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Hardcore World War 2 shooter Hell Let Loose is free to play all weekend, and on a 50% discount for the next two weeksJun 15, 2025 - PC GamerCall of Duty and Battlefield may only occasionally dip into the Second World War these days, with CoD's most recent Nazi battering entry being 2023's Call of Duty: Vanguard, while Battlefield hasn't so much as sniffed an M1 Garand since 2018's Battlefield 5. But there are plenty of other shooters dedicated to replicating history's most destructive conflict in virtual form. One such example is Team17's well-regarded 2021 shooter Hell Let Loose, which is letting players enlist for free over this weekend... Read more.Brutal but brilliant WW2 shooter Hell Let Loose is free to play, if you're quickJun 13, 2025 - PCGamesNMultiplayer shooters often motivate you with the promise of more - more kills, more XP, more levels, more perks. It means games like Battlefield, Delta Force, and Escape From Tarkov are inherently selfish; it's all about what you can get as an individual, rather than what might be better for your teammates or companions. Hell Let Loose is different. Death is almost instant; whether you're dealing it out or on the receiving end, a single well-placed bullet means the end of life. On the contrary, the maps are large and each match is long. The goal here is to eke out marginal territorial gains through team play and tactics - if you go it alone, and try to be the one-person army, you'll get nowhere. If you haven't experienced Hell Let Loose before, now's the time. Read the rest of the story... RELATED LINKS: Brutal, realistic WW2 FPS Hell Let Loose is dirt cheap right now Brutal FPS game Hell Let Loose is more popular on Steam right now than ever Vicious, realistic WW2 shooter Hell Let Loose is totally free, if you're quick Dev Brief #204 | PTE for Objective Mode | Live June 6th-9thJun 4, 2025 - Community AnnouncementsHello all, Welcome to our maiden PTE of Objective Mode in Hell Let Loose! https://i.imgur.com/HTCbn4b.png Before we dive into the modes, let’s take a moment to provide some context around this content. Members of the community may recall the original 2023 roadmap which featured Objective Mode. These maps were a series of prototypes that differed from the standard Hell Let Loose Warfare and Offensive modes. However, following the release of the 2023 trailer, development priorities shifted, and Objective Mode was temporarily deferred to align with the new direction. As promised in a previous Q&A, we’re now excited to share the progress made before that shift by bringing you two completely new, work-in-progress maps. Each are at a different stage of development, as well as one map being a solo project that utilises the promising gameplay opportunities presented by Objective Mode. Note: These are test maps, so you’ll encounter known issues such as placeholder UI, incomplete tactical maps, and unfinished game logic. With that said, let’s take a look at the new mechanic, and dive into three different scenarios. New Mechanic - TNT We are testing a new mechanic in these modes - TNT. This mechanic will be used by the attacking factions on each map to achieve the objectives. When the player is using the supported role listed below, they will have a TNT weapon in the weapon slot. Note: The TNT can currently only be used for planting on the objective, it will not work on vehicles like satchels. TNT - Planting The attackers can access the TNT via the weapon wheel when they are playing as the appropriate role When the TNT is selected, pre-set points will flash up on the object When a pre-set point is unreachable, it will be greyed out When a pre-set point is reachable, it will turn green https://i.imgur.com/puIxXNE.gif TNT - Defusal The Defenders must defuse the TNT to keep the Plane intact They can do this by locating the TNT device, then holding interact to defuse it This can only be achieved when in range Note that any role can do this. https://i.imgur.com/dbaFhKG.gif The following attributes are consistent across all 3 maps: Details Plant Time: 5 seconds Detonation Time: 60 seconds Disarm Explosive Time: 3 seconds Supported Roles: Commander Officer Engineer Support Anti-Tank Map #1 - El Alamein The theme of El Alamein is destruction, the British Forces control the Airfield and the German Forces' operation is to destroy the Lancaster Bomber planes to