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Call of Duty: World at War

 
Call of Duty - World War II Sale, up to 50% OffOct 20, 2016 - AnnouncementThis weekend get up to 50% off on classic Call of Duty games! Great deals on all-time favorites like Call of Duty: World at War and Call of Duty: United Offensive, plus 33% off on the Call of Duty Warchest and the Call of Duty World War II Bundle. The Call of Duty series rankedJul 29, 2015 - PC GamerCall of Duty: World at War's Zombie mode was almost canceledFeb 4, 2015 - PC GamerA still from Lamia's talk, via DICE's official stream. Treyarch studio head Mark Lamia almost canceled Call of Duty: World at War's zombie mode, which was easily one of the best recent additions to the series. Work on zombies was initially started by a "creatively restless" team, said Lamia during his DICE talk this morning. The work was "unapproved, unplanned, and unscheduled," and "clearly off brand," but when Lamia was called to cancel the mode and direct the development team to finish the game as planned, he chose not to. The team was enjoying the mode so much, he said, that work on it continued even though they were behind schedule. Even after Lamia made the case to go ahead with the mode, Activision apparently wasn't convinced enough to market Zombies, which is why it went out quietly as an unlockable. That decision, said Lamia, allowed fans to discover it and share it and "make it their own." Lamia concluded with the thought that "Zombies taught Treyarch that it's OK to touch the butterfly's wings," referring to the risk of tinkering with a series as established as CoD. "Just don't do it with sticky fingers," he said. Activision Publisher Weekend - Day 3May 3, 2014 - AnnouncementThe Activision Publisher Weekend continues today with great deals on Activision titles! From now through Monday* pick up titles up to 75% off! Additionally, play the Call of Duty: Ghosts Multiplayer for Free throughout the weekend! Today's Daily Deal features the Call of Duty franchise** at 50% off! *All discounts end Monday, March 17th at 10AM Pacific Time. **Does not include Call of Duty: Ghosts Call of Duty Is More Than Fancy Weapons. It's Also Fancy Outfits.Nov 13, 2012 - Kotaku Some people love Call of Duty. Some hate it. Some are totally indifferent. And then, some enjoy dressing up as Call of Duty characters. Here's a bit—but not all—of the internet's best COD cosplay. The outfits range from the earlier Call of Duty games to the more recent ones, like World at War, Modern Warfare 2, and the first Black Ops. And yes, there are zombies. So have a look at the above gallery, and try to suss out who pulled off the best Call of Duty. And check out Kotaku's review of Call of Duty: Black Ops II. Click the image's lower corner to expand to full size. (Top photo: Triturate/Katherine-Drake/Sasu-Jess) Call of Duty and Guitar Hero servers affected by Hurricane SandyOct 30, 2012 - ShacknewsHurricane Sandy-related power outages are to blame for a variety of tech issues today. Gaming has not been spared the weather's wrath, and Activision has announced that online play for select Call of Duty and Guitar Hero titles will be problematic while data centers attempt to restore power. Players will have "some trouble connecting" to all versions of Call of Duty: World at War and all online-enabled versions of Guitar Hero. In addition, the PS3 version of Call of Duty: Modern Warfare 2, and the PS3, PC, and Wii versions of Call of Duty: Black Ops are also experiencing service outages. Activision's One of Swords advises that the company is "working on restoring full functionality as soon as possible," but notes that they do not know precisely when that will be. Black Ops 2 multiplayer leak video shows ‘finger guns’Sep 10, 2012 - PC Gamer Some cheeky blighters have obtained what Activision are calling a “development demo build” of Black Ops 2, and uploaded a vid to prove it. It’s an extremely short snippet of action, and overlayed with a superfluous dev interview and some dreadful music, but it does show off the capabilities of the engine. Spotted on Kotaku, the video sees the player activate a no-clip mode, allowing the camera to zip off, around and above a rather pretty hillside township - which the player then proceeds to fill the the bodies of his foes. A crossbow makes a brief cameo and the video ends with the player running about making 'finger guns' at the enemy - a returning