Show/Hide Show/Hide

Elite: Dangerous

 
Elite Dangerous' massive Fleet Carriers may finally take off in JuneMar 26, 2020 - Rock, Paper, Shotgun When you think about it, two years is a remarkably short timeframe for building a spaceship. Once scheduled for liftoff in 2018, Elite Dangerous‘ long-awaited fleet carriers are finally, almost, just about ready to take to the stars. Today, Frontier announced plans for beta sessions in the coming months, scheduled a full video deep-dive on April 2nd, and revealed just how much a nation-sized supercarrier will set you back. Spoiler alert: they’re not cheap. (more…) Fleet Carriers - Content Reveal AnnouncementMar 26, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/8337594/bb9cd0f93aa3f769802661dd1e78ed3518fcdf4a.png Greetings Commanders, We're thrilled to announce that the first look at the upcoming Fleet Carrier update will be coming to your screens on Thursday, 2 April! Lead Server Developer, Dav Stott, and Game Designer, Luke Betterton, will join us on a special video to talk us through what these vast vessels are and how they'll be shaking up the galaxy! Since the initial reveal of Fleet Carriers, we've examined the concept of predefined load-outs and decided to invest additional time to ensure that fleet carriers offer the same level of flexibility and customization as other ships within Elite Dangerous. We've done this by adding more loadout options to make your carrier unique, and allow for player-to-player interaction like you've never seen before in Elite Dangerous! Squirming in your cockpit chair wanting to know more details? Here is some key information on Fleet Carriers - but for the entire content reveal, tune in to our Pre-Recorded Stream on YouTube, on 2 April at 18:00 (UTC). Although we won't be live, our team will be there in the chat to answer any questions that you may have. One of your most frequent questions about Fleet Carriers was: How much do they cost? Fleet Carriers will be a lucrative investment, costing 5,000,000,000cr at launch. Fleet Carriers are individually owned and feature 16 landing pads (of varying sizes) for other players to dock at. Fleet Carriers use a new fuel, Tritium, to jump from system to system. Fleet Carriers have a max jump range of 500LY at one time, with the ability to jump whenever the owner wants, however, they will have a build up and cool down period between jumps. You can manage your carrier's finances by setting tariffs and adjusting the buying and selling prices for commodities traded in it's market. As it currently stands, we're aiming to launch the Fleet Carriers update in June and will be calling all commanders to experience Fleet Carriers (as both visitors and owners) in two upcoming public betas before the update is live! The first beta will begin on 7 April for PC only, and the second beta which will be launched on PC, Xbox and PlayStation, will take place in May. Please note that there is a chance that these time frames may change slightly in the coming weeks, but we'll keep you up to date on the specific times, dates and instructions. See you there, Commanders.Update from Frontier about the COVID-19 SituationMar 17, 2020 - Community AnnouncementsHi everyone, We’d like to take a moment to update you all on what’s happening at Frontier with regards to COVID-19, and what you can expect from us in the foreseeable future. In order to safeguard the health and safety of all Frontier employees, we are implementing a work from home policy across the studio. Frontier’s games and channels bring joy to the community, and we are all united in our love of these fantastic worlds and the positive impact they produce; this is why we are working hard to avoid any disruption and will do our very best to keep you updated and entertained throughout this challenging time. Our games will continue to be supported (including online functionality), and at the moment we do not anticipate any major changes to our plans across all titles. However, with the situation changing daily, we will keep you informed and appreciate your patience and understanding as we continue to bring the best gaming experiences to our players. Our Communications team will continue to be active across our channels, including forums, Reddit, Discord, and social media; our Customer Support team will continue to offer help and support through our dedicated support channels, and game teams will continue their work on future updates and releases. As an added precaution, we are restricting work-related travel for the time being, which means we are not attending any events at the current time. Our hearts and minds are with you and your family; we will continue to monitor the global situation and will adjust our operations as necessary, and keep you posted. Please stay safe and healthy, and thank you for your ongoing patience and