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God of War

 
Steam Global Top Sellers for the Week ending 26 June 2022Jun 26, 2022 - SteamDB * Steam Deck; * FINAL FANTASY VII REMAKE INTERGRADE; * Tiny Tina's Wonderlands; * Raft; * MONSTER HUNTER RISE; * God of War; * Monster Hunter Rise: Sunbreak; * Tiny Tina's Wonderlands; * Rust; * Sekiro™: Shadows Die Twice - GOTY Edition; View more information and data on SteamDBSave 20% on God of War™ for a limited time!Jun 24, 2022 - Community AnnouncementsExperience Kratos and Arteus' journey as they venture into the brutal Norse wilds and fight to fulfill a deeply personal quest. With an emphasis on discovery and exploration, God of War™ invites you to discover a breathtaking but threatening landscape full of secrets, lore, and fearsome creatures. Engage in visceral combat with an over-the-shoulder camera that brings you closer to the action than ever before! The PC version of God of War™ includes: Enchanted visuals with support for 4K resolution, unlocked framerates, and customizable graphical settings. NVIDIA® DLSS and Reflex Support. Controls customization. Native support for DUALSHOCK®4 and DUALSENSE® wireless controllers, or fine-tune your gameplay with fully customizable bindings for mouse and keyboard controls. Ultra-wide support so you can immerse yourself like never before. Take in the breathtaking Norse vistas in 21:9 ultra-widescreen. Save 20% on God of War™ for a limited time through July 7th, 2022. https://store.steampowered.com/app/1593500/ {STEAM_CLAN_IMAGE}/41379490/f0c0ffa90740b2a89c2ad0d604709064350fcda4.jpg {STEAM_CLAN_IMAGE}/41379490/a3af1f1c90c9b217040c43a5634b1ac39e077655.jpg {STEAM_CLAN_IMAGE}/41379490/c9e9ca09b4aeb4c4bfb05e935294792f083d34f4.jpg {STEAM_CLAN_IMAGE}/41379490/3791a8b5de1b10ef8a741ebe09ea02377d075e4f.jpg {STEAM_CLAN_IMAGE}/41379490/51cf5d92f8c7525f25949d59a99c85a8eb852f5e.jpg Grab God of War on GeForce Now before it leaves the platform for goodJun 3, 2022 - PCGamesNSony Santa Monica's God of War is leaving GeForce Now on July 1, Nvidia has announced in a new GeForce blog post. It's not all bad news, though. Anyone who accesses the game once before July 1, even just to claim and launch it, will have it in their GeForce Now library permanently, even after the game leaves the service. As with all games on GeForce now, you'll need to actually own the action-adventure game on PC (via Steam) first before you can add it to your library. So far, God of War is the only one of PlayStation's current PC ports playable on the service. Days Gone and Horizon: Zero Dawn remain in popular demand among GeForce Now users, though there's no sign of either landing on the cloud platform in the near future. That may change as PlayStation ramps up its PC plans, though. In May, Sony posted a job description looking for a candidate to help shape their PlayStation PC strategy, and an investor report mentioned Sony believes its PC game sales will reach $300 million in 2022 alone. Read the rest of the story... RELATED LINKS: God of War PC update adds AMD FSR 2.0 support More Sony PlayStation exclusives incoming as PC sales target $300m Sony wants someone to shape its Playstation PC plans God of War PC update adds AMD FSR 2.0 supportMay 31, 2022 - PCGamesNAMD rolled out the latest version of its Nvidia DLSS competitor technology, FidelityFX Super Resolution 2.0, earlier this month, and now, the latest God of War PC update - patch 1.0.12 - adds support for that tech into the stunning action-adventure game. AMD says this version of its image upscaling tech can produce "image quality that's practically indistinguishable or perhaps even better than native." For God of War on PC, that means another option for running the game on a lower base resolution, freeing up system resources for higher framerates or additional visual effects, while maintaining the image quality of a high resolution display. While FSR 2.0 doesn't use the machine learning techniques employed by Nvidia's DLSS processes, AMD does use temporal data in its upscaling algorithm. When FSR 2.0 first arrived on PC, it was only available for use in Deathloop. Now you can use it in God of War, and AMD says it'll be coming to at least a dozen more in the near future. Games like Anno 1800, Assetto Corsa Competizione, Baldur's Gate III, Farming Simulator 22, Far Cry 6, and more already support the first version of the technology. Read the rest of the story... RELATED LINKS: Grab God of War on GeForce Now before it leaves the platform for good More Sony PlayStation exclusives incoming as PC sales target $300m Sony wants someone to shape its Playstation PC plans Patch v1.0.12 ReleasedMay 31, 