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Classic PvP Changes, Patch Wednesday, Social Roundup, and Game Suggestions!Apr 22, 2019 - Community AnnouncementsUpdate On Classic PvP! It's been over a month since we launched Classic PvP and we've read a lot of feedback since launch! Today we'd like to announce upcoming changes for Classic PvP this week. On Wednesday 4/24, Classic PvP will be merging all of the separated clusters into one large cluster. Our current Official PvP Network will remain unaffected. Tweaks to existing gameplay and the addition of removed content are still things that are under consideration. Thank you for sharing your ideas and suggestions on Classic PvP! Let us know your thoughts! Upcoming Patch This Wednesday! We'd like to let survivors know that there is a patch coming down the pipeline this Wednesday to fix a couple of issues that popped up in the Eggcellent Adventure update. Here is a list of the changes coming on April 24th, 10am PST. Patch Notes! Eggcellent Adventure - Added missing Dino Marshmallow Hat skin to the Cooking Pot Plant X - Disabled Fast Turret Targeting change for now, further iteration required Dinos - Fixed movement bugs related to stacked impulses change which affected movement for Managarmr, Gasbags, and others Turrets - Now ignore players using 'leavemealone' or 'enemyinvisible' admin cheats Mantis - Fix for weapons not equipping properly Social Roundup! The Social Roundup is a new addition that is geared to showing you some of the social activity you might be otherwise missing. Here we will highlight some of the posts that happened on our various social platforms. Topics might range from existing bugs to questions about events or future content. Let us know here if this is something you'd like to see more of, and we'll be sure to include more posts in future Community Crunches! Game Suggestions! Suggestions and feedback are very important for developing a healthy and successful game and we want to make sure we're seeing them all. Currently, there is a dedicated forum for Suggestions on our Community Forums, but well be turning that into something much more robust! Soon you will be able to submit feedback and upvote other ideas you would like to see in the game. This will allow us to easily see what things are getting the most attention. We'll be looking to make this change to the Feedback forum tomorrow. Be on the lookout for the change and start getting your ideas in! We're excited to implement new ways to engage and hear your feedback. Oh, and happy Earth Day, survivors!Ark: Survival Evolved cheats and console commandsApr 18, 2019 - PC GamerTired of the goody two-shoes dino life? There's a solution: Ark cheats. Dinosaur sim Ark: Survival Evolved lets you enter all sorts of console commands to enable god mode, level up, teleport, spawn items, instantly tame dinosaurs, unlock all engrams, and more. These Ark cheats are for singleplayer mode, or for multiplayer mode if you're the server admin (or if you've been given the server admin password). Otherwise you can't use them online. And if you're looking to further tweak your experience, check out our guide to the best Ark mods. You can access the console in Ark by pressing the Tab key—you'll see a narrow box open at the very bottom of your screen. That's where you'll be typing in the cheats. To close the console, press Tab again. In singleplayer mode, just type the cheats to enable them. In multiplayer, if you have the admin password, you'll need to type 'EnableCheats <password>' before you can use cheats. Some cheats (while playing on a server) will require the prefix 'admincheat'. In singleplayer, you don't need to worry about a prefix. Just type them and press Enter. The cheats are written in bold below (and they're not case-sensitive). Ark cheats: Player commands God - Toggles godmode, protects you from all damage (except drowning) InfiniteStats - Refills health, stamina, oxygen, food, and water GMBuff - Godmode plus infinitestats and additional experience points EnemyInvisible - All creatures ignore you, even when attacked LeaveMeAlone - Combines the cheats God, InfiniteStats and EnemyInvisible ChangeSize <value> - Changes your size by this multiplier, the default value is 1 Fly - Lets you fly. Use 'Walk' to disable Ghost - Activates noclip mode. Use 'Walk' to disable GiveEngrams - Unlocks all crafting recipes GiveEngramsTekOnly - Gives you all Tek engrams GiveColors - Gives you a quantity of each dye DoTame - Tames targeted dinosaur (if it's tamable) ForceTame - Tames targeted dino, and dino is rideable even without saddle ForceTameAOE <Radius> - Tames dinos in specified radius (default is 2000) Ark cheats: Spawn armor and weapons GiveArmorSet <Tier> <Quality> - Gives you full armor set for the specified tier and equips it Armor tiers options can be entered as a number or word, as follows: 0 (or Cloth) 1 (or Chitin) 2 (or Metal or Flak) 3 (or Tek) And also Hide, Fur, Desert, Ghillie, Riot, Scuba, Hazard Armor quality options are: Primitive, Ramshackle, Apprentice, Journeyman, Mastercraft, Ascendant, Alpha GiveWeaponSet <Tier> <Quality> - Gives you all weapons in specified tier Weapon tier options can be entered as a number or word, and are as follows: 0 (or Primitive): Bow, Pike, Spear, Bola 1 (or Basic) Assault Rifle, Shotgun, Longneck Rifle, Sword, Grenade 2 (or Advanced) Compound Bow, Fabricated Sniper