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7 Days to Die

 
Get 7 Days to Die on the Steam Spring SaleMar 14, 2024 - Community Announcements7 Days is on sale for 76% Off in the Steam Spring Sale March 14th – March 21st. Get it now! https://store.steampowered.com/app/251570/7_Days_to_Die/ 7 Days to Die 76% OffJan 22, 2024 - Community AnnouncementsGet 7 Days to Die for 76% Off in a Steam Weeklong deal sale from Jan 22nd – Jan 29th. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits! https://store.steampowered.com/app/251570/7_Days_to_Die/ A21.2 b37 hotfix patchJan 18, 2024 - Community AnnouncementsHello Survivors! We have a small hotfix patch for you all that solves an issue for Microsoft Store users being unable to start the game and some other small adjustments making life easier for our modders. There should not be any impact on your savegame or currently used mods. Changelog for A21.2 b37 Changes: Allow descendants for fetch quest objectives to not require the quest code as meta value on the item Log messages for executed/denied commands from clients Fixes: Inconsistency in XUi stamina reporting Game launcher having issues creating data directories on Windows Store version 7 Days on sale now for 76% OffDec 21, 2023 - Community Announcements7 Days is on sale now for 76% Off on the Steam Winter Sale, December 21st through January 4th. Play the definitive survival game that came first. Navezgane awaits!7 Days 10 Year AnniversaryDec 13, 2023 - Community AnnouncementsToday 7 Days to Die celebrates it's 10 year anniversary on Steam. It has been an honor to be part of this incredible journey and we thank the team and all of the amazing support we have had from the community over the years.7 Days to Die Original Soundtrack available now!Dec 8, 2023 - Community AnnouncementsTFP is proud to announce we have just released the 7 Days to Die Original Soundtrack now available on Steam. The soundtrack delivers nearly two hours of immersive, heart pounding, survival-horror game music from the game. https://store.steampowered.com/app/2721510 Steam Autumn SaleNov 21, 2023 - Community Announcements7 Days is on sale for 76% Off in the Steam Autumn Sale November 21st - November 28th. Get it now! https://store.steampowered.com/app/251570/7_Days_to_Die/ 7 Days Labor of Love 2023Nov 21, 2023 - Community AnnouncementsGreetings Survivors, As we approach December 13th, we're excited to celebrate the 10th anniversary of this game. This Thanksgiving not only marks a time of gratitude but also commemorates the 11th anniversary since the game's conception. Currently, our dedicated team is diligently working on the 22nd major release. It's incredible to reflect on our journey as The Fun Pimps, growing from a team of 3 to a robust group of over 60 individuals. Throughout this decade, we've consistently invested 90% of our resources into our passion project, 7 Days to Die, and this commitment remains unwavering. If this isn't a labor of love, we're not sure what is. We invite you to show your support by voting for your favorite deserving survival game. Thank you for being part of this incredible journey! Sincerely, The Fun PimpsA21.2 b30 StableNov 20, 2023 - Community AnnouncementsHello Survivors! Just in time for the extended Thanksgiving Weekend, TFP is proud to present A21.2 Stable! With the entire 7 Days to Die team working tirelessly to roll out A22 as soon as possible, we've implemented numerous fixes and changes that we know you'll love! This latest release adds a much anticipated feature: Death penalty options! You can now choose from Nothing, Classic, Injured (respawn with most debuffs still active), and Perma-death (your entire profile is wiped, and you start fresh in the same savegame). We've also added the ability to lock inventory slots. Click the arrow buttons to indicate how many slots to lock, starting from the top left-most slot in the Player Inventory. Those locked slots will be unaffected by the Sort Inventory, Fill Stacks, and Move all buttons. This is a great way to ensure you have your required Ammo, Food and Water, or Medical Supplies on you at all times to fully augment your playstyle. The drone also got some love, with emphasis on several fixes for lost drones and improve pathing in certain situations. This should result in fewer drones getting stuck. For a more comprehensive list of updates