Deep Rock Galactic Save
Rocktoberfest 2024 is live!Sep 26, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/e7a3f1c9237f394b20ea486f0d248539b6d1cae8.jpg Hello Miners, Button up your Lederhosen, put on your cherished Tyrolean hat, and report for duty. The first-ever official ROCKTOBERFEST is live! The celebrations will run for two weeks – Rocktoberfest ends at 13:00 CEST on October 10th. All the meaty details are in the preview post, but here’s the quick run-down: The brand-new Brass Wurstblower hat is now available, provided you’re willing to work for it. Unlock it and dazzle your colleagues with brassy extravagance. All previous Rocktoberfest headgear is available, too – just finish the ‘Last Year’s Lager’ assignment. Forget your Lederhosen at home? Fret not. If you don’t have it already, you can earn this armor set by completing the ‘Hunt for Lederhosen’ assignment. Enjoy the proteinaceous taste of Best Wurst Beer – this meaty delight is back on tap at the Abyss Bar. It’s the beer you can chew!™ Earn double Performance Pass points each mission by locating and depositing a Lost Mug while you’re down in the mines. Sit back and savor the brand-new ROCKTOBERFEST banners hanging in the Space Rig, along with all the other seasonal decorations. But remember to clock out before you savor them. No savoring on the company’s dime. All the riches of Hoxxes await you. Last one in the mines is a leaf lover! With Love, -The Ghost Ship Crew Rocktoberfest 2024 previewSep 19, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/dbca393510aca6d23bdfb6d72deb29826ef88057.jpg Hello miners, You did it. Your prayers and protests have been answered. After years of trying, you finally pulled it off. The chorus of a thousand dwarven voices finally reached the rigid ear of Management – who have, after much deliberation, agreed to rename the annual Oktoberfest celebration to “ROCKTOBERFEST.” Oktoberfest is dead. Long live ROCKTOBERFEST! While the name is new and shiny, the traditions of Rocktoberfest remain the same: the Space Rig decorations are still coming back, Best Wurst Bier is on tap in the Abyss Bar in all its meaty glory, and a whole harvest of event rewards are up for grabs once again. The first-ever official Rocktoberfest event goes live on Thursday, September 26th at 13:00 CEST. It’ll run until October 10th. Time for a sneak peek at what's in store. {STEAM_CLAN_IMAGE}/27142043/e222c35811fed1a57ab265a22a5f4e4e781a46ea.jpg Introducing the Brass Wurstblower The first-ever Rocktoberfest demands a magnificent hat to mark such an occasion. It is with great pleasure that we present this year’s special seasonal headgear: the Brass Wurstblower. While Rocktoberfest is active, you can unlock the Brass Wurstblower by completing an assignment, at which point the hat will be permanently added to your inventory. Call it the meats of your labor. Meat beer's back on the menu It wouldn’t be Rocktoberfest without a big stein of Best Wurst Bier! Beer critics have described it as “baffling,” medical experts have called it “inadvisable,” and Miner’s Union representatives have called it “a liquid affront to labor.” We call it a meal in a mug! Best Wurst Bier will be on tap at the Abyss Bar during all of Rocktoberfest. Finally, you can have your meat and drink it too. Raiders of the Lost Mug After a recent safety certification course, we thought our precious shipment of Best Wurst Beer mugs would be safe in the hands of Longbeard Freight. But alas – those buffoons have dashed it once again! Countless beer mugs now lay scattered through the caves of Hoxxes. We need your help to save Rocktoberfest. Recover a lost mug during your mission, and we’ll grant your whole team a doubled Mission Performance Point bonus as a reward. The mugs should show up on your Terrain Scanner when you get close due to all the lead-based paint. Lederhosen for every dwarf Did you miss last year’s chance to snag the Lederhosen outfit? Fear not – we’re bringing ‘em back. If they’re not already in your inventory, the ‘Hunt for Lederhosen’ assignment will be available for you, so these delightful dungarees can be yours forever. Management is not responsible for explaining nor removing the musky smell associated with these lederhosen. The historic hats of Oktoberfest Seasoned miners may remember the Oktoberfests of years past, and the seasonal hats that came with them. But, as always, you’ve got another chance to scoop up those historic old hats. Complete the “Last Year’s Lager” assignment, and y...PATCH