support. Take care, The Frontier team.Send us your Holo-Me!Mar 13, 2020 - Community AnnouncementsGreetings Commanders! The Elite Dangerous team would like to take this opportunity to celebrate you, our commanders spread across the galaxy, with the possibility of featuring you in one of our upcoming videos! The video itself will be a bit of a surprise, but in preparation for it, we'd like you to provide us with screenshots of your Holo-Me avatar as they appear in the Holo-Me customisation screen, making sure to capture the whole screen so we can crop the image appropriately (example below). {STEAM_CLAN_IMAGE}/8337594/8bd6320b2431c7f29c9da3d47a89a52e3641af99.png Send your screenshots to us at [email protected] along with your CMDR name included! Only entries matching the description above and using the email subject: "CMDR Holo-Me Screenshot - CMDR XXXXX" where "XXXXX" is your CMDR name, will be accepted. If you would like to submit your Holo-Me, please do so by Monday 30th March. Not all entries are guaranteed to be included and we reserve the right not to include a given submission for any reason. Thanks for your help, commanders - fly safe! o7 The 20 best space games on PCMar 6, 2020 - Rock, Paper, ShotgunEveryone loves a good space game, but sometimes it can feel like there are more space games to play than there are stars in the sky. Fortunately, we’re here to help with our list of all the best space games you can play on PC. Whether you’re a budding space cruiser captain, a wannabe space conqueror or an intrepid space-faring explorer, there’s a space game here for you. (more…) The most satisfying architecture in PC gamesMar 6, 2020 - Rock, Paper, Shotgun One Off The List is our weekly list feature. Is there something you think doesn t deserve to be on this list? Comment with your reasons why, and next week it may be struck off. If it’s not baroque, don’t fix it. Little architecture joke for you there, just to kick off a dry topic with a giggle. You see, appreciating architecture is for people in beige cardigans. Folks who subscribe to magazines printed on paper so thick you can still calculate the tree s age. You know the type I mean. Spectacled couples with non-Ikea coffee tables. Thirty-year-olds. People like you! Here are 11 examples of very satisfying architecture in PC games. (more…) January Update - Patch Notes 2Jan 20, 2020 - Community AnnouncementsGreetings Commanders, We will be releasing the January Update - Patch 2 on 21 January at 12:00 PM (UTC) for PC, Xbox One and PlayStation 4. This patch includes the stutter issue fix that we introduced in January Update - Patch 1 on PC, for players on console. Please find the Patch Notes below: Known Issues Thargoids Thargoid Hearts can still sometimes become immune to damage. Thanks to logs provided by commanders, we have been able to add some more focused telemetry to identify causes of the issue. Please continue to contribute your netlog files via Issue Tracker should you encounter this bug. Bug Fixes Exploration Fixed a stuttering issue caused by requesting data for all planets on arrival in a system (console only, this fix has been introduced in January Update - Patch 1 for PC). Numbers are no longer being cut off from signal source names in the Navigation Panel. Crashes & Stability Fixed a crash which could occur when an Imperial Fighter is destroyed in CQC. Thargoids Fixed an issue that meant Thargoid Combat Bonds were not always being awarded. Conflict Zones Fixed an issue which could cause the Conflict Zone victory tracker to disappear. If you encounter a bug or issue, please do report them straight to our Issue Tracker so that we can investigate!January Update - Patch OneJan 15, 2020 - Community AnnouncementsGreetings Commanders, An update to Elite Dangerous on PC will be released at 12:00 PM UTC today (15 January). This is a client-side update and there will be no downtime, however a game update will be required. Please find the patch notes below: Fixed a stuttering issue caused by requesting data for all planets on arrival in a system. As mentioned in our January Update - Patch 1 Announcement thread, this patch will be available for consoles next week. We will also be releasing a concurrent patch for all platforms that will address a number of other high priority issues. We will have more information about what fixes will be included in this patch early next week. If you have encountered a bug or error with the January Update, please do report this straight to our Issue Tracker so that we can continue to investigate!January Update - Patch 1Jan 14, 2020 - Community AnnouncementsGreetings Commanders, Thank you for your patience while we investigated some of the issues that have arisen during the January Update. We have determined the cause of the stuttering issue that players have experienced upon exiting hyperjump and