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Among Us

Steam Global Top Sellers for the Week ending 27 September 2020Sep 26, 2020 - SteamDB* Among Us; * Valve Index VR Kit; * Fall Guys: Ultimate Knockout; * Hades; * Mafia: Definitive Edition; * Medieval Dynasty; * NieR:Automata™; * No Man's Sky; * Red Dead Redemption 2; * Cyberpunk 2077; View more information and data on SteamDBAmong Us Guide: tips to winning as CrewmatesSep 24, 2020 - PCGamesNIs there anyone not playing Among Us right now? The Among Us player count peaked at almost 400,000 concurrent players in the past 30 days on Steam. In April this year, the monthly peak did not even reach 1.000. With so many new players, there is a serious need of guidance. Don't worry; we're here to help you win the Crewmate with our first Among Us guide on being the best darn detective you can (and probably losing some friends in the process). Among Us is a multiplayer game played by groups of 4 to 10 people. Most of the players are Crewmates, but 1 to 3 of them (depending on the game settings and player count) are Imposters. The Crewmates have to figure out who the Imposters are and vote them out, while the Imposters try to sabotage and kill as many Crewmates as possible - until the numbers are so low the Imposters can't be voted out. In theory, your job as a Crewmate is simple: try to avoid getting killed, fill up the task bar and find out who is murdering your team. As it turns out in practice, however, it's not that easy. Good Crewmates have to be perceptive, mistrustful, communicative and knowledgeable about the game. The following Crewmate tips will show you how to do that. Oh, and if you're having fun with the game then why not check out some of the many other games like Among Us so you can stress-test those friendships all over again. Read the rest of the story... RELATED LINKS: Rainbow Six Siege fan designs Among Us skins that should be canon Someone has created an Among Us and Brooklyn Nine-Nine mash up Among Us reaches 1.5 million concurrent players Among Us 2 cancelled as devs focus on original titleSep 24, 2020 - EurogamerDespite first releasing back in 2018, social deduction game Among Us has recently seen a huge surge in popularity, with Steam concurrents increasing from a peak of 271 players in January to 388k in the last 30 days. According to developer Innersloth, the party game recently hit a concurrent player count of 1.5m across all platforms - so perhaps it's little surprise that the devs no longer want to divide the player base with a sequel. As explained via a blog post, developer Innersloth had plenty of internal debates over the future of Among Us, particularly given the original game's codebase is outdated and not built to support new content. Due to the influx of new players, however, the team decided to focus all their efforts on supporting the current game and "tak it to the next level", and so Among Us 2 has been cancelled. "All of the content we had planned for Among Us 2 will instead go into Among Us 1," Innersloth said. "This is probably the more difficult choice because it means going deep into the core code of the game and reworking several parts of it. Read more Among Us 2 cancelled so the devs can focus on the originalSep 24, 2020 - Rock, Paper, Shotgun Among Us has been a bit of a surprise hit over the last few months, managing to rack up a whopping 1.5 million concurrent players earlier this month after becoming hugely popular on Twitch. The developers, Innersloth, had planned on making a sequel, but since the first one’s popularity exploded, they’ve decided to cancel Among Us 2 in favour of focusing on the original game. Now, all the new things they’d intended on putting in the sequel will go to Among Us 1 instead. (more…) The Future of Among UsSep 23, 2020 - Community AnnouncementsHey everyone, PuffballsUnited here! It’s been a very exciting time for us the past few months! We’ve absolutely loved seeing everyone enjoying Among Us! Forte has been working hard to get the servers adjusted to deal with the huge influx of players. Thank you so much for bearing with us through these growing pains. Hopefully we can get started on new content soon! Speaking of new content… Us devs have had several long discussions about what we want to do with the game. When do we stop working on Among Us 1? What content goes into Among Us 2? The main reason we are shooting for a sequel is because the codebase of Among Us 1 is so outdated and not built to support adding so much new content. However, seeing how many people are enjoying Among Us 1 really makes us want to be able to support the game and take it to the next level. We have decided to cancel Among Us 2 and instead put all our focus into improving Among Us 1. All of the content we had planned for Among Us 2 will instead go into