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End Times PrimeApr 17, 2024 - Community AnnouncementsEnd Times PrimeTear in reality appear once more as End Times returns in a Prime variation! As Atlas departed our timeline, ruptures were sent across the Realm. Vora went searching and discovered temporal Rifts opening in familiar locales, with Atlas's voice guiding how to once again mend the seams of existence. Join in the battle to ensure your chance to see the future! Game RulesEnd Times is an Event mode that predated King of the Hill, as such it shares a lot of similar rules. To shake things up, we've made adjustments to the mode that should make it more objective focused while remaining fast paced. The first team to reach 250 tickets, or the team with the most tickets after 12 minutes, wins. Killing a player scores the team 2 tickets. Controlling the Capture Point earns 1 ticket per second. The Tear relocates every 90 seconds to a different spot on the map. Every time the capture point relocates, both teams receive a random effect: Warp Speed: Movement Speed Buff Quick Cast: Ability Cooldowns Reduced Anti-Gravity: Gravity Reduced & Jump Height Increase Ultimate-Engine: Ultimate Ability Charge Rate IncreasedThe original End Times took place exclusively in the Shattered Desert, but this version has spread across the Realm. The following maps will be available in End Times Prime: Shattered Desert Foreman's Rise Magistrate's Archives Trade District Snowfall Junction Marauder's PortIt was a blast bringing back another Event mode, this time with a larger scale twist. We hope players enjoy!April 2024 Hotfix NotesApr 17, 2024 - Community AnnouncementsEnd Times PrimeTear in reality appear once more as End Times returns in a Prime variation! As Atlas departed our timeline, ruptures were sent across the Realm. Vora went searching and discovered temporal Rifts opening in familiar locales, with Atlas's voice guiding how to once again mend the seams of existence. Join in the battle to ensure your chance to see the future! Game RulesEnd Times is an Event mode that predated King of the Hill, as such it shares a lot of similar rules. To shake things up, we've made adjustments to the mode that should make it more objective focused while remaining fast paced. The first team to reach 250 tickets, or the team with the most tickets after 12 minutes, wins. Killing a player scores the team 2 tickets. Controlling the Capture Point earns 1 ticket per second. The Tear relocates every 90 seconds to a different spot on the map. Every time the capture point relocates, both teams receive a random effect: Warp Speed: Movement Speed Buff Quick Cast: Ability Cooldowns Reduced Anti-Gravity: Gravity Reduced & Jump Height Increase Ultimate-Engine: Ultimate Ability Charge Rate IncreasedThe original End Times took place exclusively in the Shattered Desert, but this version has spread across the Realm. The following maps will be available in End Times Prime: Shattered Desert Foreman's Rise Magistrate's Archives Trade District Snowfall Junction Marauder's PortIt was a blast bringing back another Event mode, this time with a larger scale twist. We hope players enjoy!Trials RefreshWe've now refreshed Trials of the Realm, which means we're back to the first few regions with a different set of rewards. This time, we're embracing the same Flashback energy the Event Pass has taken with returning Trials classics alongside some new options. Here's what you can earn beyond the usual 175 Crystals and various Chests: Here for the Violence and the Vibes Limited Title Flashback Challenger's Spoils Digital Space Avatar E-motions Avatar Point n' Click Spray Striking Snake Mal'Damba MVP Pose If you own all of these, each roll will provide you with 2 Team Skin BoostersSeason 6 Ranked FramesSeason 6 Ranked Frames are here! Thank you all for your patience while we worked to get these out to you. As a heads up, we made a few changes to the distribution of Ranked Frames this season. If you played multiple splits in Ranked last Season, you will be receiving a Loading Frame for each split you played where you achieved a different division. This means if you placed Masters in Split 1 last year and Diamond in Split 3, you’ll receive both the Season 6 Masters and Diamond Loading Frames. We also want to talk about Grandmaster Frames. This year, we are granting everyone who would receive the Season 6 Masters Loading Frame the Grandmasters Loading Frame as well. We don't do this lightly and understand if this seems controversial, but we wanted to share our reasoning for this. Our Grandmaster tracking has had blind spots the past few years, which has cau...This Week in the Realm | April 16th, 2024Apr 16, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: End Times Prime Tears in reality appear once more as End Times returns in a Prime variation starting tomorrow, April 17th! Bringing back this precursor to King of the Hill was a blast & the team wanted to expand on the mode as we've got a collection of maps built for it. In tomorrow's version, there are some scoring changes as well as the addition of all of the KotH maps to End Times pool. Enjoy closing rifts as Atlas guides you through the reality warping powers you will wield as End Times Prime is featured for the next week before it returns to the vaults for a bit. We've