Show/Hide Show/Hide

Albion Online

 
Dev Talk: Solo Randomized DungeonsJun 21, 2019 - Community Announcementshttps://i.imgur.com/EBblsIX.png The Percival update arrives July 10, bringing several major new features to the world of Albion. In our latest Dev Talk, Robin Henkys, Game Director of Albion Online, discusses the new Solo Randomized Dungeons coming with this update. He covers what exactly these dungeons are, how they play, and how they fit into the bigger picture of Albion. https://www.youtube.com/watch?v=KK_lf8bvohg No time to watch the video? Read on for a written summary of his talk. What are Solo Randomized Dungeons? Simply put, Solo Randomized Dungeons are the soloable version of the group randomized dungeons we introduced with the Oberon update. You can find solo dungeon entrances of different tiers all over the open world, and you’ll be able to recognize them by their distinct portal-like entrances. These solo dungeons exist for all for major mob factions of Albion Online and contain a highly varied set of challenges and rewards. Maps to solo randomized dungeons can also be found as drops in the open world, which can guide you to particularly challenging and rewarding dungeons. On average, solo randomized dungeons will be competitive with group dungeons in terms of rewards, though group versions will still be slightly better to reward the effort of putting a group together. https://i.imgur.com/CHg1hYm.png How do they play? These new solo dungeons are mostly linear, and are somewhat shorter than their group counterparts. We’re aiming for a playtime of around 10 minutes for an average dungeon, but of course there will be some variance in both directions due to randomization. Once you've located and entered a Solo Randomized Dungeon, you can expect to explore alternating corridor sections and highlight rooms. With this update, we’ve also expanded the overall variety of rooms you can discover in both solo and group dungeons. In addition to these new rooms, we’re introducing a wide range of new mobs and mob types with these dungeons. These include stationary “trap”-type opponents whose area-of-effect spells interfere with the battlefield, “nest”-type opponents which will continue to harass you with spawning mobs unless destroyed, and all sorts of fun exploding opponents! As with the new rooms, these new opponents will appear in Group Randomized Dungeons as well. Exclusive to the solo dungeons, however, will be the new small combat shrines. These relatively frequent shrines will, when activated, buff a single player with a random combat boost. These shrines provide an advantage to the user in PvE, and can make the first player to enter a dungeon into a real threat to any would-be attackers as well! https://i.imgur.com/Nsxo1vh.png How do they fit into the big picture? Solo Randomized Dungeons fill a long-empty gap by adding a varied and exciting solo PvE activity to the open world of Albion Online. Solo player, as well as group players who are waiting for their friends to come online, can now fill the time with highly rewarding PvE content. In ad...Changelog: Oberon Patch 9Jun 19, 2019 - Community Announcementshttps://i.imgur.com/6680a76.jpg Oberon Patch 9 - Ver. 1.14.381 / REV 144529 - 19 June 2019Changes Rubberband Boots are now tradeable as intended To better reward the winning team in a Hellgate, Fame was shifted from Trapped Demons (-40% previous Fame) to the Sadistic Overlord (+100% previous Fame). The overall Fame earned in a Hellgate stays roughly the same.Fixes Fixed an issue where Guild Application and Alliance Invitation messages could not be deleted Fixed a bug that did not allow characters with extremely high amounts of Silver to place bids Magic Pollen (Harvester Cap) is now cleanseable, as intended Additional minor worldmap, UI, terrain, and localization fixesThe Percival Update Arrives July 10!Jun 18, 2019 - Community Announcementshttps://i.imgur.com/4uJiFXZ.jpg Percival is coming! The seventh major post-release content update for Albion Online brings long-requested Solo Randomized Dungeons, a variety of major new customization and vanity options for characters and mounts, upgrades to personal banks, new mobs and skills, expanded Crystal GvGs and city scrims, and much more. https://i.imgur.com/OOdfAWN.png Solo Randomized Dungeons are Coming The next step in Albion's open-world expansion is coming! Percival brings Randomized Dungeons for solo players, allowing you to explore on your own and face off against a host of fearsome new creatures. Like group dungeons, they will spawn at random throughout the world, allowing you to partake in thrilling solo dungeon-diving. You can also use rare dungeon maps to unlock higher-tier solo dungeons, which bring challenging foes and epic loot that increase in turn. https://i.imgur.com/AqndJqT.png Customization and Vanity System + Bank Upgrades Percival brings a comprehensive new customization and vanity system to the world of Albion, letting you show off your personality with dozens of hair, beard, face, and even underwear options. Mount skins allow you to unlock permanent appearance-changing options for all characters on your account, and cover a large variety of both standard and exotic mounts. In addition to free options, you can also use gold to unlock additional unique customization options to truly set your characters and mounts apart from the crowd! https://i.imgur.com/Cl8fd0q.png New Mobs and Skills Along with Solo Randomized Dungeons, new creatures have emerged from Albion's depths to face off against intrepid adventurers. These newly-designed mobs have a wide range of never-before-seen spells and abilities at their disposal, requiring creative strategies and tactics to counter them. Fortunately for you, a variety of new spells and abilities