Rifle, Rocket Launcher, C4 Charge 3 (or Tek) Tek Gr...Eggcellent Adventure Returns Tomorrow!Apr 15, 2019 - Community Announcementshttps://www.youtube.com/watch?v=YkbI36Kuazk Beginning tomorrow, Tuesday April 16th until April 30th, survivors will be able to experience our annual Eggcellent Adventure event! During Eggcellent Adventure, survivors will be able to collect special "Bunny Eggs" across the ARK from wild Bunny Dodo's. These Bunny Eggs can paint or used in special Cooking Pot recipes to craft new holiday-themed item skins the Marshmallow Dodo Hat and Chocolate Bunny Club, as well as returning skins: Bunny Ears, a Bunny Costume for the Procoptodon, Knitted Chick Hat, and Egg Shell Hat! https://steamuserimages-a.akamaihd.net/ugc/967620532725835884/D0C74489D3087D54AC4EA550C7C51EF742EE2D17/ Bunny Oviraptor's will also drop festive Dino Candy this year. Collect the candy and feed it to your tames for a special festive effect! To top it all off, wild creatures roaming the ARKs will also find themselves feeling eggcellent, sporting bright colours of Green, Magenta, Yellow, and Blue! https://steamuserimages-a.akamaihd.net/ugc/930431111904369832/AC3CE2E261474F421D47B2BA3513D3D7F1202A26/ New Items: cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_EasterDinoCandy.PrimalItemConsumable_EasterDinoCandy'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_DinoMarshmallowHat.PrimalItemSkin_DinoMarshmallowHat'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_MarshmallowHat.PrimalItemSkin_MarshmallowHat'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_Club_ChocolateRabbit.PrimalItemSkin_Club_ChocolateRabbit'" 1 0 0 Existing Items: cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_DinoChickHat.PrimalItemSkin_DinoChickHat'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_EasterChick.PrimalItemSkin_EasterChick'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_DinoEasterEggHat.PrimalItemSkin_DinoEasterEggHat'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_EasterEggHat.PrimalItemSkin_EasterEggHat'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_BunnyHat.PrimalItemSkin_BunnyHat'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_DinoBunnyHat.PrimalItemSkin_DinoBunnyHat'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Saddles/PrimalItemCostume_ProcopBunny.PrimalItemCostume_ProcopBunny'" 1 0 0 cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Halloween/PrimalItemStructure_EasterEgg.PrimalItemStructure_EasterEgg'" 1 0 0 https://steamuserimages-a.akamaihd.net/ugc/967620532725834339/53D7E615141C2AB3E546DB3B2F1AB09BEB4F5D90/ Eggcellent Adventure Patch Notes! Eggcelle...Classic PVP, Eggcellent Adventure Returns, and More!Apr 1, 2019 - Community AnnouncementsClassic PvP Begins Tomorrow! https://steamuserimages-a.akamaihd.net/ugc/924834998263640959/978BD49F6EDBCCFFDC08AB4D49302B6F5D5BE097/ Last week, in conjunction with Snail Games, we announced a new game mode called “Classic PvP” as an exciting large-team competitive experience for ARK. As a studio, we want to explore fun, new ideas and we believe large group PvP has a lot of undiscovered potential. With Classic PvP we'll be looking for your help to suggest balance changes throughout the seasons, while we strive to make this mode fun and competitive for everyone. Over time, as the game mode receives its adjustments and tweaks, we will be connecting the isolated clusters to each other so that they form a more extensive network. Although Aberration and Extinction aren’t available in Classic PvP, the development team is actively looking for opportunities to re-include the content into the mix with balance changes that are in line with the new Classic PvP game mode. While we hope to re-add this content to expand on Classic PvP, there is no specific timeline or timing on this. The Classic PvP game mode will also serve as a test for new experiences to come, and we’re excited for all the possibilities it can lead to. To start, we'll be working with the community to actively seek out tribes and tribe leaders to be representatives in a new type of broadcasted competitive Classic PvP event. These representatives may be sponsored; therefore they must ensure that they’re upholding fundamental values within their tribe which promote clean and fair play. By doing so, they'll be playing a significant role in expanding ARK’s competitive PvP gameplay and helping us shape the future of large group PvP. Look out for the launch of our Classic PvP servers tomorrow at 10 AM PST! If you missed the Classic PvP details last week be sure to read up on them at the link below: https://survivetheark.com/index.php?