weapon from previous CoDs accessible via the 'giveall' cheat. The original video has been removed, as you’d expect, but it came from the channel of Call of Duty modder iHc James. Kotaku still have a working version at the time of writing, if you are that needy of your BlOps fix.The origin of Call of Duty’s most-heard soundAug 14, 2012 - PC Gamer When you shoot someone in Call of Duty, there’s a noise. It's positive feedback—a fwip-fwip-fwip to let you know that your bullet, knife, claymore, or phoned-in helicopter is hurting someone. While visiting Treyarch I asked the Black Ops 2 sound team about the creation of the simple-but-essential effect. PCG: Why does it sound the way it does when I shoot someone in Call of Duty? Brian Tuey, Audio Director: So... The sound has impact and it has meaning and it's useful and all that, but it's not a particularly pleasant sound, especially in isolation. There was a time recently where I was like, "You know? I'm gonna redo this with something else." So I kinda went a different direction, and it felt like this was going to be good. I checked it in, and within three hours, my email box was full of, like, "WHAT ARE YOU DOING TO MY SOUND?" I'm like, "But it's so much better!" Chris Cowell, Audio Lead: The other thing that you might not actually know, it's different every game. Really? Cowell: It has to be. They're all very similar, and they serve the same purpose, but the actual content and the creation of it is redone every game, because our guns sound differently, you know? The music's different, the situation's different... Tuey: Our whole DSP chain in the engine is completely different. The same stuff doesn't sound the same anymore. http://www.youtube.com/watch?v=yHs1sOdcuEE Cowell: Little things like that can be a really difficult sound to make. The last game, it took me weeks to get that little thing right, because you have to fire it, get the tick and hear it and know what it means. Tuey: But it has to cut through the guns, the explosions, and give you the same exact feeling you had when you heard it last game. Cowell: Yeah. It's the same experience. That experience needs to be consistent across all of them, but not the sound. Tuey: And that's what the problem was with the new one I dropped in, it sounded different. So the experience was different, so people who were playing the game didn't even know I'd changed it, right? It's not like we make a big production about, "Hey, I changed this sound!" Well, sometimes we do. But usually we just want to see what people's reactions are. What did it sound like when you changed it? Tuey: I made it sound more like a bullet hitting somebody, as opposed to a tick. But it's more important for us that the gameplay aspect of it is supported, versus "Hey, now it sounds more real." Shawn Jimmerson, Sound Designer: You want to know that your bullet has hit someone, especially in MP. You're firing and you want that immediate feedback that I am actually scoring hits. There's a lot of expectation, you know, even in films, when somebody punches somebody else, it's not a realistic sound... Cowell: Whpssh! Jimmerson: But people have that expectation. Within our community, there's that same sort of thing. There are certain things that you just don't want to mess with too much, because you just upset people who are playing...The Top Ten Xbox 360 Games in Japan (That Were Never Released There)May 17, 2012 - Kotaku Multi-national releases are a difficult process. Not only are there linguistic and cultural barriers to overcome, but very often content or simple monetary reasons can keep a game from entering one country or another. Even so, some games are desired despite their limited availability no matter where you are. That being said, here are the top ten Xbox 360 games in Japan that were never released in Japan* (Comments are from the owner of the game store, Game Station, which sells imports in Japan). 10: Mortal Kombat Vs DC Universe "The first Mortal Kombat for the next-gen consoles. Highly sought by Mortal Kombat fans and fans of DC heroes like Superman and Spider-Man." (editor's note: Spider-Man is neither a DC property, nor even present in Mortal Kombat VS DC Universe) 9: X-Men Origins: Wolverine "Most games based off of anime or movies are generally lackluster, however, this title turned out to be surprisingly good. Much like the Toy Story 3 game, which came it at number 11, X-Men Origins: Wolverine is a fairly popular movie-based game." 8: Splatterhouse "An entirely new game in the series. The ability to unlock and play the previous 3 games is an added bonus." 