NOTES - S05.05Sep 17, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/7bcfea899156cdf1f968401ee69e524665862a88.jpg Hello Miners, We are preparing for fun events and included a number of bugs fixes and weapon tweaks. With Love, The Ghost Ship Crew --- PATCH NOTES — - Fixed Gunner Shields being able to mess with rift spawning and ruin the encounter - Fixed Boltshark's T5 Magnetic Shafts upgrade only affecting the direct damage - Significantly increased the fear chance of the T5 Banshee Module upgrade on the Boltshark - Removed the lock-on speed penalty and extended the lock duration on the Lok-1 Neuro-Lasso OC and changed it from Unstable to Balanced - Made the Lok-1 Neuro-Lasso slowdown effect stack properly when taking the T4 Aperture Extension upgrade - Fixed the Lok-1 Armor Breaking Module OC not showing up in the stats list in the equipment terminal - Fixed missing footstep sounds and particles on Glyphids - Fixed the rift crystal taking damage way before the health bar appeared on screen - Fixed Sticky Flames making praetorian death gas unexplodable sometimes - Fixed Season 1 data cores not redeeming for Season 1 scrip - Fixed Data Rack challenges do not appear in Season 1 unless you completed the original Industrial Sabotage that is no longer available - Fixed Shield Link goes into negative numbers upon wearing out - Fixed that Destroy Eggs can spawn as a secondary in Dense Biozone biome - Fixed that Sludge Pump AG Mixture Tier 5 mods have no effect on puddles - Fixed dreadnaught pheromones making it less likely for enemies to target the player rather than more likely - Drillevator tracking icon now disappears when it has landed Below Decks at Ghost Ship: Cave generation in Deep Rock GalacticSep 6, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/9c0e67c07aad7d0c12dad950016d5de13d2e89a7.jpg Hello Miners, We’ve got another behind the scenes peek for you, this time on one of your most requested topics: cave generation. Let’s explore how the caves of Hoxxes get formed, thousands of times over again, every single day. Hope you like it! Planting a cave seed The moment you select a mission in Deep Rock Galactic, a cave is born. Out in some invisible abstract, the game generates a seed. This is a procedurally-generated string of numbers containing the instructions for a brand new cave system. This random number decides what the caverns will look like, where you’ll find mineral deposits, and which fiends await you within. All of this is determined in a fraction of a second, flash generated when you lock in a mission. This new cave is entirely unique. There are many like it, but this one is yours. Caves – or more specifically, procedurally-generated caves – are what define Deep Rock Galactic. They set the stage for the action, giving life and lore to the game. They’re what make each dwarf’s traversal tools relevant, enabling each class’ function and identity. And the game owes a great deal of its replayability to the limitless pool of possible caves to explore. So how’s it all work? Let's dig into it. {STEAM_CLAN_IMAGE}/27142043/5e625f40867a564f6f6f659389da4680314c1a62.jpg Cave generation in a nutshell Your cave seed gets generated right when you select a mission, but the actual cave comes together once you hop in the Drop Pod. As you hurtle toward Hoxxes, the cave generator really gets to work. Cave systems come together like pearls on a string: one room at a time, connected by narrow, winding tunnels. While the overall cave system is a unique result of random generation, the individual cave rooms are hand-crafted. If you imagine the cave generator as our automated chef, we still want real people to make sure it's cooking with high-quality ingredients. There are over 100 cave room templates to pick from -- but many of these templates also contain multiple internal 'randomizer' variants, so spawning the same template 20 different times would still produce 20 unique rooms. Depending on the mission type, length and difficulty, these room templates could get warped, mirrored, or overlapped as the cave generator strings them together. On-site Refinery missions, for example, mash multiple rooms into one massive cavern. This is why you're likely to see huge herds of Lootbugs during these missions, because the entire cave's population all gets spawned at the same point. But to understand how this generation really works, we need to take a closer look at one of these cave room templates. {STEAM_CLAN_IMAGE}/27142043/87d5a64e8e6d6c3eedea87de45410fe8aa0db722.jpgA