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A Long Road Home

 
Store page translated to different languagesDec 29, 2023 - Community AnnouncementsTo make the store page of the game more accessible to players all around the world, we translated the page to the following languages: French Italian German Spanish Japanese Russian Simplified Chinese The Hottest Steam Sale of 2021Jun 24, 2021 - Community AnnouncementsHey everyone! I'm hard at work on my next project, but that doesn't mean that I forgot to participate in this year's Steam Summer Sale. If you are looking for an adventure game, a space shooter or a classic arcade game, you have come to the right place. Enter my domain here: https://store.steampowered.com/app/576160/A_Long_Road_Home/ https://store.steampowered.com/app/1161910/Exile_Squadron/ https://store.steampowered.com/app/1334330/Rolling_Arcade/The 2021 Lunar New Year Sale is ON!Feb 11, 2021 - Community AnnouncementsHey everyone! Just wanted to do a quick announcement that ... surprise-surprise ... I'm joining in on the Steam Lunar Sale. All three of my games have a nice discount set, so if you are looking for some new games, just check these out: https://store.steampowered.com/app/576160/A_Long_Road_Home/ https://store.steampowered.com/app/1161910/Exile_Squadron/ https://store.steampowered.com/app/1334330/Rolling_Arcade/Rolling Arcade is Rolling in on June 10th.Jun 8, 2020 - Community AnnouncementsMy new project is a smaller one compared to A Long Road Home, but not less fun. Rolling Arcade is a reimagined version of a classic mechanical arcade game, which you can just pick up and play anytime you have a few minutes of free time. Whether you are just waiting for a bigger game to download, or you just don't know what you want to play, you can fire up Rolling Arcade and beat a few levels, or your previous highscore. The good news is that the release of the game is just around the corner. Rolling Arcade will be available on the 10th of June, 2020. If you don't want to miss out on the launch discount, put it in your wishlist and check back in 2 days. https://store.steampowered.com/app/1334330/Rolling_Arcade/ Exile Squadron has been released on SteamNov 11, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/27574521/2c74010e0c6a1f90d83bc335d6d68aa24e8c5d84.png Greetings everyone! It has been a while since I've released my first game, A Long Road Home, and I can tell you one thing. In the last 2 years I was not wasting my time just scratching my b.... umm... you know what I mean. I was hard at work on my second game, Exile Squadron, which has been released on Steam on this day. Exile Squadron is a retro styled arcade shoot 'em up, where you are put into the role of an elite space fighter. In the game, you have to fight off the Colonial invaders of Earth. Upgrade your weapons, survive the enemy waves and compete with others on the online leaderboards! If a game like this might be to your liking, please check it out here: https://store.steampowered.com/app/1161910/Exile_Squadron/Steam Cloud Support Added to A Long Road HomeJul 28, 2018 - Community AnnouncementsWe had one last Steam feature which many of you missed from our game, and that is Steam Cloud support. Correcting this little fault, we are happy to announce that cloud support is available in A Long Road Home. From now on wherever you are going, your saves will be available for download. Enjoy the game and have a nice day everyone. New Trailer for A Long Road HomeMar 19, 2018 - Community AnnouncementsCelebrating A Long Road Home's first year on Steam, we created a new trailer for our game. If it caught your attention, jump right in and give A Long Road Home a try. Trailer: Steam Anniversary Trailer New Trailer for A Long Road HomeMar 19, 2018 - Community AnnouncementsCelebrating A Long Road Home's first year on Steam, we created a new trailer for our game. If it caught your attention, jump right in and give A Long Road Home a try. Trailer: Steam Anniversary Trailer Update v1.12 ReleasedMar 3, 2018 - Community AnnouncementsIt had been a while since the last update, but after getting some feedback about a few smaller issues and bugs, it is definitely time to fix them and roll out an update. Update version 1.12 contents: - fixed some typos and text issues, - fixed a crash which happened if the player tried to use an item on the dragon statues of the abandoned temple before he/she talked to Ishta, - fixed an issue when the player could open a book from the inventory when being in a puzzle screen, - fixed a clipping issue in the observatory, - the player can no longer push the bulders on the mine map after finding the correct combination, to prevent the player locking himself/herself out from progression.Update v1.12 ReleasedMar 3, 2018 - Community AnnouncementsIt had been a while since the last update, but after getting some feedback about a few smaller issues and bugs, it is definitely time to fix them and roll out an update. Update version 1.12 contents: - fixed some typos and text issues, - fixed a crash which happened if the player tried to use an item on the dragon statues of the abandoned temple before he/she talked to Ishta, - fixed an issue when the player could open a book from the inventory when being in a puzzle screen, - fixed a clipping issue in the observatory, - the player can no longer push the bulders on the mine map after finding the correct combination, to prevent the player locking