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Franchise Hockey Manager 3

 
FHM Maintenance Update, Version 3.4.116, Now Available!Feb 22, 2017 - Community AnnouncementsA new maintenance update for Franchise Hockey Manager 3, version 3.4.116, has just been released. Last week's hotfix left a few more problems than we'd hoped, so we decided to do one last maintenance update to clear those up before we finish. We've begun work on FHM4, and some of the early work has involved fairly significant changes to the game's internal architecture, and the farther we get with that the more difficult it'll be to change FHM3 in ways that can also be incorporated into FHM4 without a lot of extra work. So, at this point, we're only likely to do an additional update for FHM3 if a problem is discovered at some point that literally breaks the game (i.e., renders games unplayable via something like an unavoidable crash) - and in that case, it'll likely be a single-fix update for that specific issue. As always, though, we'll still be monitoring the forums and Facebook (FranchiseHockeyManager), Twitter (@FranchiseHockey), Reddit (/r/FranchiseHockey), etc. on a daily basis, answering questions and offering help as needed, so if you have any problems or suggestions, please let us know. Changes in 3.4.116: -Display errors with the scores on the tactical role popup in the strategy screen fixed. -Fixed problem that was incorrectly lowering tactical role scores in some special teams slots. -Fixed a variety of goalie starting issues that were causing incorrect starter calculations, particularly in the playoffs. Also adjusted the backup start frequency routines, since the changes led to excessive starter use. -Problem with one goalie starting 100% of games when playing as GM-only should now be completely eliminated in all modes. -Fixed issue that made some players unselectable for international tournaments when they should have been eligible. -Corrected problem that could cause the wrong team to be promoted from the lower levels of the World Championships tournaments. -Asian League should now play a full schedule after the first season (had been stopping after 30-35 games in 2017-18 and later.) -Fixed issue that prevented proper trade responses if news messages had been deleted. -Fixed issue that was allowing AI-run NHL teams to send 18/19-year-old players to the AHL/ECHL when they should have been returned to a CHL team. -Corrected another circumstance where players signing in the NHL could escape the entry-level rules (would usually be visible to the user when a player rejected a two-way contract.)FHM Maintenance Update, Version 3.4.116, Now Available!Feb 22, 2017 - Community AnnouncementsA new maintenance update for Franchise Hockey Manager 3, version 3.4.116, has just been released. Last week's hotfix left a few more problems than we'd hoped, so we decided to do one last maintenance update to clear those up before we finish. We've begun work on FHM4, and some of the early work has involved fairly significant changes to the game's internal architecture, and the farther we get with that the more difficult it'll be to change FHM3 in ways that can also be incorporated into FHM4 without a lot of extra work. So, at this point, we're only likely to do an additional update for FHM3 if a problem is discovered at some point that literally breaks the game (i.e., renders games unplayable via something like an unavoidable crash) - and in that case, it'll likely be a single-fix update for that specific issue. As always, though, we'll still be monitoring the forums and Facebook (FranchiseHockeyManager), Twitter (@FranchiseHockey), Reddit (/r/FranchiseHockey), etc. on a daily basis, answering questions and offering help as needed, so if you have any problems or suggestions, please let us know. Changes in 3.4.116: -Display errors with the scores on the tactical role popup in the strategy screen fixed. -Fixed problem that was incorrectly lowering tactical role scores in some special teams slots. -Fixed a variety of goalie starting issues that were causing incorrect starter calculations, particularly in the playoffs. Also adjusted the backup start frequency routines, since the changes led to excessive starter use. -Problem with one goalie starting 100% of games when playing as GM-only should now be completely eliminated in all modes. -Fixed issue that made some players unselectable for international tournaments when they should have been eligible. -Corrected problem that could cause the wrong team to be promoted from the lower levels of the World Championships tournaments. -Asian League should now play a full schedule after the first season (had been stopping after 30-35 games in 2017-18 and later.) -Fixed issue that prevented proper trade responses if news messages had been deleted. -Fixed issue that was allowing AI-run NHL teams to send 18/19-year-old players to the AHL/ECHL when they should have been returned to a CHL team. -Corrected another circumstance where players signing in the NHL could escape the entry-level rules (would usually be visible to the user when a player rejected a two-way contract.)FHM3 Hotfix, Version 3.3.113, Now Available!Feb 15, 2017 - Community AnnouncementsA new hotfix update for Franchise Hockey Manager 3, version 3.3.113, has just been released. Barring any newly-discovered game-breaking problems, this hotfix will likely be the final update for FHM3, clearing up some issues that arose with the large 3.3.109 update as well as making a