cave room template? A Windows 98 screensaver? There's no way to be sure. In focus: how a cave room template works Every cave room template is composed of intersecting spheres, half spheres and flat planes. This cluster of...The 2024 Space Beach Party is hereAug 1, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/6fcb9fca651e7bbdd9f45143e926553546597cd0.jpg Aloha Miners, It's a known fact that dwarves were riding barrels way before surfers stole the term. And it's also a fact that the 2024 Space Beach Party seasonal event is now live! You can drop in to Big Wave Galactic and enjoy the bodacious beach vibes until the event ends on August 15th at 13:00 CEST. We put all the details in the preview post. But real quick, here’s what’s happening: Complete the Hoxxes Summer Cruise assignment to earn the new Tentacle Topper seasonal headgear. Collect all the previous Beach Party reward hats (yes, including the shark hat) via the Last Year’s Summer Fashion assignment. Collect the lost inflatable pool toys during your missions to earn a totally radical Double Point Bonus for your Performance Pass progress. Kick back in the Space Rig and enjoy all the bodacious beach decorations but don’t enjoy them too hard because Management has been very clear that this event is not a vacation Have fun out there, and watch out for sand sharks! Hang loose, -The Ghost Ship Crew Space Beach Party 2024 PreviewJul 30, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/f16b9e2169c4bde72ddc149064816664de93df61.jpg Hello Miners, The salty scent of surf wafts in from the nearby beach. There’s sand between your toes. A seagull calls as it flies overhead. You’re eating a big bowl of sunscreen with a spoon. This can only mean one thing: It’s time for the Space Beach Party seasonal event in Deep Rock Galactic, which is a game about surfing. The Beach Party kicks off on Thursday, August 1st at 13:00 CEST and makes waves until August 15th. Let’s take a quick peek at what’s coming! Fun seasonal mandatory work assignments It ain’t summer vacation without a bit of hard work! Only joking, folks – the DRG company handbook doesn’t say anything about vacation. Anyway, there’s a new assignment for you: the Hoxxes Summer Cruise. Complete it, and we’ll reward you with our wettest hat yet: The Tentacle Topper. {STEAM_CLAN_IMAGE}/27142043/4bf18a7cf78ea02dfef515d235b11f54aabc07f1.pngThe flower helps mask the smell. More sensational summer headwear New to the Space Beach Party? You can still earn all the other cosmetic rewards from previous Beach Party events. Just complete the Last Year's Summer Fashion assignment, and you’ll earn all the old ones in one fell swoop. Might have to shake the sand out of ‘em, though. {STEAM_CLAN_IMAGE}/27142043/b16c62445c5674dd74682ac4a66a17b236be4641.png Wanted: Pool floaties In yet another black mark on the shipping record of Longbeard Freight, those buffoons have fumbled a big load of fun inflatable pool floaties, scattering them throughout the caves. These pool toys are critical for mining operations, so we need them back. Deposit one during a mission, and your whole team will earn a Double Performance Pass Point Bonus. Totally tubular! Summertime radness aboard the Space Rig Although Management didn’t approve our budget request for a wave pool, we’ve still got the Space Rig looking beachy. You’ll see it and say, “Lu-wow!” Get it? Like luau. Moving right along, the Rig’s been decorated with holiday lights, (slappable!) inflatable palm trees, beach-tastic audio ambiance, big buckets of water balloons, and several tons of coarse, rough, irritating sand. Management requests that all employees handle the water balloons responsibly, as the insurance policy on the Space Rig doesn't cover water damage. The 2024 Space Beach Party kicks off in just two days, on August 1st at 13:00 CEST. It might come to consoles just a teeny bit later. Make sure to ask your teammates for help putting sunscreen on your back! With Love, -The Ghost Ship Beach Bums Deep Rock Galactic now has its own official heavy metal song, called—you guessed it—Rock and StoneJul 12, 2024 - PC Gamerfter years of gleefully saying "Rock and Stone!" to each other, Deep Rock Galactic fans can now finally sing it too. Italian metal band Wind Rose have collaborated with the DRG team to produce a song named for the iconic catchphrase, with a delightfully weird music video... Read more.We linked up with Wind Rose to make some Deep Rock Galactic power metalJul 11, 2024 - Community AnnouncementsHello