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Euro Truck Simulator 2

FH Tuning Pack ReleaseJun 2, 2020 - Community AnnouncementsWe love seeing our community customizing their trucks and the amount of time some drivers take to make sure their rig is perfect for the road. That's why today, we are excited to announce the release of a brand new tuning pack. Introducing the FH Tuning Pack for Volvo Trucks in Euro Truck Simulator 2 The Volvo FH is a highway legend and has been a beloved truck within the Euro Truck Simulator 2 community since our early beginnings. Offering a wide range of engine options for a variety of jobs, we know how important it is to get your rig looking just right. {STEAM_CLAN_IMAGE}/4419325/ae9c89d63e8bf6a9c45c0cab26659f69f1a81894.jpg {STEAM_CLAN_IMAGE}/4419325/80bbc7a9ca0d5d97500751bc8ae2928b046157f6.jpg {STEAM_CLAN_IMAGE}/4419325/33f8cf183c10e48aefff97811470a89a9b52d729.jpg {STEAM_CLAN_IMAGE}/4419325/f35e936b25efd7cb9803f224c722802a22e0ed8c.jpg With a wide range of tuning options, this pack will allow you to personalize your Volvo FH truck just the way you want it! Featuring over 80 exterior customization options including chassis covers, rear bumpers, exhausts, sun shields, premium lights, stone guards, front fenders, side skirts, front masks and grilles, bull bars, front and rear mudflaps, door and window trims, 2 new paint jobs and various cabin accessories like curtains, mugs, LED logos, dashboard tables, and driver/co-driver plates. The possibilities are endless! {STEAM_CLAN_IMAGE}/4419325/2739388df2bfc17d7ea5fe83f092baf9c0ea05db.jpg {STEAM_CLAN_IMAGE}/4419325/5614ffd00daf5554fcf94b15b8839104a78f8f05.jpg {STEAM_CLAN_IMAGE}/4419325/02f637e37a8ce767d951be59b59bb162c7d96ad8.jpg {STEAM_CLAN_IMAGE}/4419325/496933ac0cc95dcd8c1a8a61ef803d461bb8c37f.jpg {STEAM_CLAN_IMAGE}/4419325/43b7348d71dbeec1aa1c325d5ec7457316c4c6c4.jpg {STEAM_CLAN_IMAGE}/4419325/1f2e42fc7f089b0642d23cdb053bd23809cffe59.jpg{STEAM_CLAN_IMAGE}/4419325/26e2b4b416ab831d4c2956eb26020c1aecb9813e.jpg The tuning pack isn't the only way to get your hands on new accessories for the Volvo FH however. We are also releasing an update which will include various items and tuning parts as a free update for owners of Euro Truck Simulator 2. Some of the new parts included are a front bumper, slots for small lights, engine badges, a door handle, front grille, removable deflectors, and more! You can see some of these in the picture below. {STEAM_CLAN_IMAGE}/4419325/7afd4cf5993afe37c577c70bbbc68e942e601683.jpg Show us how your Volvo looks with these new customization options by sharing your photos with us on our Facebook, Twitter, and Instagram using the hashtag #FHTuningPack. We would love to see and share them with our community! Trucks World Cup 2020 - Wrap UpJun 1, 2020 - Community AnnouncementsWhat a competition the #TWC2020 was! There were many unexpected twists and changes that happened during the voting. The closer we got to the final round, the more tension we could feel from the participants; but the contest is over now and we have a winner! {STEAM_CLAN_IMAGE}/4419325/fe8ecb427c1fb24c83e315a432590633be3a3825.jpg We send our biggest congratulations to Burakref, the ultimate winner of the Trucks World Cup 2020 Renault Trucks screenshot competition! It was not an easy road from the moment he was selected as one of the 32 participants. During one of the semi-final matches, it seemed like that he would not proceed to the final round, when in his semifinal match he lost against Ilya 29 RUS. But when we contacted his competitor, he himself said that he actually thinks that Burakref's truck is better and that he should have won instead and left the final round for him! By this decision, Burakref was back on the road and on the way to the final round! What a twist, right?! {STEAM_CLAN_IMAGE}/4419325/4981ba988a722181230a94b5f75ffa115fe2ac63.png The final round was really tough and extremely close. We actually had to go into the statistics and compare the very exact numbers of votes that came to each of our finalists, because the graphics were saying it ended 50% vs 50%. But numbers do not lie and so Burakref won with a hell-of-a-number of 6666 votes vs his competitor Spring with 6574 votes! {STEAM_CLAN_IMAGE}/4419325/9dc51faa93bf1be43816c1db544d28403a51650c.jpg We really enjoyed bringing you this exciting competition and we're really glad we have been able to bring it to you along with all the really cool items in the rewards pool kindly provided by Intel, Thrustmaster, Tobii Eye Tracking, HyperX, Renault Trucks and us too. We send a big thank you to our friends at these great companies! {STEAM_CLAN_IMAGE}/4419325/79b9d43d02aa47772acdb828ec98d2ee01a17cfa.jpg {STEAM_CLAN_IMAGE}/4419325/a66cf9f072b750f88848e43a8c2e89fbab35b43b.jpg {STEAM_CLAN_IMAGE}/4419325/bffd391dffbd0f47f56afd5c5805c91ae8deeb32.png {STEAM_CLAN_IMAGE}/4419325/d0e9d149ed0e03131e5fac662567e0df57678a86.png {STEAM_CLAN_IMAGE}/4419325/fe707530e996cdcceba9aaed463cd4013d98de13.png {STEAM_CLAN_IMAGE}/4419325/f4ed41ad1e0ef553f2ca1e143870d26a143631de.png Our winner has made it through all levels, earning very cool prizes all the way through till the final round to claim the ultimate reward. The title of the Trucks World Cup 2020 winner, the amazing T150 Pro Steering Wheel from Thrustmaster, a very special Steam key that unlocks every DLC/map expansion we have ever released, but also ever will release for ETS2 (the second place will get one of these too!), and a secret prize provided by Renault Trucks. Unfortunately, due to the current situation around COVID19, they were unable to go through with the initial plans for this prize. However, our friends at RT are planning a new idea for the secret prize, which will be confirmed by them as soon as possible. {STEAM_CLAN_IMAGE}/4419325/c66c...Operation Genoa Bridge Event AnnouncementMay 28, 2020 - Community AnnouncementsLast week we posted a teaser image