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Two Tribes open sourced their game engine for RIVE and Toki Tori 2+Dec 17, 2021 - GamingOnLinuxNetherlands based Two Tribes is an indie game developer who worked on titles like RUSH, EDGE, Toki Tori, RIVE and more just open sourced their game engine. Read the full article here: https://www.gamingonlinux.com/2021/12/two-tribes-open-sourced-their-game-engine-for-rive-and-toki-tori-2- Play RIVE in 5 new languages!Mar 1, 2017 - Community AnnouncementsWe just pushed out RIVE v1.15, featuring 5 new translations… opening the game up to a ton of new players! These are the full release notes: You can now play RIVE in Russian, Turkish, Korean, Traditional Chinese and Simplified Chinese The 'We Come In Peace' achievement is possible again (sorry) We tweaked the difficulty level in Mission 1 and 2 The checkpoints in Challenge 14 were removed The high score bug that occurred on the Single-Credit mission end screen was squashed We fixed the sometimes incorrectly displayed Speedrun lap times, and various other small bugs Play RIVE in 5 new languages!Mar 1, 2017 - Community AnnouncementsWe just pushed out RIVE v1.15, featuring 5 new translations… opening the game up to a ton of new players! These are the full release notes: You can now play RIVE in Russian, Turkish, Korean, Traditional Chinese and Simplified Chinese The 'We Come In Peace' achievement is possible again (sorry) We tweaked the difficulty level in Mission 1 and 2 The checkpoints in Challenge 14 were removed The high score bug that occurred on the Single-Credit mission end screen was squashed We fixed the sometimes incorrectly displayed Speedrun lap times, and various other small bugs Help us out with RIVE's marketing!Jan 30, 2017 - Community AnnouncementsHi everyone! Besides updates, we've been working on RIVE's marketing recently, trying to get the word out to a larger group of gamers. So far, we've reached a core group that's very enthusiastic (you!), but we hope to find a broader audience in the coming months. You can help us a lot by filling out the RIVE Marketing Questionnaire we've prepared. Hopefully this will give us some insights into how to talk about the game better. Completing the form should only take a few minutes, so don't hold back :-) It would also help us a lot if you'd share the above link with your friends and relatives. It doesn't matter whether they're familiar with RIVE, or have played it or not. We'd just like to get as much input as possible! Thanks a bunch!Help us out with RIVE's marketing!Jan 30, 2017 - Community AnnouncementsHi everyone! Besides updates, we've been working on RIVE's marketing recently, trying to get the word out to a larger group of gamers. So far, we've reached a core group that's very enthusiastic (you!), but we hope to find a broader audience in the coming months. You can help us a lot by filling out the RIVE Marketing Questionnaire we've prepared. Hopefully this will give us some insights into how to talk about the game better. Completing the form should only take a few minutes, so don't hold back :-) It would also help us a lot if you'd share the above link with your friends and relatives. It doesn't matter whether they're familiar with RIVE, or have played it or not. We'd just like to get as much input as possible! Thanks a bunch!Are the Battle Arena's working properly?Nov 24, 2016 - Community AnnouncementsHi RIVE players, In the most recent update we may have introduced an issue for existing players of RIVE. Can you boot the game, start the first battle arena (Stomping Ground) and let us know if auto-fire and auto-rotate is activated? If you can fire as usual, you're fine! Thanks a million! Two TribesFree RIVE expansion: Challenges & Battle ArenasNov 22, 2016 - Community AnnouncementsTwo months after RIVE's release, we're pushing out a major update featuring Challenges, Battle Arenas and a new Normal campaign difficulty level. Also, as we've previously said, RIVE is Two Tribes' last game, and we felt that this would be a good time to give you a status update. RIVE came out a little over two months ago, and it's been a wild ride. Players loved it, which is reflected in the amazing 95% "very positive" Steam user review score. Reviewers dug it too, calling it “A heart attack inducing crazy nostalgia rollercoaster” featuring “Some of the most memorable moments in a shoot-em-up in years”. It was “The perfect combination of bullet hell and platformer” and “An awesome game from start to finish”. All in all, “A