few other fixes and changes. We'll be moving on to FHM4 development immediately; we have some fairly elaborate plans for a large overhaul of the game's internal systems that will take some time to implement and test properly if we want to get them into 4 along with the usual array of other major additions and changes. We wound up releasing later than we'd have liked to last fall, so we're starting the substantial changes earlier this time around - that'll get the game to you sooner next season, we hope, with even more new and interesting things in it. As always, we'll still be monitoring the forums and Facebook (FranchiseHockeyManager), Twitter (@FranchiseHockey), Reddit (/r/FranchiseHockey), etc. on a daily basis, answering questions and offering help as needed, so if you have any problems or suggestions, please let us know. We will, at various points in the next few months, be looking for additions to our testing and research teams, and possibly some other forms as help as well; we'll post in all those places when we're ready for that. Thanks for your continued support, we look forward to making an even bigger and better version of FHM next season. Changes in 3.3.113: Interface: -Fixed display error that showed the wrong tactical fit values on the Select Role screen for special teams. -3-on-4 tactical roles (and scores) now shown for defencemen (had been blank.) -Order of the logos on the momentum display is now correct, had been reversed -For games that haven't been played yet, the team schedule screen now shows '-' as the result instead of T -Shootout list is now changeable by the user while games are underway -If a player is injured and has to leave a game, his fitness will drop to 0% (mainly so there's an easy indicator of which player you need to replace when you're looking at the strategy screen) -Fixed some small typos/text issues Bug Fixes: -Possible crash while viewing international tournament history fixed. -Club logos no longer shown on the international teams stats screen for a particular tournament's history (had been showing NHL/AHL/WHL teams) -Tournament winner names now displayed correctly on the stats screen in international tournament history (had been showing NHL/AHL/WHL teams) -All-Swedish Champions achievement fixed, wasn't being recognized properly -In international tournament history, the standings screens for individual years now sorts teams in proper order, was listing them randomly for some tournaments. -Bug that could cause large fluctuations in international rankings after the first season fixed -Database issue that caused "Jim Unknowns" to appear in recent draft histories fixed -AI head coach will now use new goalie selection mode in GM...FHM3 Hotfix, Version 3.3.113, Now Available!Feb 15, 2017 - Community AnnouncementsA new hotfix update for Franchise Hockey Manager 3, version 3.3.113, has just been released. Barring any newly-discovered game-breaking problems, this hotfix will likely be the final update for FHM3, clearing up some issues that arose with the large 3.3.109 update as well as making a few other fixes and changes. We'll be moving on to FHM4 development immediately; we have some fairly elaborate plans for a large overhaul of the game's internal systems that will take some time to implement and test properly if we want to get them into 4 along with the usual array of other major additions and changes. We wound up releasing later than we'd have liked to last fall, so we're starting the substantial changes earlier this time around - that'll get the game to you sooner next season, we hope, with even more new and interesting things in it. As always, we'll still be monitoring the forums and Facebook (FranchiseHockeyManager), Twitter (@FranchiseHockey), Reddit (/r/FranchiseHockey), etc. on a daily basis, answering questions and offering help as needed, so if you have any problems or suggestions, please let us know. We will, at various points in the next few months, be looking for additions to our testing and research teams, and possibly some other forms as help as well; we'll post in all those places when we're ready for that. Thanks for your continued support, we look forward to making an even bigger and better version of FHM next season. Changes in 3.3.113: Interface: -Fixed display error that showed the wrong tactical fit values on the Select Role screen for special teams. -3-on-4 tactical roles (and scores) now shown for defencemen (had been blank.) -Order of the logos on the momentum display is now correct, had been reversed -For games that haven't been played yet, the team schedule screen now shows '-' as the result instead of T -Shootout list is now changeable by the user while games are underway -If a player is injured and has to leave a game, his fitness will drop to 0% (mainly so there's an easy indicator of which player you need to replace when you're looking at the strategy screen) -Fixed some small typos/text issues Bug Fixes: -Possible crash while viewing international tournament history fixed. -Club logos no longer shown on the international teams stats screen for a particular tournament's history (had been showing NHL/AHL/WHL teams) -Tournament winner names now displayed correctly on the stats screen in international tournament history (had been showing NHL/AHL/WHL teams) -All-Swedish Champions achievement fixed, wasn't being recognized properly -In international tournament history, the standings screens for individual years now sorts teams in proper order, was listing them randomly