Miners, We've got a mid-summer surprise for you. For a while now, we've had fans asking about a collaboration with the dwarven power metal band Wind Rose. Their hit track "Diggy Diggy Hole" has struck a chord with many brave dwarven hearts, and had folks excited about crossover possibilities between their music and Deep Rock Galactic. Well, we heard you. And we reached out to them to see if we could cook something up together. Turns out the answer was yes, we absolutely could cook something up together. We're very happy to share their latest single -- "Rock and Stone" -- inspired by the Deep Rock Galactic universe. Check out the music video above! Great work, Wind Rose. Below Decks at Ghost Ship: in the studio with Mission ControlJul 9, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/4336e6b8bb62d8a31194674554d7f5a9a987ca8a.jpg Hello Miners, Most of GSG is on summer vacation right now, and we're moving into our new office at the end of the month. Things will be a bit quiet around here for a few weeks. In the meanwhile, here's a look behind the scenes: we're going a few months back in time, and stepping into the sound studio with Robert Friis -- the voice of Mission Control. Enjoy! Mission Control is on air It’s a delightful sunny Tuesday in May, and Mission Control is in the recording booth. The order of the day is recording the voiceover for the Season 05 Narrated Trailer. We’re in the only meeting room in the entire office, which doubles as the makeshift sound studio. In the corner, tucked in a blocky bunker of sound insulation panels, stands Mission Control – or as he’s known in real life, Robert Friis, co-founder and Art Director of Ghost Ship Games. Robert’s got his back toward the room, standing in the corner in front of a t.bone SC 600 microphone. A snare of black AV cables pools at his feet and snakes around the room, covering papers from previous meetings. He strikes a confident wide stance to record: one hand on his hip, the other holding his script up close at face level. He knits his brow as he speaks and leans back at a slight angle, his deep voice filling the room. Seeing him speak in person feels strange when you’re so used to hearing the voice through a gaming headset. You forget it belongs to a real person. Today’s recording session for the Season 05 trailer is the last one in this office, which is where Ghost Ship Games has been for the past five years. In July, we’re moving to a new office, with space for a better recording setup. In a technical sense, it’ll be a complete upgrade: better equipment, more room, no sound leaks from people eating lunch outside. Still, it’s a bit sad to be leaving this old improvised setup. Slapdash though it may be, it’s served us well. It’s not to say this is Mission Control’s last ride, but something about the occasion still feels significant. Like moving out of the home where you grew up. {STEAM_CLAN_IMAGE}/27142043/ade6ad10315cd4a41a7ca39cfc12f92964f87110.jpgRobert records a take in GSG's makeshift sound studio. The man behind Mission Control Robert might be most widely known as Mission Control, but that’s far from his only role at Ghost Ship Games. As it turns out, he never really expected to become Mission Control in the first place. When Ghost Ship Games first started up in 2016, Robert was the team’s only artist. Largely self-taught, he was the one responsible for all animation, editing, modelling, character art, and concept art. Now, as GSG’s Studio Art Director, he guides projects’ overall visual development, involved in both Ghost Ship’s own games as well as their publishing projects. And of course, when needed, he’s Mission Control. Robert is Danish, not that you’d necessarily guess it by his accent. His real-life speaking voice is pretty...PATCH NOTES - S05.04 (Updated to S05.04.1)Jul 2, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/7bcfea899156cdf1f968401ee69e524665862a88.jpg Hello Miners, This patch is mainly a bunch of bug fixes and improvements along with some optimizations to the Core Stone event. Hopefully there are no catastrophic bugs this time…… hopefully With Love, The Ghost Ship Crew --- PATCH NOTES — - Fixed crash related to using the SmRt Trigger OC for the Lok-1 rifle - Fixed Crystal terrain surrounding Resonance Crystals did not appear when joining during load screen - Fixed Cryo Bolts being able to freeze neurotoxin grenade gas clouds - Changed when DeepScan mission is removed from server browser. It is now removed when all the crystals have