effectively halt the British advance in N. Africa. Therefore the British Forces have the advantage, the planes are in their territory, and are closer to their HQ. The challenge is for the DAK to break British lines, and destroy their planes. Notes: All forces can build OPs/Forward Positions in “neutral territory” The British Forces have 3 pre-placed Garrisons Each Plane has 100 pre-placed supplies at each Plane to aid defence during the warm-up period Territory will never change hands Turn-back volumes are adde...Dev Brief #203 | PTE for Patch 17.1 | Live all weekend for testing!May 30, 2025 - Community AnnouncementsHello Everyone, Welcome to the PTE for Patch 17.1, this patch will come with quite a few Quality Of Life improvements which we hope you will all appreciate! Please find below a list of extensive changes that have been made / are currently being worked on by the team, we’d love to get your feedback on all of this prior to the release to make sure we can evaluate and make changes based on your feedback! At the bottom of the sheet you will find a feedback form that we’d appreciate if you filled out. The map rotation for this PTE is going to be: Kharkov - Offensive - RUS Foy - Offensive - US Kharkov - Warfare - Night Mortain - Warfare - Overcast This rotation should allow you to experience all the changes that have been made, also feel free to use the new Explore menu to test out changes made to the bipod and any other weapons! Along with this patch will come a lot of general bug fixes and improvements! A full list of which will as always be delivered to you with the final changelog when the patch goes LIVE in the near future! New Features Medic Improvements As part of the ongoing effort to improve Medic gameplay, the Design team has tuned several in-engine values to improve both both performance and playability. As a result of this, the following values now apply: Full HP on revive Medic bandage speed is now 2s (this also applies to self bandaging) Revive speed for all Forces has been reduced to 2s Medic revive XP increased from 30 to 75 Being revived by Medic XP increased from 30 to 75 This PTE also introduces the Medic ‘Call & Response’ system, allowing downed players to request a revive. Medics can respond using the radial ping marker system, helping prioritise revives and reduce unnecessary journeys across the battlefield. It’s important to note that this feature is still in development and will not be included in Update 17.1. Player feedback during testing will help shape its final version. Bipod Rework The bipod system has been significantly overhauled for more flexible and realistic deployment, improving the overall gameplay experience. The system now detects objects in the player’s deployed path, rather than relying on hardcoded limits. This reduces instances of clipping into static objects. Deployment inside objects is no longer possible. Pitch angles now reflect the height of the surface, allowing a wider range of weapon rotation. You can aim lower from low surfaces and higher from elevated ones. Server-side checks now ensure valid deployment surfaces, fixing issues where deployment would cancel mid-animation. Standing and crouching now share the same deployment limits, eliminating the need to change stances to check for valid deployment surfaces properly. Soviet Winter Camo - Kharkov Following the overwhelmingly positive reception of Elsenborn Ridge, we're bringing the same winter tank camo style to the tanks in Foy and Kharkov. https://i.imgur.com/iFCabtl.png https://i.imgur.com/MwzAVWn.png Winter Camo Updates - Foy https://i.imgur.com/F...Dev Brief #202 | May 2025May 16, 2025 - Community AnnouncementsHi all, We’d like to start off by saying a big thank you to the community for their involvement with the recent VE Day 80th Anniversary Hell Let Loose event, and for the generous donations made towards SSAFA. The reason for this developer briefing is that we have recognised that communication between the development team and the community has slowed recently, and we would like to address that. Typically, our developer briefings are centered around PTE’s and official updates to the game. Going forward, we’d like to take a different approach by giving you more frequent glimpses into what the team is working on between major updates. With that in mind, we’re excited to share some behind-the-scenes progress on the roadmap and offer a closer look