for some tournaments. -Bug that could cause large fluctuations in international rankings after the first season fixed -Database issue that caused "Jim Unknowns" to appear in recent draft histories fixed -AI head coach will now use new goalie selection mode in GM...FHM3 Update #5, Version 3.3.109, Now Available!Feb 8, 2017 - Community AnnouncementsA new update for Franchise Hockey Manager 3, version 3.3.109, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. Notes: This is one of the largest FHM updates we've ever done, both in terms of fixes and additions. There is an entirely new system for determining starting goalies that gives the user much more scope to decide the way his team's starter will be chosen (and the ability to override that choice) as well as making the AI teams make more realistic decisions about who to start. As part of that, the hot/cold status of goalies is now tracked, which has an impact on their performance and makes the starter decision a little more interesting than just choosing the best-rated goalie. The tactical system has gotten a makeover to make its operation a little more transparent to the user; you can now see the exact numerical effects of changes you make to tactical roles, and the in-game view will specify the exact areas you have an advantage (or disadvantage) in relative to your opponent and by how much, rather than having to rely on a single vague indicator of overall advantage. Saving games has been made safer on a couple of different levels - the save procedure itself has been made more crash/shutdown-resistant so an unexpected game stoppage during the save can't corrupt the entire save, and an option to add rolling backup saves has been added. On the bug-fixing front, we've knocked out some long-standing bugs and many more recently-discovered ones. There have also been a number of other small additions and changes, details below. This will likely be the final major update for FHM3, as we're moving on to FHM4 development soon - we'd like to be able to get the game to you a little earlier in the season than we did this year, and we have a lot of big changes planned. If there are any serious issues with this update (not entirely out of the question, given the number of changes we've made), we will, of course, release a hotfix to correct those. Major Goaltender Changes: There are two significant new systems for goaltenders: One that tracks how hot (or cold) a goaltender is (and adjusts his performance accordingly), as well as a new starter management system: Goaltender Heat: -All goalies have a "Heat" rating that tracks how hot (or cold) they are. -The range is 0 to 5, indicated by flame icons (1-5) or the snowflake icon (0) on the goalie section of the strategy screen, and also shown after the goalie's name on the roster and dressed list (e.g. (1)) -The natural resting level is 1, goalies will cool off if they're not used but will only drop below 1 due to playing badly. However, all goalies start each new season at 0 - they'll need some playing time in exhibition games to warm up. -The heat number works as follows: for each game, all of the goalie's goaltending (not mental) ratings are reduced slightly before a game...FHM3 Update #5, Version 3.3.109, Now Available!Feb 8, 2017 - Community AnnouncementsA new update for Franchise Hockey Manager 3, version 3.3.109, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. Notes: This is one of the largest FHM updates we've ever done, both in terms of fixes and additions. There is an entirely new system for determining starting goalies that gives the user much more scope to decide the way his team's starter will be chosen (and the ability to override that choice) as well as making the AI teams make more realistic decisions about who to start. As part of that, the hot/cold status of goalies is now tracked, which has an impact on their performance and makes the starter decision a little more interesting than just choosing the best-rated goalie. The tactical system has gotten a makeover to make its operation a little more transparent to the user; you can now see the exact numerical effects of changes you make to tactical roles, and the in-game view will specify the exact areas you have an advantage (or disadvantage) in relative to your opponent and by how much, rather than having to rely on a single vague indicator of overall advantage. Saving games has been made safer on a couple of different levels - the save procedure itself has been made more crash/shutdown-resistant so an unexpected game stoppage during the save can't corrupt the entire save, and an option to add rolling backup saves has been added. On the bug-fixing front, we've knocked out some long-standing bugs and many more recently-discovered ones. There have also been a number of other small additions and changes, details below. This will likely be the final major update for FHM3, as we're moving on to FHM4 development soon - we'd like to be able to get the game to you a little earlier in the season than we did this year, and we have a lot of big changes planned. If there are any serious issues with this update (not entirely out of the question, given the number of changes we've made), we will, of course, release a hotfix to correct those. Major Goaltender Changes: There are two significant new systems for goaltenders: One that tracks how hot (or cold) a goaltender is (and adjusts his performance accordingly), as well as a new starter management system: Goaltender Heat: -All goalies