enjoyed having modes come back & stay tuned in the future for more ways to play these classic Events! Check back tomorrow for the full hotfix notes! Stricter Times Call For Stricter Measures Our Support team has recently been aggressively investigating a wide variety of behaviors, from toxicity to cheating and other Terms of Service concerns. We take both the safety of our players as well as the health of our game and community seriously, which is why we plan to continue to enhance our efforts over the coming weeks. Players may see more regular warnings issued after matches if our team detects any potential bad behavior, as well as suspensions issued if players are found to have serious infringements and/or chronic bad behavior on their account. We kindly remind everyone of both the Paladins and HiRez Account Terms of Service as we work to make the Realm a safer place. This Week's Community Creations Paladins Magma Board Started By: NeveR The community recently came together and started a Magma board, dropping doodles that range from adorable to cursed. The team loved the vibes & wanted to give 'em a shoutout! Feel free to contribute respectfully & reminder that this space is moderated by community members. We just think it's neat. https://magma.com/d/ssvm6S2Nvn {STEAM_CLAN_IMAGE}/26305398/1a4e9b1abb296c0eac01a52ece418974b692c48a.png - EvilMojoKryptekThis Week in the Realm | April 9th, 2024Apr 9, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: Flashback Feels The Flashback Beat Botz Event Pass was an experiment we very publicly commented on, so we felt it equally important we share some context as to the results. Simply put: the Flashback pass seems popular! We were unsure how many would scoop it up for its value versus its contents, but many new or returning players have picked it up for the former while veteran can earn some sweet Crystal incentives. We plan to explore the Flashback concept more in the future as a way to offer some old themes new life and help us balance awesome new Event Passes without impacting quality. That doesn't mean these types of passes will always be the same, we may throw some new in with the old or explore themes players may not expect. That said, we're really excited for a future that also mixes the past in occasionally. As for Event Passes themselves, we're still tracking and listening to feedback on progression, the chests, and the system overall. We don't have anything to share at this moment, but wanted to make sure you all knew we also hear that alongside the Flashback feedback. Thanks as always for letting us try out new things! Paladins Chronicles: A Revised History When rumor spreads of a mystery benefactor among the Goblins, Ruckus feels compelled to finally return home to the Quarry and discover new treasures. Bolt is less enthused. 📖 A Revised History {STEAM_CLAN_IMAGE}/26305398/5807a4d02cc96bcae19b060fd278099fd466c8f9.jpg This Week's Community Creations Io Portrait Artist: astro {STEAM_CLAN_IMAGE}/26305398/6c9deb7da9b87c285cb11d8f4cbe5ba93de8a221.jpg Analog Horror Artist: Fed0raTheXplora {STEAM_CLAN_IMAGE}/26305398/746321c2c1f69e9c1563a9eb7c9bb7c5a8cc18de.jpg Principal of the Abyss Artist: Angemon {STEAM_CLAN_IMAGE}/26305398/68fd00b8fcaca35ea6eafd423c43e2ba915fb0e5.jpg Omen Awakens Artist: CharlesterArt {STEAM_CLAN_IMAGE}/26305398/84e9219374a60e3422bd6be68855b265440da75b.jpg LTM: Brightmarsh Beckons Play Onslaught on Brightmarsh in this test LTM! If you all enjoy it, we’ll be adding this map to the Onslaught for future rotations of the mode, so let us hear any and all feedback! - EvilMojoKryptekThis Week in the Realm | March 27th, 2024Mar 27, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: Delays and Disables Now that we're on the other side of releasing the update after both some extensive delays and day one disables, let's chat about how we got here and what we're doing moving forward. The initial delay of the update was due to an out-of-date aspect of our connection to one of our partner platform's systems that allow us to certify builds quickly for release. This is an important aspect of our release pipeline as it's what allows us to make changes and improvements after PTS right up till before release. This problem took about a day to solve as we rebuilt the game to update this connection. While that issue occurred on one platform, we were testing all others to ensure everything was in order. In our playtests, we discovered an issue where another platform was failing to properly enter lobbies & freezing at load in. This issue is what prompted the longer, second delay during which we had programmers dig into the issue to solve it. This build, however, had enough changes that we had to recertify the build with partners again, which is how we ended up delayed to this week. We try to walk a balance between transparency with you all & focusing on doing our best to solve problems so apologies there was little context prior. We hope this shines a little light on why the update took additional time! As for the recent disabling of both Capture the Flag & certain Items in Survival, these were unfortunate stopgaps and results of issues we had not seen fully until launch day, In CTF's case, we wish we could've tested it on the PTS however the mode had an issue where it wasn't showing up for public players that we had to solve