/articles.html/community-crunch-174-introducing-classic-pvp-r1131/ Undermeshing Concerns... Last week it was made very clear by the community that meshing remains a critical issue in ARK. Without going into extreme technical detail, it is complicated to show our internal efforts to combat meshing, which is something we have continually been working on. Since it is such a hot topic, ARK developers have been more vocal on social media about ways we've tried to detect and circumvent those who do mesh. If it's one thing we know - players are ingenious and creative, which extends into how they approach meshing, and exploiting the game at large. Giving up too much of the internal working of changes we have made and continue to work on would compromise these efforts. With that said, here's what can be said definitively: - We'll make an effort at being more transparent about what we’re doing in regards to preventing undermeshing partly by calling them out in the patch notes going forward - We are actively seeking out people who use mesh exploits and banning them As you might i...Ark: Survival Evolved YouTuber protests exploits by showing how to use them, gets bannedMar 29, 2019 - PC GamerOn Tuesday, an Ark: Survival Evolved YouTube channel called H.O.D. Gaming uploaded a video called " 2019 GUIDE TO MESH MONKEYS (PART 1). " The owner of the channel, a 27-year old Australian named Luke, told me that it was at least partially inspired by his own personal vengeance. "Each time i would build a base a cheat or exploiter would come and ignore my base defense and exploit my base and steal my work," he said, over email. "Bases take hundreds of hours to build and cheaters can ignore the in game defense through this method." So naturally, Luke framed his video as a dulcet nature documentary. "Mesh monkeys," he said, are the vile, regrettable creatures who populate the server blades of Ark: Survival Evolved and muck up the multiplayer with cheap tricks that ruin the experience for everyone else. "Today, we're going to explore the mesh monkeys, and the techniques they use to supersede base defenses," he says. For the next 10 minutes, Luke methodically unveiled a few of the tried-and-true exploits that have existed in the game code, he says, since the game released back in 2017. They include a clever server-relog that puts your character out-of-bounds, a hidey-hole in the top corner of a map that you can clip through easily, and a wall that can be rammed through with a jetpack. Luke mentions that he found all of those exploits with a simple YouTube search, and adds, "Why can't the devs fix this themselves?" The following day, Luke uploaded another video, showing that he was globally banned from Ark servers. "There was no communication with the devs, and no reason given for the ban," he says to me, over email. " I have exposed meshing in the past and was not banned for it, and they still have not taken my feedback from this first video." H.O.D. Gaming is one of the more prominent YouTube channels in the Ark community. In total, Luke has around 190,000 subscribers, so it was unsurprising to see that his banning emerged as a significant controversy. The news penetrated the front page of the non-denominational r/pcgaming subreddit, where it earned nearly 50,000 upvotes. (Personally, I saw the news on r/all, where it was also on the front page.) Several other Ark YouTubers made videos in response to the ban, and all offered the same tepid analysis of the situation. Our first instinct is to do whatever is in our power to prevent abuse. Studio Wildcard When I reached out to Studio Wildcard, the company behind Ark, they directed me to a statement they made on the forums shortly after the Reddit indignation. In it, they announced that H.O.D. would be formally unbanned, but also didn't fully exonerate Luke's content. "Any issue that violates our Code of Conduct is subject to a fair appeal process. When things land in the gray area, our first instinct is to do whatever is in our power to prevent abuse," it read. "Upon further review of...What graphics card do I need for HDR and what PC games support it?Mar 26, 2019 - Rock, Paper, Shotgun HDR on PC continues to be a bit of a mess these days, but provided you haven’t been put off by the astronomical prices of the s for HDR or, indeed, the ongoing debacle surrounding Windows 10 support for it, then the next step on your path to high dynamic range glory is to get an HDR compatible graphics card. Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2. I’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but I’ll be updating this list with more titles as and when they come out so it’s always up to date. (more…) ARK Stream Homestead Update Tomorrow!Mar 4, 2019 - Community Announcementshttps://youtu.be/VdXku3-sxi4 It's finally arrived! We're beyond thrilled to be releasing Structure Plus (S+) and the long-awaited kibble rework (now packaged together as 'Homestead') to all of our survivors March 5th 2019! https://steamuserimages-a.akamaihd.net/ugc/966490264385504342/165885740618734DE983AD44BA768FCA2C1801E1/ If you can dream it, you can build it! Homestead includes the major elements of Structures Plus (S+), a player created Sponsored Mod by Orionsun. S+ has maintained a large following of users over an extended period of time, and its move to console has long been requested. We are particularly excited to finally be able to share this with our console survivors who will be using it for the very first time. https://steamuserimages-a.akamaihd.net/ugc/1003645659190150179/0B1C4D0E6EF45A96D0B38A491FDBB30E1983A3E9/ Here are the new building features included in Homestead: - Dedicated bulk storage - Triangle foundations, ceilings and roof pieces - Four high walls - Fence supports for level walls - Flexible pipes and electrical cables - Double doors - Swappable variants for ramps/stairs - New visual variants for existing structures https://steamuserimages-a.akamaihd.net/ugc/1003645659190156351/8A5F818013E0C52C1F3DB4A855C5DB95AA453210/ https://steamuserimages-a.akamaihd.net/ugc/1003645659190157611/41BBBD398A076D1F0D654B3636477854E2A5AD17/ Along-side the update to structures we also