have a "Heat" rating that tracks how hot (or cold) they are. -The range is 0 to 5, indicated by flame icons (1-5) or the snowflake icon (0) on the goalie section of the strategy screen, and also shown after the goalie's name on the roster and dressed list (e.g. (1)) -The natural resting level is 1, goalies will cool off if they're not used but will only drop below 1 due to playing badly. However, all goalies start each new season at 0 - they'll need some playing time in exhibition games to warm up. -The heat number works as follows: for each game, all of the goalie's goaltending (not mental) ratings are reduced slightly before a game...FHM3 All-Star Game Sale - 50% Off!Jan 27, 2017 - Community AnnouncementsHave you not picked up Franchise Hockey Manager 3 yet? Well there's no better time than right now! Save 50% on FHM3 during our All-Star Game discount, available until February 3!FHM3 All-Star Game Sale - 50% Off!Jan 27, 2017 - Community AnnouncementsHave you not picked up Franchise Hockey Manager 3 yet? Well there's no better time than right now! Save 50% on FHM3 during our All-Star Game discount, available until February 3!FHM3 Update #4, Version 3.2.89, Now Available!Dec 20, 2016 - Community AnnouncementsThe new update for Franchise Hockey Manager 3, version 3.2.89, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. Saves with the April crash issue some users had with version 3.1.84 will, however, be fixed retroactively when the game is loaded after the updates and can be continued normally. There's an early Christmas gift from us in this update, just in time for the upcoming world juniors: Junior tournaments have been added to international play - all of the Under-20 and Under-18 tournaments are included, down to the Division III level. A few notes on how they work: -all Under-20 and Under-18 world tournaments are now in the game, from the world championship level down to Division III, including promotion and relegation -GM/Coach jobs for the junior national teams may be offered to users just like the regular national teams -NHL players will not participate in the tournaments (dealing with the issue of giving individual permission to participate players on an NHL roster is a little too complicated for the AI to handle at this point, we could've made it work eventually but it would've held up the update too long) -WHL/OHL/QMJHL players will participate in the Under-20 tournaments, but will only play in the Under-18's if their team's season is finished (the U18's are in the spring at the same time as the major junior playoffs, basically the same situation as the NHL and the World Championships) -junior teams will tend to have the same tactical preferences as the senior national teams (but the tactical choices will always be primarily driven by theier GM/Coach's tendencies) -note that not all countries participate in one or both of the junior tournaments - there are a few, mainly at the lowest levels, that participate internationally only at the senior level, or in only one of the junior levels -players on the rosters (or at least predicted roster) for teams in the 2017 U20tournament that starts next week had a data update to try to get the AI's player choices in the first year fairly close to real life, but bear in mind there tend to be a lot more surprise choices and omissions at this level than there are for senior tournaments, particularly for the countries with really deep talent pools -you may notice that the Division I-A through III tournaments do not name an MVP, this is intentional as the real tournaments only name best forward, defenceman, and goalie, with no overall MVP -performance in the junior tournaments does not affect the national rankings Next time out: the next update will likely be out sometime in January (although we will do a hotfix if any gamebreaking issues with this update become evident.) It will probably focus on interface changes and improvements, particularly making the new tactical system a little more intuitive and user-friendly, as well as some development changes once we've had time...FHM3 Update #4, Version 3.2.89, Now Available!Dec 20, 2016 - Community AnnouncementsThe new update for Franchise Hockey Manager 3, version 3.2.89, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. Saves with the April crash issue some users had with version 3.1.84 will, however, be fixed retroactively when the game is loaded after the updates and can be continued normally. There's an early Christmas gift from us in this update, just in time for the upcoming world juniors: Junior tournaments have been added to international play - all of the Under-20 and Under-18 tournaments are included, down to the Division III level. A few notes on how they work: -all Under-20 and Under-18 world tournaments are now in the game, from the world championship level down to Division III, including promotion and relegation -GM/Coach jobs for the junior national teams may be offered to users just like the regular national teams -NHL players will not participate in the tournaments (dealing with the issue of giving individual permission to participate players on an NHL roster is a little too complicated for the AI to handle at this point, we could've made it work eventually but it would've held up the update too long) -WHL/OHL/QMJHL players will participate in the Under-20 tournaments, but will only play in the Under-18's if their team's season is finished (the U18's are in the spring at the same time as the major junior