at our development process. We're excited to announce that we'll be running multiple PTEs in the coming months, featuring both upcoming features from future updates, as well as experimental content we’d love your feedback on. Stay tuned for more details in upcoming dev blogs. Notes: Everything you see here is work-in-progress at various stages of development, and is subject to change. The content shown in these developer briefings is not an exhaustive list of everything coming to the game, and will be spread out across various updates and briefs. Do comment, and give feedback on anything that you see whether positive or constructive. Maps Objective Mode As promised in the live Q&A, we’d like to invite the community to take part in several paused maps and modes from back in 2023. We’d love to know your thoughts on the modes as a whole, how/if they fit in Hell Let Loose, and whether we should continue exploring this direction (either by adapting these mechanics into the larger maps or developing them as standalone experiences). The following maps will be available to test in an upcoming PTE. El Alamein (Destruction) https://i.imgur.com/t6Ng6nJ.jpeg Objective Mode - El Alamein Brécourt Battery (Destruction) https://i.imgur.com/tgoS4p9.jpeg Objective Mode - Brécourt Battery Danzig Post Office (Destruction into Capture Phase) https://i.imgur.com/fbRbqxj.jpeg Objective Mode - Danzig Post Office More details to follow in an upcoming PTE. Stalingrad Map Refresh Level Design After extensive research into the community sentiment behind Stalingrad and reviewing the map in engine, the Level Design team have started work on making improvements to the map, firstly by adjusting the HQ spawner positions for a more balanced experience. HQ Blockout The team has completed a blockout pass of pre-placed cover to protect players when immediately spawning in. This has been done to varying degrees across all German Force and Soviet Force HQ’s. https://i.imgur.com/T8yLlTM.jpeg Stalingrad Map Refresh - Capture Point - HQ Blockout Iterations on the central Capture Points have focused on cover, gameplay routes, and a sense of Capture Point identity. As with all map refreshes, our goal is to enhance the existing experience (building on w...Update 17 | Hotfix | ChangelogApr 8, 2025 - Community Announcements"Thank you to everyone who has jumped into Update 17 of Hell Let Loose! The team has loved seeing your reactions to the new map, Tobruk, and everything else the update brought to the battlefield. Of course, with any major release, a few bugs have crept through but we've been hard at work squashing them. Today’s hotfix addresses several of the issues you flagged, and we're pleased to share that it's now live. A huge thank you to everyone who reported bugs and shared feedback across Steam, Discord, Reddit, and social media. Your support helps us improve the game for everyone. We hope you continue to enjoy Tobruk. See you on the front lines!" – Team17 & Expression Games. Below are some key fixes and improvements that are incoming with this latest hotfix patch. XP Bug Fixes: We have noticed that a lot of people reported that Support Effectiveness XP is immediately granted to users who ping enemy locations, allowing them to confirm locations via the scoreboard. To combat this, we are doing the following: Rewarding player XP and scores for accurate marks or pings on the tac-map has been disabled. XP and scores for accurate markers or pings are only rewarded to the player upon: the players death, the player leaving the server or the match ending. Bug Fixes Players could see beneath the map and fall through in sector A6 of Tobruk. Damage indicator remained permanently on screen after redeploying. Admin Camera Fixes Missing keybinds for Admin Camera in the keybindings menu. The R key still has no functionality when unlocked from a target, but that button prompt has been removed. When locked to a target it still has the original functionality of Toggling locked rotation Environment Fixes Across Tobruk Unnecessary fence removed. Certain area looked too symmetrical. Road spline texture visibly splitting. Disconnected power cable pole. Unnatural ridge without landscape painting. Fallen electrical pole clipping with environment. Floating assets covered by terrain layer. Crates partially blocking tent entrance. Poor fence blending at top British HQ. Broken blue door fallen out of a green door