late into development. In general, we don't love shipping anything we feel is cutting it close, but in Capture the Flag's case we were super passionate and knew we'd likely have to make fixes but wanted it to release. Once the scoring issue was discovered, (players could exploit how we handled flag handoffs) we moved to disable the mode and began work on a fix. Survival we did test on PTS, however our fix between PTS and Live was proven insufficient. Survival comes from an era where healing was still in its infancy in Paladins and while we were aggressive with how it functions in the mode (90% at all times, the Fog applies Anti-Heal) it was proven still not enough when it came to certain Champion and Item combinations when the public played. We disabled some of the enablers of this combo for now but also have been working on a fix. This leads us to the resolution to all of these: We plan to release a hotfix tomorrow that will fix these issues with both CTF and Survival, as well as other small fixes we are confident we can make right now. When these are applied, Capture the Flag will return for its original timetable and Survival will leave until its scheduled debut. Despite all the issues we are tracking, the team is really proud of this update and has...New in Paladins - Banners Fall UpdateMar 25, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/26305398/e9bae43add44d59314f9b735424f63355969f22f.png The Banners Fall Update is here, and along with it comes Ranked Season 7, Capture the Flag as an LTM Realm, and a Flashback Event Pass allows players to revisit some old favorites! Ranked Season 7 For this year’s Ranked skin, we wanted to pay homage to our legacy by returning to one of our older Champions as well as our roots as a game. Ultimatium Fernando hearkens from another Realm, one where combat is forged in a Battleground of Gods. Veteran Paladins players will know God of War Fernando well, who was based on the original Ares model in SMITE. This skin is instead based on Ares’ updated looks and uses his voice as he fights new battles in this unfamiliar land. We also made his effects and his weapon to truly feel like a new god has joined the likes of Jenos and Io. We hope players enjoy him alongside aim assist and MM changes made specifically to benefit our competitive environment! {STEAM_CLAN_IMAGE}/26305398/7f5530dccd9ba77420ac4db2b8e947c9cf1ae3c4.png Flashback Event Pass: Beat Botz Players have often requested a way to revisit older Battle & Event Pass themes, so presenting Flashback Event Passes! This update’s Event Pass will be revisiting two of the earliest Battle Pass themes: Remix & Battlesuit. The Beat Botz Flashback Event Pass will offer 5 of the exclusive skins from those themes, as well as many of the cosmetics players originally earned through those passes. The goal of this is to offer players a much more affordable way to earn these contents through the EP while we work on the next original Event Pass releasing next update. Veteran players need not fret, rolling the chests within this pass will reward for those who own everything enough Crystals that if you own everything, you earn more Crystals than you spend. {STEAM_CLAN_IMAGE}/26305398/c258bcf432df9173bad3a1000d9934e82ae75f2d.jpg For the full Update Notes, including balance adjustments, visit here: Banners Fall NotesWeekend LTM: Classic Maps & Double Event Pass XPMar 15, 2024 - Community AnnouncementsTo celebrate our upcoming addition of these maps to Customs, play Siege on 3 earlier versions of beloved maps. Stone Keep, Timber Mill, and Warder's Gate all return in their classic iterations for players to enjoy while also earning twice as much Event Pass XP all weekend long!This Week in the Realm | March 12th, 2024Mar 12, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: The Little Things Over the past few major updates, we’ve spent time restoring details to various maps from Paladin’s early years. From Brightmarsh in the Anniversary update to Primal Court in Wild Hoard, it’s been a joy to bring back the little touches that make these maps feel closer to how veteran players remember while showing new players what they can look like in their best states. For Banners Fall, we wanted to spend the added time we took to bring as many of these back to form as we could in a single update. Next update Ascension Peak, Ice Mines, and Splitstone Quarry will be receiving their details back from the beta era! Here are some glimpses, check out the maps when Live for all the added props: Ascension Peak {STEAM_CLAN_IMAGE}/26305398/53fec90b930fc22641157f6195cf127a27a3cc65.png {STEAM_CLAN_IMAGE}/26305398/47c4aab6a4a318865fc3bd0f348aacaa5abf60a9.png Ice Mines {STEAM_CLAN_IMAGE}/26305398/506dd9bd58c43cb16dceb2f6e76c3af63ec7e7a1.png {STEAM_CLAN_IMAGE}/26305398/dc2cb1a2783e57f9b4f841ed701687f0e1dc4fcc.png Splitstone Quarry {STEAM_CLAN_IMAGE}/26305398/024535831f94e7d3a985383bb10380dd54ca0cea.png {STEAM_CLAN_IMAGE}/26305398/08ce09f13ba800a4cb066a8360e77e475847bab0.png As well as all these lovely notes, we’ve also restored the original render distance of Greenwood Outpost! That means players will no longer experience any pop-in when pushing the Payload on this map. We hope players are as excited as we are for all the content coming in the Banners Fall Update next week! Someday, We Gonna... Of the changes we tested on