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Contagion VR Outbreak

 
Summer sale coming in HOT! 😎60% off now, for a limited time!☀️🌊Jun 29, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/31741039/9fb1fb432e246416dce507a2b0949f72b0c352f1.png Check it out here! AI made me do it! The game features a single-player campaign that allows players to assume the role of one of several different characters. Each character has their own unique story and motivations, and players will need to make difficult choices as they progress through the campaign. The game also features a variety of weapons and perks that players can use to survive against the zombies. Players can choose to play aggressively or stealthily, depending on their play-style. The game also features a variety of different environments for players to explore, including abandoned buildings, city streets, and even underground bunkers. Contagion VR: Outbreak is a challenging and immersive experience that is sure to please fans of zombie games and VR. The game is currently available for the PlayStation VR and the Oculus Rift.Spring Cleaning? Choose your weapon to sweep the streets!Mar 16, 2023 - Community AnnouncementsSpring Cleaning? Choose your weapon to sweep the streets! Grab CVRO at 60% off for a limited time!Zombies on Holiday? Yes please!Dec 22, 2022 - Community Announcements{STEAM_CLAN_IMAGE}/31741039/3a114e4dbf719bdfef566dec4f63b1f4b99bc439.png Limited time discount of 50% off. Break in that new VR headset with a horrific view!Grab Contagion VR:Outbreak during Steam Scream Fest, On Sale Now!Oct 25, 2022 - Community AnnouncementsHey everyone! As you may have noticed, we have changed server provider. We want to thank GameServers for all the years of service they gave to Contagion! We will cherish all our memories we had on their servers and wish GameServers the best endeavors! With that said, we now join BlueFangSolutions who in a pinch, decided to take it upon themselves to answer the call. We have 30 servers in multiple regions and now we have servers in Asia/Pacific! It will take some time to finish the final touches for the servers, but they should be functioning at 110%! BlueFang staff are also big fans of Zombie Panic! Source and Contagion! Be sure to check them out if you are looking into renting a server. They host a variety of games and are accessible to many regions! BlueFangSolutions.com Monochrome Games {STEAM_CLAN_IMAGE}/31741039/ba9df1ec2487a2c80fa240c8363517d7bb258708.pngSummer 2022 Update!Jun 28, 2022 - Community AnnouncementsHey Survivors! Its time for a new update! Still working on the new freelancer levels, but pushing this nice quality of life update to you all! No more zombie hats by default, you will now be able to enable them in the cheat menu! No trophy needed for this goody! Keep in mind, when you activate the hat cheat, it won't spawn on the zombies live on map, but the zombies to spawn will have hats after being activated. Found the issue that was causing Vacancy L1 intro to have an extreme frame drop, should play much smoother! There are several other general touch ups to Outbreak, Vacancy/Dustbowl and the freelancer maps. Also, Subway map was added to Freelancer game mode with a bit of polish too! Can you get 5 stars? What's next? Next build will be adding 2 more freelancer maps(CrossStreet and Apartment), along with other general touch ups to the game. After this I'll be focusing on porting over the changes to Viveport/Oculus/PSVR. More levels will be included down the line! Why not port now? It is an extremely time consuming endeavor, and it is faster to finish these next few updates and then port rather than port every single change individually. I wanted to give a bit more to do before porting over. Just a matter of time! So go ahead and try out the new update. And please let us know in the bug report section if you run into any issues! Also, if you want to try the new stuff as it goes to alpha, join our discord and ping Me (Mike) to join our playtesters to test new builds and help us optimize the game! We need testers of all headsets! Discord.gg/Monochrome Cheers Guys!Devblog 2022.03.08Mar 8, 2022 - Community AnnouncementsDevblog 2022.03.08 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Been working hard on this new upcoming update. A new playable character, new escape maps, a new extraction map and much more. I have also been adding new customizable options for Solo/Lobby games that can be hosted while also updating the Angelscript API. A default administration plugin will also ship with the new update, which should help server operators. ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamMike Was able to get a small patch ready, will go live soon. Lots of Dustbowl and Vacancy optimizations also, removal of zombie hats from standard play, but readded via Cheat Menu. The current plan now is to get the new map CrossStreet finished for Free roam, then I will begin the porting process. First with Viveport, then Oculus, and lastly but not leastly PSVR. It will take some time for the porting process and this will be my first time to port. Please be patient as I get this going. Alex should be able to free some time to help the PSVR porting process when we get to that part. The latest build is on Beta, and could use some testers to make sure there are no unexpected issues for public release. If you are interested join our discord and ask for Mike to add you to playtester. ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence Starting on the Oculus Port! Lots of progress already! #TeamAlex Buttoning up the remaining issues on the PC branch of Headcount and helping Lawence with optimizing. #TeamBrian I was able to complete the pathing, spawns, and additional gameplay scripting for our City Campaign levels. I also finished the final audio passes over the entire campaign, tutorial, and mini-game levels and put together campaign specific music to add to the game's atmosphere. #TeamMike Helped with some Level art polish for the last push. Leaving it in the hands of our lord and savior Master Lawrence. ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Make sure if you have any bug reports, to place them in the appropriate channel whether steam forums or on Discord. Announcement comment thread is not the place. Also, join us on our discord, where we are the most active and you can even get sneak peeks! Discord.gg/Monochrome New map update and bug fixes!Jan 20, 2022 - Community AnnouncementsHello survivors the time has come for another update! The most important additions being Free Roam City has been re added and Freelancer Subway is now available to play! I was working on getting a bit more balance, specifically with headshots. However, I ran into a new issue trying to reduce the amount of damage needed for fatal headshots. This unfortunately did not make the cut for this update, but should hopefully go in the next update along with the new Freeroam and Freelancer versions of CrossStreet. We added some optimization and redid lighting. For some reason Oculus users were having extreme lag during Sniping sequence in Outbreak Level 4 and intro Vacancy L1. Testing with my Oculus Quest via link, I no longer experience slide show performance on either of these areas. Did some more general touch ups and a few more additions this update. While you are at it, see if you can get 5 stars in all Freelancer maps! Feel free to post your screenshots. Change Log -Freelancer map Subway is added -Freelancer Mansion balance and optimizing -Freelancer score balanced -Bug fix performance for Sniper sequence in outbreak -Some optimization in Vacancy level 1 -Tutorial teleport fixed -Free Roam City is re added -Added arcade to Menu with coins, replaced arcade machine in Outbreak. -Zombies have a 1 in 4 chance in having a random hat -And other small touch ups Next update pending- Fatal headshots Freeroam + Freelancer CrossStreet map release and more optimization If you have any issues, please let us know in our discord! Discord.gg/monochrome Lastly we need testers of all headsets! Find Mike in the discord!Devblog 2022.01.11Jan 11, 2022 - Community AnnouncementsDevblog 2022.01.11 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Been updating Flatline and creating a new map for the gamemode. Fixed a problem with the wave number acting weird on the first round (quite rare, but it happened) and also extended the escape trigger on camp whitner for Flatline. Another change for Flatline is that now mid boss and end boss is never the same, since the new boss type has now been finished. ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamMike Wasn’t able to get too much done during the holidays and now going back and forth to help speed up HeadCount progress. The new CVRO Freelancer maps are ready for testing, after we have some playtesting and we feel the levels are perfect, we will be pushing the build live! Soon! Really excited to have this out in your hands soon enough! If you own the game on steam and wish to playtest the new free lancer levels just go to our discord ask for Mike. Discord.gg/monochrome ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence This week I have been bug hunting to get ready for the next content release – and its really nearly there! Also touched up on all the other missions giving them some polish. In process tweaked player speeds, money rewards and overlooked enemy pathing. #TeamAlex I added some Audio and some bug fixing to BavBoss who you will meet soon enough! Fixed a few issues with wrong models and effects being applied. Polished end of round grip-ables and tackled a nasty enemy outline issue. Added in Health pick-ups including awesome effects which is amazeballs! Updated loot drop system, index control placement and some trigger axis on weapons. Weapons will feel pretty neat can’t wait for you to try them all! #TeamBrian Went straight to work and added some Material fixes like a boss, helped out Lawrence with level/gameplay scripting. Gameplay should feel very smooth. Did some pampering on Ambient Audio for the immersive touch. And general reference checking and maintenance. We are looking to get started to release this to Oculus Quest right after this large content update is live. PlayStation VR will likely come around the same time. I know lots of you are excited waiting for the PlayStation and Oculus store version and we are on it! #TeamMike Oof I’m back again! Spent most of the new year working on dressing up the tutorial map so it looks pretty sick! Already posting a screenshots on social media, but here are a few more! {STEAM_CLAN_IMAGE}/40236448/4b2666139658a2621267ce63f58a1ebc906ae054.png {STEAM_CLAN_IMAGE}/40236448/624c5226fe4c265b9c6a8475ece8b594806bc21b.png {STEAM_CLAN_IMAGE}/40236448/04e0fda15ec61762f6095dd3510cf9154e68e38f.png {STEAM_CLAN_IMAGE}/40236448/ba6228f477058b47b4342d0...Devblog 2021.12.15Dec 15, 2021 - Community AnnouncementsDevblog 2021.12.15 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Last Stop part 3 is coming along great! We are doing the final art pass, which means it will soon be ready for QA. Zombie roaring sound cutting out has also been fixed, and fixed a rare bug where the player would play the death scream when spawning to quickly after dying. Also re-implemented footstep sounds (can be adjusted by the client) and “out of breath” sound not stopping when escaping and being able to adjust when it should play (default 50%, 25% or never). May or may not show off some new things for free key friday! ;) ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamMike City FreeRoam is back and Subway is ready for push into the next build. Cross Street Free Roam is making progress, layout is fairly complete, just need to set more block out, some props, and detailing passes. I’m trying to bring back 1 unused feature, that isn’t too complicated nor does it touch nor contradict other main code. Otherwise its ready for playtesting! My next goal will be to look into adding attachments with Alex in the loadouts for Freelancer mode. We do need some testers, so if you are interested, join our discord and ping Mike. ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence New Shop is in after a bit of some clean up and debuggery. Whole new tutorial level complete and just waiting for polish pass. Can’t wait for you all to play it! #TeamAlex Put in some serious work with the new War campaign boss you will encounter. This boss will be pretty tough, but nothing you can’t handle. #TeamBrian Worked on audio for 9 new weapons. There will be 4 new Revolvers and 5 new rifle/machine guns. They are sounding pretty good, and the FX for tracer rounds look great! ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Make sure if you have any bug reports, to place them in the appropriate channel whether steam forums or on Discord. Announcement comment thread is not the place. Also, join us on our discord, where we are the most active and you can even get sneak peeks! Discord.gg/MonochromeDevblog 2021.11.25Nov 25, 2021 - Community AnnouncementsDevblog 2021.11.25 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Most of my work was showcased in the last major update. Lots of bug fixes, and quality of life updates, return of classic server browser. Will continue to update the UI, but I’m a programmer by heart, and merely dabble in UI design. I hope you like