogue old font. Patch 1.1Mar 25, 2018 - Community AnnouncementsAdjustments Most enemies now have a maximum number of experience they can drop. It's still absurdly high. The player can no longer pick up surges on the ground if they are both surging and at maximum surges. Bugfixes Destroying a wall will correctly remove the fog above it. The player's resistances are no longer reset after taking the clock at the end of a run. Experience will no longer be added to a player's total if any spells still need recharging. The cost of a spell when The Quill memento is in effect will now correctly adjust for a player's Intelligence. Spells will spawn with the appropriate sound effect. Fixed an issue that could cause The Daughter of Sow to disappear. Fixed some rogue old font. Leaderboards have been reset, old ones are still visibleMar 1, 2018 - Community AnnouncementsIt was brought to my attention that I never reset the leaderboards when the game officially left Early Access. It completely slipped my mind, so I'm doing it now. The score and largest enemy leaderboards have been reset. I'm sorry if that is an issue for anyone; your old scores are frozen in time and still visible on the leaderboards page. Happy slaying.Leaderboards have been reset, old ones are still visibleMar 1, 2018 - Community AnnouncementsIt was brought to my attention that I never reset the leaderboards when the game officially left Early Access. It completely slipped my mind, so I'm doing it now. The score and largest enemy leaderboards have been reset. I'm sorry if that is an issue for anyone; your old scores are frozen in time and still visible on the leaderboards page. Happy slaying.Update 1.0Feb 14, 2018 - Community AnnouncementsThis is a big one. Adjustments Changed the version to 1.0. Update 1.0Feb 14, 2018 - Community AnnouncementsThis is a big one. Adjustments Changed the version to 1.0. Official In Celebration of Violence WikiFeb 13, 2018 - Community AnnouncementsThe official In Celebration of Violence Wiki, hosted by Gamepedia. As a brand new wiki, it is woefully incomplete and in need of editors. Even if it's a small contribution, please consider adding any information you can. Anyone who has played this game and thought "I don't understand" (so, everybody) would greatly appreciate it. Thank you in advance to any and all contributors :)Official In Celebration of Violence WikiFeb 13, 2018 - Community AnnouncementsThe official In Celebration of Violence Wiki, hosted by Gamepedia. As a brand new wiki, it is woefully incomplete and in need of editors. Even if it's a small contribution, please consider adding any information you can. Anyone who has played this game and thought "I don't understand" (so, everybody) would greatly appreciate it. Thank you in advance to any and all contributors :)Update 0.9.12Feb 7, 2018 - Community AnnouncementsOne more week! Adjustments Some small performance improvements. Minor AI improvements. Bugfixes Fixed a bug that would cause an infinite loading screen when continuing a run when bald. The sound when gaining a surge will now properly adjust for your volume setting. Fixed some skewed text in the Sanctuary. The achievement announcement uses the correct font. The cutlass' secondary attack deals slashing damage instead of piercing. Update 0.9.12Feb 7, 2018 - Community AnnouncementsOne more week! Adjustments Some small performance improvements. Minor AI improvements. Bugfixes Fixed a bug that would cause an infinite loading screen when continuing a run when bald. The sound when gaining a surge will now properly adjust for your volume setting. Fixed some skewed text in the Sanctuary. The achievement announcement uses the correct font. The cutlass' secondary attack deals slashing damage instead of piercing. Release Date AnnouncedJan 28, 2018 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25901120/e8a92604804b5542433f69ad25fb75caec9ae467.pngRelease Date AnnouncedJan 28, 2018 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25901120/e8a92604804b5542433f69ad25fb75caec9ae467.png