2022 - Community AnnouncementsPatch v1.0.12 for God of War is now live. Please restart Steam to receive the update immediately. Patch Notes New Features FidelityFX Super Resolution 2.0 has been implemented and is now available as a resolution-scaling option within the display settings menu Fixes The Toggle Aim/Block accessibility features will now no longer have inconsistent behavior. For a list of the other topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports. More Sony PlayStation exclusives incoming as PC sales target $300mMay 26, 2022 - PCGamesNAn investor presentation reveals that Sony PC sales are expected to hit $300 million USD in 2022, as the company announces its plans to bring even more Sony PlayStation exclusives to PC by 2025. Titles including open-world game Horizon Zero Dawn, deity-destroying RPG game God of War, and zombie survival game Days Gone are listed as some of Sony's biggest sellers on PC. During the investor call, Sony Interactive Entertainment president Jim Ryan said, via VGC, "By expanding to PC and mobile, we have the opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market to being present pretty much everywhere." Sony's PC sales have been climbing steadily since their decision to bring first-party PlayStation titles to the PC, with net sales rising from $35 million USD in the 2020 fiscal year to $80 million in 2021. The company projects that this growth will continue exponentially, with an estimated $300 million in net PC sales by the end of the 2022 fiscal year. Read the rest of the story... RELATED LINKS: Sony wants someone to shape its Playstation PC plans PlayStation Game Pass will reportedly release really soon Microsoft's moves will force PlayStation to up its PC game Sony wants someone to shape its Playstation PC plansApr 24, 2022 - PCGamesNA new Sony job advertisement states that the console publisher is looking for a "senior director" responsible for shaping and strategizing the plans for its Playstation PC games - which includes the upcoming Uncharted PC collection and possibly the likes of Demon's Souls, Ghost of Tsushima, and Returnal if leaks are to be believed. There have been a number of major Playstation exclusives ported to PC recently, including the likes of God of War, Horizon: Zero Dawn, and Days Gone, and by all accounts, this plan has proved very successful for Sony - and it's not surprising the publisher is seeking to expand its plans. As Sony posted online (via Reddit), it's hiring a senior director in charge of "PC planning and strategy" with the aim of delivering "a single, optimized PC sales growth and commercial plan" to implement alongside global storefront partners such as Steam and Epic. The role's various listed responsibilities include leading PC growth, increasing "PC monthly active users" with content and meeting "the needs of our players" Read the rest of the story... RELATED LINKS: PlayStation Game Pass will reportedly release really soon Microsoft's moves will force PlayStation to up its PC game Sony won't add exclusive fullscreen to God of War on PC Patch v1.0.11 ReleasedMar 25, 2022 - Community AnnouncementsPatch v1.0.11 for God of War is now live. Please restart Steam to receive the update immediately. Patch Notes Fixes Players should no longer experience flickering lighting throughout the game For a list of the other topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports. Patch v1.0.10 ReleasedMar 24, 2022 - Community AnnouncementsPatch v1.0.10 for God of War is now live. Please restart Steam to receive the update immediately. Patch Notes Fixes Fixed typo in UI regarding the FSR version. Implemented retries for missing Steam achievements. Please note that upon loading a save game or continuing a game in progress, it will automatically attempt to grant any missing Steam achievements. If you currently have achievements missing, you may receive multiple toast notifications regarding the unlocks. For a list of the other topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports. Patch v1.0.9 ReleasedMar 23, 2022 - Community AnnouncementsPatch v1.0.9 for God of War is now live. Please restart Steam to receive the update immediately Patch Notes New Features Aiming and Blocking can now be configured as a toggle instead of a hold Triple Buffering can now be enabled to reduce micro-stutters at the cost of a minor latency increase GPU memory usage is now included in the video settings to aid performance troubleshooting Fixes Memory values will now be detected properly when using integrated graphics Silent crashes will no longer occur if a GPU reports invalid memory values Some gameplay systems will no longer