7: Mortal Kombat "The second next-gen Mortal Kombat. Unlike Mortal Kombat Vs DC Universe, which, much to the chagrin of many hard-core fans, was rated Teen due to the addition of the DC heroes, the new Mortal Kombat was rated Mature, with its staple graphic killing scenes." 6: Aliens Vs Predator "Pretty much all Alien-based games sell well. It's best to play this game after watching all the Alien movies, Predator movies, and Alien Vs Predator movies!" (editor's note: It's really not.) 5: Silent Hill: Homecoming "The Japanese version was cancelled just before release, so this game sells well even now. Recently, people have been buying Homecoming together with the newly released Downpour and the HD collection of the originals." 4: Dead Space 2 "The sequel to Dead Space. It looks like "game sequels never outsell the original." Still, people who enjoyed the original should enjoy this one as well." 3: Prototype "Even people who don't regularly play foreign games often come to our store asking, "Do you have this game called, ‘Prototype?'" Mostly likely it's word of mouth from friends that's making this game popular enough for people to buy it without knowing what it's about." 2: Call of Duty: World At War "This was the only game in the Call of Duty series that didn't get a Japanese release. Whether it's because it was released the year Activision pulled out of Japan, or because the enemies in the game are the Japanese, either way, it's a must-have for fans of the Call of Duty series." (editor's note: My bets are on the latter…) 1: Dead Space "Dead Space is so famous that even people who don't play imported games know about it. The announcement that it wouldn't be sold in Germany or Japan was probably the best sales advertisement ever." *All data gathered from Game Station and Game Station Online ...Call of Duty: Elite still incoming. Activision “excited to do right by the PC gamers”Mar 16, 2012 - PC Gamer Call of Duty Elite is still coming to PC, Eurogamer report. Activision Producer, Noah Heller has been talking to the website about the stat tracking service, which currently supports Modern Warfare 3 on consoles, but not PC: "We're still working on it. We can't date it yet. It's a challenging piece of development." Noah pointed out that he holds some loyalty towards our platform of choice. ""Back in the day I was a PC gamer myself. I cut my teeth on shooters on good, old fashioned Team Fortress 1. So I'm excited to do right by the PC players soon." Call of Duty Elite lets players track their Modern Warfare 3 stats, and access all DLC and specialist playlists. There are also in-depth tuition videos to help players improve their skills. Console gamers are required to pay a subscription for the more advanced aspects of the service, including tournaments and clan capabilities. A tweet back in November implied that we will be getting Elite on PC, and that it would be free. Whether our version will feature-identical to the console versions is yet to be announced. Heller was reluctant to confirm a release date. "Unfortunately I can't give you a date at this time - look, it bums me out to say it," he concluded.Call of Duty: Devil’s Brigade was in development by a secret team. Got secretly cancelledFeb 23, 2012 - PC Gamer The Verge have reported on a top secret Call of Duty game that was in development five months before the release of the first Modern Warfare. Call of Duty: Devil’s Brigade was cancelled nine months in to development, was a third-person affair, and focused on the “superheroes” of WWII who later inspired the formation of the Green Berets and the Canadian Special Operations forces Command. Activision cancelled the project in 2007. The dev team included Jason VandenBerghe, current creative director on Far Cry 3, along with Scott Bandy and Trevor Jalowitz, who now work for Activision. They called themselves Underground Development. VandenBerghe quotes Infinity Ward’s dominance as one of the reasons for the cancellation: "If the IW guys say they want to control the Call of Duty IP, they don't even have to say our name. We just got sideswiped. And that happens. I don't begrudge them for that." Lead designer, Kyle Brink says the Vivendi/Blizzard merger was also a factor: “As is normal in a merger, you do everything you can