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Evolution VR

 
Evolution VR about to go freeDec 7, 2020 - Community AnnouncementsHello everyone, over the past few years, many players have downloaded Evolution VR and left behind valuable comments and cherished memories. We hope that more people will have a chance to have fun with it and that more developers can be inspired by it to create newer experiences. With this in mind, we will be making the game free in the near future, so that all VR enthusiasts and developers can experience our game freely. We hope Evolution VR will continue to give you joyride. Thank you for your support, love from the Magic Tavern team.Now Available on Steam - Evolution VRFeb 3, 2017 - Product ReleaseEvolution VR is Now Available on Steam! Dive into an alien world, and evolve a creature of your design to be the top of the food chain. Precisely guide your creature to attack smaller prey and avoid predators with motion controls. Fully customize your creature’s body parts and abilities, unlocking more as you grow. Explore beautiful and dangerous worlds with larger predators around every corner. Become the most fearsome creature on the planet! Official Release!Jan 23, 2017 - Community AnnouncementsAwesome News! After another 2 months' development, we are now excited to announce the final release of Evolution VR! Here are the updates: New levels and scenes 8 more levels are added with 2 new scenes, bringing you brand new feelings. New DIY room DIY room has been redesigned for you to easily browse and use body-parts. Game mode changed There are no bosses any more. Just grow up to a certain size and you'll pass the level! New body parts with skills Now you can use your creature's skills that come with special body parts to bring more fun to the fights! Shark Mouth - Use skill "Suck" to draw nearby enemies to you Electric Sac - Use skill "Electric Shock" to shock your enemy, dealing damage Jet Sac - Use skill "Dash" to dash for a short distance, especially helpful when you are chasing or escaping from enemies Gas Bomb - Use skill "Gas Bomb" to release gas into an area, dealing damage to enemies nearby Lure Worm - Use skill "Lure Worm" to eject a worm, which attracts enemies around, and poisons the one eating it Bubble Sac - Use skill "Bubble" to stun enemies around New enemies with special skills Instead of enemies that behave very much alike, we added new creatures with special skills. e.g. they may turn invisible and attack you by suprise, or explode after death. And there are more for you to find out. Functional scene objects Like Jellyfish or special underwater plants. Be careful when you wander around them! Optimizations Various kinds of optimizations, including performance opt, effects opt, UI and interaction opt, etc. Miscellaneous Support for MR video recording and option for game data reset. (thanks to your suggestions from the forum) Also, we've added a move function (use thumpad on left controller) for you to move forward in game scene. There will be no more creatures out of reach! Official Release!Jan 23, 2017 - Community AnnouncementsAwesome News! After another 2 months' development, we are now excited to announce the final release of Evolution VR! Here are the updates: New levels and scenes 8 more levels are added with 2 new scenes, bringing you brand new feelings. New DIY room DIY room has been redesigned for you to easily browse and use body-parts. Game mode changed There are no bosses any more. Just grow up to a certain size and you'll pass the level! New body parts with skills Now you can use your creature's skills that come with special body parts to bring more fun to the fights! Shark Mouth - Use skill "Suck" to draw nearby enemies to you Electric Sac - Use skill "Electric Shock" to shock your enemy, dealing damage Jet Sac - Use skill "Dash" to dash for a short distance, especially helpful when you are chasing or escaping from enemies Gas Bomb - Use skill "Gas Bomb" to release gas into an area, dealing damage to enemies nearby Lure Worm - Use skill "Lure Worm" to eject a worm, which attracts enemies around, and poisons the one eating it Bubble Sac - Use skill "Bubble" to stun enemies around New enemies with special skills Instead of enemies that behave very much alike, we added new creatures with special skills. e.g. they may turn invisible and attack you by suprise, or explode after death. And there are more for you to find out. Functional scene objects Like Jellyfish or special underwater plants. Be careful when you wander around them! Optimizations Various kinds of optimizations, including performance opt, effects opt, UI and interaction opt, etc. Miscellaneous Support for MR video recording and option for game data reset. (thanks to your suggestions from the forum) Also, we've added a move function (use thumpad on left controller) for you to