included in this release, please refer to the complete changelog below. From all us us at TFP, we wish you a joyous and Happy Thanksgiving! Changelog Added Death Penalty settings Lockable inventory slots are now enabled by default Player will be teleported from the full trader protected area during a blood moon Checks for network data to mitigate some possible attacks Proper exception message when more blocks are defined than allowed Loadingscreen.xml to dumped XMLs when running ‘exportcurrentconfigs’ Allow overriding the maximum wire length when using the wiretool in the item's action definition with the MaxWireLength property, defaulting to 15 Console command "visitmap full" version Doors can have a trigger collider that pushes players out of the doorway as it closes Push away trigger to iron garage door Default gfx preset for AMD 6950 GPU Junk Drone manager recovery of existing broken positional data. Property for CallGameEvent triggeredEffect to allow client call. Junk Drone catch all point that finds an open block around the player. Junk Drone checks to address an issue when a path was being consumed but not followed. AddChatMessage TriggeredEffect for buffs. Graphics default calculation detects Steam OS Added after ChunkBlockLayer Read we clear block ids that ref null blocks. Minor Chunk SetBlockRaw and ChunkBlockLayer get/set tweaks. Changed Junk Drone physics transform interaction for set position to avoid adding of the origin position Junk Drone MaxDistance from owner to 32 blocks from 64 Junk Drone follow group positions to include 3 more points when behind the target is blocked. Junk Drone pathing when in confined spaces, small structures, rooms and mineshafts. Increased max particles of a type per entity to 3 Lock AdminTools queries while reloading so no invalid state can be received Descriptions fo...A21.2 b30 EXPNov 15, 2023 - Community AnnouncementsHello Survivors! Today we bring A21.2 b30 to EXP. This patch will help with drone issues, reduces the RAM used during RWG creation, and plenty of other changes, fixes, and additions. Changelog A21.2 b30 Added Lockable inventory slots are now enabled by default Proper exception message when more blocks are defined than allowed Loadingscreen.xml to dumped XMLs when running ‘exportcurrentconfigs’ Allow overriding the maximum wire length when using the wiretool in the item's action definition with the MaxWireLength property, defaulting to 15 Console command "visitmap full" version Doors can have a trigger collider that pushes players out of the doorway as it closes Push away trigger to iron garage door Default gfx preset for AMD 6950 GPU Junk Drone manager recovery of existing broken positional data. Property for CallGameEvent triggeredEffect to allow client call. Junk drone catch all point that finds an open block around the player. Junk Drone checks to address an issue when a path was being consumed but not followed. AddChatMessage TriggeredEffect for buffs. Graphics default calculation detects Steam OS Added after ChunkBlockLayer Read we clear block ids that ref null blocks. Minor Chunk SetBlockRaw and ChunkBlockLayer get/set tweaks. Changed Telnet interface no longer logs full exceptions when the remote host aborts the connection Resource bundles now sell for the same price as their unbundled stack size in rented vending machines Updated prefab tags on showerHandlePrefab to enable collision Updated colliders on table lamps Updated collider on stationary_bikePrefab JunkDrone physics transform interaction for set position to avoid adding of the origin position JunkDrone MaxDistance from owner to 32 blocks from 64 Junk drone follow group positions to include 3 more points when behind the target is blocked. Junk Drone pathing when in confined spaces, small structures, rooms and mineshafts. Adjusted colliders on stone pallets to allow projectiles to pass around them easier Adjusted colliders on gun and equipment racks to allow projectiles to pass around them easier Optimized Vector3i and Vector2i Optimized Vector3b Optimized Chunk ToWorldPos for x y z Reduced stormy weather lightning and thunder rate Optimized RWG run township dirt roads Optimized Utils Fast function RWG creation memory usage optimizations Minor GameObjectPool optimization Fixed Exception after closing server browser while a search is in progress Dumping XMLs to files was