to clean up your balance sheet. A studio that isn't in full production on a title with major revenue attached to it, which is about to ask for tens of millions in development dollars, is a great candidate for closure.” Here are a bundle of screenshots and a few seconds of footage. Warning: console commands feature below. As do low-res textures and basic geometry. Can you imagine an alternate reality where Devil's Brigade exists? What's it like? Cancelled COD by u64backup Gary Oldman Screaming Call of Duty Orders on ConanJan 4, 2012 - KotakuActor Gary Oldman has a long and lengthy resume with varied roles. But the one that concerns us today, and Conan O'Brien, is his work as Viktor Reznov from Call of Duty: World at War and Call of Duty: Black Ops. In this Conan clip, Oldman voices some Reznov and talks about doing "battle chatter", or shouting commands over music and explosions to players. I don't know which is cooler: Oldman doing Reznov or Oldman doing Reznov in a purple bow tie. Gary Oldman: Call of Duty Black Ops Screamovers The Continued Popularity of Call of Duty's Two, Three and Four Year Old GamesNov 11, 2011 - Kotaku Call of Duty: Modern Warfare 3's record-breaking, first-day sales are impressive, but almost more impressive is the life these Call of Duty games seem to have online. This morning I hopped online to see how the past four year's worth of Call of Duty games were doing online. Yes, people still do play the original Call of Duty: Modern Warfare. I did the same thing at the beginning of the year, to see how the games were doing. Let's compare. Each of these games show the current number of online players when you log in to find a match on the Xbox 360. I happen to only have all of these games on this platform, so I wasn't able to check out the PC or PS3. Here's what I found: Call of Duty: Modern Warfare 3 had 776,152 people logged in shortly before 11 a.m. eastern on Veterans Day, a work day for many. Last year's Treyarch-developed game, Call of Duty: Black Ops, had 196,648 players logged in. The previous Infinity Ward-developed game, Call of Duty: Modern Warfare 2 still had 62,541 people playing it. Remember, that's a 2-year-old game and it's a weekday. Call of Duty: World at War, a game set during World War II, still had 5,800 people playing it. Finally, Call of Duty 4: Modern Warfare, the game that helped propel the series into the stratosphere, was being played by 3,309 people four years after the game was released. Not bad. Back in January of this year I had the same idea of looking at how many people were still playing this dated Call of Duty titles. One evening on Jan. 30, I logged into all four Call of Duty games, from the original Modern Warfare to the then most recent Black Ops to see how many were playing. Comparing those numbers from almost a year ago to today's, I'm a little surprised how little they have changed. Here's a quick run down: Black Ops: 757,237 Modern Warfare 2: 174,059 World at War: 15,079 Modern Warfare: 15,361 What's it all mean? Well judging by these numbers, it looks like the series has a strong fanbase that like to stick around. Call of Duty: Modern Warfare 3 promotion offers free XP with snacksSep 29, 2011 - PC Gamer The Call of Duty: Modern Warfare 3 'Rank Up XP' promotion spotted by Forbes will put codes on bottles of Mountain Dew and packets of Doritos crisps that give players double XP time in-game. So when you take a headshot from a high level sniper rifle, you won't be able to tell if they've played more of the game guzzled a truckload of potato chips. Perhaps the guy heading a server with every unlock is quite good at Call of Duty, or he's just consumed more litres of luminous energy drink than you. There's apparently no limit to the lengths marketers are prepared to go to shift a big new game, but cheapening your entire unlock and experience system for the sake of a drinks promotion crosses a line we didn't even know existed. Where will this end? They should rename the series Call of Dewty and replace all of the grenades with exploding cans of soft drink. Claymores can be packets of Doritos that explode when enemies approach, shredding them with a cloud of tasty nacho shrapnel. Then they'll see a kill cam replay of their maizy death, sponsored by Pepsi, of course.Editorial: Call of Duty fans deserve better than RezurrectionSep 27, 2011 - PC Gamer Call of Duty: Black Ops Rezurrection came out on Friday. The pack adds