move forward in game scene. There will be no more creatures out of reach! Free Download Disabled for Final ReleaseJan 4, 2017 - Community AnnouncementsHey guys! Evolution VR is in its final polishing stage now, and the official release will be out late January or early February. Just hold your breath because we've made tons of changes since the Early Access version! As the release date is approaching, we've decided to remove the free download option and will open up for purchase when ready. Thank you all for your supporting and feedbacks during Early Access period!Free Download Disabled for Final ReleaseJan 4, 2017 - Community AnnouncementsHey guys! Evolution VR is in its final polishing stage now, and the official release will be out late January or early February. Just hold your breath because we've made tons of changes since the Early Access version! As the release date is approaching, we've decided to remove the free download option and will open up for purchase when ready. Thank you all for your supporting and feedbacks during Early Access period!Plans for Official ReleaseDec 8, 2016 - Community AnnouncementsHello everyone! First we'd like to thank you all for your support and suggestions! We know that you've all been waiting for new release, and we are working really hard to make it ready for you. It is expected to be ready in January 2017, and here are the plans for the release: - New levels and scenes There will be 12 different levels for the release with 2 more scenes (4 in total). - New body parts with skills! Now you can use your creature's skills which come with special body parts to bring more fun to the fights! For example, you can dash away from large enemies or towards small ones; or you can fire a poisonous bait to lure a group of enemies and make them poisoned. There will be at least 5 different skills from new body parts, all of which are triggered at your will. - New enemies with special skills Instead of enemies that behave alike, we'll introduce new creatures with special skills. e.g. they may turn invisible and attack you by suprise, or explode when dying. And there are more for you to find out. - Functional scene objects Like jellyfish or special underwater plants. Be careful when you wander around them! - Optimizations Various kinds of optimizations, including performance opt, effects opt, UI and interaction opt, etc. - Miscellaneous Support for MR video recording and option for game data reset. (thanks to your suggestions from the forum) And we are still welcoming suggestions and bug reports. Future plans might be adjusted accordingly, and we'll keep you updated as always. Plans for Official ReleaseDec 8, 2016 - Community AnnouncementsHello everyone! First we'd like to thank you all for your support and suggestions! We know that you've all been waiting for new release, and we are working really hard to make it ready for you. It is expected to be ready in January 2017, and here are the plans for the release: - New levels and scenes There will be 12 different levels for the release with 2 more scenes (4 in total). - New body parts with skills! Now you can use your creature's skills which come with special body parts to bring more fun to the fights! For example, you can dash away from large enemies or towards small ones; or you can fire a poisonous bait to lure a group of enemies and make them poisoned. There will be at least 5 different skills from new body parts, all of which are triggered at your will. - New enemies with special skills Instead of enemies that behave alike, we'll introduce new creatures with special skills. e.g. they may turn invisible and attack you by suprise, or explode when dying. And there are more for you to find out. - Functional scene objects Like jellyfish or special underwater plants. Be careful when you wander around them! - Optimizations Various kinds of optimizations, including performance opt, effects opt, UI and interaction opt, etc. - Miscellaneous Support for MR video recording and option for game data reset. (thanks to your suggestions from the forum) And we are still welcoming suggestions and bug reports. Future plans might be adjusted accordingly, and we'll keep you updated as always. Update #1Nov 18, 2016 - Community AnnouncementsHey guys, we've just pushed an update to optimize the scene view of the last level, and also included some performance optimizations. Please stay tuned for future updates and releases! And remember we always welcome suggestions and criticisms that will help us make the game better!Update #1Nov 18, 2016 - Community AnnouncementsHey guys, we've just pushed an update to optimize the scene view of the last level, and also included some performance optimizations. Please stay tuned for future updates and releases! And remember we always welcome suggestions and criticisms that will help us make the game better!