have our kibble rework included in this patch! Previously the Kibble system worked like a tree, the egg of one creature being used in a kibble to tame the next creature in line. Often these kibbles didn’t make sense in terms of game progression and became more redundant with each new creature that was added to the game. Each creature now falls into one of six categories, and that creature’s egg can be used to tame any creature within that specific category. Instead of having 50+ different kibbles all requiring a different specific egg, it is drastically reduced to: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary kibbles! https://steamuserimages-a.akamaihd.net/ugc/1003645659190148309/CA5DD7E71C30D3400CAF46B331B3904C032E5672/ You can expect the Homestead update to hit your respective platform around 10am PST tomorrow starting with PC and concluding with PS4. We invite you to watch our Homestead trailer to see a preview of the variety of structures that are now possible. All of the builds featured in the trailer are player-created and you can find links to how to build the structures in the video description. It has been an amazing experience for us to see our dedicated players create things we could have never imagined! https://steamuserimages-a.akamaihd.net/ugc/1003645659190151599/25E5ECBDD0FD744577FC043AA72017C382F95310/ We hope these changes to ARK inspire survivors to turn their wooden shack on the beach into the fortress of their dreams! Homestead patch notes: S+ Variant System - Added Structure variant system to cycle visuals for a structu...ARK Stream Returns S+ Kibble Rework Beta Closing!Feb 25, 2019 - Community AnnouncementsAt 1 PM Pacific Time on March 5th, members of the ARK development team will be hosting a Developer Livestream on our Twitch channel! Our Community-focused livestreams went over well with the community so we decided to restructure slightly to bring even more members of our team into the mix! We invite you to join us from our Seattle office as we discuss the latest developments with ARK. In next weeks' stream we will be showcasing and discussing our biggest addition and change to the game: the Structures Plus and Kibble rework. https://steamuserimages-a.akamaihd.net/ugc/966490264385501060/1FB08C6BF414D7F0D16392FD08BF2BBC65E3BA75/ We'll also be allowing questions from you--the community--in a live form Digest. We invite you to leave your ARK or development related questions in the comment section below and we will be selecting an assortment of your questions to answer live on stream. The developers on-camera this stream will be: Cedric: Host, Gameplay Programmer Chris: Lead Programmer & Lead Designer Colin: Senior Producer Jen: Community Manager We look forward to seeing you all on our Twitch channel on March 5th! Structures Plus (S+) & Kibble Rework Beta Closing! https://steamuserimages-a.akamaihd.net/ugc/966490264385504342/165885740618734DE983AD44BA768FCA2C1801E1/ This week is the final week to participate in the open Structures Plus and Kibble Rework beta before the testing period closes to the public. If you have not tried it out and/or given your feedback regarding the changes we invite you to do so! Please check out the post below for all of the information on how you can get involved in play testing this beta. https://survivetheark.com/index.php?/articles.html/structures-plus-s-kibble-rework-beta-is-live-r1074/ Mod Sponsorship Applications Opening! Get your mods ready, sponsorship program applications open again on Friday! We will also be announcing a couple of new sponsored projects next week! We're making some adjustments to what has been our focus for sponsored projects. Going forward we will be looking at more small scope projects as well, instead of only the large scope projects like we have been up to this point. A result of this adjustment is that you will begin to see more projects with shorter-term sponsorship's making their way into the program and, by proxy, a somewhat higher rotation rate leading to more opportunities. We want to encourage everyone, no matter the scale of your projects, to apply for sponsorship during each application period. Even if a project isn't selected during a given application period it helps me to keep a finger on the pulse of everyone that's interested in being sponsored and seeing how your projects and plans develop.Valentine's Day Event On Now Until 18th!Feb 15, 2019 - Community Announcementshttps://steamuserimages-a.akamaihd.net/ugc/952978509142980320/B24556F76E49CAC72D3DD1284943EEC9FA325858/ Currently on-going until February 18th, love will fill the air as we celebrate Valentine's Day! The ARK will be placed under Cupid's loving spell. With this event, creatures have also been affected by Cupid's spell in the following ways: - Red, Pink, and White colored wild creatures can be found wandering the ARKs searching for true loves kiss. - When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following: - Valentines Chocolate: Restores full HP, or knocks 40% off a creatures taming bar. - Valentines Candy: Gives your tame random dino colors when eaten. All servers official and unofficial will also experience the following bonuses (auto-activated or can be toggled manually by running ActiveEvent=vday): - Mate Boosted range increased by 2x - Mating Speed and Mating Recovery increased by 3x - Creature Maturing and Egg Incubation speed has been increased by 3x - Baby Food Consumption has been decreased by 1/3 Survivors also have the opportunity to send out their own customs Valentine's Day card to their loved ones. Head over to playark.com/valentines and create your custom card! Be sure to send us a tweet with your image attached and the #MateBoosted, so that over the course of the week we can retweet your loving messages! What graphics card do I need for HDR and what PC games support it?Jan 31, 2019 - Rock, Paper, Shotgun HDR on PC continues to be a bit of a mess these days, but provided you haven’t been put off by the astronomical prices of the s for HDR or, indeed, the ongoing debacle surrounding Windows 10 support for it, then the next step on your path to high dynamic range glory is to get an HDR compatible graphics card. Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2. I’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but I’ll be updating this list with more titles as and when they come out so it’s always up to date. (more…) All the Nvidia RTX ray tracing and DLSS games confirmed so farJan 31, 2019 - Rock, Paper, Shotgun With the arrival of the RTX 2060, we now have four cards that can take advantage of the GPU giant’s cool new graphics features, such as their reflection-enhancing ray tracing magic and performance-boosting DLSS tech. But not all games can do both things at the same time, and many more still have no confirmed support for ray tracing and DLSS at all. So I thought I’d do the hard work for you and put everything in a nice, big list, detailing every ray tracing and DLSS game confirmed so far. The list is still quite small at the moment, but if you’re thinking about upgrading to either the RTX 2060, RTX 2070, RTX 2080 or RTX 2080 Ti, then these are the games that are going to get the most out of them. (more…) Structures Plus Kibble Rework Beta Is Live Extinction Transfers Open!Jan 15, 2019 - Community AnnouncementsStructures Plus (S+) & Kibble Rework Beta! It is finally here! This is the first time we've done a public beta branch for ARK, so here is a lengthy but necessary introduction. As a quick starting note: Before accessing a beta branch you should create a backup of any single player games, characters, or server files that you may have for ARK to prevent any corruption or loss of player data from occurring. When you’re done playing with the beta you’ll need to navigate back to the branch selection dialogue and opt-out of the beta (choose NONE). You cannot access your official server while on the beta because they are not the same version. Depending on your internet connection this process could take some time so if you’re doing anything time sensitive on your official server, be cautious of swapping! https://steamuserimages-a.akamaihd.net/ugc/956352814866447554/B9857ED3DE03AFE112F152F21F9B04244AF43AE2/ How to access the beta: From your Steam games library, right-click on ARK: Survival Evolved and choose Properties. From this new window you’ll click on BETAS at the top. Here is where you’ll swap between the beta version and the live version of the game. Choose the beta called qolbeta_public from the drop down list and then close the Properties window once the window says it has successfully accessed the beta. Your Steam client will begin to download the beta (at the time of this post, v290.103). Depending on your internet connection this process could take some time. You can tell you are successfully on the beta when appears next to ARK: Survival Evolved on your Steam games list. Providing feedback: In order for us to effectively analyze feedback from beta users we have set up two separate threads, one for Structures Plus related feedback and one for the Kibble changes. Please use these threads linked below when reporting issues, bugs, and feedback to us. Feedback about Structures Plus changes: https://survivetheark.com/index.php?/forums/topic/399606-structure-plus-beta-feedback/ Feedback about Kibble changes: https://survivetheark.com/index.php?/forums/topic/399609-kibble-rework-beta-feedback/ Please see the first comment under this post for currently known issues. We will be taking your feedback into serious consideration regarding both of these changes. Once we're happy with where these features are at, we will be bringing them over to the PC main game. Changes on the beta include: Structures: - Structure quick pickup time is now configurable in ini file (ServerSettings -> StructurePickupTimeAfterPlacement, default = 30) - Added new ini config option to ignore the duration and always allow quick pickup (ServerSettings -> AlwaysAllowStructurePickup, default = false) - Improved quick pickup HUD text to avoid overlapping other text, and duration is now formatted as a timestamp if over 60 seconds to support very long timers. - Enabled structure quick pickup for ALL structures. For structures that previously had pickup disabled, they now auto-disable qu...Structures Plus Kibble Rework Beta This Week!Jan 7, 2019 - Community Announcementshttps://steamuserimages-a.akamaihd.net/ugc/956352814866447554/B9857ED3DE03AFE112F152F21F9B04244AF43AE2/ We're starting off 2019 strong! The promised public beta including S+ and Kibble changes will be available by the end of this week for survivors to play with. When we're ready to share the build we'll give you some more information on how to opt-in to this build through Steam. S+ Features that will