been scanned. - Friends can still join until the first button on the drillevator has been triggered. - Fixed coilgun being inconsistent at shooting certain enemy weakpoints - Attempt to fix Victory move props visible in unusual places - Collision optimization on the sticky mines - Fixed chargeup time penalty of Tuned Cooler being x2 instead of + 0.2. - Fixed plasma burster rockets not working on rift crystal - Added class icons to paintjobs and victory moves in the tree of vanity - Micro-Controller Add-on overclock had reduced arc range, now it is back to 15m - Fixed caretaker tentacles sometimes spawning just as the fight ends and remains after the encounter is done - Fixed neurotoxin explosion not doing damage - Fixed shellbacks briefly going into their reference pose before exploding from volatile guts - Poison gas and Maggot gas should now be ignitable by fire again. - Improved spawning of the kursite event - Barrels from the exploding barrel dispenser, Lunar trophies, Anniversary trophies, Data rack, Player leave resource pouch, and dorettas head can now be picked up while the player not grounded. Making them work like the other stuff you can pick up - Added a Miners Manual entry for the Bha Barnacle - now please stop asking! - Molly will now go to the nearest surface if floating - Made the start of the rift event run smoother - Fixed dying from Low Oxygen makes constant warning sound - Morkite seeds will now be deposited to team resources when a player disconnects UPDATE: Updated to S05.04.1 - Fixed a crash related to the Core Stone Event - Fixed a crash related to the Coil Gun - Fixed a crash related to particles 10 top games to grab during the Steam Summer Sale 2024Jun 29, 2024 - PCGamesNThe Steam Summer Sale 2024 is underway, and as always there's an astonishing amount of choice. With so many dramatic discounts on some of the best PC games, it can be tough to decide where to put your hard-earned money. To help you choose, we at PCGamesN have put our collective heads together to select ten fantastic options worth your time. Read the rest of the story... RELATED LINKS: Hotline Miami publisher's new, 93%-rated FPS deserves more attention The most unique FPS in years just launched and nobody is playing it One of the most unique new shooters of 2024 is finally here PATCH NOTES - S05.03Jun 21, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/7bcfea899156cdf1f968401ee69e524665862a88.jpg Hello Miners, This patch contains fixes to everything from the Drillevator to overclocks and enemies. Remember to use Pleasefix to report your bugs and vote for the issues you would like to have fixed! With Love, The Ghost Ship Crew --- PATCH NOTES — - Added new sounds for center engine on drillevator - Fixed that sometimes clients could join and not get the UI element. - Fixed issue where Victory Poses could be found in Lost Packs, they are only supposed to be found in Crates - Cluster bombs now spawn the correct amount of them - Damage is now back to normal after being cut in half after double damage bugfix. - Fixed Acid cloud left by Preatorian and Oppressors dealing 4x damage to players. - Fixed players being killed by cold damage freezing upon revival. - Reduced max ammo slightly. Reduced cluster fragments by 2. - Fixed gear stats overlapping Paintjob selector, when too many stats - Fixed status effect related crash - Fixed issue with Status effects that gave damage not always rewarding kills to players correctly. E.g. a projectile sets an enemy on fire and dies from it later. The projectile would be gone and the kill instigator could not be resolved. - Sentries are now placeable (again) on the floodlights of the minehead in Point Extraction - Fixed case where collecting a Data Cell would also count as collecting a rift crystal. - The rift crystal will now try finding places to spawn rifts at increasing distance in case not enough spawn points are found - The rift crystal will now ignore the line of sight requirement if many attempts to find spots for rift spawning fails - You can now do weapon inspection on the Leadstorm with Rotary Overdrive OC when heat is 0. - Fixed dwarf not using the correct voice line for sending bosco to mine morkite seeds - Fixed On-Site Refining missions where appearing to seldom and mostly in Salt Pits and Crystalline Caverns - Fixed Drillevator freefall audio was playing while still cracking geode crystal - Fixed issue with Lost Packs where if the pack contained a Bosco skin, but you already had all of them. You would