playoffs, basically the same situation as the NHL and the World Championships) -junior teams will tend to have the same tactical preferences as the senior national teams (but the tactical choices will always be primarily driven by theier GM/Coach's tendencies) -note that not all countries participate in one or both of the junior tournaments - there are a few, mainly at the lowest levels, that participate internationally only at the senior level, or in only one of the junior levels -players on the rosters (or at least predicted roster) for teams in the 2017 U20tournament that starts next week had a data update to try to get the AI's player choices in the first year fairly close to real life, but bear in mind there tend to be a lot more surprise choices and omissions at this level than there are for senior tournaments, particularly for the countries with really deep talent pools -you may notice that the Division I-A through III tournaments do not name an MVP, this is intentional as the real tournaments only name best forward, defenceman, and goalie, with no overall MVP -performance in the junior tournaments does not affect the national rankings Next time out: the next update will likely be out sometime in January (although we will do a hotfix if any gamebreaking issues with this update become evident.) It will probably focus on interface changes and improvements, particularly making the new tactical system a little more intuitive and user-friendly, as well as some development changes once we've had time...FHM3 Update #3, Version 3.1.84, Now Available!Dec 6, 2016 - Community AnnouncementsA new update for Franchise Hockey Manager 3, version 3.1.84, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. A larger update this time, fixing a variety of bugs and making a few other changes. The next full update (hopefully coming shortly before Christmas) will be a little heavier on the content and AI-adjustment side, and we're also hoping to make some bigger interface changes after the holidays. Change List: Crashing/Freezing: -NHL playoffs will no longer fail to continue under some circumstances after the user's first round series completes, resulting in the NHL not playing after that date -occasional crash when right-clicking on players fixed -potential crash near beginning of 2019-20 pre-season fixed -crash during May 2020 caused by potential error in World Championships playoff round fixed -possible crash in Olympic tournament fixed Graphical/Text/UI: -name filters will now be retained in the player search screen after viewing a player and then returning to search -age field in Create a Player popup will now set the birth year correctly for under-18 players -tactical roles no longer shown on the 4-on-4/3-on-3 tactical roles in strategy screen -hot/cold on the team home page adjusted so it doesn't exclude players based on excessively high GR requirements -unsigned Draftees screen will no longer list players who have already played for the team and left - they'll now be removed permanently when they sign a contract -mismatch between user performance description and actual performance in board confidence update fixed -season summary screen will no longer sometimes display that player has finished last when he did not -players on a team's reserve list now shown as blue instead of green on the depth chart -players who played on the 2015-16 Nashville Predators will no longer have the team abbreviation blank for that year in their player popup -players with WHA history will no longer have that history shown as being with modern NHL expansion teams in some situations -users who are managing internationally will no longer get international news reports twice -owners no longer shown with a contract expiration date in their staff profile -nickname added to staff screen Personal Details box -standings page in league history will now should NHL seasons correctly after 2015-16 (had been only showing Metropolitan Division) -player development increases will no longer be repeated in later development reports -NHL events page now shows "Stanley Cup Playoffs" instead of "Stanley Cup Playoffs 14" -retirement announcements will no longer occasionally show the picture/profile of the 13/14-year old players who get the retired player's recycled ID number -start year in fictional mode setup can now be typed in directly rather than using arrow keys Gameplay Issues: -ability to watch games user's team is not playing in has been ...FHM3 Update #3, Version 3.1.84, Now Available!Dec 6, 2016 - Community AnnouncementsA new update for Franchise Hockey Manager 3, version 3.1.84, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. A larger update this time, fixing a variety of bugs and making a few other changes. The next full update (hopefully coming shortly before Christmas) will be a little heavier on the content and AI-adjustment side, and we're also hoping to make some bigger interface changes after the holidays. Change List: Crashing/Freezing: -NHL playoffs will no longer fail to continue under some circumstances after the user's first round series completes, resulting in the NHL not playing after that date -occasional crash when right-clicking on players fixed -potential crash near beginning of 2019-20 pre-season fixed -crash during May 2020 caused by potential error in World Championships playoff round fixed -possible crash in Olympic tournament fixed Graphical/Text/UI: -name filters will now be retained in the player search screen after viewing a player and then