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Bad Caterpillar

 
Mouse Bug FixJan 20, 2023 - Community AnnouncementsJust fixed a problem with our last build that was affecting mouse controls.v2.11 UpdateJan 1, 2023 - Community AnnouncementsLarger UI on player select screen. Any gameplad works for controlling any menus. Fixed bug where you couldn't start new games with the mouse from the game over screen. Update spider spawn sound. V2.1 Update Notes - Updates for Steam Deck playabilityDec 29, 2022 - Community AnnouncementsLarger text for in-game quotes. Larger instructions on game start. Added game start quotes. Added artwork for Steam Deck library. Updated CRT filter. Updated version of MonoGame used. Improved error logging.Bad Caterpillar v2.0Apr 18, 2021 - Community AnnouncementsWe just released a large update to Bad Caterpillar to add some new cool features you've been asking for and to clean up a few items we felt needed improvement. Full list below... Animated level blocks. Some level blocks will carry over between levels. Updated select player cards. New player quotes. Mouse controls work in menus. Improved randomness of item drops. Add option to speed up level complete recaps. Add support for Steam stats to track things like games played and which characters players use most. Resolved a bug where points were not added for killed enemies. Resolved a bug with object pooling that could lead to late game slowdown. Bad Caterpillar v1.5Dec 20, 2019 - Community AnnouncementsWe released a small update to Bad Caterpillar yesterday to address an annoying bug that hangs the game when you exit and a few other minor tweaks. Fix bug where game continues to run in the background after exiting. Wider player shots. Toggle full screen without having to restart the game. Music file size reduction. Updated to newer version of MonoGame framework. Price Increase to $1.99Feb 10, 2017 - Community AnnouncementsI want to first of all thank everyone who has bought the game at the original $1 price point or during one of the sales. It is much appreciated. I think most of you will realize the great value Bad Caterpillar is at that point. It is my most sold game (I have three other Steam releases as well). At the same time, it is also my least profitable game. That later point (and the fact that almost everyone says "great value" or "you should be selling this for more") has lead me to readjust the price to $1.99. I think that's more in line with what I should have been selling this game at to start with and also makes sales look more effective (a 30% off sale at $1 is only 30 cents and isn't doing a lot to convince more people to buy the game). I tried $1, I think it was a great value for everyone that got it at that point, but I'm running a business as well and I've been thinking for some time that just wasn't the right price point. I think $1.99 is where I should have been to start with and now we're there. Feel free to agree or disagree in the comments.Price Increase to $1.99Feb 10, 2017 - Community AnnouncementsI want to first of all thank everyone who has bought the game at the original $1 price point or during one of the sales. It is much appreciated. I think most of you will realize the great value Bad Caterpillar is at that point. It is my most sold game (I have three other Steam releases as well). At the same time, it is also my least profitable game. That later point (and the fact that almost everyone says "great value" or "you should be selling this for more") has lead me to readjust the price to $1.99. I think that's more in line with what I should have been selling this game at to start with and also makes sales look more effective (a 30% off sale at $1 is only 30 cents and isn't doing a lot to convince more people to buy the game). I tried $1, I think it was a great value for everyone that got it at that point, but I'm running a business as well and I've been thinking for some time that just wasn't the right price point. I think $1.99 is where I should have been to start with and now we're there. Feel free to agree or disagree in the comments.CRT Mode in latest updateDec 28, 2016 - Community AnnouncementsWe just uploaded an update that adds a "CRT Mode" option under the Options screen. This gives Bad Caterpillar the look of playing it on a classic arcade / console. I think you guys and gals will enjoy it. And if there are other things you'd like to see us add, please let us know in the comments! - KrisCRT Mode in latest updateDec 28, 2016 - Community AnnouncementsWe just uploaded an update that adds a "CRT Mode" option under the Options screen. This gives Bad Caterpillar the look of playing it on a classic arcade / console. I think you guys and gals will enjoy it. And if there are other things you'd like to see us add, please let us know in the comments! - KrisBad Caterpillar 1.2Oct 30, 2016 - Community AnnouncementsReleased a small update to Bad Caterpillar today... - Options can now be accessed from the in-game pause menu. - Fixed a bug with scorpions hitting blocks multiple times or going through blocks instead of turning around. - Added some left click / right click mouse menu navigation. Not full menu navigation, but you can cancel out of menus with a right click now and some spots (like the title screen and high scores list) have left button click features. Thanks as always for playing the game and let me know any feedback that you have! Thanks, KrisBad Caterpillar 1.2Oct 30, 2016 - Community AnnouncementsReleased a small update to Bad Caterpillar today... - Options can now be accessed from the in-game pause menu. - Fixed a bug with scorpions hitting blocks multiple times or going through blocks instead of turning around. - Added some left click / right click mouse menu navigation. Not full menu navigation, but you can cancel out of menus with a right click now and some spots (like the title screen and high scores list) have left button click features. Thanks as always for playing the game and let me know any feedback that you have! Thanks, KrisBad Caterpillar 1.1Oct 25, 2016 - Community AnnouncementsJust letting everyone know we released an update to Bad Caterpillar early yesterday that added several new options to the menu screen based on user feedback received so far. 1. Option to turn off side art. 2. Option to set sensitivity on mouse. 3. Option to set sensitivity on rumble effects. 4. Don't display cursor during Windowed games and keep cursor centered. I'm really encourages by the reception to Bad Caterpillar so far and please keep the feedback coming if there are things you want or things you find that don't work right. Thanks everyone! KrisBad Caterpillar 1.1Oct 25, 2016 - Community AnnouncementsJust letting everyone know we released an update to Bad Caterpillar early yesterday that added several new options to the menu screen based on user feedback received so far. 1. Option to turn off side art. 2. Option to set sensitivity on mouse. 3. Option to set sensitivity on rumble effects. 4. Don't display cursor during Windowed games and keep cursor centered. I'm really encourages by the reception to Bad Caterpillar so far and please keep the feedback coming if there are things you want or things you find that don't work right. Thanks everyone! Kris