not get an appropriate alternate reward. In addition you would also get the wrong message about having collected everything. - Fixed Kursite event not playing deposit particles and sounds for clients - Sticky flames are now being dropped by the projectiles again. - Tweaked clip and ammo to make them fit nicely again. - Fix for Crystal Nucleation OC to be much more performant and fixed some issues with the ice status effect staying indefinitely. - Fixed that Oppressors could spawn in tutorial (Rip greenbeards) - Fixed the sticky ice from Cryo Cannon: Crystal Nucleation OC could receive Status Effects causing weird effects like it being affected by the Dreadnoughts Pheromone effect that spawns swarmers. - Fixed LOK-1 Sm?t Trigger OS™ overkilling with 1 extra bullet in some cases - Fixed issue where upgrades that changed the effec...Patch Notes: HOTFIX S05.03.1Jun 21, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/c8299b3c30d80ab8911c75da299d9afa8a961c19.jpg Hello Miners, Sorry, it works now, our bad UwU With Love, The Ghost Ship Crew — PATCH NOTES — - Fixed that the game crashed most of the time you tried to join a gamePATCH NOTES - S05.02Jun 18, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/7bcfea899156cdf1f968401ee69e524665862a88.jpg Patch Notes: S05.02 (101624 - 18/06/2024) Hello Miners, This patch includes several crash fixes as well as a lot of fixes to everything from enemies & overclocks to UI. With Love, The Ghost Ship Crew --- PATCH NOTES — - Fixed that projectiles where shooting slightly lower than intended - Fixed laser point description on latejoin pod beacon - Fixed UV problem with scanning pod head - Fixed screen on Liquid Morkite Refinery DD Objective - Freefall tweak preventing audio to disappear completely - Enabled collision on drillevator's jet boots dispensers - Fixed Deep Scan missions appearing in the server browser after they are no longer joinable (After you start the drillevator) - Increased rarity of Mactera. Reduced amount multiplier of Acid Spitters and Web Shooters. Increased bonus of the warning to 30%. - Fixed a bug that prevented matrix cores to not be refunded correctly - Cooldown for drillevator shout slightly increased - Status effect crash fix - Reduced attack cooldown range from 2-4 to 2-3 seconds. - Decreased distance to explosion required for tinnitus sound to play. Should make it less common during use. - Increased projectile velocity slightly. - Fixed the SMG OC - Conductor Bullets. You could get a Matrix core with it again. If you did and already owned it, you will be given another random Overclock. - Fix crash related to terrain operations - Fixed a crash where attached chemical arrows would be null during death - Fixed Order of the Deep armors did not show selected paintjob in First Person view. - Server list: Fixed scrollbar moving item ui to the left when visible - Fixed tool tip for Haz 5 Plus not showing correct data - Fixed Stalker having a collider after death. This made it possible to ping and block some bullets after death. - Fix issues where some armors could show without sleeves in the icon, even though it was not supported for that armor. - Fixed issue when previewing armors, the paintjob of the previous armor could transfer over to the next armor being previewed. - Separated the upgrades for the Mortar Rounds OC that accidentally changed the AOE bonus for the Neurotoxin Payload from +0.3 to 1.25%. - Fixed "magic hole" in Azure Weald not carving below floor height. - Boltshark "Expanded Special Quiver" upgrade not applied - Fixed issue with Hurricane and the new OC Cluster bombs. Reloading it and other weapons required multiple reload inputs - Prevent Glyphid Warden from buffing after death if its killed by being unfrozen. - Season 5 assignment 2 mission 4/5 has voicelines mixed up - Tweaked the explosion carver so it doesn't go bananas in Magma Caves. - Fixed Grabber kill cue voice and subtitle mismatches - Make the main carver on drillevator carve much larger chunk at a time, improving performance. - Drillevator Engine Optimizations - Drillevator Engines material now gets dirty / ruined when they break down - Added missing dwarf shout when one gets c...PATCH NOTES - S05.01Jun 14, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/7bcfea899156cdf1f968401ee69e524665862a88.jpg Hello Miners, We hope you are enjoying season 5! We couldnt leave for the weekend without a small patch to handle some of the biggest issues we have had since yesterday With Love, The Ghost Ship Crew --- PATCH NOTES — - Fixed clients Deep Scan Crystal scanner sometimes pointing to the Droppod location if the crystal was very far away. - Potential fix for a crash - Potential fix for a Drillevator audio crash - Fixed Normal Jetboots being able to spawn in Deep Scan mission, blocking improved jet bots, making it much harder to get out. - Updated translationsFree new Deep Rock Galactic season makes everything so much harderJun 13, 2024 - PCGamesNFour years after launch you can understand why all the easy-to-reach mineral deposits in Deep Rock Galactic have been tapped out. That's why your corporate overlords have got new directives for you. It's time to drill harder and deeper and get hunting rewards which until now were beyond reach. Of course, there'll be plenty of dangers along the way, but you and your team can handle that, right? Right? Read the rest of the story... RELATED LINKS: The best co-op game drills deep for new stuff in big update out soon Deep Rock Galactic Season 5 goes deeper and harder than ever before Deep Rock Galactic details exciting new season reactivation update Season 05: Drilling Deeper is OUT NOW!Jun 13, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/3e7c4ca88f5282ac048842b67b0b59a3d5c639be.jpg Hello Miners, Welcome to SEASON 05 - DRILLING DEEPER! Management’s got their sights set on mineral riches deeper down toward Hoxxes’ core, which means we’re increasing your depth of operations. You’re venturing down deeper than ever before, claiming unprecedented treasures for the company, and confronting all the lethal horrors that stand in your way. In other words, it’s another great day at work. With love, -The Ghost Ship Crew Patch notes - S05: Drilling Deeper NEW MISSION: DEEP SCAN Management has identified a new mineral priority: Morkite Seeds. Rumor has it that these could optimize the Morkite refining process tenfold. The problem is, they’re located much deeper down in Hoxxes than we’re used to, hidden away in dazzling Morkite Geodes. You’re going to have to locate several Resonance Crystals in the cave system using your Telemetric Rangefinder. Use the Crystals to perform Deep Scans and pinpoint the location of the Morkite Geode. Once you’ve got that, a Drillevator will be sent down to bring you to the Geode where you can collect the precious Morkite Seeds. Management advises that you familiarize yourself with the mission details in the Miner's Manual prior to your first descent. Good luck! SEASON EVENT: CORE STONE Reports are coming in of a peculiar new mineral formation in the caves. R&D’s best guess is it’s something from deeper down near the core of Hoxxes. What we know for certain is that these formations contain a Core Stone – and Management wants to get their hands on them. But beware: Once you disturb the Core Stone, you’re in for a fight. It’ll open up rifts in the cave walls, and summon a hideous new enemy, unlike anything we’ve seen in Hoxxes so far. They’re called Corespawn Crawlers, and they’re not to be underestimated. Fight them off as you neutralize the Core Stone, then deposit the Stone in a specialized extraction pod to complete the event. NEW ENEMIES Glyphid Stalker A cunning new Glyphid variant. This enemy is capable of cloaking to near-invisibility, burrowing for rapid repositioning, and launching ambush attacks that temporarily disable your shields. Vartok Scalebramble An invasive, semi-sentient plant consisting of an impenetrable, acid-spitting core, and an array of sensory feeler nodules. Take out the nodules to open up the core. Barrage Infector A new variant of the Infector species -- this one’s bigger, tougher, and shoots a salvo of explosive bile. Aim for the sac, and watch out for splash damage. Corespawn Crawler Unlike any creature previously spotted in the caves of Hoxxes, these mysterious fiends should not be underestimated. You’ll need to dispatch them without hesitation if you want to make it home alive. HAZARD 5+ We've added Hazard 5+ to offer experienced players an extra level of challenge. With Hazard 5+, you can adjust four variables to add to the baseline Hazard 5 difficulty: Aggressive Enemies Player Vulnerability More Enemies ...The best co-op game drills deep for new stuff in big update out soonJun 4, 2024 - PCGamesNMiners are made of sturdy stuff. Not only do they have to face the darkness and claustrophobia of undiscovered places deep underground, they have to handle waves of terrifying alien creatures. Well, maybe real miners don't have to deal with that last one so