have been added to a diverse array of weapons, to make sure Albion's combat meta stays fresh and exciting, with new choices and unlocks for a huge range of combat builds. https://i.imgur.com/AWgGcxh.png Additional Features and Improvements New 20v20 city fight scrim option Crystal Realm Battles now available during the off season New Group Randomized Dungeon templates Separate language channels in chat Hotkeys for emotes ...and more For a detailed list of everything coming with Percival, visit the update page. Changes Coming for GvG Season 7 And in addition to everything coming with Percival, some big changes to Albion's GvG seasons are just around the corner. With the start of Season 7 right after the Percival launch, guild warfare will be updated and streamlined in regards to GvG scheduling, castle claim times, and many other core aspects of the system. We'll be announcing further details of these changes over the coming weeks, so stay tuned! Changelog: Oberon Patch 8Jun 13, 2019 - Community Announcementshttps://i.imgur.com/6680a76.jpg Oberon Patch 8 - Ver. 1.14.381 / REV 143913 - 12 June 2019Vanity-Related Items Removed from Marketplace In anticipation of the new vanity / customization items coming with the Percival update, certain items, which will be converted to vanity items, have had their sell orders canceled and can no longer be sold via the Marketplace. Since these items will likely be much more valuable in the future, this was done in order to protect players with long-running sell orders for these items from having them bought out from under them and resold (i.e. "flipped") by other players. These items are still tradable between players, but cannot be sold via the Marketplace after this update. For the same reason, we have also canceled all sell orders for Arena Sigils, Necromantic Elixirs, and Morgana Mare Saddles. These items will, however, remain tradable on the market, so that all owners have the chance to update their prices accordingly. Due to the Bonehorse and Morgana Mare becoming permanent skins with the Percival update, we have reduced the drop chance of the corresponding mount upgrade items found in chests in Randomized Dungeons to 10% of its previous value. We are no longer selling the guild-bannered Warhorses in the Vanity Store. These items will return as vanity skins once Percival goes live. The current items can be used as before, and you will be able to exchange them for their original cost (Gold + Horse) when Percival goes live. Finally, the time allowed to pick up items from unsold and canceled orders has been increased to 60 days (formerly 30 days) for all items. For more information about this change, please see this forum post: https://forum.albiononline.com/index.php/Thread/112754-Vanity-Customization/ Server Compensation This patch includes compensation items for those affected by recent latency issues. For further details, please see this article: https://albiononline.com/en/news/fame-boost-and-premium-days Changes Increased the radius around open-world exits (connections between clusters, as well as portals and dungeon entrances) within which furniture items cannot be placed To avoid accidentally deleting items, ingame messages that still have items attached can no longer be deleted Mobs in all Hellgates are now non-lethalCombat Balance Changes Morgana Raven Raven Scream: Cast Time: 1s -> 1.5s Reactive Scream: Cooldown: 120s -> 180s Fixes Fixed an issue where channeling times displayed in tooltips for some items were not being calculated correctly The debuff icon has been removed from the lava puddle of the Demon Cape Fixed an issue where filtering the destination dropdown in the Travel Planner UI would lead to wrong fast travel target Fixed an issue where the energy cost of Rending Swing was lower than intended (formerly 2, now 3) Fixed an issue where the number of damage ticks caused by Bleeding (Axes) was lower than intended (formerly 4, now 5) The Inner Focus buff is now removed when the weapon that trigge...Fame Boost and Premium DaysJun 12, 2019 - Community Announcementshttps://i.imgur.com/8z8GS66.jpgThe Mists of Albion Are Back Ready to max out your gathering, crafting, and combat specs? Eager to unlock new items and try out new builds, or reach that final mastery? Good news: the Mists of Albion buff will be active for one week, giving an additional 25% Fame for all activities! Get ready to advance your progress by leaps and bounds with this automatic buff. Here are all the details: Duration: June 12 10:00 UTC (after maintenance ends) to June 19 10:00 UTC Does NOT affect Fame earned through Tomes of Insight Does NOT affect the rate at which Challenge Points are earned Just log in during the designated time to take advantage of this powerful boost! https://i.imgur.com/DZZB0o5.jpg Compensation for Server Issues To compensate players affected by the recent performance issues, we will be sending out compensation packages after maintenance on June 12. All players who logged in during the affected timeframe (May 17, 00:00 UTC to May 30, 10:00 UTC) will receive 3 days of claimable Premium. This can be claimed once per account on any character you choose. Log in between June 12 at 10:00 UTC and June 30 at 10:00 UTC to be able to claim these days. Additionally, every character that had Premium active at any time during the affected timeframe will receive an additional 7 days of Premium. This will be added automatically when logging in for the first time after maintenance on June 12. (Premium earned during the tutorial does not count toward this reward.) And on top of that, affected Premium characters will receive a brand-new item: Rubberband Boots. Relive the glory days of lagging and rubberbanding with this unique costume item, which comes complete with a Rubberbanding