of a construction site hard at work in an unknown location within Euro Truck Simulator 2. After thousands of comments of speculation from our community, we are excited to announce what this image represents. {STEAM_CLAN_IMAGE}/4419325/817aaa78cd03e877be567b6fb52a16a3b837eee0.jpg We are calling on you, our community, to prepare your trucks for a very special World of Trucks event to help complete the new Genoa Bridge, located in the northwest of Italy. The construction of this bridge has become a symbol of hope for Italy; with the help of thousands of industry professionals having worked around the clock for the last seven months, even during the current coronavirus outbreak, to finish this important connection. {STEAM_CLAN_IMAGE}/4419325/c473ade9ce492ff15712b13bbc15c779f7b48a58.jpg {STEAM_CLAN_IMAGE}/4419325/5300b46931c273ebdaacb26be73a76f765f64e3d.jpg With this project set to be completed in the near future, we plan to reflect that reality within Euro Truck Simulator 2, but this won't happen without the help of our community. We hope that you can all come together and assist in delivering the materials, equipment, and manpower needed to complete this very special project. While we make final preparations for the start of this event, keep an eye out on our socials and blogs announcing the start of this event in the near future, tentatively in about a week from now.Calling On The CommunityMay 19, 2020 - Community AnnouncementsRecently a traffic camera picked up this interesting scene. It appears that a construction site is hard at work! Rumor has it they might need a lot of drivers to assist in this project. Let us know if you have any ideas on what might be happening! {STEAM_CLAN_IMAGE}/4419325/46d294174b4ed424dc2af53dc366f933f29e1a89.jpgIberia: Car IndustryMay 14, 2020 - Community AnnouncementsIn 2015, Spain produced 2.7 million cars which makes it the 8th largest automobile producer in the world and the 2nd largest car manufacturer in Europe. As our team continues to work on Iberia for Euro Truck Simulator 2, we couldn't miss the opportunity to represent this important industry. {STEAM_CLAN_IMAGE}/4419325/0d2c1395c92b9a4af0eecc3b9d09c08fb9b1f0a6.jpg Thanks to the ports across Iberia with connections to Europe, the Mediterranean, North Africa and the Atlantic, shipping across the world makes Spain and Portugal an ideal location for automobile manufacturers. Some of these operations are so large that many ports have their own dedicated car shipping terminals which are solely dedicated to the transporting of automobiles overseas. {STEAM_CLAN_IMAGE}/4419325/76b54a613981d1318117be841c8bfb0ecec4719d.jpg {STEAM_CLAN_IMAGE}/4419325/51714ac8a1c67c068c975ed374d60574b97d5af3.jpg However, car ports are not the only new prefabs you will find around Iberia. Drivers will play a vital role in delivering parts and cars to and from the various car factories to the shipping terminals. With millions of cars rolling off the production line each, you will have no shortage of logistic jobs in this industry. {STEAM_CLAN_IMAGE}/4419325/09589fea6e041831bfb49356c2a8ae15ff60425e.jpg {STEAM_CLAN_IMAGE}/4419325/f2c0c56f52c3b6eb81d92ff2411e32f4c29a1938.jpg {STEAM_CLAN_IMAGE}/4419325/495ed4ce4feecfe81e1e5c21df765704861d78dd.jpg {STEAM_CLAN_IMAGE}/4419325/b758fad4196a5c090c2456443ffac5ebf69a9286.jpg {STEAM_CLAN_IMAGE}/4419325/4e1827ebd48f599d09a127de54816759be34944e.jpg {STEAM_CLAN_IMAGE}/4419325/a228d08f297aa5e6ed7e86577d34d9f0ce73faef.jpg If you wheely like the look of Iberia, be sure to add it to your Steam Wishlist and make sure to check out our Twitter & Instagram for more exclusive images not found on this blog post! 9 best road trips in PC gamesMay 8, 2020 - Rock, Paper, ShotgunOne Off The List is our weekly list feature. Is there something you think doesn’t deserve to be on this list? Comment with your reasons why, and next week it may be struck off. Kick the tires, whistle at the paint job, spin the keys on your finger like a revolver and then shoot the car with the little laser of unlocking. It’s time to get back on the road. What’s that? Entire country in a state of unprecedented lockdown? I see. Well, lucky for you, we concern ourselves here only with pretend cars, the indoor joy of fictional journeys on virtual roads. Here, my housebound friends, are the 9 best road trips in PC games. Seatbelts on, please. (more…) Euro Truck Simulator 2 1.37 ReleaseMay 5, 2020 - Community AnnouncementsAfter much testing, feedback, fixing, and fine-tuning, we are excited to announce the arrival of update 1.37 for Euro Truck Simulator 2! {STEAM_CLAN_IMAGE}/4419325/3a910bc317e094ab6555687d00ace645efc3075c.jpg We'd like to thank every single one of you for all your help with your bug reports, opinions, and general feedback during the Open Beta. We hope you can now begin to fully enjoy the new features included within this update. The main feature included with this update is the implementation of our new sound engine FMOD; which radically redefines the way we mix vehicle and environment sounds. This update includes revisited sounds of trucks' engines, new sounds for most of the AIs (including trains), reverb sound effects in tunnels, new train crossings sounds, the inclusion of a true Doppler effect for passing vehicles and more. This also brings an array of new sound options for users accessed from the main menu, which allows you to tweak many more individual sounds to your liking. {STEAM_CLAN_IMAGE}/4419325/cd3027044972c9f95c4419f00f8086feafa7b646.jpg While there is still a lot of tweaking to do and more sounds to arrive, this is only the first phase. We will continue to improve based on feedback and implement changes throughout the year to come. As a benefit from the new sound mixing approach, we are happy to bring you truck windows which you can open! You can now enjoy the continuum of sound levels between a well-insulated cabin with windows closed and the roaring