very serious candidate for the title Surprise Game of 2016”! We got totally addicted to watching people play RIVE on YouTube and Twitch, often late at night due to differing time zones. We saw people set unbelievable Speedrun times and even complete the entire Single-Credit Mode (without ever dying), something we didn't really think was possible! Longevity People are having a ton of fun with our final game, so it's no surprise that the feedback we get most often is: it should go on longer! We totally understand, especially as the existing extra modes (Speedrun and Single-Credit) focus on hardcore players who want to refine their RIVE skills. For this update we wanted to add more real content, but new levels with the production value of the main campaign just weren't an option (more on that at the end of this post). Ultimately we found a great way to extend RIVE and provide more variety with the new Challenges and Battle Arenas. Challenges has something new for you every day, in bronze, silver and gold variations. We challenge you to complete special tasks in familiar backdrops, with a cumulative difficulty level. Essentially, there will be something to do every time you return to RIVE. Battle Arenas, on the other hand, offers endless fighting, begging the question just how long you could possibly survive. We've taken three popular scenes from the game and extended them forever… or until you inevitably crash and burn. (Active Steam players were able to playtest this idea in the temporary Skywhale Survivor special mission.) Difficulty There's another oft-heard piece of feedback. While RIVE met our goal of making a hardcore game for fans of classic shooters and platformers, some people just find it too difficult. A few even called us “sadistic”! Although, to be fair, we also had a guy complaining the game was “too easy”… Many people told us RIVE is "the hardest game of the year", often as a compliment, but sometimes as a complaint too. Well, it's impossible to please everyone, and trying to do so will often result in something shapeless and bland. But let's just say that now that we've reached the hardcore, we want to make RIVE a bit more fun for all of you less hardcore players too. We already tweaked the game's difficulty in ea...Free RIVE expansion: Challenges & Battle ArenasNov 22, 2016 - Community AnnouncementsTwo months after RIVE's release, we're pushing out a major update featuring Challenges, Battle Arenas and a new Normal campaign difficulty level. Also, as we've previously said, RIVE is Two Tribes' last game, and we felt that this would be a good time to give you a status update. RIVE came out a little over two months ago, and it's been a wild ride. Players loved it, which is reflected in the amazing 95% "very positive" Steam user review score. Reviewers dug it too, calling it “A heart attack inducing crazy nostalgia rollercoaster” featuring “Some of the most memorable moments in a shoot-em-up in years”. It was “The perfect combination of bullet hell and platformer” and “An awesome game from start to finish”. All in all, “A very serious candidate for the title Surprise Game of 2016”! We got totally addicted to watching people play RIVE on YouTube and Twitch, often late at night due to differing time zones. We saw people set unbelievable Speedrun times and even complete the entire Single-Credit Mode (without ever dying), something we didn't really think was possible! Longevity People are having a ton of fun with our final game, so it's no surprise that the feedback we get most often is: it should go on longer! We totally understand, especially as the existing extra modes (Speedrun and Single-Credit) focus on hardcore players who want to refine their RIVE skills. For this update we wanted to add more real content, but new levels with the production value of the main campaign just weren't an option (more on that at the end of this post). Ultimately we found a great way to extend RIVE and provide more variety with the new Challenges and Battle Arenas. Challenges has something new for you every day, in bronze, silver and gold variations. We challenge you to complete special tasks in familiar backdrops, with a cumulative difficulty level. Essentially, there will be something to do every time you return to RIVE. Battle Arenas, on the other hand, offers endless fighting, begging the question just how long you could possibly survive. We've taken three popular scenes from the game and extended them forever… or until you inevitably crash and burn. (Active