frame. Terrain covering a house foundation. Missing pavement poly face at the sea wall. See-through cliff terrain in sector B4. Misaligned terrain inside a mud pile. Rocks missing player collision. Guard Room strongpoint missing on the tactical map. Intense shadows on windows and doors in multiple locations. Misaligned house with the ground in sector D5. Clipping through walls in Admiralty House. Boxes missing player collision. Other Fixes Field Manual – Tobruk entry partially obscured in the Locations tab. DAK Panzerdivision & Afrikakorps Tropenfeldbluse – Stretched arm textures. Purple Heart Lane Map – Rare lightning strikes. Improvements You may also notice an improvement to the interiors across Tobruk as well, courtesy of our art department Future updates Unfortunately, not all identified issues were able to be added into this hotfix. That being said, we wanted to make...Brutal, realistic WW2 FPS Hell Let Loose is dirt cheap right nowApr 5, 2025 - PCGamesNWhen it comes to iconic multiplayer shooter experiences, Battlefield 3's Operation Metro is always towards the top of my list. Going prone in the tunnels as bullets and explosives fly overhead, teammates shout orders, and you crawl ever-so slowly towards the objective is unlike anything else. If, like me, you're still chasing that high, the incredibly brutal, tactical, and historical FPS antics of Hell Let Loose are here to answer the call. Best of all, you can grab it at a massive discount for a limited time. Read the rest of the story... RELATED LINKS: Brutal FPS game Hell Let Loose is more popular on Steam right now than ever Vicious, realistic WW2 shooter Hell Let Loose is totally free, if you're quick Hardcore WW2 shooter Hell Let Loose teases a brand new desert map Update 17 is OUT NOW | Dev Brief #203 | Full ChangelogApr 2, 2025 - Community AnnouncementsHello Everyone, Update 17 has deployed on all platforms! This update brings the release of the brand new Tobruk map, Dynamic Sandstorms and some Quality of Life Improvements! https://i.imgur.com/1CP2xJB.jpeg The Second Siege of Tobruk was a short lived battle set in Tobruk - Libya that saw the capitulation of the British defences, within a single day. Set on 20th June of 1942, the Second Siege of Tobruk featured the successful campaign of the Deutsche Afrika Korps against the British 8th Army, as the harsh summer sandstorms rolled in. Aside from the close-quarters combat of the city proper, the map also features various caves, aptly named the “Desert Rat Caves” after the defenders of Tobruk, who were often referred to as the “Rats of Tobruk”. Tobruk comes with the following game modes: Warfare Offensive British Offensive German Control Skirmish New Map - Tobruk Watch the Tobruk Deep-Dive Video Overview: Map Rationale When planning what kind of thematic map we wanted to create, we referred to the existing maps that are currently available to players to help us decide. As a team, we decided that this map could be: A desert map that is different to El Alamein yet feels cohesive in nature An opportunity to provide players with new fighting experiences including: caves, creeks, accessible rooftops and the overall blend of urban and rural areas A map that incorporates dense urban areas but does not restrict vehicles/armour A map that has diverse Capture Point themes that contrast each other yet remain thematically cohesive overallThe desert nature of Tobruk has given us the freedom to experiment with the natural topography, allowing us to create interesting natural areas unique to this map. We had concerns about the open flat plains that the desert provides, however, we addressed this issue by utilising natural rock formations and sand dunes which provided cover but retained the authenticity of a believable desert landscape. https://i.imgur.com/DDoP7Ie.jpeg Tobruk - High Resolution Tactical Map 🖱️Full info on Tobruk's Capture Points. https://i.imgur.com/TH35B83.jpeg https://i.imgur.com/hKJXnui.jpeg https://i.imgur.com/JBhtqzn.jpeg https://i.imgur.com/nFR8fOr.jpeg https://i.imgur.com/iRuiPym.jpeg https://i.imgur.com/t7w7Nrn.jpeg https://i.imgur.com/iqs9tBr.jpeg https://i.imgur.com/gZtqSyL.jpeg https://i.imgur.com/K1ROjPO.jpeg Changelog FeaturesGeneral Improvements made to the XP System Improvements made to the dynamic weather system Improvements made to the Flamethrower Maps Tobruk - The following time of day scenarios have been added: Morning Day Dusk