traffic coming from the outside when you roll the windows all the way down. Give it a try especially when you hit the rush hour on the road or at a big junction. {STEAM_CLAN_IMAGE}/4419325/fcc23068515c1471b8d55a7a94971d2d1f4cbcae.jpg Another addition that arrives with this update is our "walk-around feature." Our game world is generally not designed for exploration on foot, but we figure that fans may appreciate a new closer perspective to view their favorite machines in the upgrade shop. Getting up close may also be of use when you need to tune up your rig and match the color of your rims with the cabin's paint just right. So here we are with a little bonus feature of 1.37, an alternate way to control the camera in the game's service and vehicle browser. We had to redesign the "garage" scene a little to make more space and way for the cameras, hopefully, you will appreciate it. {STEAM_CLAN_IMAGE}/4419325/434882a9ebb8a9f78840b70236940019443715d7.jpg Hungry for more? Then get ready for some food tanks! And we mean literally food tanks because, with this update, you can finally own this new type of trailer. These beauties were highly demanded for some time and so we're glad and proud we can bring them for you, our #BestCommunityEver! {STEAM_CLAN_IMAGE}/4419325/c409b9159384cfdc318457a16f227e557e035349.jpg {STEAM_CLAN_IMAGE}/4419325/eed1b7273a3269691c1e216afe86977f98c2b034.jpg {STEAM_CLAN_IMAGE}/4419325/680240d9d5db6d59b179b85e67aab4f91e469483.jpg {STEAM_CLAN_IMAGE}/4419325/881ffeb60c0d0...Trucks World Cup 2020 - StartApr 30, 2020 - Community AnnouncementsIt's time to officially start the Truck World Cup 2020 in collaboration with Renault Trucks! After receiving more than 3100 entries to the competition inbox, select members from the SCS Software and Renault Trucks teams took on the daunting task of picking 32 entries to proceed into the next round. {STEAM_CLAN_IMAGE}/4419325/fe8ecb427c1fb24c83e315a432590633be3a3825.jpg This was by no means an easy task, as we sorted through thousands of different variations of Renault Trucks in accessorized with different custom paint jobs, modifications, and much more. We were overwhelmed by the staggering amount customizations made possible by talented modders from around the world. So, who are the 32 participants, and what happens next? You can check the competition board, on which all these lucky players are already sorted into groups. Can you see your name/nickname there? Congratulations if you do! Want to see what screenshots were selected? Check out the video posted on our Instagram profile, Renault Trucks Instagram profile, or the dedicated Facebook page! {STEAM_CLAN_IMAGE}/4419325/28843c65cbf5f76a6b9c0d3d5bfebb206bfee0c0.jpg Every single participant will have to match against everyone in his base group, then two best of each group moves into 1/8 final rounds, from where winners move to 1/4 final rounds, then again winners gets to 1/2 final rounds and then, the grand final match between the two most successful participants will take place. When these matches are going to happen? When you should be ready to vote for your favorite, or for yourself? See the full schedules of base groups matches below! Each of the dates listed below, starting at 13.00 CEST time, the voting will start! Or simply keep an eye on our and Renault Trucks' social media channels as everything will be posted there! {STEAM_CLAN_IMAGE}/4419325/d805efe04d791e4a2008c35410cdc296c4aecc98.png {STEAM_CLAN_IMAGE}/4419325/6cfbabae81a8c782c66798912d1e6bcc4375c578.png {STEAM_CLAN_IMAGE}/4419325/05d54c926c3033eb5a2b546e97329bceb3d93dde.png {STEAM_CLAN_IMAGE}/4419325/9871ea542119f55ce2e75691ecad97edc5322a75.png {STEAM_CLAN_IMAGE}/4419325/1307a5ace53cddb824e17b41fbc47ed163baf6df.png {STEAM_CLAN_IMAGE}/4419325/248f8da38884ce7eb1c0fcea9bdf9b07806ab456.png {STEAM_CLAN_IMAGE}/4419325/ed4dca6735bca6ccb5e2530ef7c00291a1d6ccf1.png {STEAM_CLAN_IMAGE}/4419325/8a2dd42ec40c053a6729c56a3a11727ff43e5e35.png Starting tomorrow (Friday the 1st of May, 13:00 CEST, SCS Software Instagram profile) it is up to YOU to vote for your favorite Renault Truck as they go head to head a series of voting rounds hosted on our Instagram and Renault Trucks Instagram, in Instastories section. With an amazing array of prizes to be won (see the previous blog post if you've missed it), be sure to help your fellow trucking friends by voting on each round!Trucks World Cup 2020Apr 17, 2020 - Community AnnouncementsAfter our successful #TruckAtHome event, we have been thinking about how we can bring even more fun and entertainment for our #BestCommunityEver, while we are still confined to our homes. {STEAM_CLAN_IMAGE}/4419325/fe8ecb427c1fb24c83e315a432590633be3a3825.jpg Together with Renault Trucks, we have come up with a contest for fans of Euro Truck Simulator 2 and the iconic Renault Trucks vehicles that are featured! Introducing the Trucks World Cup 2020, a screenshot-voting competition with amazing rewards kindly provided by our friends over at Intel, Thrustmaster, HyperX, and Tobii. What's it all about you ask? Well, let us explain how it all works. If you want to participate, please follow these steps and rules: Hop in and decorate/tune/paint your favorite Renault Trucks vehicle in ETS2Take a few screenshots according to the simple rules displayed on the banners below. We need at least one screenshot of your truck taken in a three-quarter face and another full frontal.If you want, you can also record a short video footage. Be as creative as you want. Screenshots are mandatory, videos are optionalAll MODS are allowedWrite us something about yourself, i.e. your nickname, social media profiles (if you have any), how long have you been playing ETS2, what do you like the most about the Renault truck you chose for your screenshots, etc.Send the above to this email address. ( You can do so from now until the 26th of April, 2020, 23:59 CEST timeYour entry may then be picked as