be in the beta branch: - Made structure quick pickup time configurable in ini file (ServerSettings -> StructurePickupTimeAfterPlacement, default = 30) - Added new ini config option to ignore the duration and always allow quick pickup (ServerSettings -> AlwaysAllowStructurePickup, default = false) - Improved quick pickup HUD text to avoid overlapping other text, and to format durations as timestamps if over 60 seconds to support very long times if configured for that - Enabled structure quick pickup for ALL structures. For structures that previously had pickup disabled, they now auto-disable quick pickup as soon as the player interacts with the structure in any way (unless AlwaysAllowStructurePickup is set to true) New structures/variants: - Added 'smooth' sidewall textures variants (like the stone foundation) to the stock square foundations - Triangle foundations - Triangle ceilings - Triangle roofs - Large (4x height) walls - Flexible pipe - Flexible electrical cable - Stairs (with freely swappable ramp variant) - Double door frames - Double doors - Dedicated storage (Tek structure that allows storing a large amount of a single resource) - Fence supports (allows you to build fences that are level along the top) Kibble changes that will be in the beta branch: All eggs have been assigned a value based on the size and rarity of the egg. These sizes include: Extra Small, Small, Medium, Large, Extra Large, and Special. The eggs are used in a recipe to create kibble of a coinciding value: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary. This new system will make it so that creature kibble desires are based on the quality levels instead of specific creatures, which should greatly decrease the number of tamed creatures needed for the purposes of taming. Regarding previously crafted kibble: - Old kibbles will not be wiped, and will inherit their new "value/color" appropriately. - Old kibbles will still work to tame their appropriate creatures. - Old kibble will no longer be craftable, only the new types will be craftable. We will be taking your feedback into serious consideration regarding both of these changes so we invite you to communicate with us on our social media, the forums, reddit, etc with your opinions and critique. Once we're happy with where these features are at, we will be bringing them over to the PC main game. Modding Community Updates! Hello, Modders! I just wanted to remind everyone that the application for the sponsored mod program is open again. There is still a month to prepare your projects and apply for the program. R...Happy New Year! Public Beta Extinction Transfers Soon!Jan 2, 2019 - Community Announcements2018 in Review! https://steamuserimages-a.akamaihd.net/ugc/956352339586261761/394C16D78B56BB4BD43DBCE6C718CD77D454B8B5/ Happy New Year, Survivors! Thank you all for making us a part of your 2018. It has truly been an insane year for us. As always we are humbled by your support of all things ARK and we could not have achieved these milestones without you. Let's bring in the new year with a roar, and keep on surviving in 2019! Structure Plus & Kibble Rework! We look forward to being back in the office this week and back to the grind so we can bring you more ARK this year. In case you missed our post about it, two of the main things we are currently working on in the month of January include Structures Plus and the Kibble rework, which you can read about here: https://steamcommunity.com/gid/103582791438250696/announcements/detail/1698317167857800202 The extra exciting news is that we will be launching a public beta for the next round of S+ implementation and the kibble changes very soon. We will be relying on your feedback and making tweaks and changes during the beta process before these features make their way into the live game for everyone to enjoy. When the beta releases we invite you to break these new features as much as possible! ;) Extinction Transfers Opening Soon! https://steamuserimages-a.akamaihd.net/ugc/955221146161836085/B2E9D8324A7A7DF0589CC46E85330A0B0B9BC0BE/ We have been getting a lot of questions about this lately and rightfully so. We will be opening server transfers on our official servers into Extinction on January 15th! There will be no transfer restrictions on creatures (unlike Aberration). Winter Wonderland! https://steamuserimages-a.akamaihd.net/ugc/957475467226700473/6DF34CB6E9F659F41083801D4A1CFFE4E376FD0B/ Don't forget that Winter Wonderland is here but it won't be around forever! This winter-themed holiday event ends on January 7th so be sure to get your fill of this festive event before Raptor Claus and Gacha Claus make their way back to the North Pole. Be sure to read the weekly Community Crunch over on our website, survivetheark.com!Happy Holidays!Dec 24, 2018 - Community Announcementshttps://steamuserimages-a.akamaihd.net/ugc/956351359778115032/8D79B6F75265BA0F89C040445831D6EC6F738014/ Raptor Claus and Studio Wildcard would like to wish you a very Happy Holidays this season! Thank you for making us a part of your festive time this year!Atlas is a pirate MMO where players run the seasDec 19, 2018 - Rock, Paper, ShotgunThere’s a pirate MMO on the horizon, and its sea-farers look ambitious. Atlas is being made by Ark: Survival Evolved devs Studio Wildcard, and sets sail on early access today. It plops 40,000 players into the same fantasy world, where they compete