PTS, none was as polarizing as Mal'Damba. Our lovely Chosen has long stood as both one of the most beloved designs by our community as well as a unqiue playstyle for the Support class. Historically, changes to Mal'Damba had been frequent throughout his time in Paladins until 2022, where he took a backseat to larger shifts in the Support class like universal Anti-Healing and the emergence of Double Support. We tried some smaller buffs for him near the end of last year to shift him, but he remained a potent pick for players in Masters+, and much rougher for everyone else. As we begin to transition out of Keywords, we wanted to revisit him again and think about how to keep his venom-inspired heal while acknowledging that he has fallen far out of grace for most players. After testing on the PTS, enough players melded with the concept of a Mending Spirits that provides him more burst while not enhancing his overall healing values that we plan to keep it for release. We did, however, hear from players that his Cards took an undeserved nerf alongside this change. We've worked to rectify that & have adjusted the following Cards: Possession Adjusted to "Reduce your damage taken by 4|4% for 4s after hitting an ally with Mending Spirits." We're no longer buffing the values of this card as we now intend to make it continue for the original duration of Mal'Damba heal and ...Weekend LTM: Swift SiegeMar 8, 2024 - Community AnnouncementsSpeed is key in this shortened & heightened version of Siege! Each team starts out at 2/4 score with increased starting & earned Credits and a minor bump in movement speed, so make each play count as the game can end in one push! Score reduced to 2 Respawn Time set to 5s Starting Credits at 1000 Credits per second raised to 3/s Credits for Objective Play raised to 7/s Anti-Healing scales 5% every 25s This Week in the Realm | March 5th, 2024Mar 5, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: Curative Surgery to Remedy a Problem Support Keywords was one of the most polarizing changes we made in Season 6, so as we release Season 7, we want to address it. Starting with Furia & Grohk in 7.2, we are planning to phase Support Keywords out of the game as feasible. Our goal remains to keep the balance between traditional team composition and double support strategies healthy, however players have given us ample feedback that Keywords did not feel to be the deciding factor in that. We know many players desired their removal quickly, however we wanted to ensure that all 4 Supports affected are still viable and become more interesting due to this transition, so we are focusing on each individual case and taking our time. For Furia, the 2 significant changes to base kit are restoring Kindle Soul’s base healing value from before Keywords released (900 ➡️ 1000) as well as nerfing Inflame’s charge gain from healing and dealing damage by 15%. These changes alongside the removal of Curative, Remedy, and Surgery ensure that she is still potent as a hybrid healer but her Ultimate requires more thought to utilize best. As for her Talents, Exterminate will remain as is minus the damage bonus, but both Cherish and Solar Blessing will be receiving small buffs to help them out of Keywords. Cherish’s AoE range will be increased to 50 units, making it a bit better at allowing Furia to pocket while not ignoring the rest of her team. Combined with Cards, this allows her to share some effects wider than a single target like Shielding. Solar Blessing will see its heal increased from 150 ➡️ 175 per tick, meaning that it's actually receiving a healing buff from its Keywords state. This Talent is niche but we want to reward those who spend time mastering the different beam mechanics. As for Grohk, this opportunity led us to reassess his relationship between his base kit, Talents, and Cards to make him a more compelling choice across the board. At base, we’ve increased the frequency of his Healing Totem’s healing ticks from 6.6 per second to 10 per second, allowing him far more burst healing when committed to a fight. This change is mainly to prevent Grohk from losing all value out of quickly destroyed Totems, but also means he can heal much more effectively when stacking his Totems together. As for his Talents, we removed Totemic Ward’s bonus to healing as basekit Totems become more potent, shifting its power into the additional charge it can provide. Spirit’s Domain will now also provide a Movement Speed buff to allies it hits to make it a more efficient dive tool and provide Grohk a more utility-centric playstyle outside his Cards. Finally, Maelstrom is receiving a small buff to help it not fall too far from where it was with Keywords. These changes may be hard to fully understand without playing them, so make sure to test them out heavily when PTS comes later in March. These are just 2 of 24 Champ...This Week in the Realm | February 27th, 2024Feb 27, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: So, Aim Assist, huh? Since Ranked became crossplay in Split 2 of Season 6, we've heard feedback from players & watched the performance of various Champions across inputs closely. As we look forward to Season 7, we want to demystify aspects of our Aim Assist as well as adjust it for the future. Aim Assist is a complex combination of systems designed to help gamepad feel closer