an entrant into the competition. The list of chosen entries will be announced on the 30th of April, 2020Keep an eye (or two) on our and Renault Trucks' social media profiles, as more info will be posted there. You can also follow and watch this special Facebook Page {STEAM_CLAN_IMAGE}/4419325/ddd541c1b0579ba1dd32753b3771658302f44c9e.png Then, the second phase will start from the 1st of May and will last until the 30th of May 2020. Together with our friends from Renault Trucks, we will create voting matches to decide on who has the best looking Renault truck in ETS2, and you will be our judges! Each match will take place on the SCS Software or Renault Trucks Instagram profile; more specifically on the Instastories section, where you will be able to vote on the images posted. The rest is easy enough and totally up to you, our #BestCommunityEver. Whichever entry that gets the most votes, proceeds further through the competition and moves closer to the ultimate final reward. But don't worry if your entry doesn't make it all the way; there will be some cool gifts from the pool of rewards such as free Steam keys to our games, DLCs, items from SCS' or Renault Trucks' merchandise stores, or even cooler items such as an Intel i7-7700k CPU, HyperX Alpha Cloud S Headphones, Thrustmaster T150 Pro Steering Wheel, Thrustmaster eSwap Pro Controller or Tobii Eye Tracker 4C devices. The ultimate final prize is still a mystery, but we plan to do something really cool for the ...Ports of IberiaApr 14, 2020 - Community AnnouncementsWith nearly 5,000km of coastline, Sea Ports in the Iberian Peninsula play an incredibly important role within the economy. Shipping, fishing and ocean tourism are some of the peninsulas' largest industries, and as a result, Iberia is home over 65 ports that serve ships traveling across the Mediterranean Sea and the North Atlantic Ocean. {STEAM_CLAN_IMAGE}/4419325/279f526ea1a09d71407eca4557157cfd5686a8f8.jpg In our upcoming Iberia map expansion for Euro Truck Simulator 2, you will find many of these larger and smaller ports across the coastline of the peninsula. More notable seaports will include Porto de Lisboa, which is the is the largest port in Portugal, located on the Tejo (Tagus) River estuary it is both commercially and tourist-oriented when it comes to the types of ships that dock there. {STEAM_CLAN_IMAGE}/4419325/4f7d658d4f645336006bf030b8d34595e0fca63f.jpg {STEAM_CLAN_IMAGE}/4419325/baa5e251a34c1e7ae502671c90b52470aa0f5070.jpg {STEAM_CLAN_IMAGE}/4419325/77483b6efc7a5bc949bc5a44b5544a323fcc5821.jpg {STEAM_CLAN_IMAGE}/4419325/98f64d0033fbfa1c7e387b4da2d538c5143836cf.jpg Another major port will be the Valencia Port in Spain is the 5th busiest port in Europe which ships a range of materials, products, and food. Many of its main exports include timber, textiles, footwear, agriculture, foodstuffs, fuel products, motor vehicles, and machinery and much more. The port handles around a staggering 4.7 million containers per year and distributes goods to ports across Europe, the Mediterranean, and North Africa. {STEAM_CLAN_IMAGE}/4419325/8b6d992342f518106e0ddae845f84e30992ddc3b.jpg {STEAM_CLAN_IMAGE}/4419325/df9aa8cc741bceb80cea06eba4639b56cac420a8.jpg {STEAM_CLAN_IMAGE}/4419325/d5188df60abb358fc26315e05a4c5b55e8be416d.jpg {STEAM_CLAN_IMAGE}/4419325/ef6fcbb38232db0f0831f24a3f8a6768ef07a321.jpg With the ever-increasing demand for more products and shipping, drivers will be sure to find no shortage of jobs when they are near a port. With hundreds of shipments coming and going every day, you'll be a part of connecting Iberia to the world when it comes to logistics. {STEAM_CLAN_IMAGE}/4419325/be55c0fb8158ee20a1eda5457e5018ce35536eb8.jpg {STEAM_CLAN_IMAGE}/4419325/4a3193175d591561f837ded48a676db43064d21b.jpg {STEAM_CLAN_IMAGE}/4419325/20049130aa8f91fffbf0da29480b9f9588d962d4.jpg {STEAM_CLAN_IMAGE}/4419325/cdf916f65f5b31df901db254076e7667aef49a89.jpg Want to be alerted when Iberia sets sail on Steam? Be sure to add it to your Wishlist! Don't forget to also check out our other social media channels (Facebook, Twitter, and Instagram) for more exclusive content from today's blog! Event ConclusionApr 8, 2020 - Community AnnouncementsThe #TruckAtHome event has come to end, which has made way for the highly anticipated ETS2 1.37 Open Beta; nonetheless, we couldn't be more proud of our community. Players from around the world united in driving loads in Euro Truck Simulator 2 and American Truck Simulator to help spread this important message, to stay at home. {STEAM_CLAN_IMAGE}/4419325/f445270af95fbf63bef012d28d52664f7ad0442b.jpg On March 30th we began the event, setting the rules very clear and simple with no goal to reach. Our aim? To get as many people involved, in any way they can, while remaining at home and to complete as many jobs as possible. Within the first 24 hours, you had already collectively driven 120 million kilometers and by the time we released our event progress blog, you had achieved 340 million kilometers. These are not the only stats which impressed us though, this past weekend Euro Truck Simulator 2 continued to break its own player-count record and reached it's peak at 61,081 players! This really did prove the point that thousands of more players were indeed taking heed of our message to #TruckAtHome. {STEAM_CLAN_IMAGE}/4419325/19d6b5eeadb5cc4ead86c2f6efdc51e9208d349f.png Many of you also took to our Social Media pages to share photos of how you were trucking at home with our paint-job modification, your supportive live streams, and videos that further help spread our message. In the end, truckers from around the world collectively drove an astounding 584,000,000kms! It's almost like going two times from Earth to Sun and back! {STEAM_CLAN_IMAGE}/4419325/8402dc71e437102aae4386ec11f263103e624dfd.jpg For each 20,000,000 milestone reached, we shared a mix of base game and map expansions Steam keys across our social media