five new arenas to Call of Duty: Black Ops' zombie survival mode, except four of them aren't new at all. Nacht der Untoten, Verruckt, Shi No Numa and Der Riese are all "remastered" versions of zombie maps from Call of Duty: World at War, released in 2008. That means 80% of the map pack is made up of recycled, three year old content. What's more, those who bought the Hardened and Prestige editions of Call of Duty: Black Ops received the new maps as part of the deal last year. The asking price? £11.50 / $14.99. This has to stop. Most of the advertising for Rezurrection so far has understandably concentrated on the new lunar map. Moon is good. It's funny, spooky, tremendously gory thanks to the new wave gun, and generally a blast with friends, but as the only fresh piece of content in the whole pack, it can't possibly justify the price tag. To put it in perspective, for just a few bucks more you can pick up the superb Left 4 Dead 2, which comes with five core campaigns, each of which are four or five times larger than a Call of Duty zombie arena. The success of First Strike, Escalation and Annihilation prove that a certain percentage of Call of Duty's enormous fan base will shell out for a slim collection of virtual architecture, and no doubt just as many will buy Rezurrection, even though four fifths of it is made up of used goods. Re-using old maps is nothing new, of course, and it's not a practice that's exclusive to the Call of Duty series either. Battlefield 3's Back to Karkand pack consists entirely of re-engineered maps and weapons from Battlefield 2, but there's a difference between putting a new spin on a classic map, and reheating stale content. When ported into a new engine, with updated Battlefield 3 classes and mechanics, old architecture can be made to feel fresh and worthwhile. Rezurrection doesn't. The updates consist of some upgraded lighting tech, and some weapon spawn tweaks. It feels like artificial padding designed to meet a ludicrous price point, and is only the very latest in a stream of overpriced DLC packs. Call of Duty fans deserve better. Modern Warfare 3 is out in November, with a new DLC strategy. Subscribers to the Call of Duty: Elite network will receive smaller collections of new maps on a month by month basis. It will be interesting to see if we get many remastered Modern Warfare 2 maps appearing as part of the deal, or maybe a few from the original Modern Warfare. It's a lot quicker to take an old map and spruce it up than to make something entirely new, but we're not talking about a small studio putting out their first release. This is Call of Duty. The biggest shooter in the world. Surely we can do better than Rezurrection.Call of Duty: Black Ops Rezurrection trailer goes gross, double XP weekend kicks off on FridaySep 19, 2011 - PC Gamer  Call of Duty: Black Ops Rezurrection is out this Thursday, bringing us the mad new zombie map, Moon, and four other remastered zombie survival missions from Call of Duty: World at War. Yes, it's yet another Call of Duty: Black Ops map pack, but this may well be the best of the bunch. The zombie maps have consistently been the best part of the rest of the DLC, with brand new enemies and some memorable weapons. The Moon map will have its own selection of mad weaponry, including moon grenades. See them action in the truly disgusting new Rezurrection trailer above. Everyone will earn double XP this weekend in Black Ops to celebrate the last bit of CoD DLC before Modern Warfare 3 arrives. But will it be worth $14.99 / £11:49? Hmmm.18 million Black Ops map packs soldSep 1, 2011 - EurogamerActivision has sold 18 million Call of Duty: Black Ops map packs, the publisher has announced. CEO Eric Hirshberg revealed the figure during an investor event in Los Angeles earlier today, adding that users have spent an average of $76 on the game - an 18 per cent increase on the sticker price. In comparison, World at War sold nine million map packs in its first nine months on sale. At $10 per pack, that equated to an average user spend of $68. Modern Warfare 2 sold 11 million downloads over the same time period, at $15 each. Hirshberg went on to claim that "consumer engagement" in its FPS franchise is at an "all time high". "There are over 30 million unique players of Black Ops who collectively have amassed, incredibly, more than 2.3 billion hours of play. To put that number in perspective, that's more than a quarter of a million