spell that bounces you back to your previous position over and over again! https://i.imgur.com/3I1QJAy.gif Make sure to log in starting Wednesday to enjoy the full benefits of the Fame Boost - we'll see you soon ingame! Video Guide: Intro to GvGsJun 7, 2019 - Community Announcementshttps://i.imgur.com/6fFjiaG.jpg Guild-versus-guild battles, better known as GvGs, are a major part of Albion Online's high-level content. While starting out in guild warfare can seem daunting, the system is far more accessible than you might think. In this new video guide, veteran Albion Online streamer Lewpac walks you through every part of the system, explains GvG terminology and rules, and gives some valuable tips for those looking to make the leap to guild warfare. https://www.youtube.com/watch?v=7VhX4gVkqAU No time to watch the video, or prefer a written guide? Read on for a summary: 1. What is a GvG? Guild-versus-guild battles (GvGs) are competitive 5v5 team fights that determine ownership of territories in Albion Online. These intense battles usually last between 10-25 minutes, with the winner either claiming a new territory for their guild or defending an already-owned territory that was under attack. Guilds fight over these territories because they provide benefits to both the guild that holds them and their allies: Guards and a watchtower will aid you against hostile players within the territory boundaries. During GvG Seasons, towers will spawn mages that generate season points and energy for your guild. All territories have a storage chest that both you and your allies can use. You can even set up shared guild tabs for storage or resource donations from gatherers. Resources that spawn in a territory offer a 50% gathering yield bonus (guilds only, allies do not get this benefit). Resource towers will also generate a Crystal GvG battle once per day, in which your players can fight for season points, siphoned energy, Tomes and Silver. Despite GvGs being viewed as an end-game activity, thanks to IP (Item Power) caps (see Section 3 below), there is a type of GvG suitable for every level of play. https://i.imgur.com/6fFjiaG.jpg 2. Launching a GvG Once you have decided to engage in some GvG action, you will need to launch an attack. There are two main ways to launch a GvG: Option 1: Warcamps (also called Siege Camps): Situated throughout Albion are warcamps that link to a resource tower in the same zone. Warcamps, like territories, have an active time window that can be viewed in the map UI. Guilds can use warcamps at the appropriate time to declare an attack. They will have to be secured in the open world, often resulting in a ZvZ battle ("zerg -versus-zerg", meaning an open-world battle with large numbers of players on each side), so make sure you bring support if you expect resistance. Once a warcamp is in its active time period, you have the option to launch an attack for the following day, or pacify the camp for 24 hours to prevent an attack from being launched. (This would usually be done if you already own the tower connected to the warcamp.) Option 2: Guild Territories: Each guild-owned territory is linked to a number of other territories. You can attack any connected enemy territory by selecting it and clicking the attack button. You...New Month, New Rewards!Jun 4, 2019 - Community Announcementshttps://i.imgur.com/oL6fN6Z.jpg Take the Knight Challenge Regal rewards are yours for the taking! For the entire month of June, take the Knight Challenge to collect limited-time rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim an exclusive mount, avatar border, and furniture items. https://i.imgur.com/hinTWA0.png NEW MOUNT: This month's Challenge introduces the Giant Horse, a noble mount with a combination speed boost / immunity spell that leaves foes in the dust. Ride fearlessly into the wilds of Albion on the back of this mighty steed! https://i.imgur.com/bCKrrJm.png NEW AVATAR BORDER: Adventurers who rack up enough total Challenge Points will also earn the Knight Challenge avatar border, a bold, plate-armor-themed ring that will give your avatar an aura of nobility. This non-tradable item permanently unlocks this avatar border for one character.  https://i.imgur.com/kxPZwxn.png SEASONAL SPECIALS: All month long, reach weekly goals to unlock Knight Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock knight-themed furniture like the Stone Throne, Round Table, Knight Statue, and Regal Carpet. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these exclusive rewards while they last! https://i.imgur.com/N3iDcaV.gif Claim a Sand Salamander in the New Referral Season A new referral season starts today! Refer your friends to Albion Online and get three fantastic rewards: the Recruiter's Sarcophagus Chest, the Recruiter's Pile of Tomes (worth a total 100,000 Fame), and the Recruiter's Sand Salamander. The current referral season lasts until maintenance on July 1, so you've got until then to refer your friends and claim your Sand Salamander. As a reminder, with the shift to free-to-play the referral system has been streamlined and simplified: How to Earn Seasonal Referral Rewards Send your referral link, which you can find here, to a friend. (You must be logged into your account on the website to view this page.) Your friend registers an account and starts playing Albion Online (preferably along with you!). The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you. Yes, we said rewards: For each friend you refer through this system in a given referral season, you earn one "point". For your first, third, and fifth points within a season, you will earn an item reward. For the current rewards and your progress, please check the referral overview page. Additionally, you will receive a reward of 500 Gold for each referral