we will shortly be releasing a patch to fix this. Please see below for when the fix will be released on your platform: PC - Wednesday 15 January at 12:00 UTC Xbox and PS4 - Next week (beginning Monday 20 January) - Exact date to be confirmed Alongside next week's console patch, we will also be releasing a patch for all platforms that will address a number of other high priority issues. We will have more information about what fixes will be included in this patch early next week. If you have encountered a bug or error with the January Update, please do report this straight to our Issue Tracker so that we can continue to investigate! January Update is out now!Jan 14, 2020 - Community AnnouncementsGreetings Commanders, The January Update is now live! This update is part of our plan to address recent and longstanding issues, fixing as many high priority bugs and issues as possible: Exploration Following the feedback gathered from the open beta, we've implemented an alternative solution to help mitigate the long delay when scanning planets with geological/biological sites. Now, when scanning a planet, commanders will receive an indication of the likelihood of that planet having any geological/biological sites ranging from Unlikely, Likely or Very Likely. Alternatively, commanders can wait for the full scan (which takes a little longer) to complete to get an exact number of geological/biological sites. Background Simulation and Powerplay We've introduced a number of new Background Simulation states which can threaten a faction's economic and security prosperity, as well as introduced a number of Powerplay fixes and recalculations to better improve the feature. The new Faction States are Blight, Natural Disaster, Infrastructure Failure, Drought, Terrorist Attack, and Public Holiday. We've also implemented fixes when mining in a wing for those lucrative deep-cores, taking on seeming-invincible Thargoids, Collector Limpets scraping against one's hull, rubber-banding ships and visual artifacts ruining well-timed screenshots. Click here to read all of the fixes in the January Update!January Update - Patch NotesJan 9, 2020 - Community AnnouncementsGreetings Commanders, Please find the Patch Notes for the January Update which launches on the 14 January. The Elite Dangerous servers will be offline for all platforms on 14 January at 09:30AM (UTC) for approximately 3 hours as we apply the January Update. This time may run over, so we would appreciate your patience as we are implementing these changes. We wanted to thank you all once again for your help, and feedback during the January Update Beta, as well as your ongoing support for Elite Dangerous. We will continue to use this process for the the future updates throughout this year, and if you would like a recap from our previous post about this year's plans, you can read it here. As always, we'll keep you updated across all of our social channels. Please find the Patch Notes below: ARX Balance improvements for the generation of ARX, particularly for exploration-related gameplay. Audio Fixed audio issues with the Generation Ship, 'The Golconda'. Audio logs obtained from the Golconda can now be played in the Codex. Fixed missing audio and text for female crew members. Fixed a bug where none of the Guardian articles in the Knowledge Base would play their associated audio. Fixed a bug which meant that an audio effect on firing Pulse Lasers would loop indefinitely. Fixed a looping audio issue with the Shutdown Field Neutraliser. Crashes/Stability Fixed a crash that could occur when attempting to enter the 'Network Options' screen. Fixed a crash that could occur when mining in Ice Rings. Updated the way we check a player's entitlements to fix an issue where the Horizons update is not being recognised as installed. Fixed a crash which could occur when an Imperial Fighter is destroyed. Fixed a softlock when entering Supercruise with "The Lucent Embrace" Megaship targeted, after launching from Forester's Choice. Background Simulation Fixed the issue that meant some deliveries made to repair Thargoid-attacked stations were not being counted. Added new Faction States: Factions having trouble with water supplies can now sometimes suffer a Drought, causing an economic downturn. This can be countered by importing water and other emergency supplies. Infrastructure Failure disrupts a faction's operations and reduces both security and economic standards. The increased demands on infrastructure elsewhere in the star system may lead to similar failures for other factions. Food and machinery deliveries can speed up repairs. Terrorism. Terrorists can target prosperous factions, resulting in a significant security and influence cost. This can be countered by legally selling weapons to the authorities and assisting with bounty hunting efforts, or by the faction entering