not creating new files Some EOS networking exceptions Prevented duplicate trader waypoints by moving the logic from EntityTrader to the first time the POI is entered. Automatically placed waypoints can now also be deleted, though they will be readded the next time the POI is entered. (Tom) Player Vending Machine dupe bug for stackable items with a minimum sellable amount such as stones, gunpowder etc. Lab zombie left hand becomes haunted after dismemberment "White River Supplies" stays in your inventory after dying o...A21.2 b26 EXP UpdateNov 1, 2023 - Community AnnouncementsDear Survivors, We are pleased to announce the release of A21.2 b26 Experimental Patch. Our dedicated team is working tirelessly on A22, and in the near future, we will introduce another set of fixes, currently undergoing rigorous testing, to enhance your A21 experience. Without further ado, here is what you can now test in the latest_experimental: Changelog A21.2 b26 Added Checks for network data to mitigate some possible attacks Changed Updated V2, V3, and V4 commercial doors that were missing the EntityCollisionRules script so the frames are not interactable Removed the legacy downgrade path for steel ladders Removed the bonus wood block damage from Shotgun Slugs Updated colliders on all facade shape blocks to prevent camera shake when walked on Fixed "White River Supplies" stays in your inventory after dying on Permanent Death Player Stats not reset on permadeath Missing tag that would allow robotics to get instant kills while holding a stun baton and Physician Rank 5 Junkyard_01 - door was not linked to switch Twitch Integration Added #destroy_backpack and #destroy armor for Twitch Extras Larger group spawns for Twitch Extras Bit Horde groups for zombies and teleport up extra It was UnBEARable to not have a horde of bears to spawn Changed Double Spawns is now an extra Made all Twitch/GameEvent spawns more aggressive Fixed Destroy Safe Zone can destroy bedrock blocks Sub / Gift Sub kills should count to receive the bit pot Extended the cooldown of the mystery supplies Murder Chickens are now more murdery Murder Chickens can now find you easier... Forced targeting of Twitch Spawns was timing out after 30 seconds Block events should not complete while the player is in the air Teleport_up should not be used while you are on a vehicle Steam Scream: The Revenge SaleOct 26, 2023 - Community Announcements7 Days is on sale for 76% Off in the Steam Scream Sale October 26th - November 2nd. Get it now! A21.2 EXP brings Perma Death setting!Sep 6, 2023 - Community AnnouncementsHello Survivors! Today we bring to you A21.2 with an all new "Death Penalty" setting, allowing you to choose between different penalties for someone's demise, including a total wipe of your character. For dedicated servers you will need to have this line in the serverconfig to start fresh or continue an old save: To opt in and give feedback follow these steps: Right click on the game in steam Click on properties Click the “betas” tab The drop down menu will have latest_experimental available A21.1 b16 StableAug 10, 2023 - Community AnnouncementsHello Survivors! Today, we are excited to announce the official launch of A21.1 Stable. During our extensive testing period, we have not identified any reasons that would require anyone to restart their savegame. In order for the newly added POIs to appear, new worlds will need to be created. Kindly refer to the detailed list of bug fixes, changes, and improvements provided below. The Fun Pimps wish everyone an enjoyable experience with A21.1! A21.1 b16 Changelog Added Tier 5 hotel_ostrich Missing localization for buffBatterupStealingBasesName and buffBatterupStealingBasesDesc Moderator OzHawkeye to credits Nest Audio open/close/destroy Ability to change prices for twitch actions through Twitch Info Screen. Ability to reset prices for all twitch actions through Twitch Options Screen. Loot entries have tags and if set then will ignore if looter has no matching tags ApproachDistraction AITasks added to cop, demo, and mutated zombies Opening loot container adds masterChef2 loot tag if player has Master Chef level 2+ Loot container console command to log the results of opening a container Large_park_02 Extend ClientInfo logging Prefab ins file read error log Trader placement protected area of 3 on each side Attack action skips