cause intermittent crashes Implemented small object culling to help reduce the number of objects being processed by the CPU Developed in response to recurring AMD performance issues, this change should improve minimum framerates in scenes where there are many objects on-screen. During our testing, we saw an average 20% improvement in frametimes above the 95th percentile. To those not experiencing instances of major framerate drops, please note that this change will not result in a significant improvement to graphical performance. See below for our testing data Culling Performance Testing Tested on a AMD Ryzen 9 5900X CPU, 64GB DDR4 RAM, and a AMD 6800XT GPU FPS = Frames per second, FT = Frametime Lower frametimes are better Settings Avg FPS Avg FT 95th % FT 99th % FT 99.9th % FT Culling - Off 66.6ms 15ms 24.4ms 31.8ms 47ms Culling - On 68.6ms 14.6ms 17ms 24.3ms 34.7ms Improvement 3% 2.67% 30.33% 23.58% 26.17% Known Issue AMD Shader Caching Last updated 3/23/22 at 10:00am PST Throughout our testing, we noticed intermittent framerate reductions when shaders were accessed for the first time. We are working with AMD to resolve this in a future patch. For a list of the other topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports.Microsoft's moves will force PlayStation to up its PC gameMar 2, 2022 - PCGamesNWith over a million copies sold, God of War looks set to become the most successful game of an already successful bunch of erstwhile PlayStation exclusives coming to PC. It's a sound strategy, cashing in on last-generation games that are well past their selling prime, giving them a glitzy high-res, high-fps curtain call on the grandest stage of all. It gives games that have already had glowing reviews another round of glowing reviews (just look at our God of War review), while garnering a steady stream of publicity through all the brilliant and sometimes unhinged mods that appear shortly after release, like turning Kratos into Mike Tyson or letting you play Horizon: Zero Dawn in VR. Just a few years ago that would've been a pretty pioneering strategy. But at a time when Microsoft is successfully Netflixifying videogames through PC Games Pass, bringing all its first-party games to PC from day one, and scooping up the biggest IPs by buying out the likes of Zenimax and (subject to an FTC investigation) Activision-Blizzard, it's not nearly enough. Microsoft will soon have former PS1 icons Spyro and Crash Bandicoot in its roster. Microsoft and Sony's proxy war on PC has been great for us of course; PC gamers can now cavort with the likes of Master Chief, Kratos, and soon Nathan Drake like that's the most normal thing in the world. But while Microsoft has pulled out all stops on PC, it feels like Sony is still fielding its reserves. Clearly, Sony wants that PC foothold, but it needs to do more. Read the rest of the story... RELATED LINKS: Sony won't add exclusive fullscreen to God of War on PC God of War PC update fixes crash that "impacted high number of players" after recent patch God of War's latest patch tidies up around the place a bit Sony won't add exclusive fullscreen to God of War on PCFeb 18, 2022 - PCGamesNSony Santa Monica Studio is hard at work patching God of War so it doesn't crash your gaming PC, but one thing you won't see in its barrage of updates is an exclusive fullscreen mode. The developer highlights in a Steam post that it has "no plans" to add the feature despite it being a popular request from fans, but there's some consolation as it works to resolve ongoing issues with borderless fullscreen. Switching from borderless to fullscreen - or indeed vice versa - is one of the most common methods of troubleshooting visual bugs and can sometimes result in a surprisingly easy fix. Since God of War has some quirks of its own, such as HDR being tied to Windows settings, it's no wonder players feel the absence of the feature and place it at the top of their wishlist. Matt DeWald, senior manager of technical production, reassures that Santa Monica Studio is on the case but the solution lies in fixing the current display options rather than introducing new ones. Explaining the thought behind it, DeWald says "the improvements implemented into the DirectX 11 version that God of War runs upon means that borderless fullscreen fully supports Vsync, Nvidia G-Sync, etc," so it's already fully stocked with everything you should need. Read the rest of the story... RELATED LINKS: Cryptominers may have found a way to unlock LHR Nvidia RTX GPUs This 2TB Samsung NVMe SSD is at its lowest price ever on Amazon Oculus Quest 2 hack enables background Discord and Spotify apps Patch v1.0.8 ReleasedFeb 