a Lockdown state. Natural Disasters have a significant economic and security cost for a faction. A natural disaster puts extra strain on the star system's infrastructure, increasing the chance of drought or infrastructure failure for other factions in that system. Public Holidays increase a Faction...Community Update - January 3306Jan 7, 2020 - Community AnnouncementsGreetings Commanders, Happy New Year! As we enter 3306, we would like to tell you about the next update coming to Elite Dangerous! Thanks to all the commanders who joined in the beta back in November, we're happy to announce that the January Update will be launching on the 14 January! As we mentioned back in October, the first half of this year's updates will be focused almost exclusively on Fleet Carriers and fixing as many high priority bugs and issues as possible, ensuring that the game runs as smooth as a freshly-purchased Cobra MkIII. To be clear, this means that Interstellar Initiatives/Community Goals will be on hold while we focus on the subsequent series of updates and betas that will be coming over the following months. Much like the January Update, these updates will be accompanied by an open beta, allowing commanders to jump in and see the content before it's released, as well as help us identify any major issues or bugs. We'll be providing more details about all of these updates in the near future, so keep an eye on all of our usual channels. The team are hard at work on the next major milestone coming to Elite Dangerous at the latter end of this year and, as also mentioned in the previous post, we'll be ready to start revealing more about this after the Fleet Carriers update. We know you're keen to hear more, and we're excited to be able to show you what's to come!Happy Holidays! Thanks for a great 3305Dec 20, 2019 - Community AnnouncementsGreetings Commanders, As we approach the end of 3305, we wanted to take a moment to thank each and every Commander who has joined us in our own slice of the Milky Way this last year! This was a year of celebrations for the studio as we celebrated 35 years of Elite (1984), 25 years of Frontier Developments and our recent 5th year anniversary. These celebrations could not have happened without you, our community, passionately supporting us over the years, and as a special thank you, we are also running a competition with the chance to win an Alienware Aurora R8 Gaming PC! Throughout this year, we've paved the way for new cadets to earn their wings with the introduction of the April and September updates, bringing in the New Starter Experience, Supercruise Assist and Advanced Docking modules as well as a number of quality of life changes and improvements. In preparation for next year's January Update, you joined us for the open beta and aided in the development of Elite Dangerous by and jumping into the beta, reporting issues and bugs and sharing amazing feedback! 3305 also saw the arrival of the Interstellar Initiatives; Bridging the Gap, The Enclave, The Scourge, and our most recent, The Golconda. With your very actions, you helped shape permanent changes to the galaxy, from the creation of a Guardian-excavation hub to the colonisation of the Witch Head Nebula; the introduction of new rare goods and BGS states, as well as shaping the future of a forgotten people found adrift among the stars. While we'll be celebrating the holidays with loved ones in our home stations, don't hesitate to share your messages and get in touch with us through all the usual channels! We are looking forward to the year 3306, with the introduction of the long-awaited Fleet Carriers and more details about what's in store for the future of Elite Dangerous! Join us for our first Let's Play livestream on the 6 January at 12:00 (UTC) on YouTube, Twitch and Mixer. We'll see you there! The Elite Dangerous teamWin Alienware Aurora R8 Gaming PC!Dec 20, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/8337594/a134c14f0fc75cd778cf1fb90b70685036ccf1cd.jpg Greetings Commanders, In celebration of 5 years of Elite Dangerous, and to usher in the New Year, we've got an awesome opportunity to grab yourself an Alienware Aurora R8 Gaming PC - a little treat for those post-holiday blues! To enter, simply click here and follow the competition's instructions. The more actions you carry out, the more entries you'll receive giving you better chances of winning this amazing prize! The competition ends on the 8 January 2020 11:59 PM (UTC), so don't miss this chance... and good luck!Celebrating 5 years of Elite Dangerous!Dec 16, 2019 - Community AnnouncementsGreetings Commanders, It feels like only yesterday that we were celebrating 35 years of Elite, and today is call for another celebration... the 5th anniversary of Elite Dangerous. Since the launch of the Kickstarter, we've seen Commanders across PC, PlayStation