in both experience and viability to keyboard & mouse, and we feel that's an important goal as Paladins has a near equal amount of players on both inputs. That being said, we know players have felt pain points around a specific aspect of our Aim Assist. Bullet magnetism is a common assist in the genre that forgives pinpoint accuracy on critical hits due to the crude nature of joystick aim, specifically on hitscan weapons. Basically: it compensates for the fact that gamepad players can not track and land headshots as easily as a mouse. As players continued to compete in Season 6, this system stuck out as a frustration point among PC players, as those on PC with a gamepad received the benefits of platform & input while also discovering specific Champions where this system was strongly tuned. In order to address this, we spent months building new tools to measure all our Aim Assist systems as well as track how the current settings fared in actual gameplay. We even made this special reticle for developer testing! The line represents the amount of bullet magnetism the Champion receives relative to their position and reticle location. This video is of Talus in the Wild Hoard Update: Pre-7.2 Bullet Magnetism As you can see, he was by far an extreme example of this effect. It still requires good accuracy and tracking, but it felt far from fair due to his fire rate and recoil. This is why after testing across the entire cast, we're planning to reduce the minimum amount of magnetism by 25% universally. That means all Champions will have to be closer to the critical zone to begin receiving headshots. “What about Talus, Lex, and Koga? They are the worst offenders!” For Champions that have fast-firing close ranged weapons, we've also reduced the maximum amount of bullet magnetism they receive by 25%. That means that even at higher framerates, with lucky recoil, or any other factors: they benefit less from this system now. Here is footage of Talus in the 7.2 Update: 7.2 Bullet Magnetism The system is still there, but is much more normalized and doesn't creep into the red territory of our tool. It also falls off much quicker at a medium distance compared to current values. This is our goal, as we feel this system is important to keeping Paladins a great controller shooter, but want it to have less of a factor in high level players' input choice. These values are still in testing, and will be available for players to experiment with on PTS and give feedback on. We know players have been anxiously awaiting us to act on this fr...This Week in the Realm | February 20th, 2024Feb 20, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: A Throne Sits Empty Starting Wednesday, Onslaught will be taking a brief break as King of the Hill returns for the first time on its own in years! We're excited for players to be able to try out all the recent balance changes and Item Shop adjustments made since King of the Hill was last available, and have done some minor changes to the mode to help it. We'll be testing mounted spawns being available to players, helping with point rotations and distant spawns to keep the mode fast & fun! As for Onslaught, it'll be sitting out while we finish work on some updates it will receive in the near future. As those who played Bizarre Bazaar would know, we've been looking into expanding the map pool of this game mode and have some exciting news to share when next update swings around. Not Quite Time to Reset Wednesday morning around 7 AM ET, Paladins will briefly be offline as we update Ranked to be extended until late March when we plan to release Season 7. This will be only a momentary downtime, but Ranked players will have to wait 30 minutes after the game is back online before entering the queue. We once again appreciate players' patience and support as we continue to work on 7.2 and make sure we start the next season of Ranked off right! This Week's Community Creations For those who didn't see #ShipTheRealm on Twitter, we once again celebrated ships and fanservice for Valentine's Day. While not all the pieces will be shown here, please do check many of them out there! Maid-ve Artist: VeneSugoii {STEAM_CLAN_IMAGE}/26305398/40c2b5af1b208e32ded8b88060864505efd2f634.jpg MOJI 💫 Artist: MrDorian21 {STEAM_CLAN_IMAGE}/26305398/079e06e981b7a57a4e9aa4187767d3d1ff1dcad4.png Some Kovus for the Occasion Artist: fishcandraw {STEAM_CLAN_IMAGE}/26305398/3a11c70ab0970adfe1ffd8712b46f8e5b9e92afc.jpg A Rare Pair Artist: Jade {STEAM_CLAN_IMAGE}/26305398/b7d93227d72cdd90392fc6c779a4a600e95d854d.png Weekend LTM: Roccer The hit sport captured the hearts of the Realm, so much so that even when Imani closed the Arena, rumors spread of underground Roccer rings still playing. Enjoy this variant of Flagball as two teams of Terminus fight for control of the Key Sphere! - EvilMojoKryptekWild Hoard Hotfix NotesFeb 15, 2024 - Community AnnouncementsBalance NOTE: These balance changes will not be reflected within game descriptions. These will be corrected in a future update. Champions Lex Heroism Removed CC immunity Reduced damage resistance from 90% ➡️ 40% Warrant's Out Reduced movement speed bonus from 10%|10% ➡️ 8%|8% Wicked Don't Rest Changed effect from reducing by percentage to reducing set time, 5%|5% ➡️ 0.1|0.1s Saati Heads or Tails Reduced Ricochet damage from 300 ➡️ 200 Steady Predictions