made this way. (As with item rewards, Gold rewards are limited to once per referred account.) This reward is delivered to your account seven days after the ...Update on ongoing connection/latency issues resulting from DDOSMay 27, 2019 - Community Announcementshttps://i.imgur.com/3p99Q0y.png Dear Albion Community, I'm here to update you on the state of the ongoing connection issues, the latency and sudden disconnects we're experiencing. Sadly, we have not yet found a solution, though it is not for a lack of trying. We've provided all information we have to our hosting partners and have been at their side the whole time, but so far we have no solution for the ongoing issues. From here we're doing three things: We'll continue to work on these issues with our current partners. We're looking into how to best compensate all players for the ongoing disruptions of gameplay. Any compensation will be announced and handed out AFTER the issues are resolved, however - since we want to ensure we find an appropriate compensation for the time period in which the problems persisted. We're actively looking into hosting alternatives and other partners to better deal with these problems in the future. The difficulty we're facing here is that many hosting companies are not too concerned with short term disruptions (as they typically deal with websites that can easily function with temporary connection issues), and fail to understand how crucial a continuous network connection is for a game service as ours. The other challenge here is that moving the entire infrastructure to a different partner is no simple feat and it has to be done carefully and correctly. Despite this, we've already found some potential partners, but this is more of a mid-term solution. That said, the work we’re putting in now will help us to be better prepared for similar attacks in the future. I will keep you posted and updated on further developments. We’re not satisfied until we can announce we’ve successfully dealt with this type of attack for good. Sincerely, Robin ‘Eltharyon’ Henkys Game DirectorChangelog: Oberon Patch 7May 22, 2019 - Community Announcementshttps://i.imgur.com/6680a76.jpg Oberon Patch 7 - Ver. 1.14.381 / REV 142821 - 22 May 2019 Chest Loot Changes Chests in Randomized Dungeons are now loot-protected for the character or party that dealt the most damage to the last mob guarding the chest. Note that flagged characters who are hostile toward the character/party that killed the last mob can circumvent this loot protection and open the chest. Invulnerability in Underway and Passageways The invulnerability bubble in the Underway and all other passageways now behaves as in other open-world zones (expires after 30 seconds or after moving 150 meters). Previously, these areas were classified as dungeons, meaning the buff would expire after 15 seconds or after moving 10 meters. Other Changes Potions can now be used while silenced Stacked furniture items now use the ground level as reference, rather than the level of the item below them - this may affect the way some furniture items appear when placed on top of each other Loot tables for Lesser Hellgates in blue zones have been adjusted to follow the same setup as other Hellgates : ⅓ of the previous drop chance for fragments (Runes, Souls, Relics) 5x the previous drop chance for artifacts 2x the previous drop chance for faction cape tokens Fixes Fixed an issue where the loot chest UI would appear empty if the chest was reopened after loot protection expired Cooldowns for self-buffs are now bound to the item that triggered them as intended Improved tooltips for Whirlwind, Holy Touch, and Tear Apart Fixed an issue where the "Tourist" achievement could not be completed Keeper Taproots now give progress towards Imbuer's Journals as intended Fixed an issue where moved items disappeared in battlevaults during GvGs if character opened battlevault in the GvG cluster before the fight began Debuff of Deadly Shot (Warbow) can now be stacked on a single target by multiple casters as intended Fixed an issue where casting Freezing Wind with default mouse controls moved the caster toward the spell Fixed an issue where all tiers of Hellish Sicklehead had the T5 description Additional minor worldmap, UI, terrain, and localization fixesStreamer Spotlight: Shozen and the AO Daily ShowMay 21, 2019 - Community Announcementshttps://i.imgur.com/ZIHTEIe.jpg Viewers of AlbionTV know Shozen as one of the game's most prolific and experienced casters, who (along with his co-host Lewpac) has covered Albion's GvG scene for years. Beginning on May 20, he'll be joining Bogul (a fellow Albion expert, currently in charge of the Albion Online Wiki) for the AO Daily Show, a daily rundown of all things Albion that focuses on a broad range of topics. We talked to him about his history as a caster, his new show, and the current state of the game. Tell us a bit about your background. How did you get into streaming? I've worked in video games and entertainment for most of my life. A little over two years ago while on a break, Bogul approached me about creating an Albion Online news show. At the time I was enjoying Albion Online a lot and wanted to do something, anything to make the game better. After a couple months of prep, Albion Informer was born – to this day the greatest Albion Online podcast ever produced in English. After about six months we were no longer able to find the time necessary to keep Albion Informer alive. Evoque, knowing AI was ending, asked me to join the AlbionTV team and I happily accepted. After a rocky start, AlbionTV found its footing and we have continued to grow for the last year. Now with the success of not only AlbionTV but also the game itself, we have the opportunity to revive Albion Informer as the