and Xbox come together to blaze their trails across the Milky Way. This birthday is yours as much as it is ours, and we want to thank and celebrate each and every commander who joined us when the game first released in 2014 to the present. We've got a bunch of things to share with you to rejig your memories, or, if you're new to Elite Dangerous, provide you a recap of what's made up these last 5 glorious years! Looking back at the last 5 years of development We're very proud of how Elite Dangerous has grown over these last five years! As part of this celebration, we'll be taking a look back through the last five years of development. Below is just the tip of the iceberg for what has been launched, added, improved and updated in Elite Dangerous and doesn't take into account all of the features, smaller updates and patches we've released over the years! 2014 Elite Dangerous launched! Throughout the year, we introduced a bunch of new features: Community Goals allowed the whole Elite Dangerous community to work together, towards goals which influence the wider galaxy. Wings enabled pilots to fly together and share their rewards in joint efforts. Powerplay ushered in an age of Commanders being able to pledge allegiance to one of the many galactic Powers, battling for interstellar conquest, power and control As a result of the Dangerous Games - a new player-created Power was introduced: Yuri Grom. Fearless pilots embarked in gladiatorial contests in CQC. New ships, mission types, beautiful Starport interiors and so much more was added towards the end of the year leading on the way to... 2015 - Horizons Horizons brought with it planetary landings, providing commanders a new way to explore the galaxy! Engineers emerged, offering their services to commanders wanting to take their modules and ships to the next level! A number of additions arrived not long after, from Capital Ship Dockyards to ship-launched fighters, Neutron Stars and the lovable space whale, the Beluga. The Holo-Me commander creator gave a face to each and every commander, some cool, some stylish... and some hideous! ...Speaking of hideous... THARGOIDS! The Thargoids returned and resulted in the Aegis organisation launching massive-scale Community Goals to create Anti-Xeno weaponry to combat the arrival of this menace! 2018 - Beyond With Beyond, we looked back at some of the core features introduced early in Elite Dangerous' development and refine them into what they are today. Chapter One - Focused feedback from the community helped us introduce a number of revised features. We said goodbye to beige and welcomed in an array of different coloured planet surfaces. New COVAS were released to provide a different personality for your sh...Feeling low? It s okay. Join us in our gaming happy placesDec 16, 2019 - Rock, Paper, Shotgun It’s been a tough weekend for a lot of people. And there’s a tough season coming up, too. Despite Saint Nick’s PRs working over time to make us all cheerful, Christmas can actually be a sad and stressful time, can’t it? Listen: it s ok to be sad. It’s fine. You feel what you feel. So, I asked the RPS hivemind what their gaming happy places were, so we could all share them together. They might turn out to be places you’d like to visit too. (more…) Festive Countdown 2019Dec 12, 2019 - Community AnnouncementsGreetings Commanders, We have reached that time of year again... the time to celebrate the Elite Dangerous anniversary and the winter festivities in the run up to the New Year! With the holidays fast approaching, we will be rewarding commanders blazing their trails throughout the winter period. To show our appreciation, commanders who log in between 13 - 25 December will receive a number of free ARX each day and the amount will increase the closer it gets to 25 December. These ARX will be in addition to your weekly cap, so you will be a step closer to getting that Paint Job, Ship Kit, or Bobble Head you've had lined up in your sights! As is tradition, for the Elite Dangerous Festive Countdown, we'll also be making a selection of elusive Paint Jobs available during this period. So, keep an eye on the store to see what becomes available each day! We hope that you join us in celebrating the countdown to the holidays!Join us for the Elite Dangerous 5th Anniversary!Dec 10, 2019 - Community AnnouncementsGreetings Commanders, It felt like only yesterday that we were celebrating 35 years of Elite, and next week is call for another celebration... the 5th anniversary of Elite Dangerous. Since the launch of the Kickstarter, we've seen commanders across PC, PlayStation and Xbox come together to blaze their trails across the Milky Way. This birthday is yours as much as it is ours, and we want to thank each and every Commander who has joined us since Elite Dangerous first launched! We'll be celebrating our 5th