Among Us 1. This is probably the more difficult choice because it means going deep into the core code of the game and reworking several parts of it. We have lots of things planned and we’re excited to bring new content to everyone as you continue to enjoy playing! Here’s some things that are coming on the horizon: * Servers. Forte is still working very hard to figure out our server issues. We don’t have an ETA but things should hopefully be getting better and better. This is taking up all development time on his end. * Colorblind support. It’s something we’ve put off for way too long… We plan on adding other identifiers for players as well as certain color focused tasks (Like wires). This should also open the potential for more colors. In the past we couldn’t add more colors because it became too difficult to tell players apart. * Friends/Account System. This is something we’ve wanted to do for a long time but just haven’t been able to tackle. For the health of the game going forward we’re going to sink our teeth in and figure it out! This one will definitely take some time. * A new stage! It is still very early and we have only just begun designing the layout. The theme has been settled on though! The next stage in Among Us is going to be a Henry Stickmin themed location! We have LOTS of other things planned too, we just need to prioritize and organize all our plans. Stay tuned!Steam Global Top Sellers for the Week ending 20 September 2020Sep 19, 2020 - SteamDB* Among Us; * Fall Guys: Ultimate Knockout; * Valve Index VR Kit; * Crusader Kings III; * Sea of Thieves; * Medieval Dynasty; * Hades; * Conan Exiles: Isle of Siptah; * Craftopia; * Crusader Kings III Royal Edition; View more information and data on SteamDBRainbow Six Siege fan designs Among Us skins that should be canonSep 16, 2020 - PCGamesNIf you're a multiplayer games fan, you've probably heard of Among Us by now. InnerSloth's space-themed whodunnit has become more than a little popular recently, with the Among Us player count hitting 1.5 million concurrent crewmates and impostors earlier this month. It's even caught the attention of some creative fans - such as one who's imagined an impressive Rainbow Six Siege-Among Us mash-up. Twitter user Hanjosi has posted a bunch of concept images giving an idea of what all the best Rainbow Six Siege Operators would look like in Among Us, starting with Capitao, IQ, Tachanka, Ela, Zero (Sam Fisher), Alibi, Ash, and Mozzie, which you can see below. The concept's impressively faithful to both the indie game's distinctive, cartoon-like artstyle and the spirit of the Rainbow Six Ops - they're immediately recognisable, from Capitao's, er, cap, to Ash's dark FBI kit. Hanjosi's also imagined what it would look like if Mozzie and Gridlock were paired up in the game as pals, along with a look at Montagne, Rook, Doc, Twitch, and Lion in the art style, too. Read the rest of the story... RELATED LINKS: Someone has created an Among Us and Brooklyn Nine-Nine mash up Among Us reaches 1.5 million concurrent players Among Us Becomes the #8 Most Played Game Ever on Steam with 300k PlayersSep 14, 2020 - GitHypOriginally released back in 2018, Among Us wasn't very successful with an average of only 30-50 concurrent players across all platforms. But with popular games getting delayed and gamers still stuck at home due to COVID-19, everyone has been looking for fun new multiplayer game to play with friends. Over the weekend, Among Us passed Destiny 2 and Grand Theft Auto V with a peak of 300k concurrent players to become the #8 most played game ever on Steam. Among Us' success has been mainly due to its low barrier of entry for players on all devices. The game is free on Apple's App Store and Google Play, while only $4.99 on Steam. And with crossplay, this allows users on Android, iOS, and PC to all play together online. Allowing up to 8 friends to play together has also also been one of biggest reasons for the game's success. Large groups of Twitch and YouTube's most popular streamers have been teaming up for super streams that have kept the game at the top of Twitch over the past couple weeks. With a peak of 443k viewers, Among Us also topped popular games like Destiny 2, Overwatch, and Grand Theft Auto V at #16 on the list of most watched games ever on Twitch. To put in comparison with a more recent easy-to-play party game, the summer's biggest surprise hit, Fall Guys, had more success on Twitch with a peak of 700k viewers; however, the game's higher $19.99 price tag on Steam (while being free on PlayStation Plus) only brought in a peak of 170k players, half the size of Among Us' peak on Saturday.US Navy under fire for streaming Among Us with inappropriate player namesSep 14, 2020 - The LoadoutThe US armed forces' Twitch channels can't seem to stay away from controversy