The following game modes have been added for Tobruk: Warfare Offensive British Offensive German Skirmish Updated Tobruk themed main menu https://i.imgur.com/nRGaSCe.png Updated Tobruk themed loadout screen https://i.imgur.com/tPjePKy.png Updated Soviet Practice Range: New distant landscape added Reworked materials Added new roads and snow details Updated lighting for the Soviet Practice Range: A new skybo...Upcoming RoadmapMar 18, 2025 - Community AnnouncementsWe hope you enjoyed what we brought to the game last year, and we’re excited to share what’s coming next. As Hell Let Loose continues to evolve and grow, our next four major updates bring the following content: 🗺️ Two brand-new maps, in two very different locales. 🔧 A map refresh of Stalingrad, refining the player experience and addressing long-standing performance issues. ⛽ Powerful new vehicles to shift the tide of battle. 🔫 DLC content bringing new thematic cosmetics to further personalise your loadout. 🎉 And much more! 🗒️ Please note that this roadmap highlights just some of the key additions coming to the game. Each update will also include a variety of new content, quality-of-life improvements, and bug fixes. As we progress we’ll be diving deeper into each update to share more details with you all. 📽️ This starts on Friday 21st March 2025, where we will be hosting a live Q&A with the game devs. Keep an eye on our socials this week for more details. ❓ If you would like the devs to answer your questions, be sure to submit them in the Hell Let Loose Discord server or on our Hell Let Loose Reddit. Question submissions will close on Thursday 20th March. https://i.imgur.com/wEBiiDb.jpeg We are super excited for another year of Hell Let Loose and cannot wait to experience these updates with you. Thank you for your continued support— see you on the frontlines!PTE U17 | Tobruk | Live all Weekend for testing!Feb 14, 2025 - Community AnnouncementsHello All, Welcome to the PTE for Tobruk! We’ve got a lot of exciting things for you to play around with. Map Rotation Warfare - Morning OffensiveBRIT - Morning Warfare - Day OffensiveGER - Day New Map - Tobruk Historical Overview The Second Siege of Tobruk was a short lived battle set in Tobruk - Libya that saw the capitulation of the British defences, within a single day. Set on 20th June of 1942, the Second Siege of Tobruk featured the successful campaign of the Deutsche Afrika Korps against the British 8th Army, as the harsh summer sandstorms rolled in. Aside from the close-quarters combat of the city proper, the map also features various caves, aptly named the “Desert Rat Caves” after the defenders of Tobruk, who were often referred to as the “Rats of Tobruk”. Map Rationale When planning what kind of thematic map we wanted to create, we referred to the existing maps that are currently available to players to help us decide. As a team, we decided that this map could be: A desert map that is different to El Alamein yet feels cohesive in nature An opportunity to provide players with new fighting experiences including: caves, creeks, accessible rooftops and the overall blend of urban and rural areas A map that incorporates dense urban areas but does not restrict vehicles/armour A map that has diverse Capture Point themes that contrast each other yet remain thematically cohesive overall The desert nature of Tobruk has given us the freedom to experiment with the natural topography, allowing us to create interesting natural areas unique to this map. We had concerns about the open flat plains that the desert provides, however, we addressed this issue by utilising natural rock formations and sand dunes which provided cover but retained the authenticity of a believable desert landscape. https://i.imgur.com/cXJy70u.jpeg Tobruk Hi-Res Tac Map Tobruk Capture Points Guard Room Starting with the North West of the map, we have the Guard Room Capture Point. This German Capture Point features a bespoke building that was repurposed into a storage space for the upcoming assault, rocky terrain, reinforced buildings and a variety of verticality. As with all Capture Points here, vehicle access is not limited and is aided with the addition of a long open main road and branching dirt pathways. https://i.imgur.com/UTOKWau.png Tobruk Guard Room Tank Graveyard This desolate wasteland known as the Tank Graveyard Capture Point, is the result of a previous German armoured assault attempt