Reduced Ultimate gain from 1|1% ➡️ 0.8|0.8% VII Mag Dump Reduced effective damage range from 25 ➡️ 15 Reduced maximum damage range from 100 ➡️ 50 Increased damage falloff when out of range from 50% ➡️ 80% Rapid Response Reduced recoil reduction scaling from 10%|10% to 7%|7% Skye Increased Wrist Crossbow damage from 115 ➡️ 130 Strix Increased movement speed from 340 ➡️ 350 Items Armor Plating Fixed an issue where Armor Plating was only providing 21% at Tier III instead of 24%. We're aware of an issue where Armor Plating does not interact with Arcane Warding properly. We have a fix planned for 7.2! This Week in the Realm | February 13th, 2024Feb 13, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: Coming in Hot After spending some additional time assessing our progress on 7.2 — as well as listening to community concerns and painpoints — we're looking to fast-track some balance changes and a bugfix or two for a hotfix in the coming week. The details we are still working on, but here are a few areas you can expect adjustment: VII's Mag Dump ⬇️ Skye's Damage ⬆️ Preliminary Strix Buff Armor Plating Tier III Bug Fix We don't want to put too much balance in a fix, as there is some risk to it and we would rather take more time to test things, but we hope this helps players enjoy Wild Hoard more while we keep cooking the next update. Speaking of hoarding... Forecast Calls For Showers This weekend, the charts are showing a high likelyhood of a Crystal Storm! For those new to the concept, on a rare occasion we'll have an in-game event that allows players to earn Crystals as a part of their Daily Queue Bonus, and after a long hiatus one is on the horizon! The length and value of the storm will be shared a bit closer to landfall, but feel free to prepare for an opportunity to earn your way to the next skin or maybe pick up the Event Pass if you haven't already! This Week's Community Creations Soothing Starlight Artist: Zh1n {STEAM_CLAN_IMAGE}/26305398/bf9e68bf05c4756c01695b846b1422cfa23eb210.jpg Furia, Harbinger of Vengeance Artist: Cathelinos {STEAM_CLAN_IMAGE}/26305398/b805dbd67e5bede01b779e1ef538a6558cbd445e.jpg Last Sight, Last Rites Artist: Freezevie {STEAM_CLAN_IMAGE}/26305398/c01232efb43b5f0bab47ae2345b45c3b7a044192.jpg C: Artist: KIIL {STEAM_CLAN_IMAGE}/26305398/efbf42998b44e25f517da2a370540011ac31b7f9.png Weekend LTM: Cards to the Max The most famous LTM returns for another weekend of level 7 cards within Siege! Build the most cursed loadout possible and enjoy pushing past the limit of traditional Paladins once more. - EvilMojoKryptekThis Week in the Realm | February 6th, 2024Feb 6, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: Update on 7.2 & Ranked Season 7 After watching the Wild Hoard settle and taking time internally to go over the current sandbox, we've decided we want to take a bit more time on releasing Ranked into its next Season. We originally were aiming for middle-late February for its release; but as we've worked to update Commendations as well as other content and balance we'd like to put in the update, we're now aiming for the latter half of March. We know you all are excited for another chance to climb the ranks and earn a new set of Ranked cosmetics, but we also don't want to push out an update we aren't confident will be in its best form. Our goal in 2023 and carrying into this year are updates that feel more transparent and fun to play, and in order to hit that mark we need some extra time to cook. We'll share more info in the coming weeks but expect a bit of love to be given to Card balance, as well as new and old modes to join the fray. In the meantime, thank you all for playing & enjoying Wild Hoard! This Week's Community Creations Never Forget the Classics Artist: TheYakate {STEAM_CLAN_IMAGE}/26305398/20634a892a67ae5eb6db23a4ace9f9bd9c6720aa.png Sheriff Thorn Artist: SABROOOTS {STEAM_CLAN_IMAGE}/26305398/38734226a7cf2cee97dfb0d7f5d07546a3d57e9a.png Flex on Them All Artist: Milpe ☆ {STEAM_CLAN_IMAGE}/26305398/ba6ac7f238d84d776bdb4f059308f4267a285123.png Portrait of a Warder Artist: ikohiki {STEAM_CLAN_IMAGE}/26305398/c5d139cfcdfd53f8756cad5e2c4dbac302d70c56.png Weekend LTM: Bizarre Bazaar & 2x Champion XP The first of a few experiments with maps being added to Onslaught, Bazaar now invites players to contest the Io statue and fight for control of the market in this test LTM! We'll be watching player feedback on the gameplay & if it's enjoyed, we could see Onslaught gain a map in its main queue! - EvilMojoKryptekThis Week in the Realm | January 30th, 2024Jan 30, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: The Hoard Has Arrived Last week, we kicked off Year 7 with the Wild Hoard update, and players began their journeys through the new Trials systems as well as the revamped Item Shop. There is still much to uncover, as Trials has many more weeks of hubs to unlock and rewards to earn as the meta continues to refine. We're tracking various issues players have caught in the wild & will communicate fixes as they are ready to release! In the meantime, you all can provide feedback as we've opened up the Wild Hoard feedback form for all your thoughts about the update! Fill it out while you can here! This Week's Community Creations The Winter Witch Artist: Saiberra {STEAM_CLAN_IMAGE}/26305398/e505afe6bb16496ba9e648bfff022c8de58777c4.png