years of play and that means our millions of fans spend more time per day on Black Ops multiplayer than they do on Facebook." The next entry in the series, Modern Warfare 3, arrives this November. Map packs may well follow. Black Ops' Rezurrection DLC is One Small Step for Zombie-KindAug 3, 2011 - Kotaku Nacht der Untoten. Verruckt. Shi No Numa. Der Riese. These names strike terror in the hearts of anyone that dared venture into the undead playgrounds of Call of Duty: World at War. The zombie story started there. It ends on the Moon. Due out on August 23 for the Xbox 360, the Rezurrection donwloadable content pack for Call of Duty: Black Ops combines remastered versions of those four classic zombie packs with a new one called Moon, for obvious reasons. Forget about heading to a remote island to escape the undead hordes; they're spaceborn now, and there's no escape. Expect high-tech weapons, bizarre new weapons, and one hell of a challenge. The five maps are packaged with an enhanced Zombies Soundtrack featuring three never-before-purchasable tracks and a special Xbox 360 Moon theme, all for the low, low price of 1,200 Microsoft points. What's that you say? You've already gotten those four maps with the Hardened or Prestige editions of Black Ops? Well fine then, you get Rezurrection for free. I'm sure the PC and PlayStation 3 players will get a similar deal whenever the content comes their way. Next Week on Breaking Bad: Blow Versus ZombiesJul 18, 2011 - Kotaku In next week's episode of the AMC hit Breaking Bad, Jesse convinces two of his pals to dip into a little cocaine, spawning an insightful conversation about Left 4 Dead, Resident Evil 4, and Call of Duty: World at War. They're not just zombies, they're Nazi zombies! Seriously, if this is the sort of conversation you get into when you use cocaine, I never have to use cocaine. This is pretty much me whenever I visit a video game store, though I sweat a little bit more than a junkie. Thanks king_e_dawg for passing this along! Call of Duty XP 2011 convention announcedJun 29, 2011 - ShacknewsGiven how monumentally successful Call of Duty is, it's a surprise this hasn't happened sooner. Franchise owner Activision today announced the first official convention celebrating the first-person shooter series, Call of Duty XP 2011. It'll take place over Labor Day weekend, September 2 and 3, at "a secure 12-acre compound in the urban confines of Los Angeles" and cost $150. The festivities will include the premiere of Call of Duty: Modern Warfare 3's multiplayer, hands-on time with MW3's MP and Spec Ops co-op survival modes, paintball on a recreation of Call of Duty: Modern Warfare 2 map Scrapyard, a real-life version of MW2's Spec Ops time trial 'The Pit,' the full reveal of subscription service Call of Duty Elite's functionality, and an armory displaying weapons from the series. Call of Duty: Modern Warfare 3 and the Call of Duty Elite service In the realm of more traditional convention attractions, there will be developer discussion panels and Q&A sessions, contests, and tournaments, crowned by a 4-player team tourney with a $1 million prize pool. The $150 two-day passes for Call of Duty XP 2011 go on sale on July 19. Proceeds from ticket sales will go to The Call of Duty Endowment, Activision's non-profit which helps ease armed forces veterans back into civilian life. For those who wisely refuse to brave LA's weather and traffic, Activision assures there will be "a constant stream of high-production value videos" online and on television. There's no word yet on whether this will be free to watch or if a fee will be charged, like Activision subsidiary Blizzard does for its own BlizzCon. "From the high production values of our live, immersive events--all the way to the smallest details in every design and activity--we're pulling out all the stops to make Call of Duty XP the ultimate gathering for the global community of Call of Duty fans," said Activision Publishing CEO Eric Hirshberg in the announcement. "The celebration will immerse attendees in a Call of Duty experience unlike anything they've ever seen before." Considering how popular BlizzCon is as a community-strengthening tool and publicity platform for Blizzard's products--selling out within minutes every year--it's no surprise to see Activision follow suit with Call of Duty. It might only be a single franchise and arguably a single game, but it's just as beloved by its fans.