on Tobruk which ended in defeat. Now all that remains are the artillery craters and tanks from both factions that lay in ruin. From dead tanks and large craters, to clouds of smoke and exposed rock formations, players have a variety of cover options to aid their advance. Though the result of the terrain proves vehicle navigation to be trickier, the winding paths and deeper terrain provide cover for vehicles for strategic attacks. https://i.imgur.com/uYmNT0b.png Tobruk Tank Graveyard Divis...Update 16 Patch | ChangelogJan 29, 2025 - Community AnnouncementsHello everyone, We hope you've had a great start to the year! We've just pushed a new build live for U16 comprising the following fixes: Disconnecting and Reconnecting the headset will cause the Voice Channels to lose the functionality The Invite Menus from the pause menu are incorrectly placed The game has the EAC icon as the Desktop Icon We're still finalising the 2025 roadmap, with news to follow as soon as it's ready to share! Thank you.Brutal FPS game Hell Let Loose is more popular on Steam right now than everJan 7, 2025 - PCGamesNI go back to Counter-Strike, the early days of 1.6, and, for me personally, I think it set the ground rules for what a good online FPS ought to be. In Counter-Strike - and this is still true with CS2 - it's all about risk and consequence. You get one life per round, and you're incredibly vulnerable. It's not like Call of Duty or even Battlefield, where the default game modes give you armor and perks. It's raw. I've always preferred shooters in that tradition. So too, it would seem, have a lot of other PC players. One of the toughest, most brutal, and knife-edge FPS games available, after almost four years, the peerless Hell Let Loose just set a new Steam record. Read the rest of the story... RELATED LINKS: Vicious, realistic WW2 shooter Hell Let Loose is totally free, if you're quick Hardcore WW2 shooter Hell Let Loose teases a brand new desert map Now is the ideal time to try Hell Let Loose, one of the best WW2 games Раскрыта последняя бесплатная игра из серии новогодних раздач для ПК-геймеров от Epic Games StoreJan 2, 2025 - Gamemag.ruПоследним бесплатным проектом из серии новогодних раздач для ПК-геймеров от Epic Games Store стал хардкорный шутер Hell Let Loose про Вторую мировую. Его можно будет загрузить на протяжении недели — до 9 января 2025 года. Vicious, realistic WW2 shooter Hell Let Loose is totally free, if you're quickJan 2, 2025 - PCGamesNWhen it comes to shooters, it's good to dial up the grit and suspense every once in a while. If you're in a war, it should feel like it, with all the fear and adrenaline that entails. Hell Let Loose channels the sensory load of World War 2 to an incredible degree, putting you right in the middle of some of history's most harrowing battles, and it's free to own right now. Read the rest of the story... RELATED LINKS: Hardcore WW2 shooter Hell Let Loose teases a brand new desert map Now is the ideal time to try Hell Let Loose, one of the best WW2 games One of 2023's best indie games is now on sale Community Update: Looking Ahead to 2025Dec 18, 2024 - Community AnnouncementsHello everyone, Thank you for your continued support throughout 2024! We really appreciate the content and feedback you share with us daily. Now that Update 16 has been released, we have delivered all content stipulated on the 2024 roadmap! It’s been an enjoyable year for us working on Hell Let Loose. We began by wrapping up the British Rework, refreshing El Alamein and improving Update 14’s overall content. Console players received the long-awaited server browser, which allows players to select which maps/modes they want to play and, of course, relieves us of the challenge of selecting a map rotation that appeals to everyone. We built two maps from the ground up, beginning with Mortain. From there, we took key lessons and applied them to Elsenborn Ridge, which also featured our new dynamic weather system first introduced in the Purple Heart Lane refresh. The positive feedback for Elsenborn Ridge has been wonderful to read, we thank you for sharing your thoughts, as always, helping us to further refine and improve Hell Let Loose. Tobruk In early 2025, we leave the intense snow and freezing conditions of Elsenborn Ridge and land at the frontlines of the Axis capture of Tobruk, also known as the Fall of Tobruk and the Second Battle of Tobruk. Tobruk was a