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BaBa Is You

 
Baba plush available at Fangamer!Feb 13, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/31446140/5848e1208503ed956d6bd84047c96d0cc041079f.png The official Baba plush has been released! Follow this link to check it out! {STEAM_CLAN_IMAGE}/31446140/515663dd6b429f70da0636bf13c278454ef2c580.pngThe latest Baba Is You spinoff injects it with Into the Breach to create Mobile Suit BabaJan 15, 2024 - PC GamerBeloved puzzle game Baba is You is back with another weirdo spinoff: Mobile Suit Baba, which puts the titular star and friends in giant mecha versions of themselves to engage in tactical, turn-based puzzles all about predicting how enemies move, knock them around, and in true Baba is You fashion change the fundamental rules of the cosmos by rearranging phrases... Read more.Baba Is You meets Into The Breach in the latest surprise spin-offJan 15, 2024 - Rock, Paper, ShotgunCombine the turn-based mech battles of Into The Breach with the rule-changing puzzling of Baba Is You and you have Mobile Suit Baba, whose launch I entirely missed right before Christmas. Pick a squad of mechs to field in different scenarios where you must push, pull, and slam your way to victory. All of which will be so much easier if you rewrite the rules by shunting around syntax blocks. And yes, Baba is piloting a giant Baba-shaped mech. Read more Version 478fOct 20, 2023 - Community Announcements- Adjusted MF_loadsprite() so that it can apply to more objects, such as background particles - Added MF_loadframe( fixed, filename, animation bank, sprite in levelpack folder y/n, frame (0-indexed) ) for replacing individual frames on object animations - Added MF_editor_enable( editor status (bool) ); I remembered that the editor must be enabled to access text input dialogue, so with this function you can quickly enable-then-disable the editor code group if you want to input text during gameplay in a modVersion 477cMar 12, 2023 - Community Announcements- Tried to fix a rare case where the level-unlocking animation could breakBaba Files Taxes is a real spinoff you can play for freeJan 8, 2023 - PC GamerFiling taxes is awful. 2019 puzzle videogame Baba is You is great. What then am I to take from Baba Files Taxes, a game released this week by the developer of Baba is You about a good thing doing a bad thing? Am I to be disgusted?.. Read more.Build 475Jan 7, 2023 - Community Announcements- Fixed a rare bug where beating a levelpack could cause another levelpack to save data wrongBuild 474Dec 15, 2022 - Community Announcements- Fixed a crash related to 3DBuild 473Sep 26, 2022 - Community Announcements- Fixed issue with level thumbnails bugging outVersion 472Aug 29, 2022 - Community AnnouncementsBuild 472: - Added Snail - Fixed "X Is Y And All" causing bugs - Fixed Word not behaving in certain undo conditions - Added Traditional Chinese translation into the game - Fixed various mobile issues (not yet available)Build 470Jul 20, 2022 - Community Announcements- Added Arm - Added Bunny - Fixed an issue with viewing the intro cutscene - Added the ability to load & play custom audio files in a levelpack! See the "debug" folder for an exampleBuild 469Jun 11, 2022 - Community Announcements- Fixed Empty Is Not Empty erroring - Fixed X Write Not Y causing bugs - Fixed being able to stack level icons in the editorBuild 468gJun 8, 2022 - Community AnnouncementsBuild 468g: - Fixed Empty Is Revert erroring - Objects made via "X Is All" now revert back to XVersion 468fJun 8, 2022 - Community AnnouncementsFurther transformation mishaps; seems like I need to start using the beta branch again. Apologies once more.Version 468e (IMPORTANT FIX)Jun 7, 2022 - Community Announcements- The transformation code should now actually work; sorry - Fixed "Without Not X" not working correctly - Fixed "Empty Is All" not working I left for a vacation-ish for a week and a fix I meant to publish before that didn't go through; some levels, such as "Exactly As It Says" in New Adventures, were broken during this. Huge apologies for this mistake.Build 467May 20, 2022 - Community Announcements- Fixed Feeling & Not Feeling combining in a buggy way in certain cases. If you see infinite loops/freezes, tell me! - Fixed Empty being unable to move twice in a turn. Might've caused unstable Empty interactions! - Fixed a small coding error with Fear - Fixed Empty Is You And Win And Defeat not winning even if there's empty space left after Defeat activates - Added some safety code for undoing after a Level icon has been destroyed - Fixed a HUGE bug related to an object transforming to multiple objects in a single turn - Fixed a largeish letter- & stacking-related issue - Fixed buggy Empty interactions after the latest adjustments - Fixed X Is All being applied on level start - Fixed Revert and and endgame word not working together - Fixed two Level, Bonus & Safe interactions - Removed some accidental duplicated code - A bunch of code to make the new levelpacks work on mobileBuild 465Apr 8, 2022 - Community Announcements- Fixed one of Museum's maps having unclear level icons - Added a new level in Museum of Unused LevelsBuild 464Mar 27, 2022 - Community Announcements- Added Paper and Scissors! Note that once again levels using these are unuploadable until the update hits Switch - Fixed that silly lua error message you got in the level menus - Fixed the restart modhook for good, maybe? - Some work on background images resizing in stretched levels (not finished) - Fixed Museum not granting the "fully completed" star - Fixed a case where an object could be renamed in a way that caused bugs - ï and ë were swapped in the font - Fixed "X Write Word" parsing as "X Is Word"Version 462dMar 10, 2022 - Community Announcements- Fixed Not Without working differently from how it used to in how it handles multiple parameters - Added some missing translations - Fixed some oversights with word-wrapping Levels adjusted: - Milky WayBuild 462Mar 6, 2022 - Community Announcements- You can now set up custom completion icons for levelpacks! They look if a flag is set to 1 in the player's savefile; see example in the "debug" levelpack - Made completion icon lists not leave empty spots if a specific icon isn't collected - Fixed a bug where Still objects could be Swapped in certain circumstances - Fixed a bug where text stacked with letters could break rule parsing - Fixed a bug where the outcome of a Powered condition check could be affected by particle effects