Anniversary across all our social channels, so mark the following dates in your holo-diaries and be ready to party on the 16 December! Anniversary Community Goal Celebrate in-game by signing up for the Year’s End Festivities in Reorte Community Goals! Imports for Year’s End Festivities - Deliver Animal Meat, Fish, Fruit and Vegetables, Beer, Lavian Brandy, Anduliga Fire Works and Eranin Pearl Whisky to Davies High in the Reorte system. Security for Year’s End Festivities - Deliver Bounty Vouchers to Davies High in the Reorte system. Start Date - 12 December @ 15:00 (UTC) End Date - 18 December @ 15:00 (UTC) By taking part in the Anniversary Community Goal, Commanders will be awarded a cargo-bay full of credits and the... Cobra Mk III Iridescent Gleam Paint Job (pictured below!) {STEAM_CLAN_IMAGE}/8337594/7459fa3ec7410e542f05ecc6c5398d703f5b2b99.jpg Anniversary Livestream This year, we're also going to be taking a look back at the history of Elite Dangerous, the amazing stories from you, our community of commanders, and more! Join the community team and developer guests for our 5th Anniversary livestream on 16 December at 12:00 (UTC). Topic – Mega-awesome 5th Anniversary birthday stream! Date – 16 December 2019 Time – 12:00 (UTC) Where – YouTube, Twitch and Mixer We hope that you have enjoyed the last five years as much as we have, and cannot wait to continue traversing the Elite Dangerous galaxy together for years to come!Bonus Federation Rank!Dec 5, 2019 - Community AnnouncementsGreetings Commanders, Following the success of the Federation during the Interstellar Initiative, the Golconda, commanders will be able to earn increased Federation rank from 5 December to 16 December. Golconda’s Inhabitants Migrate to Forester’s Choice The crew of the generation ship Golconda have migrated to their new home - the outpost Forester’s Choice in the Upaniklis system. Following a successful bid to assist the Golconda crew with their relocation, the Federation arranged for transportation from the ancient vessel to the outpost now in orbit around Upaniklis B 3. Communication with the generation ship in the days prior to departure revealed a certain amount of trepidation among their people. But with centuries of space travel having exhausted the Golconda’s ability to adequately sustain the colonists, the majority supported the decision to relocate. The Golconda’s command staff also confirmed that they would continue distillation of the beverage Apa Vietii. This unique spirit will be on sale to traders from Forester’s Choice. Professor Elizabeth Perez, head of anthropology at Orion Independent University, was on hand to observe the mass resettlement: “Many of the colonists openly wept as they stepped aboard the transport vessels, speaking words of thanks and sorrow to the Golconda itself. On several occasions, the emigrants broke spontaneously into song, with hundreds locked arm-in-arm.” “During the flight I overheard a group of youths chatting excitedly about the technology that would be available to them, perhaps ignorant of the significance of their journey. But most striking was the people’s collective determination to maintain their unique culture, and to remain together as they enter this new chapter.” “It remains to be seen whether this society will retain its isolationist outlook or willingly integrate with the galaxy. We can only hope that these remarkable travellers from the past will be left alone long enough to explore 34th-century humanity at their own pace.” To celebrate this historic event, the Federation has announced that a purchase discount will be applied to Federal craft between the 5th and 16th of December 3305. Summary A Federation-affiliated Outpost named Forester's Choice has been added to the Upaniklis system. From 5 December to 16 December, any Federation Rank will be earned at an double rate alongside a discount to Federal ships. The Rare Good, Apa Vietii, is available for purchase at Forester's Choice. 'The Golconda' decal will be available to commanders who dock at Forester's Choice or either Federation or Empire megaship from 5 December to 16 December. January Update - Beta EndDec 2, 2019 - Community AnnouncementsGreetings Commanders, The January Update Beta will finish today at 12:00 PM (UTC). We'd like to extend a big thank you to all of the commanders who jumped into the beta, shared their feedback and reported issues in the dedicated Issue Tracker section. All the information you've been able to provide will go towards aiding the development team in ensuring that, come the launch of the January Update, as many bugs and issues are addressed as possible. We'll have more information on when you can expect the January Update in the near future, and please keep an eye on our social channels and forums for future announcements. Thanks again Commanders, see you in the black!