to govern territory and can fire at any ship on the sea. I spoke to project director/lead programmer Jeremy Stieglitz and creative director Jesse Rapczak over Skype. We chatted about singing to stave off boredom on voyages, player politicking, ship combat as a team sports game – and a plan to save every player before they die of old age. (more…) Winter Wonderland 2018!Dec 17, 2018 - Community AnnouncementsWinter Wonderland 2018! https://steamuserimages-a.akamaihd.net/ugc/957475467226700473/6DF34CB6E9F659F41083801D4A1CFFE4E376FD0B/ Winter Wonderland is almost here! This winter-themed holiday event begins tomorrow at 10am PST and will last through until January 7th. All of our maps are supported in both single player and multiplayer. The event will automatically activate on any map, even on your modded map servers. Raptor Claus will be sailing across the night sky in his sleigh, air-dropping presents filled with high-end loot as well as Mistletoe, and Coal for those naughty Survivors. https://steamuserimages-a.akamaihd.net/ugc/951847254334283465/C3B28E5007927BEE6394AD47D81CCC033CAF4AFE/ Raptor Claus won't be alone this year. He is joined by Gacha Claus who will be roaming all maps in a dashing Santa Hat and sporting holiday-themed colours to help out the very busy Raptor Claus. He will be accepting your coal and in exchange will gift you holiday themed items, or you can trade in your mistletoe for weapons and armor! Gacha Claus will also have a random chance to gift you with a new special dino holiday candy when given mistletoe. This candy appears to have a strangely festive effect on any creature that eats it however. Better give it a try and see what happens. Bon appetit! https://steamcommunity.com/sharedfiles/filedetails/?id=1594036744 Survivors can stay warm this season in their festively decorated homes with the holiday lights, decorative Christmas tree, wreaths, stockings, snowmen, and wrapped presents they receive from trading with Gacha Claus. Be sure to spread the holiday cheer wherever you go while it lasts! https://steamuserimages-a.akamaihd.net/ugc/543046747436236601/2F35D049A73F1924718E844EC14F83F12642B05B/ Be sure to send us all your holiday-themed pictures, videos, and artwork on survivetheark.com or on Twitter as we'd love to see them! In addition to the holiday event, we've included a bevy of fixes that we're launching simultaneously across all three platforms. We're starting to reach into the backlog and fix issues that you've been asking for starting with improvements to commanding flyers and better AI for the Manticore. Patch Notes: Winter Wonderland! - Raptor Claus - Flies over any map between 0am and 2am in-game (with event enabled) - Drops Holiday Gifts - Gacha Claus - Spawns where you'd find Parasaurs on all maps - Has holiday colors and wears a Santa Hat - Cannot be tamed - Doesn't like being near other wild dinos - Accepts Coal * Gives Holiday Items in return * Drops Dino Candy * Feed this to a tamed dino for a strange effect - Accepts Mistletoe * Gives Items in return - Colorization - 20% of wild dinos will spawn with Holiday colors - Uses the ActiveEvent system - ActiveEvent=WinterWonderland - Cleans up after ActiveEvent is reset - Auto applies to all non-TC sessions from 12/18-1/7 (UTC) - Run with ActiveEvent=None to disable Extinction - Fix for King Titan environmental effects starting again after boss despawne...Ark: Survival Evolved creators announce Atlas, a pirate survival MMODec 6, 2018 - Rock, Paper, Shotgun Few people realise that December is when we’re at greatest risk from pirates, likely to mistake their bloodthirsty cries of “Yo ho!” for the merry “Ho ho ho!” of Father Christmas and run towards them rather than away. Capitalising on this behaviour, the creators of Ark: Survival Evolved tonight announced Atlas, an “open-world survival MMO” full of pirates. Word of Atlas leaked months ago but now it’s official – and it’s launching next week. It’ll have us craft things, build ships and bases, sail, battle ships, fight ludicrous creatures, and murder poor newbies, a bit Ark-y but much larger and on the seas. Have a peek. (more…) What's Next: Structures Plus Kibble ReworkDec 4, 2018 - Community AnnouncementsHappy Tuesday, Survivors! It's patch day and we've got two exciting things to chat about that we are currently working on. Structures Plus: Now that Extinction has been officially released, the team will be dedicating some time to the integration of Structures Plus. Pulling S+ into ARK's already existing structure system without causing issues with current structures is very important to us. There are also many features that exist in S+ that we cannot integrate into official servers without taking into consideration the impact on game balance. The plan is to integrate S+ on a feature by feature basis, prioritizing features that are compatible with the official game. We may integrate additional features gated by options for unofficials as time permits. https://gfycat.com/appropriatefearfulfiddlercrab Our first bit of integration starts immediately in today’s PC patch where we introduce the ability to pick up undamaged structures for free if it was placed in the last 30 seconds. You can pick up a placed structure by looking directly at the structure and pressing the interact key (E). This change will be included in the next patch for console, due later this week. Kibble Rework: Extinction's