himself/herself out from progression.Update v1.11 ReleasedJun 21, 2017 - Community AnnouncementsPreparing for the upcoming Summer Sale, we would like to announce the release of the lastest update for A Long Road Home. Knowing that the dialogue still needed a little cleaning up and fixing, we corrected many of the errors in the in-game text, and also fixed some minor gameplay bugs.Update v1.11 ReleasedJun 21, 2017 - Community AnnouncementsPreparing for the upcoming Summer Sale, we would like to announce the release of the lastest update for A Long Road Home. Knowing that the dialogue still needed a little cleaning up and fixing, we corrected many of the errors in the in-game text, and also fixed some minor gameplay bugs.Update 1.1 Released - Controller Support AddedApr 7, 2017 - Community AnnouncementsHello everyone! When we started to work on A Long Road Home, we were sure about making a purely point and click adventure game, so we focused on creating a mouse and keyboard only interface. However, many of you brought it to our attention, that you prefer using a controller (gamepad), when playing games created in RPG Maker. Well, we have a good news everyone! Although the game was designed around using the mouse, and we still recommend that option, but after updating the game to version 1.1, you can play the game using only a gamepad. Now, go and crack those puzzles, whether using a mouse or a controller! Update 1.1 Released - Controller Support AddedApr 7, 2017 - Community AnnouncementsHello everyone! When we started to work on A Long Road Home, we were sure about making a purely point and click adventure game, so we focused on creating a mouse and keyboard only interface. However, many of you brought it to our attention, that you prefer using a controller (gamepad), when playing games created in RPG Maker. Well, we have a good news everyone! Although the game was designed around using the mouse, and we still recommend that option, but after updating the game to version 1.1, you can play the game using only a gamepad. Now, go and crack those puzzles, whether using a mouse or a controller! 3rd Strike published their review about A Long Road HomeMar 7, 2017 - Community AnnouncementsWe've got another review of our little adventure game, this time from 3rd Strike. Go check it out. http://3rd-strike.com/a-long-road-home-review/ Excerpt: The main part of the game is of course about solving puzzles and there are quite good ones incorporated. You really have to take note of every part of the lore if you want to solve them ...3rd Strike published their review about A Long Road HomeMar 7, 2017 - Community AnnouncementsWe've got another review of our little adventure game, this time from 3rd Strike. Go check it out. http://3rd-strike.com/a-long-road-home-review/ Excerpt: The main part of the game is of course about solving puzzles and there are quite good ones incorporated. You really have to take note of every part of the lore if you want to solve them ...New review from Gameboomers is liveMar 4, 2017 - Community AnnouncementsThe good folks at Gameboomers finished their review of A Long Road Home and has just posted it on their website. Excerpt: A Long Road Home took me about eight hours, and notwithstanding the irritants I confess to enjoying it quite a lot. You can check it out here: http://www.gameboomers.com/reviews/Ll/ALongRoadHome/ALongRoadHome.htmNew review from Gameboomers is liveMar 4, 2017 - Community AnnouncementsThe good folks at Gameboomers finished their review of A Long Road Home and has just posted it on their website. Excerpt: A Long Road Home took me about eight hours, and notwithstanding the irritants I confess to enjoying it quite a lot. You can check it out here: http://www.gameboomers.com/reviews/Ll/ALongRoadHome/ALongRoadHome.htmA Long Road Home Update 1.01 releasedFeb 13, 2017 - Community AnnouncementsHello, Fans of Adventures! In the last few weeks, we were working on ironing out the bugs we previously missed, and implementing the feedbacks we got from you about A Long Road Home. Today, the first patch had been released, we hope it will make your time with our game even more enjoyable. The update fixes the following bugs: when using a gamepad, the game might have crashed when the player talked to Jared, Use Item window size increased to make it more convenient to use, snowing effect inside the wolf cave disabled, disabled Use Item window in backpack, using the different types of maps acquired in Chapter 1 is more convenient, several dialogue fixes, fixed some object interaction issues, fixed a crash which was caused by pressing the F12 key.A Long Road Home Update 1.01 releasedFeb 13, 2017 - Community AnnouncementsHello, Fans of Adventures! In the last few weeks, we were working on ironing out the bugs we previously missed, and implementing the feedbacks we got from you about A Long Road Home. Today, the first patch had been released, we hope it will make your time with our game even more enjoyable. The update fixes the following bugs: when using a gamepad, the game might have crashed when the player talked to Jared, Use Item window size increased to make it more convenient to use, snowing effect inside the wolf cave disabled, disabled Use Item window in backpack, using the different types of maps acquired in Chapter 1 is more convenient, several dialogue fixes, fixed some object interaction issues, fixed a crash which was caused by pressing the F12 key.