channels which resulted in us giving away over 1,200 keys! We also made donations to a variety of charities and projects which aid those working on the front line of fighting COVID-19. Over 400,000 CZK (15,000 EUR) was donated. Alongside those donations, our SCS on the road team made deliveries of essential items to many hospitals and key workers on several days. {STEAM_CLAN_IMAGE}/4419325/9ed3987721eb2f84f7fae3e8296179a40ba90c80.png {STEAM_CLAN_IMAGE}/4419325/34be99f95ed9a30623f227c220aa3502b99bd66d.png {STEAM_CLAN_IMAGE}/4419325/8a1baf48196f17ea35fd3bdb7fb8bcf05b8254ff.png {STEAM_CLAN_IMAGE}/4419325/7af8e8c78c09c10af31ff081ffc76ccb61821691.png {STEAM_CLAN_IMAGE}/4419325/093f7057d91731038351e2d01ba7603ccf39867d.png {STEAM_CLAN_IMAGE}/4419325/8a2ad2548f10e59dedc51670e280df303501f542.png {STEAM_CLAN_IMAGE}/4419325/fbacc83bc04d544d08eb7ec5f9c340f7150315b9.png {STEAM_CLAN_IMAGE}/4419325/2146ce0fd89845bf7ea3153e77ccb765f6ba2c45.png Although the event may be over, we have made the commitment to continuing to promote this message to #TruckAtHome and to support the local community who help support those on the front line of fighting against COVID-19. We will continue to look at content shared with us using the hashtag (along with tagging our profile...The ETS2 1.37 Open Beta is here!Apr 7, 2020 - Community AnnouncementsWe are excited to bring you the highly anticipated 1.37 Open Beta for Euro Truck Simulator 2, this update brings many new features, including a refresh of 4 French cities. Our community will play an important role during this open beta, as we invite you to actively give your feedback and report bugs through our official forums. So if you are ready to explore our latest work and lend a helping hand, please read below as we introduce to you the main features of this exciting new update. {STEAM_CLAN_IMAGE}/4419325/96201842e54f7618ad90aefe54fb01c494beea7d.jpg Let's start with the first major feature, a new sound engine, which many may be already familiar with from the ATS 1.37 Open Beta (which you can find here). This is the first planned phase of bringing new and better sounds to our games. With the 1.37 update, we are radically redefining the way we mix vehicle and environment sounds, as we are switching from having two separate sound sets for the interior and exterior of your truck; to a new system which is based on a unified SFX set with various filters and effects applied on it during the final composition. You can also expect new sounds for most of the AIs (including trains) and experience a true Doppler effect for the first time. Please note that any of these new sounds still might be subject to further changes according to your feedback. As a benefit from the new sound mixing approach, we are happy to bring you a highly anticipated feature, opening your truck windows! You can now enjoy the continuum of sound levels between a well-insulated cabin with windows closed and the roaring traffic coming from the outside when you roll the windows all the way down. Give it a try especially when you hit the rush hour on the road or at some big junction. {STEAM_CLAN_IMAGE}/4419325/fcc23068515c1471b8d55a7a94971d2d1f4cbcae.jpg Back to the most important thing, your help! We are releasing this open beta today with sound modders in mind. The changes are radical from their point of view, as they will need to re-learn a lot of the techniques used. We appreciate our modding communities' passion and dedication and we expect modders to be able to raise the bar again as they become familiar with the new way to implement sounds into the game. We fully understand, that even while our engines' sound were recorded by using professional tools, there will always be some members of our #BestCommunityEver who like some of the sounds MODs better. And that's ok. Everyone has a slightly different taste, right? We are eagerly looking forward to receiving your feedback and constructive criticism to be able to iterate where needed. Because our programmers and SFX guys have already invested a huge amount of time into this feature, we understand there is still a lot of work ahead of us. If you want to read more and help us with this task, please visit the dedicated modding wiki at this link. More info will be added there with the progress. {STEAM_CLAN_IMAGE}/4419325/cd3027044972c...#TruckAtHome Event ProgressApr 3, 2020 - Community AnnouncementsWe really do have the #BestCommunityEver! In less than 24 hours of the #TruckAtHome event starting, drivers in Euro Truck Simulator 2 and American Truck Simulator taking part collectively drove 120 million kilometers (about 74 million miles) using our World of Trucks contracts and external market. {STEAM_CLAN_IMAGE}/4419325/9157c5b85703c0705d0c90e24171af5a98926057.jpg 60 million of those first kilometers were driven in a 6 hour period (that's 10 million kms reached every hour). At the time of posting this blog, it is over 340 million kilometers (over 211 million miles) and we still have the weekend ahead of us. As you have been actively reaching milestones by doing your part, we made sure to uphold our part of the deal to undertake positive action to help those who are combating COVID-19. At the time of writing this blog, we have donated over 260,000CZK (around €9,400) to various charities, like Covmask, who create much needed protective gear for medical personnel free of charge, to a team of very skilled and quite famous Czech chefs preparing, cooking and delivering food to paramedics, firefighters or policemen, and ADRA CZ who provide bringing food and medicines to the elderly who are unable to leave their homes. And we plan to support financially even more targets! {STEAM_CLAN_IMAGE}/4419325/2146ce0fd89845bf7ea3153e77ccb765f6ba2c45.png {STEAM_CLAN_IMAGE}/4419325/8a2ad2548f10e59dedc51670e280df303501f542.png {STEAM_CLAN_IMAGE}/4419325/093f7057d91731038351e2d01ba7603ccf39867d.png {STEAM_CLAN_IMAGE}/4419325/fbacc83bc04d544d08eb7ec5f9c340f7150315b9.png We also have made use of one of our SCS On the Road vehicles during this important time. 3 members of our team have been driving to various local hospitals delivering essential and requested items from the staff who are working on the front line every day. So far we have donated several pallets worth of food and liquids to help keep staff energized during this busy time; as well as some much-needed equipment such as two-way radio transmitters which assist doctors & nurses in communicating when working in segregated areas of the hospital. {STEAM_CLAN_IMAGE}/4419325/e90cf041a9e5fc931df9e19e47e23e9f4c92790c.jpg {STEAM_CLAN_IMAGE}/4419325/7fa3d9266d2478954dff5e86f9fdc8e176fe0f2e.jpg {STEAM_CLAN_IMAGE}/4419325/7400804151d04e881f014939654fbc947d17ca68.jpg {STEAM_CLAN_IMAGE}/4419325/bc87dcecf2dc67ce02ccb977fd23a95dbe4915f4.jpg We also wanted to share a thank you to you our community, who have been actively driving day and night, and sharing your kind and positive words throughout this whole event. You really have been keeping us on our toes when it comes to reaching milestones, as you seem to reach the next one quicker than the last. This was especially evident on the 2nd of April as Euro Truck Simulator 2 broke its all-time player record peaking at 55,322 players, wow! Behind all these incredible stats and actions, there is an important message to why we have been asking you to #TruckAtHome. Staying home i...#TruckAtHome EventMar 30, 2020 - Community AnnouncementsVirtual Truckers of the world, we are all enduring a difficult time, as the world fights against COVID-19. It's time for us to respond in the best way we can. {STEAM_CLAN_IMAGE}/4419325/a4b7cf4e0d0148f797b8e9348446bff85d224f66.jpg Heroic drivers and support crew around the world are currently delivering much-needed supplies and providing life-saving services. Their work keeps the world moving and is incredibly challenging and dangerous. When reflecting on this we might ask the question, what can we do. The scientific advice is clear, the best thing we can do is to stay at home and keep physical interaction to a minimum. So, we are calling on you, our #BestCommunityEver, as a salute to these heroes, to unite and to #TruckAtHome. Let's stand alone together, keep the world safe, and let's participate in a World of Trucks community event! {STEAM_CLAN_IMAGE}/4419325/8ed2989da831c84989fc14bf6ec5a8a3bb301a88.jpg Our slogan for this event is #TruckAtHome and our goal is simple, to get as many people involved, in any way they can, while remaining at home. Complete as many jobs as you can, there is no special cargo and no minimum distance. Choose the longest jobs possible or do many short jobs, it's up to you because we are going to track the delivery distance required for all jobs completed, then add them up. You can even use your own trailers in the External Market! {STEAM_CLAN_IMAGE}/4419325/2248e17ce8f5dbb5a74bf4df16e3efccdbcdeb7d.jpg We are in the middle of beta testing upcoming updates to our games, and injecting new content into the games is just not possible unless we restart the betas. So, instead of going the usual Steam Inventory route, we have had to improvise. As an incentive to get more players involved, we are providing a free Steam Workshop #TruckAtHome paint job mod for the event. We'll be handing out free Steam keys to get even more people playing. And, we also pledge to undertake positive actions to help those who are combating COVID-19, more details in the rules. The more distance covered during the event, the more keys we will give away and the more pledges we will make. Every kilometer, every mile counts! We feel that it is crucial to send the message now, when it matters most. Event's paint job MODs can be downloaded here: Euro Truck Simulator 2 - #TruckAtHome Paint Job MOD American Truck Simulator - #TruckAtHome Paint Job MOD {STEAM_CLAN_IMAGE}/4419325/f2b5c3a24ac182bd0ad44af589a66e749e80af18.jpg #TruckAtHome Event Rules: Using External Contracts or External Market, with a World of Trucks-connected profile, in Euro Truck Simulator 2, American Truck Simulator or both, the community is to cover as much distance as possible while making deliveries. All completed jobs will have their planned route distance added to the event progress. For each milestone of 20,000,000 km reached by the community, we will be offering Steam keys in a special social media giveaway campaign. Furthermore, we pledge to undertake a positive action to help those...How American Truck Simulator recreates the grand American westMar 25, 2020 - Rock, Paper, ShotgunThis is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they ve taken to make their games. This time, American Truck Simulator . Oh, to visit Spokane on a bright summer morning. Bakersfield, Albuquerque, Reno and Salem. The evening sun shining across the surface of the I-10. In these locked-down times, American Truck Simulator is a chance to tour America, or at least its western edge, running from Washington in the north down to California in the south, and over to Utah and New Mexico in the east. These states are articulated by highways and truck stops, industrial centres and sweeping multilevel interchanges. But that doesn t mean their sweep isn t glorious. America is, after all, built on trucking. The industry s motto is, If you bought it, a truck brought it, and in ATS you get to experience mass haulage in a world which aims to mirror, as close as it can, the great American west. But it was built in Prague, on an engine that sometimes requires clever tricks to represent the scale of it all, by a team of map designers who are strangers to American culture. (more…) HS-Schoch Tuning PackMar 19, 2020 - Community AnnouncementsToday, we are proud to bring you a new tuning pack created in close cooperation with HS-Schoch, a leading truck tuning and accessories brand. While our previous tuning DLC's