firing onSelfAttackedOther or adding buffs when damage was ignored GameEvent Requirements for Biome, POI and Progression. FailQuest Action for GameEvents. OnQuest Requirement for GameEvents. BuffInjuryBleedingCooldown that adds BuffResistance after bleeding buffs to help reduce consecutive bleeds Shape blocks support attribute hide_helper_in_creative Exploding vehicles spawn a loot bag of contents Dew collector audio. F8 heat info shows active count and up to 10 events in current area Changed Missing collider property and tags on chainlinkGateDouble and chainlinkGateDoubleWide to be consistent with other chain link doors Extended the cooldown times for all supply crates. Extended the cooldown times for all vision effects. Adjusted colliders on various bed prefabs Adjusted colliders on chairCampingPrefab Updated crossbow/compound crossbow mod slots to mirror .44 magnum/vulture Added DuplicateRepeatDistance property to majority of all wilderness POIs to prevent duplicates from spawning too close to each other (2k buffer). Takeall no longer has metal junk sounds and 3 more variants added. Adjusted colliders on boxesCardboardPalletPrefab and boxesCardboardTilePrefab Adjusted point costs for twitch actions to be multiples of 25. Updated several loot lists to prevent 100% Q6 T1 tools in containers after loot stage 55 as it was only intended to be a boost for Working Stiffs crates Sleeper volume improvements in prison_02. Increased bias on downtown remnant POIs to ensure better performance, especially when there are multiple cities with downtown districts on a RWG generated map. House_modern_29  Changes made based on feedback. Wilderness_filler_14  changes made based on feedback. Reduced gas production to 2 gas per shale and sped up c...A21.1 b16 EXPAug 8, 2023 - Community AnnouncementsHello Survivors! While testing we were able to unearth and fix a few more issues. Here is what changed since b15: Changes Trader POIs are now excluded from the chunk reset system. This avoids issues with resetting player-rented vending machines Increased the block range of spears Fixes: Error while saving player file in some disconnect scenarios Argument Exception from hitting object with vehicle NRE with GameManager+ freezes zombies and other entities on dedicated servers A21.1 b15 EXPAug 3, 2023 - Community AnnouncementsHello Survivors! As we approach the stable release of A21.1, we are pleased to present a small hotfix patch for you. This patch primarily addresses a harmless, yet noticeable error popup affecting server browser searches. This was occurring with servers erroneously setup with the port set to 0. Servers setup in that matter will no longer start. Changes since b12: Fixes Twitch Cooldown is disabled when shared quest is removed while on an active quest. Server Browser error on search Server can no longer be started with an invalid port Resolved problem where certain extension actions were not functioning as intended. Restarting game with EAC enabled results in an EAC launcher error A21.1 b12 EXP UpdateJul 31, 2023 - Community AnnouncementsHello Survivors! Today we have the A21.1 b12 EXP update for you all! It addresses an issue with airdrops in the current EXP build and has numerous other fixes and changes. To opt in please follow these steps: Right click on the game in steam Click on properties Click the “betas” tab The drop down menu will have latest_experimental available A21.1 b6 EXPJul 20, 2023 - Community AnnouncementsHello Survivors! Today we bring you our first point release for A21 to Experimental. To opt in please follow these steps: Right click on the game in steam Click on properties Click the “betas” tab The drop down menu will have latest_experimental available 7 Days to Die gets another huge overhaul in Alpha 21Jul 4, 2023 - GamingOnLinux7 Days to Die has surged in popularity thanks to a huge new upgrade coming amount, with developer The Fun Pimps bringing some pretty surprising stuff to the game. Read the full article here: https://www.gamingonlinux.com/2023/07/7-days-to-die-gets-another-huge-overhaul-in-alpha-21 Summer Sale 2023 76% off!Jun 30, 2023 - Community AnnouncementsHey Survivors, 7 Days to Die is now on sale for 76% off from June 29th- July 13th for Steam’s Summer Sale. Play the Survival Game that came first. Navezgane awaits! https://store.steampowered.com/app/251570/7_Days_to_Die/