17, 2022 - Community AnnouncementsPatch v1.0.8 for God of War is now live Please restart Steam to receive the update immediately. Patch Notes Fixes Xbox Controllers will now show correct glyphs for joystick keybinds Item shops should now properly allow players to exit who could not before Implemented a possible fix for boot-up crashes related to input device detection Saving the game will now attempt retries if the first try fails An error message will now show if manually saving the game fails For a list of the topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports.God of War PC update fixes crash that "impacted high number of players" after recent patchFeb 11, 2022 - PCGamesNA week ago today, God of War developer Santa Monica Studio pushed out the v1.0.5 update for the action-adventure game's PC version, which introduced a bunch of minor but handy tweaks that generally tidied up the place a bit. It seems, though, that the update introduced a hiccup that was causing crashes for a lot of players, but the good news is that's now been patched out. The v.1.0.7 patch notes, which the studio has shared on Steam today, only list one single change - but it's an important one from the sounds of it. "Fixed a crash that impacted a high number of players after patch v1.0.5 caused by a Link Time Optimisation complier issue," the note explains. It's not clear just how many of the game's players were affected, but given the mention of it being a "high number" it sounds like plenty will be excited to know the crash bug has now been resolved. The good news is the notes add that players on the game's experimental branch have helped the devs to confirm the fix, so hopefully all players should find the bug banished, squashed underfoot, or - well - however you like to think of game hiccups being sorted. Read the rest of the story... RELATED LINKS: God of War's latest patch tidies up around the place a bit New God of War patch adds a sharpness slider for DLSS God of War Northri Stronghold - how to access, all collectibles Patch v1.0.7 ReleasedFeb 10, 2022 - Community AnnouncementsPatch v1.0.7 for God of War is now live Please restart Steam to receive the update immediately. Patch Notes Fixes Fixed a crash that impacted a high number of players after patch v1.0.5 caused by a Link Time Optimization complier issue Thank you to everyone who helped us confirm this fix on the Experimental branch For a list of the topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports.Experimental Build - Test Fix for CrashesFeb 9, 2022 - Community AnnouncementsAfter patch v1.0.5, we saw a large increase in reports of crashes within our community and the automatic crash-reporting system. The majority of these crashes were all in the same sub-system. We have been investigating this issue continuously since the first reports started coming in. Today we are enabling the experimental branch for God of War with a possible fix for this particular crash that is most prevalent as 'new' as of v1.0.5. We would love your help in validating this fix if you are willing. Note that we have not completed our full round of quality assurance testing on this build, so there could be instances of instability that we have not identified yet. Still, if you're willing to help, please download this new build and let us know how it goes. To access the experimental branch, follow these steps: In your Steam library, right click on ‘God of War’ and select ‘Properties’ Select the ‘BETAS’ tab Change the drop down to ‘experimental’ If you do not see the branch in your drop down, please restart your Steam client. To switch back to the default branch, follow these steps: In your Steam library, right click on ‘God of War’ and select ‘Properties’ Select the ‘BETAS’ tab Change the drop down to ‘none’ We appreciate your patience as we work to solve this issue.Patch v1.0.6.1 ReleasedFeb 8, 2022 - Community AnnouncementsPatch v1.0.6.1 for God of War is now live This patch is a hotfix to v1.0.6 which was released earlier today. Please restart Steam to receive the update immediately. Patch Notes Fixes Fixed an issue where some devices would not have proper joystick deadzones If you're still experiencing controller drift issues, please try reapplying the official controller config in the Steam settings. For a list of the topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports.Patch v1.0.6 ReleasedFeb 8, 2022 - Community AnnouncementsPatch v1.0.6 for God of War is now live Please restart Steam to receive the update immediately. Patch Notes Fixes Enabling FSR will now no longer result in blurry/blocky image quality Xbox controllers will now have proper joystick