have been focused specifically on certain truck brands, our partnership with HS-Schoch has allowed us to obtain detailed 3D data references to bring these high quality accessories for a majority of the vehicles in ETS2. Introducing the HS-Schoch Tuning Pack, Now Available for Euro Truck Simulator 2. Since 1986, HS-Schoch has been a leading expert in the creation of truck styling and accessories for major truck brands across Europe. The foundations of HS-Schoch's success has been built on a high level of quality awareness, flexibility, and reliability, which we are excited to represent within our virtual trucking world. {STEAM_CLAN_IMAGE}/4419325/100cb286ff59b133dc09976211b0e3e43bde8a85.jpg {STEAM_CLAN_IMAGE}/4419325/2b5ebab2f553066834f2939870086b489d1868f4.jpg DAF XF105 DAF XF Iveco Stralis & Iveco Stralis Hi-Way Mercedes-Benz Actros & Mercedes-Benz New Actros Renault Magnum & Renault Trucks T Scania R 2009/Streamline Scania R/S Volvo FH16 2009 & Volvo FH 2012 MAN TGX & TGX Euro 6 {STEAM_CLAN_IMAGE}/4419325/82c3add063b394f5f6a7da297409006ea6b29111.jpg {STEAM_CLAN_IMAGE}/4419325/fb241e938443268453ccb2749eb7e619a5950428.jpg {STEAM_CLAN_IMAGE}/4419325/3662f8fb344dcb57f1e4206d4993d53fc14d131c.jpg {STEAM_CLAN_IMAGE}/4419325/16e5ceebc847f55e6841f364208e679c5ed8efaa.jpg {STEAM_CLAN_IMAGE}/4419325/38b753b89c0012c103479cc6f47d78e44f1333ad.jpg In this new pack, you will find an array of branded accessories, which can be used in a variety of combinations. Each of these accessories has been made according to HS-Schoch product catalogue, which they provided us for references. {STEAM_CLAN_IMAGE}/4419325/f0b2560fcb2114a24b1599b1123e3649124f8698.jpg We look forward to seeing how you will further customize your truck with this exciting new addition! Be sure to share your photos with us on our social media channels and with HS-Schoch on Instagram and Facebook with the hashtag #HSSchoch. of Iberian PeninsulaMar 17, 2020 - Community AnnouncementsA Fistful of Dollars, Winnetou Return and Once Upon a Time in the West; these are all famous movies that are based in wild wild west of America, featuring traditional cowboy shootouts and close-ups of squinting eyes (yee-haw!). But did you know all of these Eurowestern classics were filmed in the hot and dusty deserts of Spain? {STEAM_CLAN_IMAGE}/4419325/80f2022cdc3b925619291f2c3eb8ffbe7f7d7cb5.jpg Located in the south-east of Iberia and often nicknamed 'mainland Europe's only desert', you will find the Tabernas Desert, a dry but beautiful part of the Spanish mainland. This part of Iberia will also be the first desert climate to ever feature in Euro Truck Simulator 2; and offers a very unique contrast to the lush and green forests that dominate the rest of the continent. {STEAM_CLAN_IMAGE}/4419325/cb43fdd78840dcd3aa6598c48b9fd44572b3f48c.jpg {STEAM_CLAN_IMAGE}/4419325/eaa3a96aa34402d20e30cc59e66847fee60a3114.jpg {STEAM_CLAN_IMAGE}/4419325/5764a2d4205f368f36bd7016b15d45726a46f5a1.jpg In these desert areas, the sun shines for over 3,000 hours a year and sees as little as 240mm annual rainfall (unless you turn the rain slider up) so make sure to bring plenty of drinking water, and sunscreen on your journey, as temperatures can soar up to 51°C, but as low as -1°C during the winter. These extreme climates make for harsh terrain, in which very little vegetation grows {STEAM_CLAN_IMAGE}/4419325/6bebc7c5bf3dd657e77887e027e1056450da4727.jpg So whether you are just traveling through, or taking the scenic route, be sure to look out for the locations of famous movies, tumbleweed, and cowboys... because this town ain't big enough for the two of us, partner. Remember to check out our Instagram, Facebook, and Twitter for more exclusive images not found on this blog! Adapting to difficult timesMar 16, 2020 - Community AnnouncementsFollowing increased and overwhelming concerns regarding the novel coronavirus, we have had to adjust to the new situation. {STEAM_CLAN_IMAGE}/4419325/0900dc8a10e50f4a06e37dd0341bb6fc2063f512.jpg As of today, all employees of SCS Software's Prague studio have switched to home office. Last week on Wednesday, we trialed a one-day test with the whole company working from home to test the waters; and on Thursday and Friday, we were already packing up computers, hardware and assisting our teams in moving them to their homes if help was required. We are doing this to protect the health of our staff, but we also see this as our social responsibility. The fewer people there are using public transportation, the fewer opportunities will the virus have available to spread further. We all need to do our part to contain and mitigate it. {STEAM_CLAN_IMAGE}/4419325/034f1cf2e215856c7e11eacfb26534e02a470b6c.jpg {STEAM_CLAN_IMAGE}/4419325/b292fee57e486f96592a599cb1367f0df37ec0e5.jpg This will inevitably affect our productivity, and we have yet to understand what kind of impact it makes on our production schedules. We need to learn a lot of new skills for team communication and planning; there are a lot of junior designers in the teams who will now require training and assistance remotely, putting strain on our seniors. These worries are, of course, trivial compared to the massive problems that the whole of mankind will be facing in coming weeks and months. We will all need to brace for hard times. But we do understand that our fanbase expects honest communication from us, and any news we can provide on improvements and new features and content we are working on. Our blog and our social media channels will remain our primary communication platforms, and we will do our best to keep the flow of the news regular, informative and entertaining. We would also like to provide you with up to date information regarding our attendance of upcoming events. Owing to the extraordinary circumstances and challenges posed by the current COVID-19 outbreak, the Mid-American Trucking Show has been cancelled; you can find more information