at the moment. Ever since the US Army started banning users asking about war crimes in chat, its presence on Twitch has been placed under the microscope. Now, that scrutiny has been intensified after one serviceman was caught streaming Among Us with inappropriate player names. Observers first noticed the issue when an emergency meeting was called in-game during the stream, which took place on September 12. Two players had the handles 'Nagasaki' and 'Japan 1945,' references to the atomic bombs that were dropped on two Japanese cities at the end of World War Two. If that wasn't enough, a third player using the black crewmate skin had the tag 'Gamer Word,' a phrase often used to replace the N-word online. It's unclear if the players with the offensive names were serving members of the US Navy, but they were "close friends" of the streamer and played with him for about an hour. Read the rest of the story... RELATED LINKS: Shroud "doesn't love" Among Us, but thinks it's "pretty fun" Someone has created an Among Us and Brooklyn Nine-Nine mash upSep 12, 2020 - PCGamesNFridays are for watching the clock run down, planning weekend adventures, and writing about someone who finds a way to bring Among Us and Brooklyn Nine-Nine together. Artist Patri Cruz did just that by recreating one of the TV show's best scenes through animation with Among Us' bean bods front and centre. The Brooklyn Nine-Nine scene the Among Us fan creates features Jake Peralta trying to find the killer of someone's brother. The only problem is, the victim didn't see the person's face. The only identifying detail is that he was singing along to The Backstreet Boys' banger I Want It That Way. To separate the guilty from the innocent, Peralta has each man in the line up sing a line from the song. It's a grand old time until they remember that one of them is a murderer. The show's crime-solving premise lends itself to Among Us. The sleeper hit is a whodunit were several of you try to perform menial tasks around a map while one or two people creep about and try to take you out. Once you stumble across someone's wet work, you call an emergency meeting to find out who the killer is. Read the rest of the story... RELATED LINKS: Among Us reaches 1.5 million concurrent players Among Us had 1.5 million people playing at the same time this weekendSep 8, 2020 - Rock, Paper, Shotgun Uncovering spacetraitors in Among Us has become surprisingly popular, a success which is not unexpected because the game’s bad (it’s good!) but because it had been out for a year-and-a-half before really being noticed. The developers, Innersloth announced over the weekend that the sneaky party game hit 1.5 million concurrent online players, which is, well, damn. Servers have started to buckle from all the players, but the devs have a plan. (more…) Shroud "doesn't love" Among Us, but thinks it's "pretty fun"Sep 8, 2020 - The LoadoutMichael 'Shroud' Grzesiek has mainly been streaming Valorant since his triumphant return to Twitch, but he recently tried a game of Among Us and shared his thoughts and strategies on the latest Twitch craze. The game actually released two years ago, but has recently picked up steam due to its heavy streamability, going from an average of 500 channels for the past few months to over 1,000 for last week alone. With big names like Shroud playing, Among Us' popularity appears to still be on the rise as more players discover this hidden gem. Among Us is a murder mystery set in space, where the crew must complete basic tasks to keep their ship running. The only issue is, one of the crew is not supposed to keep the ship running, but is instead supposed to murder the other crew members by way of sabotage. Read the rest of the story... RELATED LINKS: US Navy under fire for streaming Among Us with inappropriate player names Among Us reaches 1.5 million concurrent playersSep 7, 2020 - PCGamesNIf you've looked at the top games on Twitch or the Steam concurrent player charts lately, you might've seen an unfamiliar name: Among Us. Originally released back in 2018 by indie studio Innersloth, Among Us is a multiplayer title similar to party games like Mafia. It's had a modest following of players over the years, but has exploded in popularity since June - and now the player count for Among Us reaching astronomical heights. Over the weekend, the Among Us reached 1.5 million concurrent players across its Steam, iOS, and Android releases, as the devs announced on Twitter - there's full cross-play between platforms, so those players are all part of the same pool. On Steam alone, Among Us peaked at 166,685 players on Sunday, September 6 - a number to rival that of anything but Steam's three biggest games. During its first year of release, a typical Steam player peak for Among Us was around 10, as SteamDB shows. That