kibble setup (known as Augmented Kibble) was phase one of our kibble rework. We are currently in the process of assigning these new kibble types to all of the remaining ARK creatures across all maps. All eggs will be assigned a value based on the size and rarity of the egg. These sizes include: Extra Small, Small, Medium, Large, Extra Large, and Special. The eggs are then used in a recipe to create kibble of a coinciding value: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary. This new system will make it so that creature kibble desires are based on the quality levels instead of specific creatures. We plan to introduce these changes on an experimental beta branch before letting it loose into the wild population at a later date. We’re excited to tackle this much needed rework! NOTE: These plans are subject to change.Winter Wonderland Developer Diary!Dec 3, 2018 - Community AnnouncementsWinter Wonderland Is Returning! https://steamuserimages-a.akamaihd.net/ugc/957475467226700473/6DF34CB6E9F659F41083801D4A1CFFE4E376FD0B/ Have you been Naughty or Nice this year? I've heard whispers from the elves and reindeer that a certain Mr. Claws may be dropping gifts for all of the good survivors this holiday season, and coal for the naughty ones too. ;) We'll have more information on this in the coming weeks! Dev Diary! https://steamuserimages-a.akamaihd.net/ugc/957475467226681329/6B079CD3246F3DC37564665E066BBCA094145720/ This weeks diary entry is brought to you by Lead Programmer, Chris Willoughby. This weeks dev diary is about Extinction-related game balance and also about the big fixing process of Extinction since it's initial release. ARK, at its core, is successful because it offers the best and most diverse survival experience that it can to each player who plays it, and the many options that we provide allows that to happen. There are many, many players that play our game over multiple platforms and each of them has a different definition of what’s most important to them, what ARK does well, and what it should do better. Early on we made a decision to offer a vast array of options, modes, maps, servers, and mods to get as close as we could to being the best survival game for everyone. This creates a major challenge when it comes to development however, as each piece of content or change is used in a large number of different ways. The many play modes are likely to be at odds with each other and are competing for the same development resources, so we have to make a number of tough decisions and pick our priorities. This can result in mechanics that feel less than ideal for your setup or bugs that only appear in certain modes. I do believe it’s better than the primary alternative - not offering or supporting these options at all. In this industry we need to develop and introduce new content and mechanics to keep our game interesting and relevant. When we set out to develop something with the size and scope of Extinction, we first sit down and figure out what new experiences we could bring to the table. We brainstorm far and wide, documenting and elaborating on ideas before scoring them. We try very hard to introduce features that either have broad reach and appeal across our play modes or add a high amount of depth to one. The things that resonate the most through this process are grouped together into creatures, items, or features that become the key features for the expansion. Generally when we do this we’re intentionally trying to shake up the meta to breathe new life into the game. Often times it’s hard to predict exactly how the new features will be used by players, and just how much they’ll shake things up. On the other side of the coin, testing changes to a game like ARK is quite difficult. Stepping back, it’s really a numbers game. Let’s say, for example, that you have 10 QA testers, and they’re testing 50 hours a week, that’s 5...Despite Mostly Negative Reviews, 23% More People are Playing ARK Now Than One Month Ago on SteamSep 19, 2016 - GitHypAlmost one month ago on September 1, Studio Wildcard made the controversial decision to release a $19.99 expansion pack for their $29.99 early access game, ARK: Survival Evolved. And while the Scorched Earth pack has received almost 2,000 "Very Positive" reviews on Steam, the move by Wildcard has triggered a huge backlash on ARK’s primary review hub that tells a different story with close to 12,000 "Mostly Negative" recent reviews from angry players who purchased the game before the expansion. With so many negative reviews on Steam (many from users claiming that they’ll be dropping support for the game), surprisingly, ARK’s player count values have actually increased over the past month since the expansion pack launched. Looking at ARK’s weekend peaks on Saturdays over the past month, the average players per hour has gone from 36,637 players on August 20 to an average players per hour value of 47,681 most recently on September 17. [caption id="attachment_201575" align="aligncenter" width="800"] GitHyp’s ARK: Survival Evolved Player Count per Hour Data[/caption] So despite all the controversy, ARK: Survival Evolved isn’t actually losing players as it would seem based on just reading news and reviews… and the developer’s questionable decision to release more paid content while still being in early access has actually increased the game’s active playerbase by 23% on Steam.