AO Daily Show. The inaugural episodes of the new show launch this week. What's the show all about? The players. While each day we will be discussing official and unofficial news, recent and upcoming GvGs, alliance and guild changes, and gameplay, the show is fundamentally about the players and their stories. All the news, drama, and in-depth analysis is there for one reason: to give us an excuse to talk about the players that make up this crazy world of Albion Online. What topics are you starting out with for the show? What topics do you hope to cover in the future? As we do the groundwork of establishing the show, we'll often give spotlights to players. As we get further into it, we’ll get more into mechanics and do feature highlights, but early on we want to focus on the players and tell their stories. This week we’ll start off by doing spotlights on some of the most prominent Twitch streamers and content creators. https://i.imgur.com/T7eqXHQ.jpg How have the game and community changed since you started hosting AlbionTV? For starters, it got much bigger. For about the last year both the game population and our audience have been growing and they're really in a good place now. Aside from the population changes, I just recently looked back at our launch week shows and I was shocked at how few GvGs there used to be. I was amazed at how Crystal Realm Battles and practice GvGs have now enabled more and more players to engage with the GvG process, and as a result the amount of highly competitive teams has increased a lot. That's what has changed the most. https:...Dev Talk: Welcome New Players!May 14, 2019 - Community Announcementshttps://i.imgur.com/Ath54o8.png In the first Dev Talk since Albion's free-to-play launch, Robin Henkys, Game Director of Albion Online, looks back on the last few weeks and offers a special greeting to those who have just joined the game. He then discusses the changes that the Oberon Midseason Patch will bring to Albion, and gives a preview of what's coming with the Percival update. No time to watch the video? Read on for a summary of his talk: What this talk covers Albion since the F2P launch The Oberon Midseason Patch Next steps for AlbionAlbion since the F2P launch First off, we want to thank all of you for making the free-to-play release of Albion a huge success! Since the release, Albion has increased its player count by a factor of more than 10. The game currently rivals some of the bigger MMORPGs out there in terms of concurrent players, with all of them in one coherent world. The last four weeks have been a blur for us: we’ve been rushing from fixing initially widespread (but thankfully short-lived) network problems to dealing with large fight performance issues, marketplace overloads, and various other problems. Ultimately, we're thankful for these issues, because they attest to the success of this iteration of Albion. We’re now in the final stages of dealing with the large fight performance problem and we feel we’re ready for the second reset reset day of the season. We can’t wait to see the massive battles which will ensue with all the new players joining the fray! The Oberon Midseason Patch And this brings us to where we are now: Oberon Patch 5, otherwise known as the Oberon Midseason Patch. As usual, this patch contains a number of balance changes and improvements, as well as a new Favorite Island feature, which has long been our most requested quality-of-life improvement. Most importantly, this patch contains Albion’s first major land expansion since its release in 2017. Some of you may be skeptical about increasing land size due to your experience in Beta 2, but we can assure you that Albion has never ever had remotely this many players - and if these players are going to make a home in the world of Albion, they'll need a place to live. This is why the Midseason Patch introduces three new Outland sections, whose territories will become claimable during the regular reset times on the second Invasion day of Season 6 (May 18). These territories and any activities in the new Outland section will not contribute any points to guilds competing in Season 6. Instead, they are an ideal space for new guilds and alliances to familiarize with Albion’s guild vs. guild mechanics and prepare themselves for the launch of Season 7 as the established guilds fight out the rest of Season 6! Next steps for Albion With the free-to-play rush and the Midseason Patch behind us, we’re now focusing entirely on the development of the Percival update and the roadmap we announced with the release of the last major update. Work on the solo versions of the Randomi...Oberon Patch 5 (Midseason Patch)May 9, 2019 - Community Announcementshttps://i.imgur.com/WmodMWc.jpg Oberon Patch 5 (Midseason Patch) - Ver. 1.14.381 / REV 141987 - 9 May 2019Outlands Expansion Three major new Outland regions have been added to the world of Albion: Siluria (equivalent in size and value to Cumbria) and West and East Glouvia (equivalent in size and value to West and East Anglia, respectively). While these regions will be claimable during the next Invasion Day (May 18), and will generate siphoned energy and spawn loot chests, they will not contribute season points to the current (sixth) GvG season. They will begin generating season points as normal at the beginning of Season 7. In conjunction with this expansion and the redistribution of Outlands portals, Energy Manipulator NPCs have been added close to the Realmgate in each of the Royal Cities. For more on these changes and a list of portal/city connections for each region, click here. Portal Binding Reset Players can now remove their portal binding (i.e. the lock to a particular city's Outlands portal) once every 30 days. This allows some flexibility with portal locks, while