returning to search -age field in Create a Player popup will now set the birth year correctly for under-18 players -tactical roles no longer shown on the 4-on-4/3-on-3 tactical roles in strategy screen -hot/cold on the team home page adjusted so it doesn't exclude players based on excessively high GR requirements -unsigned Draftees screen will no longer list players who have already played for the team and left - they'll now be removed permanently when they sign a contract -mismatch between user performance description and actual performance in board confidence update fixed -season summary screen will no longer sometimes display that player has finished last when he did not -players on a team's reserve list now shown as blue instead of green on the depth chart -players who played on the 2015-16 Nashville Predators will no longer have the team abbreviation blank for that year in their player popup -players with WHA history will no longer have that history shown as being with modern NHL expansion teams in some situations -users who are managing internationally will no longer get international news reports twice -owners no longer shown with a contract expiration date in their staff profile -nickname added to staff screen Personal Details box -standings page in league history will now should NHL seasons correctly after 2015-16 (had been only showing Metropolitan Division) -player development increases will no longer be repeated in later development reports -NHL events page now shows "Stanley Cup Playoffs" instead of "Stanley Cup Playoffs 14" -retirement announcements will no longer occasionally show the picture/profile of the 13/14-year old players who get the retired player's recycled ID number -start year in fictional mode setup can now be typed in directly rather than using arrow keys Gameplay Issues: -ability to watch games user's team is not playing in has been ...Version 3.0.76 Hotfix Now AvailableNov 15, 2016 - Community AnnouncementsA hotfix for Franchise Hockey Manager 3, version 3.0.76, has just been released. As we began work on the next update, we discovered a serious schedule problem that would, effectively, prevent games from being played past 2033 if the Russian VHL was active. We didn't want to leave it like that until the next update was ready, so we're releasing this very small update to fix the problem. The fix will work retroactively, existing games can be continued with no problems as long as they haven't yet reached 2033 with the VHL active. A handful of other changes had already been made, so they're in as well. The entire list is: -scheduling bug with VHL fixed -crash when only the top 2 Finnish leagues are active fixed -inability to hire a head coach under certain circumstances fixed -during games, the tactical role popup will now indicate exactly which roles are major and minor counters to the opposing tactic, using the same red/yellow bar indicators as on the lines screen.Version 3.0.76 Hotfix Now AvailableNov 15, 2016 - Community AnnouncementsA hotfix for Franchise Hockey Manager 3, version 3.0.76, has just been released. As we began work on the next update, we discovered a serious schedule problem that would, effectively, prevent games from being played past 2033 if the Russian VHL was active. We didn't want to leave it like that until the next update was ready, so we're releasing this very small update to fix the problem. The fix will work retroactively, existing games can be continued with no problems as long as they haven't yet reached 2033 with the VHL active. A handful of other changes had already been made, so they're in as well. The entire list is: -scheduling bug with VHL fixed -crash when only the top 2 Finnish leagues are active fixed -inability to hire a head coach under certain circumstances fixed -during games, the tactical role popup will now indicate exactly which roles are major and minor counters to the opposing tactic, using the same red/yellow bar indicators as on the lines screen.FHM3 Maintenance Update, Version 3.0.74, Now Available!Nov 11, 2016 - Community AnnouncementsA maintenance update for Franchise Hockey Manager 3, version 3.0.74, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. This isn't a full-scale update, we wanted to get another one out quickly to address some of the crashing issues people were experiencing, and get the Steam workshop operating correctly. So, this one is a little light on other changes - we've changed a few things and begun work on adjusting things like trading AI, but we're still in the middle of that process now, so there'll be much more coming. Important note: if you have a save where a Finnish league and/or Asia League Ice Hockey are set to playable, but the KHL isn't, you'll need to start a new game; the crash caused by this configuration can't be fixed in games that were created before this update (new games will work fine, the problematic combination of active leagues will be unselectable.) Change List: Crashing/Freezing: -crash during game creation ("Sim to start date") in Path to Glory mode fixed -crash when closing games on a Mac fixed -attempting to look at a scouting Report with no scouts employed will no longer lead to a crash -Season Summary screen popup will no longer become unclosable in some circumstances -crash when looking at player game-by-game screen for certain players is fixed -crash during last pick of NHL entry draft fixed Graphical/Text/UI: -Tactics, Ingame Tactics, Discipline, Motivation and Self-preservation attributes for