Steam players were able to playtest this idea in the temporary Skywhale Survivor special mission.) Difficulty There's another oft-heard piece of feedback. While RIVE met our goal of making a hardcore game for fans of classic shooters and platformers, some people just find it too difficult. A few even called us “sadistic”! Although, to be fair, we also had a guy complaining the game was “too easy”… Many people told us RIVE is "the hardest game of the year", often as a compliment, but sometimes as a complaint too. Well, it's impossible to please everyone, and trying to do so will often result in something shapeless and bland. But let's just say that now that we've reached the hardcore, we want to make RIVE a bit more fun for all of you less hardcore players too. We already tweaked the game's difficulty in ea...What is your RIVE experience?Oct 5, 2016 - Community AnnouncementsWe're curious about how far you got in RIVE, and if you quit what your reason was to quit. Sound off in the comments so we can make RIVE an even better game for you and others! Thanks! The Two Tribes TeamWhat is your RIVE experience?Oct 5, 2016 - Community AnnouncementsWe're curious about how far you got in RIVE, and if you quit what your reason was to quit. Sound off in the comments so we can make RIVE an even better game for you and others! Thanks! The Two Tribes TeamSkywhale Drops RIVE's First BIG Update!Sep 30, 2016 - Community AnnouncementsHi all! We just updated the game to v1.03 with the following changes: New mode Skywhale Survivor is the first challenge in the new Special Missions mode we've added. Battle an infinite torrent of Super Skywhales while avoiding magma waves... until your inevitable demise! Can you top the Leaderboards? (Hit Follow in the Community Hub to get access.) New achievement Channel your inner Chuck Norris and survive for three minutes in the new Special Mission. 日本語 RIVE can now be played in Japanese as well! We can't read it, but it looks really cool! New beard Cryo mode had unexpected results for space truckers with facial hair. We upgraded the freezer for all you wannabe Han Solo's out there. Fixes and tweaks We're constantly tweaking the game based on your feedback and the in-game statistics (if you let us, of course). Thanks everyone! Enjoy!!! The Two Tribes PeepsSkywhale Drops RIVE's First BIG Update!Sep 30, 2016 - Community AnnouncementsHi all! We just updated the game to v1.03 with the following changes: New mode Skywhale Survivor is the first challenge in the new Special Missions mode we've added. Battle an infinite torrent of Super Skywhales while avoiding magma waves... until your inevitable demise! Can you top the Leaderboards? (Hit Follow in the Community Hub to get access.) New achievement Channel your inner Chuck Norris and survive for three minutes in the new Special Mission. 日本語 RIVE can now be played in Japanese as well! We can't read it, but it looks really cool! New beard Cryo mode had unexpected results for space truckers with facial hair. We upgraded the freezer for all you wannabe Han Solo's out there. Fixes and tweaks We're constantly tweaking the game based on your feedback and the in-game statistics (if you let us, of course). Thanks everyone! Enjoy!!! The Two Tribes PeepsSkywhale Drops RIVE's First BIG Update!Sep 30, 2016 - Community AnnouncementsHi all! We just updated the game to v1.03 with the following changes: New mode Skywhale Survivor is the first challenge in the new Special Missions mode we've added. Battle an infinite torrent of Super Skywhales while avoiding magma waves... until your inevitable demise! Can you top the Leaderboards? (Hit Follow in the Community Hub to get access.) New achievement Channel your inner Chuck Norris and survive for three minutes in the new Special Mission. New language RIVE can now be played in Japanese as well. We can't read it, but it looks really cool! Han Solo has the proper beard You know what we mean when you get there... Fixes and tweaks We're constantly tweaking the game based on your feedback and the in-game statistics (if you let us, of course). Thanks everyone! Enjoy!!! The Two Tribes PeepsSpecial Missions Update Coming Soon!Sep 28, 2016 - Community AnnouncementsHi there, We will be adding a "Special Missions" section to the game soon! The first special mission will be the Skywhale Survival mission. Test your survival skills in an endless version of the Super Skywhale boss! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7978681/208a01fc236bce566d8d80977b6c8b3da00c78d3.png Over time more special missions will be added in this section! To access the Special Missions, simply follow the RIVE Community. We expect to update the game soon! Cheers, The Two Tribes Peeps. Special Missions Update Coming Soon!Sep 28, 2016 - Community AnnouncementsHi there, We will be adding a "Special Missions" section to the game soon! The first special mission will be the Skywhale Survival mission. Test your survival skills in an endless version of the Super Skywhale boss! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7978681/208a01fc236bce566d8d80977b6c8b3da00c78d3.png Over time more special missions will be added in this section! To access the Special Missions, simply follow the RIVE Community. We expect to update the game soon! Cheers, The Two Tribes Peeps. Like RIVE? Review it!Sep 27, 2016 - Community AnnouncementsHeya RIVE player! Reviews on Steam are important, and we could definitely use some more out there. Feel free to drop a review to let people know you dig what we've cooked up! http://store.steampowered.com/recommended/recommendgame/278100 Thanks in advance! The Two Tribes Team Like RIVE? Review it!Sep 27, 2016 - Community AnnouncementsHeya RIVE player! Reviews on Steam are important, and we could definitely use some more out there. Feel free to drop a review to let people know you dig what we've cooked up! http://store.steampowered.com/recommended/recommendgame/278100 Thanks in advance! The Two Tribes Team Update v01.02 released!Sep 24, 2016 - Community AnnouncementsHi all! We just released the v01.02 version (build 25769.9900) into the wild! We listened to your feedback and tweaked the game to perfection! The following was added (ADD), changed (CHG) or fixed (FIX): ADD: Choose from two more controller styles, with the left bumper and trigger switched for less analoggy jumping. ADD: We put in an extra few game over messages, because why the hell not? CHG: You can now switch game modes from within the Leaderboards screen. CHG: The freshly tweaked Mission 9 rising lava level demands a tad less perseverance. CHG: Soft Mode is offered earlier… and the game asks you again, except if you tell it not to. FIX: We think we've squashed the bug that sometimes made the game crash between level switches! FIX: Sometimes the music would go missing after restarting the mission. Making us sad because we like the music. FIX: In Mission 10, avoiding and shooting DLL (like a real speedrunner would) caused you to get stuck. FIX: Various bad checkpoints were steered towards a better life. NOTE: After updating you will have to restart the mission you were currently playing. Enjoy!!! The Two Tribes PeepsUpdate v01.02 released!Sep 24, 2016 - Community AnnouncementsHi all! We just released the v01.02 version (build 25769.9900) into the wild! We listened to your feedback and tweaked the game to perfection! The following was added (ADD), changed (CHG) or fixed (FIX): ADD: Choose from two more controller styles, with the left bumper and trigger switched for less analoggy jumping. ADD: We put in an extra few game over messages, because why the hell not? CHG: You can now switch game modes from within the Leaderboards screen. CHG: The freshly tweaked Mission 9 rising lava level demands a tad less perseverance. CHG: Soft Mode is offered earlier… and the game asks you again, except if you tell it not to. FIX: We think we've squashed the bug that sometimes made the game crash between level switches! FIX: Sometimes the music would go missing after restarting the mission. Making us sad because we like the music. FIX: In Mission 10, avoiding and shooting DLL (like a real speedrunner would) caused you to get stuck. FIX: Various bad checkpoints were steered towards a better life. NOTE: After updating you will have to restart the mission you were currently playing. Enjoy!!! The Two Tribes PeepsToki Tori Dev Goes Out With A Bang In RiveSep 17, 2016 - Rock, Paper, ShotgunToki Tori creators Two Tribes released their very final last game this week, the explosive shooter Rive . They’re going out in a blaze of glory, as Rive revels in bright and beautiful wholesale destruction. Rive puts you in the shoes of scrappy space scavenger Roughshot, who’s trapped on a starship. The main goal is to engage in a glorious series of acrobatic fire fights as you blow up everything in your path, or hack robots and turn the starship’s defenses against it. It’s very fluid and flashy, and if you’ve got a competitive streak you’ll be pleased to know there’s a speedrun mode and leaderboards. …