on their homepage. Twitchcon EU has also recently released a statement, in which they announced the cancellation of their event. Anyone with bookings to TwitchCon EU or MATS 2020 should reach out directly to the organizers for more information regarding their tickets. For the safety and well-being of our team and the community, we will be carefully considering our plans for upcoming future events such as Truck World Canada (which has been recently rescheduled) and Truckfest Peterborough. We will post an announcement here on our blog or on our social media channels on any further changes to our travel plans. Unfortunately we also regret to inform you that the SCS E-Shop will no longer be accepting any new orders and will be closed until further notice. Any orders that have been made and paid up until today will still be processed. If you any further que...Under The Hood: CharactersMar 10, 2020 - Community AnnouncementsDominik Luska is a 3D graphic artist working at the SCS Software for more than 4 years and has worked on almost all currently released map expansions. His job description consists of recording animations in motion capture, modelling, retopology of a high-resolution model, texturing and importing the model into the game. He works alongside Animator and Map Designers to create pedestrians, workers and other living characters that can be seen in our truck simulator games. {STEAM_CLAN_IMAGE}/4419325/95e226549301f5603438a8fa072f6fc7c0ccab6a.jpg If you are interested in how are we create people and animal animations that can be found within Euro / American Truck Simulator, you've come to the right place. First and foremost, I need to emphasize that pedestrians and other characters don't play an important role as trucks and depots, not even close. However, they still play a role in our games, so we need to make sure they receive the appropriate care. At this moment, we have over 30 character models in our trucking titles. They are all characters you can see around our world. For example, you can see, security workers, police and customs officers, people taking photos of oversized cargo on their phones and more. To create a world full of life, we need to differentiate them from each other by their actions, their animations and by their looks. Some of them are universal, of course, so we use them between projects to save work and time. Besides those universal, we have specific characters for a more specific project, country or city. For each character, there are four textures, two for clothing and two for the body. There are also additional items (or as we call them „props“) which our characters can hold or use, these items are included in final animation files. The amount of data for these models and animations are not insignificant, and to help us not to become confused between textures and models, we're using an absolute classic - Total Commander. Every file has a naming convention in English language to make it accessible and understandable to everyone. {STEAM_CLAN_IMAGE}/4419325/7a410ac8e797bd081be3b3e6d707f49e9fdb4815.jpg When we're importing finished data into the game, we need to save exported model or animation and also a source file for these animations od models; just in case we need to make some adjustment or change in the future. We have a whole folder structure specifically for animations, models, textures, and a skeleton. Data organization doesn't end by files, folders and their naming convention though. We can't forget about the flawless management of each model in definition files that is nearly as important as previously mentioned folder structure. To give you some basic introduction to definition files, every single model has to have the correct unique designation number and a brief name for Map Designers. {STEAM_CLAN_IMAGE}/4419325/4831bf8bdc5b8f2f349b27d2429923d57d38674a.jpg At the very beginning, we create a model according to a refe...1000th WoTr Editor's Pick AnniversaryFeb 28, 2020 - Community AnnouncementsDid you know we have a gallery where you can upload your images from Euro Truck Simulator 2 or American Truck Simulator for the world to see? You may have seen them featured on the World of Trucks homepage before, or even between loading screens; but who chooses these images and who is submitting them? {STEAM_CLAN_IMAGE}/4419325/8be8767e9376e668d26616b2e67fc04d9c11994d.png Three times a week, a few anonymous members of our team known as 'The Editor' chooses from the hundreds of thousands of images uploaded to WoTr gallery by you our community. Once a decision has been made, six images are chosen and the users are awarded the Editors Pick achievement and are featured on the front page of World of Trucks. However, this is no easy task as there are so many great pictures to choose from! Today we are proud to be celebrating the 1000th WoTr Editor's choice to be featured within our game. Since 2013 we have been showcased over 6000 images, which in total so far have gathered over 4 million views, 3.9 million likes, and over 3 million comments! It just goes to show how big our trucking family really is. So how do you submit an image to our WoTr gallery? First and most importantly, you will need a World of Trucks account, be sure to sign up. Once you're registration, be sure to connect your ETS2 or ATS profile to your WoTr account (which can be found on the profile selection screen). Once you have successfully connected your profile, start snapping! You can use the in-game photo studio and screenshot manager to take photos and upload them directly to the WoTr gallery, which you can then view on Then it is a matter of hoping you grab the attention of one of the ever-elusive Editors. We look forward to seeing more of your amazing images every day. Be sure to link us your WoTr profile in the comments, we may just take a look and tip-off the Editor on any potential images. Just remember, don't snap and drive ;)