Adorable Androxus Artist: LessGalaXy {STEAM_CLAN_IMAGE}/26305398/5b67e9db11eca7d009545dda8f4cb91490c8944d.png Sneaky Spirit Link Artist: Garu_An {STEAM_CLAN_IMAGE}/26305398/9ac0255c2d9b2503a1e736684a20e3307db24de9.png Weekend LTM: Old School Is the grounding quaking? Are we all in doom? Embrace classic shooter gameplay in Old School, where Abyss is transformed to look like its forebearers, with powerups spawned across map as hot spots for combat encounters! - EvilMojoKryptekWild Hoard Update NotesJan 24, 2024 - Community AnnouncementsWelcome to Year 7 Greetings Champions, welcome to Year 7 of Paladins! This is a change from our usual Season terminology, but there’s a good reason. We have a LOT coming this update, from the return of Trials to some significant Item Shop changes and the beginnings of a new meta. It's with that all in mind that we are planning to wait to start Season 7 of Ranked until 7.2 in February. This is not a choice we made lightly, but it made sense both to allow us to watch the changes before Season 7, as well as allow Season 6 a full year run. That means the last month of Split 4 of Season 6 will have quite a different experience, but we feel we should let people experiment and test Items without worrying about their brand-new Season rank. So: Year 7 starts with this update, and Season 7 will start with next update, 7.2. With that explanation out of the way, let's hop right into Year 7's first update: Wild Hoard! Trials of the Realm Trials has returned after a year on hiatus, now reworked and improved! We appreciate players' patience as the team dug in and pushed to truly define what a modern version of Trials could look like. Let’s get right into the changes: UI We’ve revisited the Trials UI to simplify and improve how it interacts with other systems in our game. It will look familiar to many players, but with a lot of new bells and whistles and a few changes. Quests are now listed within Trials. This allows our two challenge systems to have one consistent space & visual language. Also, this helps you track both Quests and Trials at once.https://webcdn.hirezstudios.com/paladins/wp-content/uploads/2024/01/QuestsPreview.png We’ve redone the EOML and Hubs view to more clearly convey all the challenges and rewards available to you, including your progress through each and every match.https://webcdn.hirezstudios.com/paladins/wp-content/uploads/2024/01/TrialsPreview.pngHubs & Progression Trials has a total of 8 Hubs, 1 Completionist and 7 Challenge. The Completionist Hub is unlocked by completing all the various Challenge Hubs. This Hub rewards unique rewards for those willing to tackle every Trial each refresh.https://webcdn.hirezstudios.com/paladins/wp-content/uploads/2024/01/CompletionistHub.png Challenge Hubs are sets of challenges players can complete for rewards that unlock weekly. For the first 2 weeks of a Trials update, two Hubs unlock each week. Challenge Hubs contain 9 challenges for players to complete.https://webcdn.hirezstudios.com/paladins/wp-content/uploads/2024/01/HubPreview.png Tickets have been removed & Trials hubs now unlock for all players when the Hub opens! You can progress any and all open Trials while you play, no picking and choosing.Rewards Completionist Hub 3 rewards based on what percentage of Trials you have completed in the active set. Challenge Hubs 3 rewards in each Hub, split in groups of 3 challenges. These challenges are much more freeform than the older set, allowing mostly any Champion or Class to complete them! Challeng...This Week in the Realm | January 23rd, 2024Jan 23, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: The Final Countdown We are less than 24 hours away from the launch of the Wild Hoard update, which not only kicks off the seventh year of Paladins but also brings with it major changes to the Item Shop, overhauled features like Trials of the Realm 2.0, but also a return to a familiar and cozy fantasy theme. Catch up on the patch notes here, now with all the changes we've made since PTS added. We're so excited for players to get their hands on this update. We haven't kicked off a year without a new Champion in a long time (arguably ever), but we felt strongly that the changes we focused on in this release make the day-to-day Paladins experience more enjoyable for every player. We'll be intently listening to feedback once it's live & reacting to any issues, a huge thanks to everyone who played on PTS! This Week's Community Creations This fanart feature marks the last before a new Title is added to the game: Featured Fanartist. Moving forward, I'll be reaching out to the artists featured & offering them an in-game title for their efforts! In order to keep things fair, anyone already featured in the 2024 will receive this in the coming weeks, and no worries if you happened before or missed out; I'll be focusing on new entrants as much as I can! Without further ado, let's dig in! Luna's New Year Artist: Cawfield04 {STEAM_CLAN_IMAGE}/26305398/6ae6dbfb49df1d7a1e2acd4fe1c53edf6184835c.jpg Argh-sert Dominance Artist: Angemon {STEAM_CLAN_IMAGE}/26305398/379513387cfbe2cf503403a12330f333ff5baa5e.jpg Handcrafted Yagorath Artist: Alliebug {STEAM_CLAN_IMAGE}/26305398/d60d63c26dd0e6402c843780ddc455d285bf87e9.jpg Redrawn Raum Artist: NeedHealing {STEAM_CLAN_IMAGE}/26305398/83220c9cfa4354b3a0aa45844e525ae518b1a643.jpg