ballooned into a few hundred in 2019, but it wasn't until June 2020 - alongside a number of high-profile Twitch streams - that the game started reaching into the thousands, then the tens of thousands, and now the hundreds of thousands. Read the rest of the story... Among Us has made a lying murderer out of meAug 27, 2020 - Rock, Paper, Shotgun The funny thing about the friendship wrecking Among Us, a game where a small group of killers try to undermine and murder the crew of a spaceship, is that it’s best played with friends. The wounds cut deeper when you’re accused of sabotaging an engine by someone who knows you. The bloody betrayal by a BFF leaves you bereft and baffled. To get the most out of it, you need risk losing everything. I have not been playing it with buds, pals, acquaintances, or even long lost relatives who Googled me. I’ve been on the public servers, where the cruel social examination and deliberate misdirection more resembles a group chat of teenage liars. It still works, it’s just a very different experience from the one that’s all over Twitch right now. And it has revealed to me how good I am at being a lying, traitorous murderer. (more…) Innersloth Merch is Live!Aug 21, 2020 - Community Announcements {STEAM_CLAN_IMAGE}/33836086/cb4c98231066b7015bea1e6defe1f095779407e2.pngAmong Us 2Aug 17, 2020 - Community AnnouncementsHi everyone! Time for a big post! First of all, thanks so much for playing and enjoying Among Us. It's been crazy to see how much more popular Among Us could be than we ever imagined. Second of all, yes. We're confirming Among Us 2. This post is all about what that means and why we're doing it. First and Most Important Among Us 1 servers will stay alive for as long as it has enough players to start games. When we first started, we found that players couldn't really play when the servers had fewer than 30 - 50 players per hour. But lately we have 70,000 - 110,000 per hour. We'd be crazy to shut off the servers on you in 2021! And even if Among Us 2 gets lots of players, we'll just run both at the same time. If Among Us 1 servers shut down, I will open source the code so players can run servers instead. But why a sequel? Among Us 1 has been out over two years. It started as a tiny local-multiplayer-only game and has grown and grown and grown. Online multiplayer took 2 months and a total rework to make happen, then 6 months per extra map, and horrible server growing pains along the way. It really was not created to be this big. Because of this, it's extremely hard to add more things without breaking existing things. Frankly, it's terrifying to add in more things because the game is so fragile. Fixing this would require recreating core sections of Among Us, then making sure everything else still works on top. It's actually even harder than just making a new game. So the first goal of Among Us 2 is to be made to withstand growth. We want to add to it at least as long as Among Us, but with fewer bugs along the way. What will be in Among Us 2? Well, first, we plan to basically include Among Us 1 in some capacity. Don't expect us to drag and drop all three maps directly over, but we think it's important to keep the simple play of Among Us with crewmates and impostors. But do expect some new options and balance tweaks. For example, we know very well that 3 impostor needs more than 10 players to be balanced, so 12-15 player games is a goal. Second, we know that hide and seek is a very popular mode, but it is tough to find or exclude those games. Expect matchmaking to work very differently to better support custom modes and skill levels. Also, we know that forming groups and making friends is tough. Accounts and friends will be in Among Us 2 straight out of the gate. Better moderation: We know that hacking, bad behaviour, and toxic language is a problem in Among Us 1 and we definitely don't like it. But we never had the tools to really combat it effectively as a three person team, so expect Among Us 2 to launch with fewer hacks, a report button, moderators, etc. But we've always known that the thing that would really make Among Us 2 unique from Among Us 1 is more roles. We aren't far enough in the design to confirm any roles or how they will work, but the primary addition for Among Us 2 is more complexity than just Crewmate vs Impostor. This should add a lo...All Maps Free and Among Us Merch!Jun 11, 2020 - Community AnnouncementsHey Everyone! Apologies for the radio silence! We are sure you all know a lot is going on in the world, so we hope all of you are well and safe. The day has finally come where our Among Us DLC maps MIRA HQ and Polus are free! That means anyone and everyone can host on all three maps! The hats and skins associated with the maps were difficult to remove (“fun” behind-the-scenes with Steam and Mobile platforms