the final look when completed. Currently prepping for some holiday surprises, I know you will like them. Though I don’t want to spoil them now. Soon! Also, Splitscreen has gone fairly wonky with this last update. I cannot seem to replicate this issue on my end, because source is pain engine. Will look into it, though hard when I don’t have that issue on my own pc. Last stop is back on QA build for playtesting, and the new escape map is coming along great! Still a bit to go. Also, be sure to give us the Labor of love nomination on steam Devblog 2021.10.21Oct 21, 2021 - Community AnnouncementsDevblog 2021.10.21 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Updated the scoreboard, I moved "cheats server" text since it was cutting out. I also updated the locked door icon to always draw (from action_ entities) instead of only drawing if you held the keys. Flatline shop system has also been overhauled. #TeamAlex Working on a new weapon for the next big update! https://thumbs.gfycat.com/ImmenseLittleDegu-size_restricted.gif ----- Contagion VR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamAlex Playtesters have been checking the latest build in checking the new freelancer maps, Subway and CrossStreet! Mike is working on detailing and optimizing the maps, and feels pretty great to play on. Going to be doing some more bug fixes as we prepare for a launch of the new freelancer maps. {STEAM_CLAN_IMAGE}/31741039/d17e14e789edc2f2a60e7430d18c87f7f9b89575.png ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence This week I have been working on the second minigames map, and modifying the new apocalypse maps to fit gameplay better, as well as adding cheaper zombies to pad out this new campaign. {STEAM_CLAN_IMAGE}/40236448/c657349b80ccbdb39529b924a5711192d72a59a1.jpg https://i.gyazo.com/1465d4c1389d0f07755864e67bfaa178 #TeamAlex Added weapon Scifi Revolver. Ammo pickup effects have been updated and now look a little better (and work a lot better under the hood). Exploding barrels now behave a little different when triggered by explosive damage; less delay before actually exploding and have cooler looking explosion effect. Ammo display stuff now has a little visual indication when you either pick up ammo or try to fire a weapon with no ammo. Green when you grab more bullets, red when you are out. #TeamBrian Finished our initial scripting passes on our Apocalypse level and have been dressing up the environments. Should have 2 of the 3 levels ready for our Halloween update. I’ve also been working on the new weapon audio so we can include a lot more weapons. Zombie Hordes on the way! {STEAM_CLAN_IMAGE}/40236448/931fc07081595c695b537569b17e7d4e17e8e948.jpg {STEAM_CLAN_IMAGE}/40236448/8481a87be7468eae438e3bc96beca29cae954a8e.jpg ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Make sure if you have any bug reports, to place them in the appropriate channel whether steam forums or on Discord. Announcement comment thread is not the place. Also, join us on our discord, where we are the most active and you can even get sneak peeks! Discord.gg/Monochrome Devblog 2021.09.28Sep 28, 2021 - Community AnnouncementsDevblog 2021.09.28 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Finished the entire new UI and fixed a few maps and went through all the broken and/or corrupt navigation mesh. In a future soonish update, we will be seeing the new host system in place replacing the more obsolete lobby system. This will include simple matchmaking and easier join on friends without the endless wait time some have experienced through the current lobby system. Party System > Lobby System {STEAM_CLAN_IMAGE}/4734227/3131763d065d30f9f7281e719e3e160995d4c5b9.png {STEAM_CLAN_IMAGE}/4734227/5c3c30a5c6c798222f6cfe7a35d6586f2ff0942c.png The phone objective text has been updated to be color code supported. This will make objectives easier to keep track of, and mapper will be able to add colors to phone messages. It is supported by both Angelscript and V-script {STEAM_CLAN_IMAGE}/4734227/dce1181a0447c2210013d38b153539fbe7c366f6.png Also, the comics have been re added in case you want to see more lore! https://contagion-game.com/comic/ #TeamAlex Touched up on the Mac 10 rear iron sight, it is a bit more open and useful! #TeamBrian Currently going through Wwise trying to track down audio bugs and resolve them. ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamAlex Been working on CVRO, about to push a build to our play testers, but playing internally we have fixed the sniper sequence severe lag issue, we haven’t had any issues with it on our end. Mike has jumped in to help add in 2 new maps for the upcoming freelancer mode. Currently polishing the play areas and perfecting a play time. We are going to need play-testers. If you are interested in play-testing join our discord and ping Mike. Subway {STEAM_CLAN_IMAGE}/31741039/67808ce1ecd7253c07da1c9a775411dfdefcb6c3.png CrossStreet {STEAM_CLAN_IMAGE}/31741039/90dbe9f28e0a2c028f5f4c484a6246c17db5ea2e.png ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence This week I have been remaking the menu and shop system in headcount to make it both clearer and (hopefully) more visually appealing. #TeamAlex Been working on many things here, but the most interesting is new weapons! Behold, the revolver: https://www.youtube.com/watch?v=n-LzwH51tQU Also, added tommy gun https://gfycat.com/welldocumentedlineargrasshopper #TeamBrian I’ve recently completed scripting passes on Desert Area 01, 02 and War Area 03. I’m also giving them audio passes adding ambiance and sfx to make these levels a bit more immersive. This also includes balancing and gameplay changes for the levels. ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Ma...Level bypass fix and New game mode update!Sep 21, 2021 - Community AnnouncementsSurvivors! The time has come for the new Freelancer mode and the big bug fixes. In this update we have added the long awaited level bypass fix and the sniper sequence fix. This will go live effective immediately! In the mean time Mike is working on 2 new maps to be included for future updates to Freelancer mode! In the new freelancer mode, you will have a set amount of time to rack up as many kills and points as possible. Through out each map you will be able to find Merc timer points, in which you can extend your game play length to rack up and attempt to score a 5 star rating. Do you think you have what it takes to get all 5 stars? There are 3 loadouts to choose from, be careful with the grenade launcher, its a bit risky to use. You spawn with only 1 magazine, get kills to get more ammo! {STEAM_CLAN_IMAGE}/31741039/946802d9e518ba099ff8227640c0f19eefa90b5b.png And we did include the level bypass, no longer shall Vacancy and Charlie be locked! {STEAM_CLAN_IMAGE}/31741039/aff04634b69aa9472ae9bacba8df72712bff5f20.png Devblog 2021.09.07Sep 7, 2021 - Community AnnouncementsDevblog 2021.09.07 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Working on UI still, but now working on getting an overview stat page for flatline and hunted. {STEAM_CLAN_IMAGE}/4734227/af6637b576e12dc399bafb3e8735c636f1300388.png {STEAM_CLAN_IMAGE}/4734227/3bdd2b23a2e6dc7dd1976c94227e15dba0a9d43d.png {STEAM_CLAN_IMAGE}/4734227/ea84121c9a2bbd48327e6121e2b4b447a7e6f938.png ----- ContagionVR: Outbreak Available here: https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/ #TeamAlex Finally got some time to work on the bypass for the Steam build. Monitor button fixed and Sniper sequence performance spike has been fixed. Freelancer mode has also been added in the QA build. ETA for going live is still to be determined, but should be fairly soon. Here are some Freelancer screenshots: {STEAM_CLAN_IMAGE}/31741039/aff04634b69aa9472ae9bacba8df72712bff5f20.png {STEAM_CLAN_IMAGE}/31741039/946802d9e518ba099ff8227640c0f19eefa90b5b.png {STEAM_CLAN_IMAGE}/31741039/76db11597507bed42a5dd61f9d90369e646478c1.png We are going to need play-testers. If you are interested in play-testing join our discord and ping Mike. ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence This week I got zombies working in headcount for the upcoming new campaign, and have started porting the game to oculus quest native! #TeamAlex Cleaned up and optimized War Level Area 03, adding ambience and some extra touch ups. #TeamBrian Finished our War Level Area 03 scripting with new features added for breaking through barricades and a bit of level dress up to give it more life. {STEAM_CLAN_IMAGE}/40236448/f7633322b1d2be71c9b2eb38f635378fdc9768d1.png ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Also, join us on our discord, where we are the most active and you can even get sneak peeks! Discord.gg/Monochrome Summer Sale 50% off NOW!Jun 23, 2021 - Community AnnouncementsBask in the sun with some Zombies and automatic weapons. https://i.imgur.com/v0UVkwj.jpgDevblog 2021.06.02Jun 2, 2021 - Community AnnouncementsDevblog 2021.06.02 