staff are now editable in commissioner mode -leagues who have alternates names/abbreviations in their history now get the proper abbreviation shown in player histories for that year (had been showing "NHL" or the current version of the abbreviation) -playoff history screen should now display correclty -Suomi-sarja - II-divisioona relegation now shows round-robin table instead of playoff tree -the sort order on the News Subscription settings is now alphabetical by abbreviation to reduce the confusion over Allsvenskan ("ALL") looking like a setting to choose all reports, since it was listed first. -various grammar, spelling, and formatting corrections -0-game "seasons" for players no longer listed in player history page (they're just there as an internal mechanism for historical mode) Gameplay Issues: -2015-16 added to historical start year options -NHL Restricted Free Agent compensation levels updated to reflect 2016 salary tiers -required roles for Wedge PK tactic adjusted -home advantage in NHL playoffs should now be awarded correctly -Czech ELH PrePlayoffs and seeding in normal playoffs fixed -news subscriptions are now updated automatically when user takes a new job (subscriptions for new league are added) -control setting for ECHL teams in a modern sandbox game where user is running an NHL team will no longer revert back to non-controlled status -user playing as GM/HC will no longer lose control o...FHM3 Maintenance Update, Version 3.0.74, Now Available!Nov 11, 2016 - Community AnnouncementsA maintenance update for Franchise Hockey Manager 3, version 3.0.74, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. This isn't a full-scale update, we wanted to get another one out quickly to address some of the crashing issues people were experiencing, and get the Steam workshop operating correctly. So, this one is a little light on other changes - we've changed a few things and begun work on adjusting things like trading AI, but we're still in the middle of that process now, so there'll be much more coming. Important note: if you have a save where a Finnish league and/or Asia League Ice Hockey are set to playable, but the KHL isn't, you'll need to start a new game; the crash caused by this configuration can't be fixed in games that were created before this update (new games will work fine, the problematic combination of active leagues will be unselectable.) Change List: Crashing/Freezing: -crash during game creation ("Sim to start date") in Path to Glory mode fixed -crash when closing games on a Mac fixed -attempting to look at a scouting Report with no scouts employed will no longer lead to a crash -Season Summary screen popup will no longer become unclosable in some circumstances -crash when looking at player game-by-game screen for certain players is fixed -crash during last pick of NHL entry draft fixed Graphical/Text/UI: -Tactics, Ingame Tactics, Discipline, Motivation and Self-preservation attributes for staff are now editable in commissioner mode -leagues who have alternates names/abbreviations in their history now get the proper abbreviation shown in player histories for that year (had been showing "NHL" or the current version of the abbreviation) -playoff history screen should now display correclty -Suomi-sarja - II-divisioona relegation now shows round-robin table instead of playoff tree -the sort order on the News Subscription settings is now alphabetical by abbreviation to reduce the confusion over Allsvenskan ("ALL") looking like a setting to choose all reports, since it was listed first. -various grammar, spelling, and formatting corrections -0-game "seasons" for players no longer listed in player history page (they're just there as an internal mechanism for historical mode) Gameplay Issues: -2015-16 added to historical start year options -NHL Restricted Free Agent compensation levels updated to reflect 2016 salary tiers -required roles for Wedge PK tactic adjusted -home advantage in NHL playoffs should now be awarded correctly -Czech ELH PrePlayoffs and seeding in normal playoffs fixed -news subscriptions are now updated automatically when user takes a new job (subscriptions for new league are added) -control setting for ECHL teams in a modern sandbox game where user is running an NHL team will no longer revert back to non-controlled status -user playing as GM/HC will no longer lose control o...FHM3 Update #1, Version 3.0.65, Now Available!Nov 4, 2016 - Community AnnouncementsThe first post-release update for Franchise Hockey Manager 3, version 3.0.65, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. Since this is the first update, we've mainly been focusing on critical bugs that directly affect gameplay, like crashes and freezes. There have been a few other adjustments to things that were simple and safe to change, but bigger gameplay changes to things like AI and the interface will be coming later, as they'll need more time to plan, code, and test adequately. Change List: Crashing/Freezing: -assorted crashes related to startup/early season play on particular systems fixed -fixed a crash during the All-Star Game when the user is playing as the Montreal Canadiens -fixed crash that occurred when user is managing an international team and selects players who are still playing with their club team (e.g. NHL playoffs during World Championships) -FaceGen changes made to allow it to work properly with some graphic cards that were having trouble with it, which was the root cause of some crashes and freezes Graphical/Text/UI: -right-clicking to assign scouts will no longer fail after after changing scouting controls to assistant and then back -champions column in league history should now process "use nickname first" setting correctly -country dropdown lists should now have all the major hockey countries first, instead of just 4 of them Gameplay Issues: -contract demand mechanism fixed to correct problem with low salaries for star players: the cheap salaries were the result of a modifier added last year that adjusted demands if the player's average Game Rating for the previous season was particularly low; the numbers hadn't been adjusted to reflect the new GR, which run about 10 points lower on average, so all but a handful of players were barred from the highest asking prices. You should see a lot more $7-9 million contracts now. This does have the potential of causing some later-game issues if the average amount of NHL salary cap space runs too low because of the higher star salaries, but we've tested 20 years into the future so far and it doesn't appear to be causing any issues. -problem with some NHL rookie contracts getting changed to 1-year deals fixed -internal changes to Ultraconservative Offense offensive tactic (was being used by AI too often) and Point Shooter tactical role (was making defencemen too effective offensively) -injured players now removed properly from international games -national teams can now replace injured players during international tournaments -wrong teams no longer sent to Memorial Cup -correct team should get home ice advantage in Stanley Cup finals -retirement code adjusted to be a little more aggressive about retiring mid-30's free agents, should reduce the number of higher-rated players who sit out multiple seasons at ages when they'd normally just pack ...FHM3 Update #1, Version 3.0.65, Now Available!Nov 4, 2016 - Community AnnouncementsThe first post-release update for Franchise Hockey Manager 3, version 3.0.65, has just been released. Your existing savegames will be compatible with the updated game, but some of the update's fixes may not retroactively correct certain problems in existing saves. Since this is the first update, we've mainly been focusing on critical bugs that directly affect gameplay, like crashes and freezes. There have been a few other adjustments to things that were simple and safe to change, but bigger gameplay changes to things like AI and the interface will be coming later, as they'll need more time to plan, code, and test adequately. Change List: Crashing/Freezing: -assorted crashes related to startup/early season play on particular systems fixed -fixed a crash during the All-Star Game when the user is playing as the Montreal Canadiens -fixed crash that occurred when user is managing an international team and selects players who are still playing with their club team (e.g. NHL playoffs during World Championships) -FaceGen changes made to allow it to work properly with some graphic cards that were having trouble with it, which was the root cause of some crashes and freezes Graphical/Text/UI: -right-clicking to assign scouts will no longer fail after after changing scouting controls to assistant and then back -champions column in league history should now process "use nickname first" setting correctly -country dropdown lists should now have all the major hockey countries first, instead of just 4 of them Gameplay Issues: -contract demand mechanism fixed to correct problem with low salaries for star players: the cheap salaries were the result of a modifier added last year that adjusted demands if the player's average Game Rating for the previous season was particularly low; the numbers hadn't been adjusted to reflect the new GR, which run about 10 points lower on average, so all but a handful of players were barred from the highest asking prices. You should see a lot more $7-9 million contracts now. This does have the potential of causing some later-game issues if the average amount of NHL salary cap space runs too low because of the higher star salaries, but we've tested 20 years into the future so far and it doesn't appear to be causing any issues. -problem with some NHL rookie contracts getting changed to 1-year deals fixed -internal changes to Ultraconservative Offense offensive tactic (was being used by AI too often) and Point Shooter tactical role (was making defencemen too effective offensively) -injured players now removed properly from international games -national teams can now replace injured players during international tournaments -wrong teams no longer sent to Memorial Cup -correct team should get home ice advantage in Stanley Cup finals -retirement code adjusted to be a little more aggressive about retiring mid-30's free agents, should reduce the number of higher-rated players who sit out multiple seasons at ages when they'd normally just pack ...Now Available on Steam - Franchise Hockey Manager 3, 10% off!Oct 31, 2016 - Product ReleaseFranchise Hockey Manager 3 is Now Available on Steam and is 10% off!* Franchise Hockey Manager 3 is the deepest, most authentic hockey strategy game you can find! Now officially licensed by the NHL®, so you can take the reins of your favorite franchise, FHM3 includes real 2016-2017 rosters for 22 playable leagues, a new gameplay mode that makes the game much more approachable, and tons of other new features! *Offer ends November 7 at 10AM Pacific Time Hot Iced Action: Franchise Hockey Manager 3 Out TodayOct 31, 2016 - Rock, Paper, Shotgun