deep-water port and therefore a key strategic objective of the North Africa campaign, it was involved in one of the longest sieges of British history. Our new map, is set within the successful Axis offensive and assault on Tobruk at the end of Operation Venezia and will feature the game’s British Eighth Army and DAK forces. https://i.imgur.com/ZvdPxbS.png Looking Towards The Church Grounds https://i.imgur.com/eAWBaek.png View Over The East Approach https://i.imgur.com/9fCINpy.png Tobruk From The West Creek 2025 Roadmap Internal 2025 roadmap discussions started in the summer and are ongoing. We’ll share the final plan with you as soon as possible next year. We’ve crafted the 2025 roadmap with your feedback in mind and looking at what we can realistically achieve over the next 12 months. We’re acutely aware of the gameplay improvements you’re asking for and our goal is to implement as many of them as we possibly can. 2025 is going to be a very exciting year for Hell Let Loose! We’re looking forward to being able to share more detail with you in the New Year. Thank you again for your continued support and see you on the frontlines. https://store.steampowered.com/app/686810/Hell_Let_Loose/Nominate Hell Let Loose for the Steam AwardsNov 28, 2024 - Community AnnouncementsHello everyone, We hope you're enjoying the winter warfare and challenging visibility in Elsenborn Ridge! Thank you for taking the time to share your feedback so far, we've loved reading the reception and can't wait to share our plans for 2025. Stay tuned for news on the upcoming roadmap. https://i.imgur.com/8hfCjjb.png If you'd like to join us on our mission from the Labor of Love award, you can vote here! Thank you! Exciting years ahead for Hell Let Loose.Update 16 is OUT NOW | Dev Brief #202 | Full ChangelogNov 27, 2024 - Community AnnouncementsHello Everyone, Update 16 has deployed on all platforms! This update brings the release of the brand new Elsenborn Ridge map, the anticipated Freelook Mechanic, a Dynamic Weather system, along with multiple QOL and bug fixes. https://i.imgur.com/rguCy3C.jpeg Elsenborn Ridge was a less-documented but integral battle nevertheless in the Ardennes ‘44 campaign of WW2. Set in the Belgian region of Büllingen, just 40 miles away from Foy, the U.S. valiantly tried to hold their position in the small village of Wirtzfeld. With territory having exchanged hands multiple times between the U.S. and German Forces, the U.S. was eventually driven out of Wirtzfeld, and onto the Elsenborn Ridge, where they dug in throughout the brutal December period of 1944, having been forced to abandon crucial ammo and fuel stores near the village. The map joins the battle between 16-26th December 1944 with the U.S. Forces having established their defensive networks on the Elsenborn Ridge, while the German Forces controlled the village outskirts of Wirtzfeld to the South. The map comes with the following game modes: Warfare Offensive U.S. Offensive German Control Skirmish Elsenborn Ridge Environment Art Overview Update 16 introduces Elsenborn Ridge, a new map set during the Battle of the Bulge - 71 kilometres north of Foy in the Büllingen region of Belgium set during that bitter winter in the closing months of the war. As our most significant content release since Mortain, we’ve focused on delivering a map that balances performance and visual quality. As with preceding Black Matter maps, we have crafted a biome that reflects the terrain, settlements and the biting cold endured by the troops in this region. The result is a map which offers an engaging gameplay experience and is visually distinct. We are extremely grateful to the members of our community who took part in our PTEs and have helped drive that vision forward. Environment Art - Expression Games. Elsenborn Ridge Achievements Six new achievements have been added for Elsenborn Ridge. Blaze of Glory - Whilst injured, kill an enemy with a Flamethrower on Elsenborn Ridge Hit the Road Jack - Drive or ride in vehicles for 1 hour on Elsenborn Ridge Ultimate Price - Destroy an enemy garrison with a satchel on Elsenborn Ridge Rations for the Ridge - As the Support role, drop 25 Supply Boxes on Elsenborn Ridge Snow Angel - Revive 50 players on Elsenborn Ridge See No Evil - Get killed whilst using Freelook on Elsenborn Ridge. Watch the Elsenborn Ridge Video Overview: 🖱️Full info on Elsenborn Ridge Capture Points and strategies. https://i.imgur.com/T6UUET2.jpeg