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan I have fixed AA options locking up the game. (This happened when you tried to apply the same buffer twice.) The new Shop UI system for Flatline is also nearly finished. It just needs a few more tweaks before it's ready for testing. Montclair has also been updated. it's entire nav mesh was remade from scratch to fix the zombie ladder crash issue. Some minor nav optimisations has also been done to make the flow for the AI to be better. Also, updated the localization system in Source. It's now reading the language from cl_language basically, you can now set different languages within the game (restart is required though). #TeamAlex New Animations being added for this bad boy. {STEAM_CLAN_IMAGE}/40236448/7922c1b8db2d9e292ff8407c9749b12414b5f526.gif ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence Still going through submission process with Sony, have added support for DualShock controller tracking and working on AIM controller. #TeamAlex Finished up the grip adjustment code and ported it to the PSVR branch! #TeamBrian Currently working on a whole new environment for our 4th campaign. Will have more screens soon. ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Also, join us on our discord, where we are the most active and you can even get sneak peeks! Discord.gg/MonochromeDevblog 2021.05.26May 26, 2021 - Community AnnouncementsDevblog 2021.05.26 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamAlex I pulled a new weapon animation out of my hat, much to the surprise of probably everyone! See a preview here: Contagion M79 wip https://youtu.be/dfm0_7CYiFE #TeamJohan I implemented the new Flatline exclusive weapon, M79 Grenade Launcher. And also creating a new shop system for Flatline. You will be able to buy weapons as normal, except this time they do not come with attachments. You will also be able to buy attachments separately for each weapon (that supports attachments). More purchasable upgrades will be added later on, as the system is slowly being expanded upon. https://youtu.be/RpTvLHuZB2U A mock up of what’s to come! {STEAM_CLAN_IMAGE}/40236448/b1ce5a03802aaddb400f6a7098f6bfe63101710e.png {STEAM_CLAN_IMAGE}/40236448/f2a524f4b686314a9c8f520a59c2472008441828.png ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence Headcount is in testing for PlayStation compatibility, and I am working on adding DualShock controller compatibility to the game as I am aware not everyone owns two move controllers! #TeamAlex Continuing scripting for the new levels, nothing super exciting to show off there. I’m also assisting Lawrence on the PS4 side with adding some PSVR specific assets for the menu, plus correcting the controller angle/position (which, while I had a whole system set up to configure this on the PC side, is having some non-obvious issues with the PSVR controllers) {STEAM_CLAN_IMAGE}/40236448/efef782a4a2687ad7e5b9bb37bd95d3fe3e77a8e.png #TeamBrian Had a fun week, still working on the maps! Want a sneak peak? {STEAM_CLAN_IMAGE}/40236448/e25f493569ca67dc0e70979e6b2794a5f3b1879e.png ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Also, join us on our discord, where we are the most active and you can even get sneak peeks! Discord.gg/MonochromeDevblog 2021.05.18May 18, 2021 - Community AnnouncementsDevblog 2021.05.18 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Last week, updated ce_roanokepd, music tracks for Roanoke (2 new tracks was added called Cellblock and Lurking). Randomised chief path area and updated weapon_extinguisher spawns (now it has a proper metal box, or what you wanna call it). Added 2 angry cars in the garage of roanoke, try not to shoot em (oof). Updated WWise stuff and added VolumeMusicCustom audio bus for Contagion example project. Lastly, fixed IED having faulty flashlight position. {STEAM_CLAN_IMAGE}/40236448/083e2d19e1e3d168c4f794bce18df59cd9ca525e.png ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence Playstation VR port is now running at a good framerate on the base model PS4 and will be going through sony checks soon! #TeamAlex This week’s focus has been scripting the new levels (in new biomes!). I’m taking the time to learn the intricacies of our custom scripting system and when done with the new levels, I'm going to dive back into the existing levels and add some extra spice. https://www.youtube.com/watch?v=G1Y4ZzBvijk #TeamBrian Still working on Desert Area 04. Screens to come soon, but it’s looking really good! Can’t wait for you guys to play it. ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Also, join us on our discord, where we are the most active and you can even get sneak peeks! Discord.gg/Monochrome Devblog 2021.05.10May 10, 2021 - Community AnnouncementsDevblog 2021.05.10 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan Updated video configurations, video presets and "potato" quality are now a thing (though, its WIP). Removed duplicate video configuration strings. Finished the handcannon code, cleaned up the handcannon QC and fixed the fire .smd animation files missing the camera bone (caused it to rotate 90 degrees, whoopsies). Updated the interior texture for the handcannon. I updated Hammer Editor (Fixed a massive oversight on the brush picker on 3D view). Basically, it never got the "depth" of the objects and only returned the most negative value possible. TLDR: Hammer is actually functional now. I also added "Reload Models" into Hammer, where you can reload all models and their textures in your current session without needing to restart the program. (It's actually a really dumb hack, but shhh) {STEAM_CLAN_IMAGE}/4734227/8f0dff928a5b1c4590e0cd87a5a0a5f2e1575782.png New RNG routes are being worked into RoanokePD, see paths that were once blocked off? Now they are only sometimes blocked off. https://youtu.be/22Qh28R2rtA Lastly, worked in Car alarms in, which will attract nearby zombies, so be careful where you shoot. ;) https://youtu.be/MXB8KOrr6YI I used l4d2 car asset as a test^ https://youtu.be/TvGf8fGUyds ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence HeadCount is now fully playable on PSVR, still optimizing the game to try and squeeze more out of the PS4 base model and refining the controls but should very soon have the game submitted for testing by Sony. #TeamAlex Been working on scripting the gameplay for the two of the new levels we have in the works! Not much to talk about for the last week but next week I should have some nice visuals to show off. #TeamBrian I’m currently working on the 4th and final map closing out the Desert Area. Will have something to show shortly so in the meantime close your eyes real tight and imagine what it might look like! ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Also, join us on our discord, where we are the most active and you can even get sneak peeks! Discord.gg/Monochrome Devblog 2021.05.03May 3, 2021 - Community AnnouncementsDevblog 2021.05.03 Hello everyone, here is the latest dev blog! Come check on what the team has been working on. ----- Contagion Available here: https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan I finished the revive system when using a defibrillator on Flatline, but the assets aren't really there yet (models, and temp animation for revive and dying). I, also, fixed some bugs on Flatline where you wouldn't get any money from stealth kills (the melee kill animations). Updated lobby system (Fixed where it did not respond with proper error msgs), lobby settings, player legs. Added missing player legs - No more Jessica legs because yess Added some fixes for example, kill feed for bots, fixed cpo version of roanoke not working. And updated the AI on Panic! (CPC = alerts when infection happens | CPO - no auto alert state)- #TeamAlex I hopped on to Contagion to add new weapon animations for the Handcannon: https://www.youtube.com/watch?v=lcLqK1RvnF0 ----- HeadCount Available here: https://www.monochrome-games.com/product/headcount/ #TeamLawrence I've been porting HeadCount to Playstation VR, it’s a slow process but progress is being made. Fixed a load of crashes caused by porting it, and currently getting the game up to spec for smooth 60fps VR on the base model. #TeamAlex After adding Contagion new weapon animation, jumped back on to HeadCount to work on some bugs with the two handed gripping; recoil now works correctly! Woohoo! #TeamBrian I’ve been working on getting HeadCount setup on PSVR both in North America and Europe. We’ve been getting everything ready for our Oculus Quest pitch and working on a handful of new levels! Also, check out the new Minigames trailer! https://youtu.be/L5XXZbffSBI ----- And that’s it for this Dev blog, come join us on #FreeKeyFridays at our twitch for a chance to win a key for Contagion or Contagion VR: Outbreak. Twitch.tv/MonochromeGames Also, join us on our discord, where we are most active and you can even get sneak peeks! Discord.gg/Monochrome