is really what’s up) so we’ve made them purchasable as normal skin DLCs! We also added a bunch more free hats for players to choose from! As well an update to the Crewmate Pet DLCs with the addition of a Crewmate Hat! That’s it for now, we’re still doing what we can for bug fixes. We hope you enjoy this update! Hope you all are excited for a merchandise update as well! Whoot whoot! Merchandise was delayed for several months but is slowly but surely getting back on track! Our first merchandise release will consist of tshirts, a tote bag, and a Crewmate plushie! A lot of the merch will be Among Us focused, though there will be a Henry Stickmin shirt! We have many ideas for future merchandise releases but we want to play it extra safe with this first launch! We plan on doing a pre-order for sizes on six T-Shirt designs with one of them having four t-shirt color choices. We will have a very limited stock on the totes and the plushies to gauge people’s interests. We know with all that is going on, we want to reassure you there is no pressure to buy these products if you can’t! None of the products are limited edition and we plan on restocking in the future, so stay tuned for future restocks! If the Crewmate plushie sells out, we plan on reordering more and possibly ordering in a new color or two! Currently we’re aiming for the end of June or early July to launch merchandise! We’re super excited and hope you are too! {STEAM_CLAN_IMAGE}/33836086/cb4c98231066b7015bea1e6defe1f095779407e2.pngMIRA now easier to play and more hack-resistant!Nov 5, 2019 - Community AnnouncementsHey all! Sorry it's been so long since our last update, we've been really hard at work on Polus which is coming out in one week! Check out the trailer for that, if you missed it. Just before that, we wanted to get out one more little release. We hope you really like version 2019.11.5! Online players can now join MIRA games for free! We've been hearing about players buying MIRA, but not having enough players to enjoy it, so we decided to give everyone the benefits that local players have. To host a game, you must own the MIRA map. But in version 2019.11.5 and newer, you can now find and join MIRA games without owning it. How does this affect Polus? It doesn't. For now, we are planning to launch Polus the same way we launched MIRA. Online players will need to own the map to play unless it is a free weekend. Local players will only need a host that owns the map. Did you fix other stuff? Yep! There's plenty of bug fixes for Skeld and MIRA, and this version should be significantly harder for players to hack. Enjoy! As always, let us know if you see bugs or have other thoughts and feelings. We can't respond to all of them, but we do read a lot of them. You can also follow us on Twitter or join our Discord to stay up to date. Thanks for playing!New Map Trailer: PolusNov 5, 2019 - Community AnnouncementsHey all! We just released a new trailer! ​Polus releases on November 12 and will cost $4. It'll have new tasks and sabotages as well as a ton of new fixes and improved anti-hacks. Hope you're as excited as we are!MIRA HQ Launched!Aug 8, 2019 - Community AnnouncementsHey all! MIRA is ready to play! We created a new trailer to show it off! Features A tightly packed headquarters roughly the size of The Skeld. 8 new tasks! A unique type of security system! A new sabotage! New door and vent mechanics! It will cost 4 USD on Android, iOS and Steam, but there will be occasional free weekends on a schedule to be determined. Players in local mode can play the new map as long as the host owns it, while each player needs to purchase it separately to join or create games in online or freeplay modes. Special Note: If you purchase the map in Steam outside of the in-game store, you'll need to open the in-game store to "recover" the purchase. Otherwise the game doesn't know you've purchased the map! Also in this version Partial Portuguese and Spanish translations! They're pretty complete, but we know we've missed some spots. If something looks wrong or isn't translated, let us know! Buff: Impostors can now fix their own sabotages! Lots of fixes and improved connectivity! That's all! This is a huge update for us and we really hope you like it!New Map Coming 8/8/2019!Jul 26, 2019 - Community Announcements Sorry we haven't been very good about sharing information through Steam, but we're happy to announce that we are working on two new maps! The new MIRA Headquarters map (outlined above) is set to release in under two weeks! The second doesn't have a name or release date yet, but PuffballsUnited has been streaming all work on it, so you can watch that here: Each new map comes with some new tasks and strategies and will cost 4 USD. Each map takes months to create, so we're really excited and hope you all like them!