much, but the ones in Deep Rock Galactic certainly do. Still going strong years after launch, the next season is around the corner and a full preview of what to expect just dropped. Read the rest of the story... RELATED LINKS: Deep Rock Galactic Season 5 goes deeper and harder than ever before Deep Rock Galactic details exciting new season reactivation update Deep Rock Galactic Season 5 has big plans between its two spin-offs Season 05: Drilling Deeper -- Full PreviewJun 4, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/27142043/8165d62d7487a470da6ea1e7f4c9a2baa8c990bf.jpg Hello Miners, It’s almost time. Barely two weeks remain before Season 05: Drilling Deeper goes live in Deep Rock Galactic. We just premiered the brand-new Season 05 Narrated Trailer – were you there for the premiere? You can watch the whole trailer right here: Season 05 goes live on PC on June 13th. It'll hit consoles up to two weeks after. Down below, we'll take a closer look at some of the highlight features coming with the new season. Let’s make like a dwarf and dig into it. New mission: Deep Scan {STEAM_CLAN_IMAGE}/27142043/00a70ccd08914f78092235ee17e76d367f247e85.jpg Management has identified a new mineral priority: Morkite Seeds. Rumor has it that these could optimize the Morkite refining process tenfold. The problem is, they’re located much deeper down in Hoxxes than we’re used to. {STEAM_CLAN_IMAGE}/27142043/003806b626c0cb161b5ad996707341d72f1db054.jpg To start, you’re going to have to locate several Resonance Crystals in the cave system – you’ll hook these up to a Resonance Scanner, and use that information to pinpoint the location of the Morkite Geode. Once you’ve got that, we’ll send in the Drillevator to bring you down there. {STEAM_CLAN_IMAGE}/27142043/73356a06637306683ea4130a580715aafabb0023.jpg It’s on you to protect and maintain the Drillevator as it takes you down to the Geode. Once you’re there, snag the Morkite Seeds, deposit ‘em, strap on a pair of turbocharged Jet Boots, and blast back up for extraction. Then, go to the Abyss Bar, have a nice cold pint, and wait for all of this to blow over. {STEAM_CLAN_IMAGE}/27142043/b0035e6471a9b35439d93b4c1d794c5ebbc39e31.jpg Should be no problem for a dwarf like you. New season event: Core Stone {STEAM_CLAN_IMAGE}/27142043/2aeb6ecab43c784735dd970883431df0677efc26.jpg We’re noticing a peculiar new mineral formation in the caves. R&D’s best guess is it’s something from deeper down near the core of Hoxxes. What we know for certain is that these formations contain a Core Stone – and Management wants to get their hands on them. {STEAM_CLAN_IMAGE}/27142043/7825875e3fb6a9c5896034d5cfa7217d476852bc.jpg But beware: Once you disturb the Core Stone, you’re in for a fight. It’ll open up rifts in the cave walls, and summon a hideous new enemy, unlike anything we’ve seen in Hoxxes so far. They’re called Corespawn Crawlers, and they’re not to be underestimated. Fight them off as you neutralize the Core Stone, then deposit in a specialized extraction pod to complete the event. New enemies The Crawler isn’t the only new threat lurking in the darkness. With the arrival of Season 05, you’ll also need to contend with three other new foes: Glyphid Stalker A cunning new Glyphid variant. This enemy is capable of cloaking to near-invisibility, burrowing for rapid repositioning, and launching ambush attacks that temporarily disable your shields. {STEAM_CLAN_IMAGE}/27142043/324f8ababbca7d99b3136ee5ed42013738ab6a49.jpg Vartok Scalebramble An ...Season 05 Narrated Trailer PremiereMay 31, 2024 - Community AnnouncementsHello Miners, There's a distinct smell of Season 05 in the air. The wait is almost over. On Tuesday, we'll be premiering the Season 05 Narrated Trailer, your most in-depth look yet at all the features (and still a few surprises) coming in Season 05: Drilling Deeper. We hope you'll join us live on YouTube for the big reveal. The trailer goes live on: Tuesday, June 4th at 13:00 CEST. Here's the link. Oh also, a lot of folks have been asking about a text-free version of the Season 05 key art to use as a wallpaper! Sure thing, here you go: {STEAM_CLAN_IMAGE}/27142043/07e38b1bdf50559fd3a6110bd937986e74955d5f.jpg We hope you'll tune in on Tuesday for the premiere. It's our longest trailer yet, and we're psyched to share it with you. In the meantime, have a lovely weekend. And don't forget to tip Lloyd. Rock and Stone to all you beautiful dwarves. With love, -The Ghost Ship Crew
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