ensuring it only occurs for important reasons (guild moves, major strategic changes, urgent access to a new territory, etc.). The option of switching city bindings by traveling across the Outlands to a different-colored portal remains in effect. Siege Camp Changes With the release of this update, the connections for the Siege Camps in No Respite and Carpet of Bones will be switched from Caerleon to Martlock and Thetford, respectively. The newly introduced Siege Camps in Desecrated Sands, Torn Earth and Badbury Bog will be connected to the remaining Royal Cities. This change should make it significantly easier to compete for control of the Royal Cities. Favorite Islands List By popular demand, players can now set certain islands as favorites in the Travel Planner UI, making them easily accessible without searching. New Caerleon Marketplace Cluster To reduce overcrowding, a second Marketplace cluster has been added to Caerleon, accessed by walking directly south from within the Bank of Caerleon. Both clusters give access to the same Marketplace, including all for-sale items, buy orders, sell orders, and purchased goods, and can be used interchangeably. Changes and Improvements Adjusted Hellgate spawn settings to compensate for the Outlands expansion: Spawn waves now produce more Hellgates throughout the world (50 → 80) Hellgate Guardian mobs no longer despawn after 29 minutes, and instead remain in place indefinitely 2v2 Greater Hellgates now spawn only in odd-tier red and black zones (i.e. T3,T5,T7) 5v5 Greater Hellgates now spawn only in even-tier red and black zones (i.e. T4,T6,T8) Optimized overhead text messages (damage numbers, etc.) for better overall performance during large fights Silver dropped by players upon knockdown is now hard-capped at 700 Silver per item (this should only affect high-end gear) Reduced objective item value of Arena Sigils from 64 to 6 to decrease ...The Oberon Midseason Patch is ComingMay 7, 2019 - Community Announcementshttps://i.imgur.com/FIL3UjG.jpg Since Albion Online's free-to-play launch on April 10, the player base has grown tremendously, as new and veteran players alike set their sights on new regions and activities. To adjust for this massive influx of players, and to ensure that combat remains vital for all players, Oberon Patch 5 (AKA the Oberon Midseason Patch) will bring a major new Outland expansion, portal binding and siege camp changes, the ability to set favorite islands, and more. Outlands Expansion https://i.imgur.com/aUZD0SZ.jpg To give up-and-coming players (and smaller guilds both old and new) a chance at territory ownership, three major new Outland regions have been added: Siluria (equivalent in size and value to Cumbria), and West and East Glouvia (equivalent in size and value to West and East Anglia, respectively). In the interest of fairness to teams currently competing in Season 6, these territories will be claimable beginning on the second Invasion Day of Season 6 (May 18), but will not contribute season points until Season 7. Portal Binding and Siege Camp Updates https://i.imgur.com/qNrvrhr.jpg In conjunction with this expansion and the previous redistribution of Outlands portals to the Royal Cities, the following changes changes will take place: Players can now opt to remove their portal binding once every 30 days. This long cooldown period allows for occasional cancellation of bindings due to unforeseen circumstances, while preventing unfettered access to all Outlands clusters. Players can still cross the Outlands to a different-colored portal in order to reset their bindings with no cooldown. To increase competition for control of the Royal Cities, the connections for the Siege Camps in No Respite and Carpet of Bones will be switched from Caerleon to Martlock and Thetford, respectively. The newly introduced Siege Camps in Desecrated Sands, Torn Earth, and Badbury Bog will enable attacks on the remaining Royal Cities. To further strengthen the connection between the Royal Cities and the Outlands, and for the convenience of all players, Energy Manipulator NPCs have been added to the Royal Cities. These new merchants can be found near each city's Realmgate, and offer the same services that were previously available only in Caerleon. Favorite Islands List https://i.imgur.com/6qDKSGA.jpg By popular demand, players can now set certain islands as favorites in the Travel Planner UI. This often-requested quality-of-life change allows players quick access to their most-visited islands without needing to search for them each time. While this was one of the most-requested updates based on community feedback, the game's UI will also receive additional improvements and streamlining over the coming months - so please keep your feedback coming! Combat Balance Changes https://i.imgur.com/roja0De.jpg The Oberon Midseason Patch brings numerous balance changes to weapons and armor. This set of changes has two specific goals in improving Albion's comba...Take the Morgana Challenge!May 2, 2019 - Community Announcementshttps://i.imgur.com/iSfU1f5.jpg The Disciples of Morgana have emerged from the shadows... and for the entire month of May, you can take the Morgana Challenge to collect limited-time rewards. Earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Morgana Raven mount. Embrace the Darkness https://i.imgur.com/FCBnHa1.png NEW MOUNT: This month's Challenge introduces the Morgana Raven, a fearsome, fast-moving mount with an area-of-effect spell that sends nearby foes into a state of panic. (Note: the Morgana Raven requires the same terrain pathing as all other mounts, and cannot fly over gaps or obstacles).  