sensitivity Mouse Precision Mode will no longer cause movement animations to break New Features Added translations for Precision Mode that were not included in patch v1.0.5 Mouse Precision Mode now supports Aim Assist In v1.0.5 we added an error message that reported if the game was having issues saving or loading save game files. This message interrupted gameplay and was determined to be ultimately unhelpful for players. We're still investigating reported issues surrounding save game files, but for now we have disabled this error message. EDIT - 11:15am PST Feb 8th, 2022 We have seen reports of an issue with controller drift after this update. We have added this to our Known issues while we investigate the cause. As a temporary fix, please disable Steam Input: Open Steam Navigate to your game in the library view Right-Click God of War Select Properties Select Controller on the left sidebar Under the drop down for “Override for God of War” select “Disable Steam Input”. We acknowledge that this is not ideal for some controllers and are looking to resolve this issue as quickly as possible. EDIT - 12:15pm PST Feb 8th, 2022 Our team has identified the cause of the controller drift issue and is working on a solution. We do not have a timeline, but we'll update these patch notes once we do. For a list of the topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports.God of War's latest patch tidies up around the place a bitFeb 4, 2022 - PCGamesNThere's a new patch out for God of War on PC today, updating the action-adventure game to version 1.0.5. The patch makes some small but very welcome tweaks, mainly focusing on UI/UX elements, that makes Kratos and Atreus more pleasant to have around. With the latest patch installed, you can fully disable DLSS sharpening by setting the sharpening slider to zero, and TAA should no longer lead to blurriness on render scales less than 100%. Another nice touch is that the game window's behaviour has been fixed - it'll now interact correctly with the Windows taskbar, and the borderless fullscreen mode won't cover up the task switcher. In other words, you are now free to alt-tab your way around God of War as you please. There are additional welcome fixes: the game audio will now mute while the app is in the background, and the HDR brightness level is no longer affected by the SDR brightness settings. You'll now see button prompts in-game that match the controller type you've selected in Steam. Read the rest of the story... RELATED LINKS: New God of War patch adds a sharpness slider for DLSS God of War Northri Stronghold - how to access, all collectibles God of War is the top-rated and most-played Sony game on Steam Patch v1.0.5 ReleasedFeb 4, 2022 - Community AnnouncementsPatch v1.0.5 for God of War is now live. Please restart Steam to receive the update immediately Patch Notes Fixes In-game glyphs will now correctly correspond to the controller type selected in Steam Setting the DLSS Sharpening slider to 0 will now properly disable DLSS Sharpening Interactions between the game and the taskbar will now work correctly in Borderless Fullscreen Game audio should now mute when the application is in the background TAA will no longer causes blurriness when the Render Scale is below 100% Borderless Fullscreen mode will now not impact visibility in the Task Switcher (Alt+Tab) Correct UI elements will now be shown if an action is bound to the mouse wheel HDR brightness will no longer be impacted by SDR brightness settings New Features Option to minimize when focus is lost in Borderless Fullscreen Error message if the game is unable to open or write to a save file Precision mouse mode* This new mode works by ignoring the default mouse-to-camera conversion implementation. Additional sensitivity fine-tuning can be done by tweaking values in the settings.ini file in the game installation folder. This mode should NOT be used in conjunction with Aim Assist. Lastly, while we do not have a timeline, we want to communicate that we have identified the primary cause leading to AMD performance problems and are now investigating solutions to resolve this issue. For a list of the other topics we're currently tracking, please refer to our Known Issues. If you are experiencing any of these problems, submitting a ticket greatly helps us gather all of the information we need to properly access each one. We appreciate your continued patience as our team investigates your reports. * Please note that this setting's menu options will be missing localization support in select languages. We apologize for the inconvenience and have prioritized the inclusion of the translated text for our next patch.