Elsenborn Ridge Night https://i.imgur.com/apypyLz.jpeg Elsenborn Ridge Day https://i.imgur.com/JLHDMH4.jpeg Elsenborn Ridge Morning https://i.imgur.com/O3RWEqs.png Elsenborn Ridge Morning https://i.imgur.com/UjMw4B3.jpeg Elsenborn Ridge Tacmap New Features Freelook https://i.imgur.com/GpQAtXo.gif Freelook has been a highly requested feature in the community, and as frequent ...Hardcore WW2 shooter Hell Let Loose teases a brand new desert mapNov 5, 2024 - PCGamesNIf you're looking to immerse yourself in the brutality of World War 2, find a new hardcore tactical FPS to play, or both, you really can't go wrong with Hell Let Loose. These days it boasts an enormous lineup of maps based on real WW2 battles that is still growing - its next map, Elsenborn Ridge, is expected to arrive soon. Not wanting to rest on its laurels, however, Hell Let Loose just teased another new map that's set to arrive early next year, and judging by its name and some brief visual snippets, it's taking the action back to North Africa. Read the rest of the story... RELATED LINKS: Now is the ideal time to try Hell Let Loose, one of the best WW2 games One of 2023's best indie games is now on sale Hell Let Loose devs "deeply apologize" after glitch-filled trailer Hell Let Loose | 2025 Map TeaserNov 5, 2024 - Community AnnouncementsPTE U16 | Elsenborn Ridge | Live all Weekend for testing!Oct 18, 2024 - Community AnnouncementsHelly everyone, The Public Testing Environment for Update 16 is live, running throughout the weekend! We'd love to hear your feedback. So please jump in and play Elsenborn Ridge ahead of its release later this year. Map Rotation Warfare - Daytime/Blizzard and running throughout the weekend! We'd love to hear your feedback, so please jump in and play Elsenborn Ridge before OffensiveUS - Morning OffensiveGER - Night Skirmish - Daytime/Blizzard The team is proud to bring to you our next map built from the ground up: Elsenborn Ridge. Elsenborn Ridge was a less-documented but integral battle nevertheless in the Ardennes ‘44 campaign of WW2. Set in the Belgian region of Büllingen, just 40 miles away from Foy, the U.S. valiantly tried to hold their position in the small village of Wirtzfeld. With territory having exchanged hands multiple times between the U.S. and German Forces, the U.S. was eventually driven out of Wirtzfeld, and onto the Elsenborn Ridge, where they dug in throughout the brutal December period of 1944, having been forced to abandon crucial ammo and fuel stores near the village. The map joins the battle between 16-26th December 1944 with the U.S. Forces having established their defensive networks on the Elsenborn Ridge, while the German Forces controlled the village outskirts of Wirtzfeld to the South. The map will be coming to the following game modes: Warfare Offensive U.S. Offensive German Control Skirmish Capture Points 99th Command Centre https://i.imgur.com/bGzUOfI.jpeg Beginning with U.S. territory in the North we have the 99th Command Centre. An operational centre for the 99th U.S. Division holding out on the Elsenborn Ridge. The Capture Point features a logistical tent, some defensive bunkers, as well as some WW1 trenches to help the U.S. forces dig in. Gun Battery https://i.imgur.com/9Tq9rLd.jpeg The Gun Battery Capture Point features a strong defensive trench network that the U.S. forces were able to utilise to set up their AA guns in addition to their fearsome Black Dragon artillery guns. Narratively, once the U.S. forces were settled into the Elsenborn Ridge, they rained heavy artillery fire onto the German Forces down at Wirtzfeld. The visibility due to the bad weather was so poor that a lot of the shots were inaccurate. U.S. Camp https://i.imgur.com/unAIX4g.jpeg With the U.S. forces successfully retreating to the Elsenborn Ridge, the rural environment provided little warmth or comfort, so the U.S. established one of many camps for the troops which included temporary mess halls and medical tents. Elsenborn Ridge https://i.imgur.com/jA1FXwX.jpeg The Elsenborn Ridge Capture Point serves as an observation post, and the first line of defence for the U.S. forces. It features a defensive trench network, and an abandoned farm house that the troops would use to take turns in keeping watch throughout the countryside. Farahilde Farm https://i.imgur.com/i4g6VIH.jpeg Farahilde Farm is a farmstead Capture Point that features a traditio...