https://i.imgur.com/Ke0GfuX.png NEW AVATAR BORDER: Adventurers who rack up enough total Challenge Points will also earn the Morgana Challenge avatar border, a menacing, fiery ring that will give your avatar an aura of dread. This non-tradable item permanently unlocks this avatar border for one character.  https://i.imgur.com/TjmuDnJ.png SEASONAL SPECIALS: All month long, reach weekly goals to unlock Morgana Challenge chests. These chests contain valuable rewards like Adventurer's Tomes and Silver bags, along with brand-new Morgana-themed items. As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount reward. So log in, head out into the open world, gather points, and claim these exclusive rewards while they last! Streamer Spotlight: RobinhoodrsApr 26, 2019 - Community Announcementshttps://i.imgur.com/4KgwnsU.jpg Name: Robinhoodrs Channel: https://www.twitch.tv/robinhoodrs07 General Streaming Schedule: Monday-Thursday 13:00 UTC - 23:00 UTC Main Focus: Helping new players, solo content both PvE & PvP How did you get into streaming? How long have you been an Albion streamer? I’ve only just got into streaming actually. I started in early April after successful growing my YouTube channel, and with the F2P launch I wanted to help all the newer players understand the game better. Over the last two weeks the support has been insane, I got Twitch Affiliate within a week and hit over 1,400 followers and 85+ subscribers in my first two weeks of streaming. The Albion community is GOD TIER! How is streaming Albion different from streaming other games? I wouldn’t know too much about this, but from a viewer standpoint the game is full loot PvP and there can be stream snipers, etc. So covering up your minimap and zoning area is highly important for anyone streaming Albion. What is your general approach to streaming? Do you plan out activities in advance, or head out into the world and see what happens? It all depends on where I left off the day before, I started a whole new account that’s 100% SOLO content, so both PvE and PvP, and it’s completely from scratch. So one day I might be up a couple million Silver so I can go out and PvP all stream, or if I die a lot it’ll be a rebuild stream, which is also good to show newer players how easy it can be to make money in Albion. But I love Albion because I can zone out from a city and do whatever I want, it’s completely up to you what you wanna do and when you want to do it. https://i.imgur.com/ScDFbGk.jpg Any ideas of new content for future streams? I really want to get into streaming large scale Zerg vs Zerg fights with Blue Army, hopefully within a couple weeks we’ll be seeing that content on my channel. But for now I wanna focus on my solo build account and see how far I can get it, as I’m nearly Tier 7 on my build. Do you have any advice or tips for other players who are considering being Albion streamers? Make sure you cover your map and other areas to limit stream snipers, engage with the chat and show off the content Albion Online has to offer… that’s SOOO MUCH different content to show others and for others to enjoy. Anything else to add? Just wanna say thanks for the massive support on both my YouTube channel and on Twitch from the Albion Online community, it really has been a crazy couple weeks and I’m loving every minute of it. And thanks to the developers for making such a fun game to play and stream! SQUAKKKKK!!! Can you share some of your favorite clips with us? Blue Army vs EGO Alliance - Battle For Deathmarch Expanse: https://www.youtube.com/watch?v=IfrR5x9-ipU SQUAD Smashes PAX Alliance: https://www.youtube.com/watch?v=yxDkn2Ett_U HOW TO: Use Runes, Souls & Relics To Improve Your Weapon & Armor Guide! https://www.youtube.com/watch?v=5E2r9FGsruc Stay tuned for more spotlights in...Outland Expansion Incoming!Apr 18, 2019 - Community Announcementshttps://i.imgur.com/zPZga6X.png Dear Community members old and new, As many of you know, we’re currently planning a massive rework of the Outlands later this year, which also intends to increase the world size. We feel it would be unfair to make new players wait until we finish that rework to have a chance to claim their own piece of Albion, so in the meantime we’ve decided to launch an expansion of the world based on the current map layout. For this reason, we’re planning to add three new regions to the current Outland map: Siluria (equivalent in size and value to Cumbria), and West and East Glouvia (equivalent in size and value to West and East Anglia, respectively). These new regions will launch during GvG Season 6 (we’re currently aiming for early May), and the territories within them will become claimable in two waves on the second Invasion Day of Season 6 (May 18th). To ensure this land expansion has a minimal effect on Season 6, all territories, mages and castles within it will not contribute season points to the current season and will only start doing so for Season 7. They will, however, generate siphoned energy and spawn loot chests, so they are a perfect place for new guilds to establish themselves and try their hand at territory conquest in preparation for Season 7. https://i.imgur.com/ODIoMGZ.png How will these new regions be accessed? Access to these zones will happen via the city portal system. Each city’s portal network will be extended to gain additional access points in the corresponding zones. Martlock: 3 portal exits in West Glouvia, bordering West Anglia to the north Bridgewatch: 2 portal exits, 1 each in West and East Glouvia Thetford: 2 portal exits in East Glouvia, bordering East Anglia to the north Lymhurst: 2 portal exits, 1 each in East Glouvia and Siluria Fort Sterling: 2 portal exits in Siluria, bordering Cumbria to the north via a bridge Caerleon: 1 portal exit in East Siluria, bordering Mercia to the north via a bridge Start gathering your guilds together and get ready to claim your piece of Albion!Changelog: Oberon Patch 3Apr 17, 2019 - Community Announcementshttps://i.imgur.com/ur9pNVB.png Oberon Patch 3 - Ver. 1.14.381 / REV 140808 - 17 April 2019 The Rites of Spring have begun! Chests containing Fool's Golden Eggs have appeared throughout the world of Albion. Break them open to gather eggs, which can be traded for costume items at the Vanity Merchant in all cities. You can trade egg tokens for limited-time rewards, including: The "Bunny Stalker" armor set, plus the Bunny Stalker and Snow Bunny Stalker hats complete with summonable rabbits A placeable egg-shaped chest for your house A special vanity pack to carry your eggs These rewards are only available during this one-week event, so head into the wilds of Albion and hunt some eggs! Changes Adjusted guild change timer back to 48 hours (was reduced to 30 minutes during F2P launch week) Greatly increased buff provided by Silver shrines in Randomized Dungeons to be more rewarding - their bonus will be increased from 50% to 400% for the duration of the buff Removed the indication area from Contagious Fire to improve performance and remove a flickering bug Spell buttons are no longer greyed out while a toggle spell is runningFixes Identified and fixed an issue with display of character name tags that was affecting client performance, which should stabilize frame rate during gameplay Fixed incorrect rotations of some spell indication areas Corrected tooltip descriptions of Gold and Premium in character selection screen Fixed World Map "Reset Camera" button Fixed a bug where executing a downed player failed under very high ping conditions Fixed a bug where the Fame reward for capturing an outpost was wrong in the UI when a Fame buff was active Additional minor graphical, UI, terrain, animation, audio, and localization fixesGvG Season 6 Brings Exclusive New RewardsApr 15, 2019 - Community Announcementshttps://i.imgur.com/cLTnbOI.jpg Albion's sixth season of guild-versus-guild warfare kicks off this Saturday. As always, winning teams can claim powerful exclusive rewards, including the epic new Battle Eagle mount. While its exact stats, abilities, and appearance are still a work in progress, the Battle Eagle will offer its rider unique skills that will be useful to support allies in various combat and scouting settings. This mount will be awarded to guilds who reach Silver rank or higher during Season 6, with additional rewards given to all guilds who reach Iron rank or higher. https://i.imgur.com/HKNalhS.jpg Watch Invasion Day Live on AlbionTV We'll be covering Saturday's Invasion Day action live on the AlbionTV Twitch channel. Tune in Saturday at 17:00 UTC with hosts Lewpac and Shozen as they introduce the start of the season. At 18:00 UTC, the season officially begins, and guilds can claim territories and launch attacks. For the complete season schedule, check out this forum post. Remember, you can also tune in every Thursday at 18:00 UTC for highlights from the previous week. Here's the full season's streaming schedule: https://i.imgur.com/1pW5D2o.png Welcome to the New Referral SeasonApr 11, 2019 - Community Announcementshttps://i.imgur.com/McjZgsG.png A new referral season starts today! Refer your friends to Albion Online and get three fantastic rewards:the Merlyn Cube, the Recruiter's Pile of Tomes (worth a total 100,000 Fame), and the White Tiger. The current referral season lasts until maintenance on June 1, so you've got until then to refer your friends and claim your White Tiger. With the shift to free-to-play, the referral system has been streamlined and simplified: How to Earn Seasonal Referral Rewards Send your referral link, which you can find here, to a friend. (You must be logged into your account on the website to view this page.) Your friend registers an account and starts playing Albion Online (preferably along with you!). The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you. Yes, we said rewards: For each friend you refer through this system in a given referral season, you earn one "point". For your first, third, and fifth points within a season, you will earn an item reward. For the current rewards and your progress, please check the referral overview page. Additionally, you will receive a reward of 500 Gold for each referral made this way. (As with item rewards, Gold rewards are limited to once per referred account.) This reward is delivered to your account seven days after the respective Premium purchase was made. On top of that, for your very first referral ever, you will receive a special reward: a tier-8 Recruiter's Pile of Tomes, worth a whopping 200,000 Fame. This one-time reward is not bound to any referral season, and will also be given retroactively to all players with at least one qualifying referral before April 10. https://i.imgur.com/OUzUSB6.png Albion Online is Now Free-to-PlayApr 10, 2019 - Community Announcementshttps://i.imgur.com/cDDrNtU.jpg Today is the day! With a healthy and growing player base, numerous technical improvements since launch, and a brand-new tutorial for new players, Albion Online opens the gates to all players. And it wouldn't be fitting to mark such an occasion without a brand new trailer: https://www.youtube.com/watch?v=eBU_Fxd0Jf4 Today's launch also brings numerous improvements, changes, and upgrades to the game, including a major change to the Outland portal system - check out the patch notes for the complete list of changes. Community Resources For those new to the game (as well as our veteran players), here's a list of the major Albion Online channels: Website: www.albiononline.com/ Forum: forum.albiononline.com/ Wiki: wiki.albiononline.com Facebook: www.facebook.com/albiononline YouTube:www.youtube.com/albiononlineofficial Twitter: twitter.com/albiononline Twitch: twitch.tv/albiononline Discord: discord.gg/albiononline