More Than Meets Zig's Eyes Artist: JustGnP {STEAM_CLAN_IMAGE}/26305398/ea355fd55485d354c1802ddb311dec3c56ac734f.jpg Weekend LTM: Beyond After 2 years on ice & a polarizing legacy, Beyond returns in a new light, with an updated Item Shop selection that is faster to read & progress through. The Schism 2 Cart also joins to offer players a chaotic and unique experience compared to the Siege this mode breaks off from. Enjoy some unexpected strategies and diverse gameplay opportunities as the mode returns this weekend! Enjoy the Wild Hoard & provide feedback when the form goes live later this week! - EvilMojoKryptekThis Week in the Realm | January 16th, 2024Jan 16, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: The Wild Hoard Approaches The beginning of Year 7 has finally been revealed in Wild Hoard, an update coming later this month to the Realm! From the beginning of Trials to a whole suite of the Item Shop, there is so much to be explored when the Dragrin arrive. For a glimpse of future content, watch the Developer Update: The Update Notes were available here however our website is experiencing some larger-scale issues we're working through. We'll make sure to let players know when things are back online! Feedback, Feedback, Feedback Speaking of Wild Hoard, our PTS is now LIVE for players to try out some of the content and changes headed to the game soon. This PTS is even more important than most as we really need feedback on Trials functionality and Item balance. We'll be actively monitoring and collecting as much as we can to make sure Year 7 starts off as amazing as it should, so download & play now! This Week's Community Creations Vampire's Mirror Image Artist: Muwuji {STEAM_CLAN_IMAGE}/26305398/4e0b0a1901c848769d5736bc0f7c76e83a03533a.jpg Paint Me Like One of Your Treasures Artist: CharlesterArt {STEAM_CLAN_IMAGE}/26305398/ec634fee1c43576fc01227d9a3cc26f9ce809892.jpg VIIs, We're so Buck Artist: KIIL {STEAM_CLAN_IMAGE}/26305398/538d314814a6db45de7d93e50b5c3f4f0ce0c1ce.jpg Maeves, It's so Grover Artist: Mykur3 {STEAM_CLAN_IMAGE}/26305398/4080eaebd33ba0dd48035d743f68b88ddbbd2f7d.jpg Partners in Flank Buffs Artist: Lake {STEAM_CLAN_IMAGE}/26305398/52bca755361fe7fda4315c73d17862f3e215c7b6.jpg See you all soon in PTS! - EvilMojoKryptekThis Week in the Realm | January 9th, 2024Jan 9, 2024 - Community AnnouncementsGreetings Champions! Here's what happening in the Realm this week: Year 7 is On Its Way Welcome to Year 7, Champions! We're back from winter holidays and we've got a lot to showcase to you all this week & in the coming update. For those not watching our Socials, we've revealed that Trials is returning (more on that soon!) as well as our lovely Dragrin friends on the way. There have also been a number of Item store teasers and reveals. We'll be explaining more later in the week, but we wanted to briefly chat about some of the initial polarized response. Paladins' Item Store is core to the gameplay experience, and something we have learned over time is a very fragile space for iteration. With that in mind, we spent a lot of time behind the scenes last year slowly developing an evolution of the store to emphasize the things players love. This includes new Items, reworked Items, and buffs to underwhelming Items. Our goal is to have an Item Store that truly reflects Paladins' history and strengths, while having some new aspects to help guide us into the future. We'll be releasing a blog later this month with tons of details, but until then keep your eyes out for when we release the Developer Update and Notes for 7.1 later this week! ICYMI: Latest Chronicle House Aico has been preparing a wave of public goodwill to cement their rule, but with Cassie's return and the Abyss' gains, its more difficult than ever to posture. Despite all this, Rei insists they hold a parade to celebrate! What could go wrong? 📜 Houses at Odds {STEAM_CLAN_IMAGE}/26305398/c34b2a33654fd511244a6d9333a7749e30403753.png This Week's Community Creations It was a long vacation away, but you all didn't stop creating awesome works for us to share! Buy The Plushie, Or Else Artist: KittyDotExe https://twitter.com/KittyDotExe/status/1740249194680787244 Go to Twitter for the video, then follow your orders: https://www.makeship.com/products/maeve-plush Fallen Future Artist: ikohiki {STEAM_CLAN_IMAGE}/26305398/02a68a2b49b8d9ce45b90e87866902a8ff149d48.jpg Magister for the Day (WIP) Artist: Yusef tyler {STEAM_CLAN_IMAGE}/26305398/4f4b6dcb904ea3bc045c9d185990250f22eb27ae.jpg Comfy Io Artist: lucille {STEAM_CLAN_IMAGE}/26305398/2255c88b44094cf174409eee9d3ab53d7a1a409d.jpg Give Drogoz a Hug! Artist: LimboPhantow {STEAM_CLAN_IMAGE}/26305398/3b570a31a8cec6899485599f906d53b61010335e.jpg Wild Update Ahead Year-launch updates are always a big deal for Paladins, but this one especially is kicking off a fun new era for the game, and we as a team as super excited to get players' hands on it. Our Update Reveal is right around the corner and PTS will follow soon after. We really hope the community digs in and finds things to love, as well as guides us in the ways to improve this for them. It's basically our chance to show you all our vision of where Paladins is headed in 2024, and I think you all will love it. By this time next week, you all will know all and I'll be here to listen. Until then! - EvilMojoKr...